Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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*Quietly Hides SEA's Multimedia Project the Imagineer's thought up with Cat based on the Omake.*

I'm Not apologizing for what I have done. Only that we don't live in a world where it isn't real.
Cyber asked for approval on an omake he's writing, and ... I foolishly allowed it and it has led to a domino effect that is leading to something beautiful next turn
But we aren't helping the competion like im looking at the qwest and we aren't unless we our selfs benefit from it
What I'm miffed about.
 
Magoose already does that with balencing, plotpoints and other questers complaing about 'gamey' moves. We don't need people giving Disney steroids to destroy us. Sometimes I feel we take one step forward and then we take 1 step backwards either due to bad rolls or 'balencing' and then you have players who then force us to take another step backwards due to "Shonen rivalry", It's not fun it's frustrating.
Seems like we've found the person who doesn't mod X-Com to make it harder.
What I'm miffed about.
You're free to write your own omakes.
 
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The idea that "you're free to write your own omakes" changes what should be a nice bonus for fun additions to the story of a quest to a competition between questers.

It's weaponizing optional fun interactions. That is a terrible idea and a terrible response to a person stating that people rooting and helping for the opposition actively annoys them. I mean, could you imagine how insane things would get if people wrote omakes to cancel other people's omake rewards? I would hate to see that.

Particularly the idea that "we've found the person who doesn't mod X-com to make it harder". First, that suggests that if a person doesn't enjoy modding X-com to be harder makes them unusual or wrong. It doesn't- some people want to play the game for a fun challenge rather than as an exercise in masochistic self-flagellation.

But, it's also a terrible analogy. A more apt analogy would be we are playing a communal game of X-Com and some players are super-powering aliens because they either want a much harder experience or they like seeing others have less enjoyment. And when other players say "Hey, could you stop? I like X-Com as it normally plays" the response is either mockery or a rejoinder that they could also make their own mods.

This is a communal game. If you want to lower other people's enjoyment because it increases yours, that is fine. Selfish, but within the rules. But don't pretend it's a moral good or that people making their feelings known are wrong.
 
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I find such people wierdos like if you want a hard game play the souls game or a rogue like game. Weighing the dice against you is shit way to increase difficulty and make no sense story wise
Guys...as the person writing the Omake. I'm not targeting you, I'm targeting Disney to a newer direction to make sure some old ideas I liked as a concept get made.

And to give us a more valid ally against the real enemy Universal and possibly Sony.
 
speaking of likeable old idea,maybe we will be able to save "the thief and the cobbler" from what the Weinstein monsters did to it?
 
If this bites us in the ass i blame you
Considering the Sheer amount of money we're gonna make on Empire, I'm not worried that it will, because we'll make so much money that it will be very difficult to top our masterclass. And between Gundam, Atalantis and Tarzan in the animated pipeline, we'll give them the what for, or make it interesting as all get out.

Either way, the audience wins in the future.
 
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That is an interesting and understandable idea. Making an ally stronger.

The issue is that we have not really made Disney an ally. I mean, our experience with Toho really should be instructive: we have no anllies unless we own a piece of them. How many omakes and actions went into Toho only for them to abandon us when a few dice rolls went against us?

How about Marvel? How many omakes and actions went into making the company so successful that a low roll made it so we couldn't buy them even when people's long term plans included owning a comic company?

You want to make Disney an ally? Buy 5% of their stock so we have a say in their board.

Otherwise, you are just helping friendly-ish (for now) competition.

Also, the "audience" is not the mechanic in the game. The questers are the "audience".

I mean, if you were right, I should start writing omakes for the Celtics so that it would make more interesting games for the audience in the future. And if the Lakers lose, that's fine. At least they will have more interesting replays and documentaries.

I would find that highly annoying if someone wrote omakes to make the Celtics win or the Lakers lose.
 
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I didn't say the audience isn't a mechanic.

It was an observation to your statement that "the audience wins in the future". As if the audience mechanic in the quest were getting more enjoyment.

The point is that the actual humans playing the game are the audience.

Also, to clarify: I am not saying I would be annoyed if the Lakers lose or the Celtics win. That is the whim of the dice. I would be annoyed if someone makes an omake or went out of their way to affect the dice in some way as to make the dice roll against us. It is the active sabotage or rooting against us that is annoying.
 
they took the dream project of Richard Williams (a very great Oscar-winning animator, the guy who animated Roger Rabbit), started in 1960 and finished in 1995 due to the fact that it was apparently the most ambitious animation project of its time, a project personal, artistic and unique and therefore difficult to achieve, it went from studio to studio (notably Disney who stole ideas for Aladdin), it ended up in the hands of the Weinsteins who changed everything to make a bad bootleg of Disney generic and tasteless

edit:there as been athere was a reassembly done by fans with the final result, pieces of cut animation and artwork from the development of the film which tries to get as close as possible to the author's vision, it's interesting "https: //www.youtube.com/watch?v=BKTCSLbjhtM"
 
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We can always do like Disney did OTL and buy studios to compensate. Toei, Hana Barbera, Madhouse, Cambria... We can buy them and start pumping shows (and using their own Cartoon libraries) so that we have enough to create our own Nickelodeon/Cartoon Network...
And, you know, build up overseas and play foreign shows on the slower performing days, like Friday and/or Saturday to fill in those timeslots.

As an example, here's a basic idea for a scheduling program:
- Monday: Educational
- Tuesday: Animation
- Wednesday: Shows
- Thursday: Movies
- Friday: International Film
- Saturday: International TV
- Sunday: New/Popular Releases
 
All I'm going to say about Disney…

It's going to be interesting.

And I'll leave it at that.

As we have inspired change in Hollywood that everyone else has just realized. :V

And are going to poorly copy like the hacks they are.

But hey at least universal is going to get screwed by it.

Because fuck universal.
 
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All I'm going to say about Disney…

It's going to be interesting.

And I'll leave it at that.

As we have inspired change in Hollywood that everyone else has just realized. :V

And are going to poorly copy like the hacks they are.

But hey at least universal is going to get screwed by it.

Because fuck universal.
i can't wait for heaven's gate or an equivalent to happen it's gonna be hilarious
 
Breakout
Breakout


View: https://youtu.be/EOX7en65YRI?si=A1SMJGkOoxPtd8MH

GENRE: Dark Tragicomedy Musical
SUB-GENRE: Prison Escape/Satire
FORMAT: Movie/Musical Play
DIRECTOR: Mel Brooks
COMPOSER: Leonard Bernstein

Inspired by I Don't Want To Be Free by Markiplier and Schmoyo. The story follows Marcus "Kingfisher" German and Audie "Loose Lips" Inzer, two new inmates at the infamous Texas prison Cawthon Penintentiary after a museum heist went very wrong, as they plan to breakout of the prison almost immediately after they arrive there. However, they run into a problem in the form of Yancy, the sadistic and mysterious leader of the Invincibles gang, who begins to seduce Audie into the prison lifestyle.

The movie ends when Audie kickstarts a gang war by framing one of Yancy's rivals for the murder of one of Yancy's men, which spirals out of control and soon becomes a full-blown riot across the entire prison. In all the confusion, Marcus enacts his final escape plan and manages to escape during the confusion, though not before having to shoot Audie when the latter confronts him. He successfully manages to make it to a nearby road only to encounter a passing-by police officer, with the movie ending on the cliffhanger of Marcus
Marcus "Kingfisher" German: A new inmate of Cawthon Penintentiary and the partner-in-crime of Audie, Marcus is a charming and affable schemer whose plans rarely succeed. Despite all this, he maintains an indomitable will and optimistic spirit. He is the only one to successfully escape the prison at the end before coming across

Played by: Tom Cruise
Alternate: Johnny Depp

Audie "Loose Lips" Inzer: A new inmate at Cawthon Penintentiary, the partner-in-crime of Marcus, and the main point-of-view of the movie, Audie received his ironic nickname after one of Marcus's failed heists resulted in his tongue being cut off by an angry mob boss. Only able to communicate through sign language, Audie quickly becomes enamored by the luxurious life that Yancy and the other inmates seem to live in and gradually becomes obsessed with staying inside the prison. Crawling his way up the prison hierarchy and setting off a gang war near the end of the movie, Audie is mortally wounded when he tries to stop Marcus from escaping.

Played by: John Cleese
Alternate: Terry Gilliam

Yancy: The sadistic and mysterious leader of the Invincibles, the most dangerous gang in Cawthon Penintentiary, he enjoys watching people cower before him and formly believes that life in prison is much better than life in the outside world. He takes a liking to Audie and becomes his unofficial mentor. During the riot, he's killed when Audie suddenly stabs him in the back when no one is looking, a proud look on the man's unmoving face when he sees what his apprentice has become.

Played by: Michael Caine
Alternate: Christopher Guest

Nicholas "Bam-Bam" Vince: Leader of the Boomsticks gang with an expertise in anything involving explodions and an erstwhile, Bam-Bam is cold, calculating, and willing to kill anyone who he feels threatens his power. He's framed by Audie for the death of Jimmy the Pickle and is the first one to die during the prison riot.

Played by: Harry Shearer
Alternate: Eric Idle

Gregory "Sparkles" McGee: Yancy's right-hand man with a child-like naivete and friendliness that is offset by his disturbing obsession for all things criminal and/or sparkly. During the riot, he's killed by a shotgun blast to the chest from Warfstache.

Played by: Cleavon Little
Alternate: Richard Pryor

Warden Wilford Warrick Warfstache: The genteel and aristocratic warden in charge of Cawthon Penintentiary, he seems more concerned with admiring his prized hunting trophies, grooming his comedically-large mustache, and telling war stories from his past. During the riot, however, he leads from the front to subdue the rioters, personally shooting down many with his beloved shotgun Van Helsing. He's killed when a panicking Marcus rushes by him and accidentally knocks the warden to his death from a five floor drop.

Played by: Leslie Nielsen
Alternate: Carl Reiner
Jacques McLoughlin: A new inmate with a quick temper and sharp tongue, Jacques is assassinated by Sparkles and Jimmy in his first week at the prison after he insults Yancy to his face.

Played by: Liam Neeson
Alternate: Daniel Day-Lewis

Jimmy the Pickle: A lumbering beast of a man and one of Yancy's enforcers. He's killed by Audie as a catalyst for a prison-wide riot.

Played by: Andre the Giant

Shithole Hank: The oldest and universally beloved of all the inmates at the prison, he's well-known by both guards and prisoners for the delectabke "Hooch Wine" he makes from his cell's toilet tank. He helps Marcus come up with an escape plan, but he stays behind and states that he's almost done serving his sentence anyways and that he'd just helped Marcus because it was funny. During the riot, everyone abruptly stops fighting when Hank needs to walk from one side of the prison to the other before immediately restarting the brawl.

Played by: Spike Milligan

Wade Musk: A rookie guard at the prison, he's a cruel and egotistical fellow who enjoys makong people suffer. Bullying Marcus and Audie when they first arrive, Wade is then unceremoniously shivved to death by Bam-Bam during the musical number I Don't Want to be Free.

Played by: Val Kilmer
Alternate: Ray Liotta

Matthew Patrick: One of the more senior guards at the prison, he's generally gruff and uncaring about what the prisoners do so long as he doesn't get fired, regularly taking bribes and giving out favors.

Played by: Wayne Knight

Author's/Notes:

So, I recently got the earworm of a song I Don't Want to be Free stuck in my ear, and it got my muse thinking. So, here's my newest pitch called Breakout. Hope you enjoy. :D
 
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The Grand Spectacle
The Grand Spectacle

(Roy Disney POV)

Changing the Guard is one of the hardest things to do, especially in my line of work. For one thing, you need to sort out ego's and manage expectations. Sometimes you need a little panaze and some greased palms.

And other times you just to put your foot down and just say it how it is.

And how it was at the time, was…the Time's they are a changing. Ron saw it before me, so that was the shock here.

We had the plan since War of the World…Tell Card Walker that the ship will change course, with or without him.

And to make things easier, I'd rather he be with me.

The Second Mouse on Main Street- A Roy Disney Story.


--------------------

It always started with a dream, a brave knight, a monster and a mountain, or course it could never come from nothing.

Fantasia…It always goes back to Fantasia.

The Flawed Magnum Opes of Uncle Walt Disney, is his masterstroke in attempting to show what he had done with Snow White all those years ago. It failed, Too Dark they said, not what they were looking for…

Not True Disney…they had said.

NOT TRUE Disney.

It was something that gnawed at you from the first moment you watched it all those years ago as a child, how could people so insulated from something so beautiful reject it as not as good as his finest works?

It wasn't the time, many of your fellows said when you were starting, it couldn't find its audience.

No, they couldn't accept it, never could accept something so bold, daring and liberating as Fantasia.

What was meant to be a crowning achievement…was forgotten.

No longer…while it may never be the start of Snow White, or the grandeur of Cinderella…or even the oft-forgotten hope of Beauty and the Beast (A hope that may still come to pass if he had any say in it.).

"Chuck…bring in the Animator A and B teams, I'm thinking we need a team movie night." You said to the phone after dialing up THE Chuck Jones, the man who revitalized the animation department.

"What's the occasion?" He said from the other end.

"I'm thinking something…of an idea for something big. I just want to know what you guys have in the pipe for later?" You asked.

Then you heard the list of ideas and then smiled.

"Oh, we can work with this." You said before hanging up.

-----------------------------------------

War of the Worlds Battle of the Isle… One of our newest rides and biggest hits, was about a Modified United States Torpedo Boat battling across the British Coastline of Wales trying to get to the open sea of the Atlantic, the USS Adamate Fury.

It was an On-Rails shooter that forced the Two players to shoot at the tripods with their Maxim Guns to distract the Tripods from attacking the Torpedo boat's heavy guns.


Ahh, War of the Worlds, the darkest work in the Disney Catalogue, at this time, shows the cost and terror of war, the unknown of space and all its terrors as well as being absolutely beautiful to look at from an artistic standpoint.

The fact it also made a fun ride, was also a grand success, with what the Imagineers had planned up, you would give them the support you needed. But going on a round on the ride wasn't the only reason you were here.

"Ride Meeting" was the colloquial phrase that denoted wanting to use the hustle and bustle of a Busy Day to talk business while enjoying the fruits of the park's work. Ron thought it all up, as a way to get out of the office and work while getting some exercise.

You were walking with Tony Baxter, who was on something of a "Ride Review" to see how the newest attraction was running, especially given the fact it was built so soon.

"Space Mountain should be…right over there." He said giving a small picture with his hands, "Tomarrowland's nicest and biggest attraction. The thrill seekers will love it."

"Same with that Thunder Moutain one…It ready?" You asked.

"Its a dang hit boss. Everyone loves it." He said. "You've seen the lines."

"We've been in those lines, glad to know the new ideas are giving people more to look forward to." You said.

"You saw the easter eggs to the "SEA" idea right?" He said. "We made it easy to find, and be read."

"Chandler's luggage on the stagecoach, and the letter in the waiting areas. You pointed it out, repeatedly." you said.

"I know, Cat and some of the more writing aspirant boys and girls are working the great process to make something real from this." He said. "And its coming together nicely."

"You're asking to squeeze quite a bit into this Discovery Bay Project…" You said.

"We've scaled it back a good deal to prevent bloat or overambition from capsizing it, technically now its going to be having three rides in a Julius Varne, Steampunk way." He said.

"Give it your best and then hammer it together. So what was this request of yours for something else?" You said. "You said two big rides for Tomorrowland?"

"We'll need Lucus on side, and well, we'd give him an in for later." He noted.

"Hold on George Lucus? What kind of ride are you cooking in order for us to go to him?" you said.

"Well we call it Star Tours, and…given what we may need from Lucusfilms in the future, I'd rather we set a good foot forward." Tony finished. "A win for support…It freed advertisement for them, plus a stake in the ole park itself it opens the door for a lot of things."

Oh…OH, well, oh…well this will fly over great with the board.

But it just might work, Lucusfilms was a titan on the rise, best support and not hinder it.

--------------------------------------------------

"The Society of Explorers and Adventures…SEA." You said looking once again at the notes Cathrine Powell was writing.

She had been a godsend to the TV and Writers Room, churning out and reviewing a large amount of high-concept works, and ladened with witty remarks and historical easter eggs. Her words were "Give the audience a spectacle to come for and details to search for."

"Rolls off the Tounge quite well if I do say so myself." She said.

"I know its a big change from your literature writing, but I just want to know if the idea that you and Imagineers thought of is sustainable, like not more than a one-and-done show? Not that I don't doubt your writing, but…"

"I know you want your money's worth and you'll get it, beyond that, the creative control must be left to the writer's and animators' discretion, you wanted a "Break the Boundaries of TV Animation show" and you'll get it, if you let it work." She said. "Then you can merchandise it to heck and back."

"Good, we'll leave you back to it then." You said as you looked to see a large list of names. "Potential Voice Actors?"

"Well, it is, not a field that we have a lot of options in yet, or at least not like Japan does." You said.

"Say's here "Have Bruce Feed Lines." You said.

"Been meaning to try to reconnect on a professional basis in the job, but I don't want him in my work yet, he's got his own life to live." She said. "Plus we like to keep a good work-life balance."

"Understandable, anything else?" You said.

"Whatever you are planning to make big? Make sure it works first." She said.

"Good advice for everyone." You said.

------------------------------------------------------

You looked at Ron as he gave you a winning smile as you prepared your speech.

This was gonna be the one that sinks your plans or makes it soar.

"Everyone, a long time ago, Walt Disney said this " If you can Dream, you can do it." And we've built so much already. Let's Dream a little bigger, think a little wider." You started.

"A New Decade is upon us, a new set of years with an opportunity to chart new ground and new opportunities…to once again push the boundaries of animation, storytelling and more, I of course and bringing to mind the changing animation landscape and storytelling, and I do not wish for this company to be left behind in this great change."

"While we will always have time for romantic musicals and grand sweeping fairy tales that tug at our hearts, we also have to be inspired by the greatest storytellers of the world, the inventors, masters and leaders of man and the hidden millions that shape the idea of history whether they wanted to or not, the Hero, the Villain and the hidden darkness and light that live within all living things, struggling to control the hearts of men. That is the power of story."

"And I want to tell a story that is full of all the human emotions of us, but to do that, to give that feeling of hope, that triumph its weight…we must first, turn out the lights."

-----------------------------------------

"Burbanks will never ever, let us get away with this kind of stunt again," Ron said looking at the ledger's book and thanking the accountant. "You do know that right."

"Well, it's a matter of turning out the lights around the park not the whole city. Your overreacting." You said. "We've made the arrangements and made sure that it was only around the park, and we've also made sure to close the rides early to get it all set."

"Yes but sending Tony to the Badlands to see if this little light show works in North Dakota, is a bit different when you have a city with all the light pollution." He said.

"Then we'll need stronger lights and good weather." You said. "Besides we're gonna play it on projector screens later so they can all see what they missed anyway."

"Roy…Roy I love you, but by god this looks a bit too big." He said.

"We've been working on this for like 6 months, its all hands on deck with the animation departments, we'll be ready for it." You said. "Besides, what better way to show we mean business then this?"

"Its one thing to say it, its another to deliver." He said.

"What is life without risk…Ron? Besides, if we need talent, we'll get some from the best." You said as silence took it over.

He almost smiled. Almost.

"So…Barnibus looks like Tony Baxter?" He started.

"Who showed you the Concept art!?" You said.
AN: Ambitious Change in my Disney Company! It's more likely than you think with the One-Two Punch of Star Wars and Gundam.

But ever vigilant, you'll know why Ron Miller and Roy Disney were a part of the Disney Renaissance.

Its ready!
 
Seems like we've found the person who doesn't mod X-Com to make it harder.
I don't, sue me. Also bad analogy.

The idea that "you're free to write your own omakes" changes what should be a nice bonus for fun additions to the story of a quest to a competition between questers.

It's weaponizing optional fun interactions. That is a terrible idea and a terrible response to a person stating that people rooting and helping for the opposition actively annoys them. I mean, could you imagine how insane things would get if people wrote omakes to cancel other people's omake rewards? I would hate to see that.

Particularly the idea that "we've found the person who doesn't mod X-com to make it harder". First, that suggests that if a person doesn't enjoy modding X-com to be harder makes them unusual or wrong. It doesn't- some people want to play the game for a fun challenge rather than as an exercise in masochistic self-flagellation.

But, it's also a terrible analogy. A more apt analogy would be we are playing a communal game of X-Com and some players are super-powering aliens because they either want a much harder experience or they like seeing others have less enjoyment. And when other players say "Hey, could you stop? I like X-Com as it normally plays" the response is either mockery or a rejoinder that they could also make their own mods.

This is a communal game. If you want to lower other people's enjoyment because it increases yours, that is fine. Selfish, but within the rules. But don't pretend it's a moral good or that people making their feelings known are wrong.
THANK YOU, someone who gets my frustrations.
Guys...as the person writing the Omake. I'm not targeting you, I'm targeting Disney to a newer direction to make sure some old ideas I liked as a concept get made.

And to give us a more valid ally against the real enemy Universal and possibly Sony.
Sure, then Disney gets bigger than universal then OOPS were again at square one. People need to understand WE DON'T HAVE FRIENDS EVEYONE IS ONE BAD ROLL AWAY FROM LEAVING US ,like Toho remember that waterproof contract that was promised and then we got dumped on prom night while looking like a moron for the world to laugh at or Marvel who got too strong and rejected us. But SURELY this time it will work right? To quote Lord Parmerstone "There are no permanent friends , only permanent interests." and blindly aiding them while getting nothing in return but trouble is not smart.
Either way, the audience wins in the future.
The audiece is an abstract element in this quest . And shooting ourselfs in the foot to the joy of the 'audiece' Will not help us.
"We'll need Lucus on side, and well, we'd give him an in for later." He noted.

"Hold on George Lucus? What kind of ride are you cooking in order for us to go to him?" you said.

"Well we call it Star Tours, and…given what we may need from Lucusfilms in the future, I'd rather we set a good foot forward." Tony finished. "A win for support…It freed advertisement for them, plus a stake in the ole park itself it opens the door for a lot of things."

Oh…OH, well, oh…well this will fly over great with the board.

But it just might work, Lucusfilms was a titan on the rise, best support and not hinder it.
No offence buddy but I would rather die then work with Disney but preferably I would want to build our own park.
 
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