- Location
- USA
Send them on a quest.
I'm sorry we're bad at write-ins.
Straight to the point. Terrifying.
We cannot risk vending machine sentience.[ ] Lobby for Electronic Rights
DC 120
Okay. Hear you out here. Obviously, vending machines are not to be trusted. But. Megavolt's delusions about technology coming to life are well known from his many insane crimes committed both alone and with Negaduck. If we were to publicize a 'pro-electric' agenda, we'd get a lot of weird looks, but Megavolt might be less inclined to do us harm. Obviously, this will not lead to legislation of any kind, but if Megavolt sees an ad on TV it will be all we really need to hope for.
Council Outlook: Negaduck Action, Council in Accord
Outcome: +25 to Diplomacy with Megavolt, -1 Funds, ???
Large number.
This feels weird to do right after our meeting with Alan.[ ] Prepare false targets
DC 120
Quackerjack is known to hate video games with a burning, irrational passion. We could help to mitigate any damage he might do by constructing some fake video game outlets for him to take his rage out on, fill them with some replicas of games and vintage consoles, and keep him away from the more populated areas.
Council Outlook: Negaduck Action, Council in Accord
Outcome: -2 funds, If Quackerjack attacks, he will be distracted and cause less casualties, as well as take -10 to Martial.
I like plants. I don't like Bushroot.[ ] Develop Accelerated Defoliants
DC 140
Well Agent Orange is out, so if you want to face Bushroot on relatively even terms you will need to develop a means to counteract his rapid plant generation.
Council Outcome:Negaduck Action Council in Accord
Outcome: +30 to combat against Bushroot, reduce DCs of agricultural actions by 5
Extract Khan DNA from the ghost. Lee's stubborn enough to do it.[ ] Stabilize Celena's haunting
DC 80
You've already invited one ghost to live in your house, why not another? Sure, she's technically dead, and you haven't spoken with her that much, but the fact that she's not screaming at you to build more wizard towers or rambling on about the frumentarii is a very strong benefit. In addition, her history as a Mewman Queen will probably get you all sorts of useful information about Mewni, and maybe even Star! With a little ritual or two you're pretty sure you could stabilize her haunting so she doesn't require a human host, and from there you'd have a former queen in your employ. Swanky!
Do we get pretzels on a nat 1?[ ] Buy up Industrial Desiccants
CoS 95%
Liquidator's infamously invulnerable aquatic amorphous form requires unorthodox methods to defeat. A mountain of super-salt could see Negaduck's liquid funds draining.
Reward: +15 to combat against Liquidator, means to overcome natural resiliency eased.
Sets the mood but it becomes a horror movie if we guess wrong.[ ] Prepare Municipal Blackout
Cos 100%
Megavolt can harness the electrical power of the city around him; being prepared to eliminate all non-emergency power at a moment's notice will prove a great hindrance to him if Negaduck decides it's lights out.
Outcome: Megavolt trait negated; Public opinion decrease if Megavolt does not attack. Blackout will automatically go into effect at the first sign of trouble, regardless of whether or not Megavolt is the attacker.
Fair.[ ] Form a heroball
This action costs 2 funds, and 1 personal action from everyone involved, including Doof.
Could Bradford help us?[ ] Learn Marketing Buzzwords
Liquidator, Negaduck's business expert is known to be obsessed with corporate jargon. Being able to understand his language and respond in kind will likely help distract him at the right moment.
Outcome: +5 to combat against Liquidator, +10 to diplomacy against Liquidator, Doofenshmirtz gains +1 Stewardship.
Firework sales. Trick fools into thinking capitalism will satisfy the yokai.[ ] Clean your store.
When was the last time you did this?
Outcome: Kitsune tidies up her things.
New friends! Maybe old friends?[ ] Wander
You should get out more.
Outcome: Kitsune travels the country. Who knows who or what she may encounter?
A must if we ever poke El Oso Enojado.[ ] Practice Theatrics
Between your head dancer, your head… head, and a blue-haired man who will do anything you want, your team has a lot of opportunity to really strut their stuff. Last you heard they were developing a team pose.
Outcome: Improved team cohesion; increased narrative competency and, eventually, improved stats.
A Divino is at best a MAD right now. Might be useful if ND himself shows up but otherwise overkill.[ ] Summon Divinos
Gomez can, at any time, breach the walls between dimensions to call forth an enormously destructive beast that destroys things indiscriminately and is nearly impossible to control.
Good idea, right?
Outcome: Enormously destructive beast that destroys things indiscriminately and is nearly impossible to control, summoned.
Did you remember an action for the board? Also, not sure we should risk an Inator at this juncture. Also, yeah, I am 100% for the government collab. I'm also advocating we rejoin them next turn. I want to be able to ACCEPT those federal disaster relief funds, dammit. Plus, the prophecy said we should work with authority.Let me know what you think of this plan.
ENCOM Decision
Vote separately from the main plan.
[ ] Exercise Right of First Refusal
-5 Funds
Starting Funds = 15-5 = 10
[] Plan: Balanced Preparations
-[] National Actions:
--[] [Martial] Rent out your PMC (Tobe)
+X Funds
Funds = 10+X
I think renting out our PMC now while Khan is finishing up his personal and then having Khan build the bunkers next turn without his malus is best, especially because we need the funds to do more corporate actions, and because Khan is a shoo in both to complete his personal and to get the bunkers done next turn.
--[] [Diplomacy] Establish corporate ties with Glomgold Enterprises (Marion Moseby)
--[] [Diplomacy] Lobby for Electronic Rights (Kermit the Frog)
-1 Funds
Funds = 9+X
If we're focusing on Dinos, and Kitsune is busy doing a quest, we might as well reach out to Glomgold as it is a fairly low DC safe option and makes sense with the other action's we are doing and for long-term relations. The other action could help protect us against Negaduck and Kermit could probably find a way to spin it that makes sense to the general public.
Alternatively, could have Moseby collaborate with Government to lead in to Russ investigating Negaduck with Government bonus and Doofenshmirtz personal attention next turn.
--[] [Stewardship] Implement new dinosaur exhibits (Roddy)
--[] [Stewardship] Develop Civilian AI (Alan)
--[] [Stewardship] Sell Doc Hopper's (Monogram)
+4 Funds (-2 and +6)
Funds = 13+X
DInos, AI, and selling Hoppers as this turn is our one chance to sell based on the action description. I think it's either this, or swap Dino or AI with retreat.
--[] [Intrigue] Infiltrate Solanaceae (Cruella)
--[] [Intrigue] Prepare false targets (Russ)
-2 Funds
Funds = 11+X
Solanaceaefor comitting to AI and OS/Grid stuff, and Russ to prepare for Negaduck seems fitting.
--[] [Learning] Research extradimensional tech (Quirky Miniboss Squad)
--[] [Learning] Research biomechanical interfaces (Jumba)
---[] Interns +10
+2 Funds (half of +4)
Funds = 13+X
Finally getting ODI, also the biomechanical interfaces sound awesome and will please the board!
--[] [Occult] Stabilize Celena's Haunting (Tom)
--[] [Occult] Map Ley Lines
Getting Celena, and Mapping Ley Lines as it is a relatively easy action that is doable without a hero unit.
--[] [Corporate Actions] Step up Greevil Image (1 funds)
--[] [Corporate Actions] Research the market: West Coast (2 funds)
-3 Funds
Funds = 10+X
Doing one negaduck preparation action and one action to help develop ourselves in the long run via the critically important market research. Don't want to go too crazy with corporate actions or go too soft on them either, and these market research actions need to be done ASAP, which is in part why I am renting out our PMC this turn so we could try to make sure to finish the other 2 market research options or maybe purchase a west coast company next turn if we find one that really synergizes with our current option, or has the terraforming specialist that the QMs have hinted.
-[] Quest: Tropical Hideaway (Cost: 2 funds)
--[] Marco (1 Funds)
--[] Janna
--[] Queen Lizzy
--[] Kitsune
-3 Funds
Funds = 7+X
Doing the Feldrake quest now. We really can't delay doing anymore quests especially because they are once a turn, and the Kitsune trait is going away so this could be the final opportunity for Kitsune to see where she stands.
-[] Personal Actions:
--[] Doof:
---[] Learn Marketing Buzzwords (2/4)
---[] Chat with the Bossman (Russ) (3/4)
---[] Chat with the Bossman (Alan) (4/4)
--[] Activate Inator
or
---[] Visit the House of Villains (1/4) or Chat with the Bossman (Mirage (1/4)
---[] Chat with the Bossman (Malf) (2/4)
---[] Chat with the Bossman (Russ) (3/4)
---[] Chat with the Bossman (Alan) (4/4)
Preparing for Negaduck and getting an extra +1 stewardship seems worth it and imagining Doof using marketing buzzwords and slogans sounds hilarious! Alan and Russ chats are vital, and with Russ also preparing for Negaduck via his National Action, their chat could be very fruitful! But I could be convinced to delay the Buzzwords by one turn to chat with Malf because of Celena, and with the extra slot, either visit House of Villainy before it gets destroyed or chat with Mirage.
--[] Genghis Khan (Study history)
--[] Dennis the Duck (Train with Maui Mallard)
Finishing these two personals seems like a no-brainer.
Starting Funds = 15-5 = 10
Ending Funds = 7+X
Research biomechanical interfaces. It says, "The Board will be pleased." right under the action description.
Ah. Neat.Research biomechanical interfaces. It says, "The Board will be pleased." right under the action description.
Okay so, I've got two possibly insane ideas.
First of all, why don't we actually invade Drusselstein at some point? Not just so we can take over it, but so we can terraform it. Perhaps make a research collaboration with whoever's trying to figure out how to terraform Mars. Could be interesting!
Second, and less seriously, research super powered drugs, mainly because everyone calls Doof a pharmacist, why not have him live up to that?
I'm still against invading Drusselstein. It's just...Not really worth much, is it?Can I just say that I love the gravitas of the descriptive text of some of these events? I'm genuinely more apprehensive about whatever completing the New Man project will do than Negaduck's attack, for instance. The latter is just going to cause horrendous destruction and heartbreak, the former might change the world forever in fundamental, unpredictable, wrong ways.
I think both are eventually on the table, it's just that horrendous crises keep popping up to demand our attention first.
Don't double post. But yeah, Negaduck takes precedenceGuys, I think we might want to do Negaduck ourselves. Time is of the essence here, the DC's in reach now, and we need time to perform countermeasures and, apparently, a "special project".
Then again, doing it with the feds would offer a greater chance of success, potentially even allow us to defuse the thing before it starts...Hrm...
I have quite a few issues with this plan, here are some of them in no specific order[ ] Exercise Right of First Refusal
[ ] Plan: Breaking Ground (Draft 1.2)
-[ ] [Martial] Construct Security Bunkers (Khan)
-[ ] [Diplomacy] Try to Collaborate with the Government on an Issue (Kermit)
--[ ] Negaduck
-[ ] [Diplomacy] Lobby for Electronic Rights (Cruella)
-[ ] [Stewardship] Host a Company Retreat (Moseby)
-[ ] [Stewardship] Develop Civilian AI (Alan)
-[ ] [Intrigue] Infiltrate a Hotspot
--[ ] Zootopia
-[ ] [Intrigue] Prepare False Targets (Tobe)
-[ ] [Learning] Research extradimensional tech (QMS)
-[ ] [Learning] Research advanced pheromone control (Jumba)
-[ ] [Occult] Map Ley Lines
-[ ] [Occult] Stabilize Haunting (Tom)
-[ ] [Corporate] Step Up Greevil Image
-[ ] [Corporate] Test a new recipe in focus groups
-[ ] [OWCA] Infiltrate Kriegsfalken (Monogram)
-[ ] [Nemesis] Russ
--[ ] Retrieve the Odd Object
-[ ] Personal Actions:
--[ ] [Doof] Chat with the Bossman (Russ)
--[ ] [Doof] Chat with the Bossman (Janus)
--[ ] [Doof] Chat with the Bossman (Alan)
--[ ] [Doof] Tell Xanatos about the Prophecy
-[ ] Tropical Hideaway
--[ ] Janna
--[ ] Marco
--[ ] Kitsune
--[ ] Lizzy
-[ ] Don't Activate an Inator
More into healthcare then drugs.So all other things aside, I think that it would be a good idea to do a Sycorax collaboration in superdrugs.
DC is reasonable, reward is nice and it is one of the few actions that actually satisfies the Investinator.
I'm pleasantly surprised this is as low as it is, I think Tom has 90% CoS after XP
Hmm, this dropped.[ ] Investigate Negaduck's plan
DC 145/155+
Fallback Martial DC 200
Use PA, maybe?I'm pleasantly surprised this is as low as it is, I think Tom has 90% CoS after XP
Hmm, this dropped.
Russ rolls 18+38+17+10+5 = +88
If we assume his secrets trait procs it's +5 to +93. It should in this case, I think. XP brings it to +103 on DC 145. So without outside aid we need 42 or higher, or 58% CoS
We've… taken worse odds I'm pretty sure? But this is Negaduck, so….