Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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Really awesome stuff! Another Common O'Brian W and a amazing reversal from the failures of Turn 69.

-[X] Just Deserts: The Sunrise folks came to you, asking you to do something for them. It was going to be a quick one week trip so you dont see how it could get any stranger than that. DC: ??? Rolled: D100 => 98

You honestly did not expect this.

But you instead were looking at Sunrise's great place and they told you something that was insane. "We met with the Ministry of Culture, and there is something we are going to tell you."

"Okay, what is it?" You asked.

"We can get almost every theater in Japan to show Empire. We just need to have some more… money next year." Makoto Asanuma stated.

"Any reason why you need something like that?" You asked.

"We want to produce 20 shows." He said.

"Animated or Live action?" You asked.

Makoto then took a breath. "Animated. Miraculous is something that we're all proud of but we are… frustrated. And we wish to see more shows in the United States next year."

"We can do that." You said.

"Good. Anything else."

"We want it to be Disney if you can… I have met with numerous of their representatives in the last few weeks, and I think they are desperate… and planning something big."

"How big are we talking?"

"Enough to risk the whole company, and to bring our shows and make us quite rich."

Reward: You have made a promise to Makoto to see more of Sunrise's shows get to American shores. This means you are going to need to break bread with someone next year. Or start your own TV station.

Also, Disney is willing to pay top dollar, almost a ludicrous amount for anything anime-related, because Toho for some reason didn't have enough for them… for some reason. Something about needing more shows for something huge coming.

It seems they don't have enough animated or Live-action shows to pad out the schedule. Curious.

Unknown Effect on international profits.

Oh shit! Looks like Disney is about to create the Disney Channel and Cabel TV is about to be a very crowded place with lots of big fish in a small pond. As great as it would be to start the Lucas Channel, I'm afraid that for now we have to syndicate Sunrise shows because we just have too small of a TV catalogue to create our own channel and we haven't even started producing any TV shows yet. Best to give it a couple years and syndicate, even if it does help our current and future competitors. I won't mind spending next turn approaching Roy and offering to syndicate anime to Disney Channel. Let's hope it truly is that and Disney isn't beating us to Cartoon Network.

-[X]Finding Producers: Mike wants to bring more talent into the Company to work on more films of a lower budget variety than the blockbuster films that you all are producing. Mostly young talent, so he's asking you to scour Hollywood for the ideas. DC: ??? Rolled:D100 => 99
Who you hired: D20 => 20

Mike Eisner heard a rumor. And that rumor was reality.

Jerry Bruckheimer and Don Simpson left Paramount after there was some contract dispute, and were looking for new places to work.

But Mike Eisner was smart, he came to them and told them to name their price. And they took it immediately because Mike's price was quite a bit.

Reward: Jerry Bruckheimer and Don Simpson have been hired by Lucasfilms.

Jerry Bruckheimer and Don Simpson bonuses: Any film they produce has a flat +50 to quality and goes up +10 every 10 million dollars and they can work on 2 films at a time at the same time.


View: https://www.youtube.com/watch?v=sAXZbfLzJUg

FUCKING FINALLY! Not only did we get a 99 on the Producer roll but we got Bruckeheimer and Don Simpson. From this we got some of the most iconic films with stuff like Flashdance, Beverly Hills Cop, Top Gun, Bad Boys and Pirates of the Caribbean. I can smell the money now, so stoked to be working with these two legends. We are surely set for producers for the near future and are now a proper big studio.

-[X] How is Carrie Doing?: You are honestly a little worried about how she is doing. So you are going down to the Lakers Office and see how she is doing. DC: ??? Rolled: D100 => 48 (Autopass)
-[X] The Opener: Carrie wants you courtside with her for the Lakers Home Opener. DC: 0 Rolled:D100 => 33

To think that you were worried, as you walked in wearing gold and purple, and there were tens of thousands of people there looking at you as you walked into the building, being escorted in by security.

She had taken things very seriously, at least in terms of several things. The stadium was guarded more with private security, as well as being clearer. There was a clear way that people were going to. That this was a sporting event that was going to be safe, without the craziness you were accustomed to.

You remembered many brawls at Yankee Stadium.

But you were happy when you came over to see Carrie at her booth, who hugged you. "Glad you made it." The other members of the Lakers front office were there, and you nodded. "Um Bruce, this is Jerry West. My General Manager."

Jerry held out his hand and you shook. "Nice to meet you, Bruce. Hopefully, some of that luck will rub off on us this season."

"Here's hoping." You smiled. "So what's the game plan?"

Carrie smiled. "Sit back and watch the game. I'm happy with how the team practiced and they seem to like that I'm on their side."

Jerry chuckled. "Don't you start now Carrie, they were more interested in your autographs that you offered if they won."

Carrie blushed. "Call it a little extra incentive to win. Besides, I'm not breaking any league rules."

Oh, Carrie was shrewd as everything. You only took a breath, and let her handle this.

You then placed your hand in hers as you watched the game.

The first home game had them beat Chigaco 109-91

Reward: Carrie is doing incredibly well as owner of the Lakers.

+10 to all her end-of-the-year rolls.

Common Carrie W and the Princess continues to kick ass. Nice to see that she's off to a fine start in sports management and is getting along well with the team. If nothing else, I can easily see the Lakers making the Playoffs. Now it's all about making sure it's a smooth ride through. Bet Lakers media are milking the image of Bruce wearing the jersey for all its worth.

-[X] Just What does the World Think of Bruce O'Brian: So you finally looked into the papers to see how people think of you… after so long. DC: 0 Rolled:D100 => 63

Huh… you didn't know that.

(Contineud in: How Hollywood sees you in 1980, so Magoose Does not forget)
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-[X]Telling Them All to Fuck off: You and Mark had a plan. You have been summoned to the State Capital to provide testimony. You are going to. And eviscerate them on national television. (This action requires a write-in, so please line-tail them below this action)
--[X] Make the testimony focused on the issue of state corruption and the violation of your rights of private property. Expose how the Governor's office ordered an illegal survey of your land without your knowledge and committed through trespass for the purpose of seizing said property to enrich themselves in a blatant overreach of government authority. The motivations for the actions were politically biased due to your recent partisan affiliations and your work in helping millions of Vietnamese refugees to escape Communist rule. Request an independent investigation into the Governor's office to determine if any other private citizens have been victims of abuse of power, unlawful trespass and seizure, or coercion and intimidation. Rolled:D100 => 99

Well, time to be diplomatic as hell… and tell them to fuck off.

(Continued in: Fuck Off California, I'm Bruce the Goose!)
-----------------------------------

-[X] Do auditions(Movies and TV Shows): You are going to go to some of the casting calls that are in the place where you can find work in. DC: 20(Possibility of only getting a commercial or TV show job, or extra work in a low-budget film) Rolled:D100 + 20 => 70

It was now you realized, you were one of the biggest stars in the decade.

(Will be voted on in the beginning of the next turn)

All of these rolls are awesome and I eagerly await the results. Cannot believe there's a chance we could lead to Jerry Brown getting impeached, lmao.

-[X] Playing for Time: George needs some help getting out of an interview about Empire, and he thinks that there are going to be people who know about it. Someone had another fake script that Lawrence had was outed… and the guy there that had a question that might compromise… "The Secret"... With that on the line, you are needed to protect it at all costs. DC: 30 Rolled: D100 => 73 (Autopass)

Why have you once more tricked me with the autopass Magoose? Why?! Oh well, at least the secret aint out and Star Wars is still going to get a great release.

-[X] Helping Brandon Graduate Part 6: So Brandon, you are now a junior. We are going to get you to graduate by the end of the year, so that you may join the workforce without sacrificing your education. DC: 60/??? Rolled:D100 + 10 => 107

Well Brandon was doing well in school and he was happy. Mostly because he got to spend more time with his favorite cheater... You mean daughter.

Reward: Brandon is doing better. even if he is relying on Mary to help him... which would be embarrassing if it weren't so sweet.

Why didn't Brandon just outright graduate high school with the 107? I would have expected greater things from such an insanely high number and presumably passing the second DC. At least he's gotten over his funk and is still doing good in his studies.

-[X]Networking: Well time to start finding out who might actually be interested in meeting you. (Write-in what you want to try and network with)
--[X] Wes Craven. Negotiate with the Director to get him on board with Lucasfilms. Be willing to concede to Craven's terms and get Wes to sign first before Universal. Rolled:D100 => 80

Mike met, and told him that he would get 10 million for his film. And nothing more, until he proved himself.

That helped out quite a bit. And he agreed on the spot.

Reward: Wes Craven has joined Lucasfilms.

Nice to see Wes Craven aboard. Looks like it's all coming together and we're cooking greatly.
 
Fucking Hell! Disney is upstaging us again!

All right, new plan guys, we're making our own TV Station and creating our own channel! Like hell i'm letting Disney benefit from our fruit and labors!

Also, it's great we finally have Wes Craven working for us. I'll try and update the Information Page to add him.

We still need to get the Flash Gordon movie to distribute and the rights for the Neverending Story. And since we've got new producers, we can begin The Shining once more with Wes Craven at the head as well.

Edit: Damn, @Kaiser Chris makes too much sense. Fine, but at least let's syndicate to Lucille and Paramount instead of Disney. Once those animes are with the mouse, they will forever be associated with them.
 
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Why didn't Brandon just outright graduate high school with the 107? I would have expected greater things from such an insanely high number and presumably passing the second DC. At least he's gotten over his funk and is still doing good in his studies.
110 was the outright graduation, and also he wanted to spend more time with Mary... so... he slacked.
FUCKING FINALLY! Not only did we get a 99 on the Producer roll but we got Bruckeheimer and Don Simpson. From this we got some of the most iconic films with stuff like Flashdance, Beverly Hills Cop, Top Gun, Bad Boys and Pirates of the Caribbean. I can smell the money now, so stoked to be working with these two legends. We are surely set for producers for the near future and are now a proper big studio.
Yep.

don't worry, we're still going to be acting quite a bit. because it seems our producers want to capitalize on the Sheer capital that is the O'Brian work that we can do.

Like seriously, we're going to be working on at least two films because Mike needs his most profitable leading man.
Common Carrie W and the Princess continues to kick ass. Nice to see that she's off to a fine start in sports management and is getting along well with the team. If nothing else, I can easily see the Lakers making the Playoffs. Now it's all about making sure it's a smooth ride through. Bet Lakers media are milking the image of Bruce wearing the jersey for all its worth.
Yeah, well the year is going to be good.

And also Bruce wore magics jersy number, so expect Magic to make quite a bit of cash from that.
Nice to see Wes Craven aboard. Looks like it's all coming together and we're cooking greatly.
Yep...

Also, Um... some scripts have been made off screenby Steve and co...

Something something... Indiana Jones.
 
MOVIE PITCH Amnesia: The Dark Descent
This thing fucking pissed me off. I cannot tell you how many fucking times it ended up getting deleted, or changes I made didn't save, or whatever else. I'm annoyed as hell, but I'm just glad this is finally done. I can't say that I'm especially attached to the casting for Daniel, but I just straight up couldn't find what I was looking for. I will say though that I do like the casting for Baron Alexander. I don't have a whole lot of experience with the Amnesia franchise, but I thought it would serve as a useful horror franchise for Lucasfilm. I also have pitches being worked up on the other games in the franchise. And so, I give you another of my October Halloween Pitches and hope you enjoy!



MOVIE PITCH
Amnesia: The Dark Descent
Written by: Mavis Kingsley

GENRE: Horror
SUBGENRE: Supernatural/Psychological
FORMAT: Movie​
SET UP: A young man named Daniel wakes up in the dark and mysterious Brennenburg Castle with no memory of his past, how he got to the castle, or why he is at the castle in the first place. After discovering a note left behind by himself, he discovers that he must find and kill the Baron of the castle without remembering why, as well as try to navigate the dark and threatening halls of Brennenburg, all while trying to maintain his sanity and his life against the monsters and unsettling events present within the castle.
The film begins on August 19th, 1839. A young man is stumbling uneasily through the dark and empty halls of a castle, waking up in Brennenburg Castle, Prussia on a rainy night. His memory is fading and all he remembers is that his name is Daniel, his address in Mayfair, London, and that someone or something is hunting him. He awakens in a corridor and searches the castle for clues, finding a note addressed to himself dated, 19th of August, 1839. It explains to him that he deliberately erased his own memory, he must kill the baron of the castle, an Alexander of Brennenburg, and that he is being hunted by a "Shadow", an unearthly presence that manifests itself through fleshy, acidic growths spreading throughout the castle. The note instructs Daniel to descend into the Inner Sanctum of the castle in order to locate and kill the baron.

Making his way through the castle, Daniel comes to learn about both its mysteries and his own past through notes and diaries he finds as well as through flashbacks and visions. This all began in May of that year when he traveled to Algeria with a friend named Professor Herbert. They were searching for the tomb of Tin Hinan and an underground chamber was discovered, but Daniel was trapped inside by accident, nearly suffocating until he saw a glowing object. He approached it and found an orb on a pedestal, taking it with him. Once out, Daniel was sent back to London while Herbert remained to search the chamber. Daniel studied the orb and found that it had supernatural qualities. He consulted a geologist for advice and several books, along with several names in Herbert's address book for various experts. Over time, Daniel began to suffer harsh nightmares, which he believed was caused by the orb. Later, he receives news that Herbert has vanished without a trace and worse yet, all the men Daniel made contact with since his return have died violently.

Realizing that the Shadow was stalking him, Daniel tried to learn more about it in an attempt to somehow stop the Shadow. He received many letters regarding the orb, but they were unhelpful and he exhausted all of his archaeological leads into strange orbs until contacted by Prussian baron named Alexander, offering protection. Daniel traveled to the Castle Brennenburg in the Prussian woods to meet with the mysterious baron. Daniel is taken in by the knowledgeable baron. He knows what the orb is and he explains that those who disturb it are followed by some powerful shadow which kills all in its path. Alexander also promises him a means of combatting the Shadow via a "vitae" energy, which could only be harvested from living creatures through extreme pain and terror, as well as a banishment ritual, specifically requiring human sacrifice.

Daniel is taught torture methods on supposed criminals to ward off the Shadow and to maximize the production of vitae, the victims were forced to take a amnesia potion mixture made with Damascus Rose so that they could never get used to their torture. Increasingly desperate to escape the Shadow, Daniel became sadistic in his pursuit of harvesting vitae. Alexander takes Daniel to capture the last victims needed to eliminate the shadow forever and they abduct the family of a dairy farmer, who are kept in the castle dungeon. One of the daughters escapes and Daniel chases her and kills her in a fit of rage, and the realization of what he's done breaks his psyche. Unbeknownst to Daniel, application of vitae to the orb further enraged the Shadow on top of briefly repelling it, sealing his eventual doom.

Worse yet, Alexander never intended to save him, Alexander is a creature from another dimension who has been stuck in the human world for centuries after being banished from his dimension. He has prolonged his existence with a potion made from "Vitae," a substance that organics produce when scared, and posed as a Prussian baron until he could return home. Alexander possessed another orb that had shattered and Alexander's true goal was to use Daniel's to repair it and use the vitae-enriched orb to return to his original dimension, leaving Daniel to be consumed by the shadow.

Horrified by his own actions and furious at Alexander's deception, Daniel swore revenge and swallowed an amnesia potion, wiping his memory of his crimes, in order to overcome his paralyzing guilt and so he can track and kill Alexander with a focused mind.

Daniel eventually makes it to the lowest levels of Brennenburg and infiltrates Alexander's inner sanctum with the shadow dangerously close. Alexander is preparing to open the portal and Daniel knocks over the three pylons powering the portal, preventing it from opening. Alexander is consumed by the Shadow and spares Daniel. The film ends with Daniel walking through the empty corridors of Castle Brennenburg back up to the surface, content with having redeemed himself.
Daniel: A young archeologist who whose misfortune has him being hunted down by a vicious monster with only a stranger to help guide him in the hopes he doesn't die.
Played by: Crispin Glover
Alternate: Kurt Russell

Baron Alexander of Brennenburg: The mysterious Prussian nobleman of Castle Brennenburg. He is revealed to be from a different dimension and manipulates Daniel to try and get back home. He is eventually killed by the Shadow.
Played by: Rutger Hauer
Alternate: Peter Cushing
 
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Nice work @Schehera Zade I love the Amnesia series, and to have it made into a movie is amazing! This could very well be the beginning of a franchise, and I can see it becoming a great one as well.

My favorite one is Amnesia: A Machine For Pigs, so perhaps I'll try and do one as well.
*Quietly Hides SEA's Multimedia Project the Imagineer's thought up with Cat based on the Omake.*
*Squints eyes*
I'm Not apologizing for what I have done. Only that we don't live in a world where it isn't real.
...Oh fine, I can't be against a good movie after all.
 
Oh no...
...Oh fine, I can't be against a good movie after all.
Mike Eisner: That's No simple Animated Feature Film...Its a Franchise. Supported by a fully Operational Themepark and some of the best animators on earth.

Ron Miller: This isn't even its final form.

Mike: No it can't be?! NO It can't be!

Roy Diseny: I'm afreid its true Mike Eisner...It is your greatest fear.

Mike: NOOO! NOOOOO!

Bruce: Am I missing something?
 
Best to give it a couple years and syndicate, even if it does help our current and future competitors. I won't mind spending next turn approaching Roy and offering to syndicate anime to Disney Channel. Let's hope it truly is that and Disney isn't beating us to Cartoon Network.
And it's not like we can't pull back and put those shows up onto our own channel once we've got enough for it.
Cyber asked for approval on an omake he's writing, and ... I foolishly allowed it and it has led to a domino effect that is leading to something beautiful next turn

God, I fucking love this quest.
 
If WE keep doing stuff liké that (rocky,Olympic game boxing,Raging bull) no one else will dare doing any movie related to boxe by fear of what Bruce would do to them,"Bruce and Carrie on Blue Peter",oh no now our enemies will know they juste need to have kittys and puppys in the négociation room to calm bruce
 
Well, time to be diplomatic as hell… and tell them to fuck off.

(Continued in: Fuck Off California, I'm Bruce the Goose!)

Ah yes, time to be diplomatic. As in the old adage, "Diplomacy is telling someone to go to hell in such a way that they look forward to the trip." Usually it means someone being really smooth and slick and charming, but not Bruce the Goose. No, Bruce is going to follow this definition of diplomacy by making Jerry Brown aware that compared to what we are going to unleash on him Hell itself will seem tame and polite.
 
Seven Nation Army, Horse Soldier Eternal Through And Through: (Rules of Engagement: Safety)

The growth of Historical European Martial Arts (HEMA) led to the creation of a new and exciting endeavor within the HEMA community, and Bruce's current passion side project: the battlefield tournament. This unique form of competition aimed to simulate historical battlefield scenarios, incorporating multiple combatants and complex logistics, easily adjustable to the participants and their local environs. However, the committees faced significant challenges in establishing a battlefield tournament with fair and balanced scoring, considering the sheer logistics involved.

One of the primary struggles was designing a scoring system that accurately reflected individual and team performances while ensuring fairness. The committees recognized that traditional scoring methods used in one-on-one competitions might not translate well to a large-scale battlefield environment. They needed to devise a system that accounted for the contributions of individual fighters within the context of a team-based event.

After extensive discussions and experimentation, the committees developed a scoring system that balanced individual achievements and teamwork. They established criteria such as successful strikes, tactical positioning, and successful defense. These criteria were weighted to encourage strategic decision-making and cohesive teamwork. For example, accurate strikes made while coordinating with teammates and effectively defending against opponents would earn higher points. To manage the logistics of a battlefield tournament, the committees implemented measures to ensure fairness and safety. They established rules for team sizes, deployment, and spacing to prevent overcrowding and minimize the risk of accidents. Referees and judges were strategically positioned to closely observe and assess the actions of participants, ensuring that scoring was accurate and consistent.

The committees also introduced specific guidelines for communication and coordination among team members. Effective teamwork was crucial to achieving success on the battlefield, and clear communication ensured that participants could coordinate their actions efficiently. These guidelines helped maintain order amidst the chaos of battle and contributed to the overall fairness of the tournament. However, the committees were aware that logistical challenges extended beyond scoring and teamwork. They had to carefully consider factors like venue size, spectator visibility, and participant safety. These challenges required collaboration with event organizers, venue managers, and safety personnel to create an environment that accommodated the unique demands of a battlefield tournament.

To address these struggles, the committees conducted pilot events and gathered feedback from participants, referees, and spectators. This iterative process allowed them to identify and rectify any issues or imbalances in scoring, logistics, and safety measures. The committees continuously refined the tournament structure, rules, and scoring system based on the lessons learned from each iteration. Creating a battlefield tournament that had fair and balanced scoring considering the logistical challenges of involving many people was undoubtedly a complex task. However, the committees' dedication, collaboration, and commitment to feedback-driven improvement enabled them to overcome these struggles. The result was a thrilling and authentic battlefield tournament experience where participants could showcase their skills, engage in historical combat scenarios, and foster camaraderie within the HEMA communcommunity.

And it was...until Bruce got it into his head to add horses into the mix, riding into battle on Friday.


Ensuring the safety of both the horse and rider during the cavalry component of the battlefield tournament was of paramount importance to Bruce, especially as he didn't consider himself that capable of a rider as of yet. He understood most of the inherent risks involved in mounted combat and took proactive measures to address them, while also incorporating feedback and continuous evaluation to enhance safety protocols.

Bruce's commitment to safety encompassed several key elements: Experienced Riders: Participants in the cavalry component were required to have prior experience and proficiency in horseback riding. This prerequisite ensured that the riders had a solid foundation in equestrian skills, minimizing the risk of accidents caused by inadequate riding abilities. Horse Selection: Bruce collaborated with experienced equestrians and trainers to carefully select horses for the tournament. Consideration was given to horses with a calm temperament, responsiveness to rider cues, and the ability to tolerate the intensity of a battlefield environment. The goal was to provide riders with well-trained and suitable horses that would contribute to the safety and success of the mounted combat. Safety Equipment: Participants were equipped with appropriate safety gear, including helmets, body protection, and sturdy footwear, to mitigate potential injuries during mounted combat. Bruce emphasized the importance of adhering to safety standards and encouraged the use of specialized equestrian equipment, such as riding boots, gloves, and spurs, to enhance rider control and safety. Controlled Environment: Bruce worked closely with venue managers to ensure that the tournament venue provided a controlled environment for the cavalry component. The space allocated for mounted combat was inspected and maintained to minimize hazards that could pose risks to the horse and rider. By ensuring the absence of obstacles or uneven terrain, Bruce aimed to reduce the likelihood of accidents. Training and Preparation: Prior to the tournament, Bruce organized training sessions focused specifically on mounted combat. These sessions aimed to improve rider-horse communication, maneuverability, and coordination. Trainers and experienced equestrians provided guidance on safe riding practices and techniques, emphasizing the importance of minimizing risks and preventing accidents during the cavalry component. Supervision, Medical Support, and Feedback: During the cavalry component, Bruce ensured the presence of trained personnel, such as referees, judges, and medical staff, to closely monitor participants' safety. Referees and judges paid attention to the horse and rider's well-being, intervening if necessary to prevent accidents or dangerous situations. Medical support, including emergency personnel and equipment, was readily available. Bruce actively sought feedback from participants, trainers, and experts, utilizing their insights to refine safety protocols, adjust rules, and implement additional measures to enhance the overall safety of the cavalry component.

By combining these safety measures with continuous evaluation and feedback, Bruce created an environment that prioritized the well-being of both the horse and rider during the cavalry component of the battlefield tournament. This comprehensive approach allowed participants to engage in mounted combat with confidence, while minimizing risks and ensuring a safe and thrilling experience for all involved.

While Bruce knew that this part of the experience wouldn't be something most participants would enjoy, considering the general cost of maintaining a horse and it's equipment, he hoped that it would be of enough interest with specific, wealthy donors to help aid in HEMA's overall interedt and growth among the general public...hell, a couple of men had already approached him, former calvary soldiers for the US Army that had served during WWII, thanking him for revitalizing an interest in the forgotten art, something that brought a tear to their eyes as you thanked these oft forgotten soldiers, asking for their stories.

With Dave's help, the two of you began writing a treatise for a limited series about America's horse soldiers (with thought to those of other nations in the following seasons), based on those initial recordings. "The Infantry is for the strong, the Artillery for the smart, and the Infantry for the Brave" it began...


A/N: If you couldn't tell, I got way too involved with highlighting Bruce and his safety standards...gonna stop now, or I won't get a wink of sleep before work tomorrow.
 
Oh shit! Looks like Disney is about to create the Disney Channel and Cabel TV is about to be a very crowded place with lots of big fish in a small pond. As great as it would be to start the Lucas Channel, I'm afraid that for now we have to syndicate Sunrise shows because we just have too small of a TV catalogue to create our own channel and we haven't even started producing any TV shows yet. Best to give it a couple years and syndicate, even if it does help our current and future competitors. I won't mind spending next turn approaching Roy and offering to syndicate anime to Disney Channel. Let's hope it truly is that and Disney isn't beating us to Cartoon Network.
Fucking Hell! Disney is upstaging us again!

All right, new plan guys, we're making our own TV Station and creating our own channel! Like hell i'm letting Disney benefit from our fruit and labors!

Also, it's great we finally have Wes Craven working for us. I'll try and update the Information Page to add him.

We still need to get the Flash Gordon movie to distribute and the rights for the Neverending Story. And since we've got new producers, we can begin The Shining once more with Wes Craven at the head as well.

Edit: Damn, @Kaiser Chris makes too much sense. Fine, but at least let's syndicate to Lucille and Paramount instead of Disney. Once those animes are with the mouse, they will forever be associated with them.
We can always do like Disney did OTL and buy studios to compensate. Toei, Hana Barbera, Madhouse, Cambria... We can buy them and start pumping shows (and using their own Cartoon libraries) so that we have enough to create our own Nickelodeon/Cartoon Network...

Besides that we have to buy Sunset Toys ASAP
 
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*Quietly Hides SEA's Multimedia Project the Imagineer's thought up with Cat based on the Omake.*

I'm Not apologizing for what I have done. Only that we don't live in a world where it isn't real.
Jeez I thought this was the Bruce O'Brian actor quest were we help him to make LucasFilm be the greatest studio , but it looks I accidently stumbled into a Disney quest.

I don't understand why people would help our rival complete their goal, this is the only quest (that I know of) where people will go out of their way to aid our rival and make the protagonist suffer.
 
I don't understand why people would help our rival complete their goal, this is the only quest (that I know of) where people will go out of their way to aid our rival and make the protagonist suffer.
Shonen Rivalry/X-Com Syndrome, we want an opponent and rival that can actually match us, pushing us to create innovative strategies to make the character bettter...otherwise, they feel the character becomes a hollow shell devoid of all purpose but the players will, and that's just boring.
 
In the eyes of everyone we are a new company olso money talks and disney does have deep pokets

I ask again whats sp
That still only makes my argument better sinds we're making Disney richer and more poweful and weaking LucasFilm
SP= Screen present aka how good a actor's acting is in a movie.
Shonen Rivalry/X-Com Syndrome, we want an opponent and rival that can actually match us, pushing us to create innovative strategies to make the character bettter...otherwise, they feel the character becomes a hollow shell devoid of all purpose but the players will, and that's just boring.
Magoose already does that with balencing, plotpoints and other questers complaing about 'gamey' moves. We don't need people giving Disney steroids to destroy us. Sometimes I feel we take one step forward and then we take 1 step backwards either due to bad rolls or 'balencing' and then you have players who then force us to take another step backwards due to "Shonen rivalry", It's not fun it's frustrating.
 
But we aren't helping the competion like im looking at the qwest and we aren't unless we ourselfs benefit from it
 
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