March/April 2018
What are you going to do today?

It's a brand new month, and for the first time in a while you find yourself hesitating on what to do next. Xanatos telling you to your face that Negaduck was not only planning something huge but that your city in particular would be one of his 'secondary' targets was… a lot of things, really. Terrifying, mostly. There are only so many hours in the day and so much money in your bank, and try as you might you probably won't be able to plan for every contingency.

To make matters worse, that letter from ENCOM turned up on your desk just this morning, leaving you with a pretty significant decision going forward. Winston telling you that he was going to sell was disappointing, you're not going to lie, but you can't really bring yourself to blame him that much. He needs the money pretty badly and was never all that invested in the OS himself. That whole 'right of first refusal' thing went over your head, thankfully you have people who are standing on probably metaphorical Corporate Ladders to explain it to you. All you need to know is that it gives you a chance to take it back under your own control. At a price, of course.

Your resident expert on ENCOM and uncontrollable failure, Alan Bradley, met with you to give an impassioned plea towards keeping DaedelOS out of ENCOM hands. Describing his previous time at the company as a personal hell, he informed you (in confidence) about unethical corporate practices, employee harassment, institutionalized security backdoors mandated by 'management', and an endemic culture of IP theft that eventually saw his own and other's code repurposed in breach of contract. Apparently Space Paranoids was created by some guy named Kevin who 'has not been seen in years'.

Alan said that last part in a tone of voice that makes you think there is more to the story… if he's telling the truth.

He further argued that the 'countless people who depend on DaedelOS every day' would find life under ENCOM a 'totalitarian nightmare', a phrase which struck you as a bit hyperbolic but which Alan refused to be drawn on.

Your council (except for Malf) in contrast, has agreed that a sale would generate much-needed funds that could easily be reinvested into more profitable enterprises. They maaaaay be hoping to end your abortive rivalry with Waddle by removing you from the information sector entirely, but there's no arguing the sale would be valuable. Coyote also notes that you absolutely can count how many people use DaedelOS, and it's about 900,000.

Well… you're the boss.

Vote separately from the main plan.

[ ] Agree to sell
At this point, the money talks a lot louder than the hardware. This will definitely make you money in the long term, and money can be exchanged for goods and services.

Outcome: Lose DaedalOS, gain 7 Funds, Olympia gains 7 funds, ENCOM gains full control of DaedalOS, lose 1 rank in [Computers] from reduced standing.

[ ] Hold onto your shares
You're not willing to block the move, given the cost to you and Olympia, but you're also not going to give up your hard earned product either. Guess you'll find out what kind of bedfellow Mr. Dillinger is.

Outcome: Olympia gains 7 funds, ENCOM becomes equity partner with DEI in DaedalOS

[ ] Exercise Right of First Refusal
"As part of the contract by which DaedelOS came into being, you have the right to purchase the operating system at fair market value prior to any other sale." This would leave you as the sole significant owner of DaedelOS stock, effectively holding full control of the small competitor to ENCOM's systems.

Outcome: Lose 5 Funds, gain 1 investment in [Computers], Become majority stockholder in DaedalOS, Olympia gains 5 Funds
-[ ] Gift 2 Funds to Olympia
Your council is looking very askance at you, but you could, technically, choose to overpay on the DaedelOS deal. This is far from normal behavior for a corporation, and you doubt Winston could afford to be so charitable in your place, but you could, technically, make the decision, as much as the entire tech sector will probably start looking at you funny.

Outcome: Lose 2 funds, Olympia gains 2 funds, small Olympia opinion boost

Inator active this turn: The Investor-Inator: A mysterious board of directors has been summoned from the depths and demands profit at any cost. Inroads must be made in an industry your company has 0 or less standing in. Failure to do so will result in the Board laying off two random Hero Units for 'budget reasons'. Fear of the Board means that you must wait at least one turn until they disappear before re-hiring the heroes with a personal action. Just in case.

Actions available each turn:

Martial: 1
Diplomacy: 2
Stewardship: 2
Intrigue: 2
Learning: 2
Occult: 2
Doof Personals: 4

You have one +10 to a learning action this turn. If you want to implement it on an action, do it as a subvote.
-[x] Interns +10

Sycorax has offered you a collaboration. If you would like to take it, choose an action from the list below!

[ ] Research super-drugs
DC 130
The offerings of the Middleton Drug Cartel are as fascinating as they are impractical! Temporary, (relatively) safe superpowers in a bottle are a difficult temptation for anyone to pass up, ranging from temporary flight, enhanced cognition, or just shooting lightning out of your fingertips while cackling like a madman. It might be useful to take a closer look at how these things work and see how efficiently they could be replicated- it would be a shame to let such resources go to waste, once the Cartel inevitably burns itself out…

Outcome: +4 funds, our standing in ['Pharmaceuticals'] will increase, option to develop our own superpowered drugs

The Board will be pleased.

[ ] Research biomechanical interfaces
DC 140
Cyberbiotics' recent push in commercial cybernetics has shown there's a much wider interest than we initially considered. Full-on production of cybernetic augmentations is impractical at this point in time, we lack the knowledge or the manufacturing capabilities to start, but research on advanced biomechanical interfaces is a lot more workable. Refining the interface between man and machine could not only help to further the field but also put us in a position to make a lot of money.

Outcome: +4 funds, our standing in [Healthcare] will increase, options for the New Man project expand

The Board will be pleased.

[ ] Research kaijus
DC 140
There's a kaiju attack on a coastal city every year or so, with the approximate frequency of a bad hurricane and the casualties to match. While the governments of the world have done some research of these monstrosities, a real in-depth look as to what makes them tick has eluded science thus far.

Outcome: ???, Kaiju forecasts. Mirage notes this is a potential in to the National Defense industry despite our reviled status.

[ ] Research advanced haptic interfaces (Formerly animal uplink suits)
DC 120
This is similar in concept to Lizzy's proposal for 'animal uplink suits', in that it's a system to allow a more cohesive interface between a pilot and the device they're controlling. Powered exoskeletons currently used by the army require synchronized movement by the wearer whereas this system could allow them to pilot remotely. There is also the less practical but far more awesome (Coyote agrees) upside of paving the path for giant mecha in the future.

Outcome: +2 Funds, our standing in [Robotics] increases, options to (eventually) research mecha

[ ] Research advanced pheromone control
DC 140
Lizzy's proprietary method of controlling her ant colonies is pheromone based, allowing for crude manipulation of hives within a limited range- incredibly impressive for work she's developed herself if far from a truly massive scale. Sycorax's proposal aims to think bigger, proposing means by which insects can be manipulated to new ends. Imagine driving away locusts before they can consume crops or turning swarms of bees to areas in need of pollination!

Outcome: ???, our standing in [Food/Agriculture] increases, Lizzy gains +5 to Martial

Unit Notes:
Hero Units:
  • Jumba is not Hungry for Science this turn! He can be assigned to a non-genetics action!
  • Actions Wasabi is assigned to this turn have a 5% increased critical fail chance. This can be mitigated by higher CoS. He cannot be placed on a personal- leave him off of your plan if you don't want to use him.
  • The US Government is far too busy to find something for Monogram to do this turn.
  • Ludivine does not wander this turn.
Contractors:
  • You have 1 Use of Olivia this year
  • You have 1 use of Smarty available before his removal
  • Tom has 2 national actions remaining this year

Security Report
Known Infiltrators
Tier I: ???
Tier 2: Xanatos, US Government (Russ)
Tier 3: None
Turns since last security sweep (information may become outdated): 1

Spy Networks established in:
Cape Suzette, Los Angeles, San Fransokyo

Active Infiltrations:
Tier 1 Sycorax infiltration achieved; Assigned unit: Mezmerella


Improving Industries
To improve your standing in a given industry, you must take an action with that [Industry] increasing your standing among its rewards. You must complete these actions a number of times equal to half of your current rank, rounded up. Once you do so, you tier up to the next rank. For example, if your genetics is tier 3, you must take 2 actions that increase [Genetics] standing and then rank up to tier 4.

If an Overbearing or Monopolistic rank rival exists, they will need to be… dealt with, before you can advance.

Current liquid funds: 18
Funds changes from last turn: +13 (+11 yearly income, +2 titan wrestling)
Check Behold, Your Stuff for further funds information.
Check the Opinion Tracker for further opinion information.

[ ] Outfit your PMC with power armor
DC 150
In this ever-changing world we live in, opposition never rests. Whether from internal sabotage or supervillain attack, the possibility of armed conflict breaking out in Danville is never zero. Manufacturing and distributing power armor to members of our PMC could increase their effectiveness, but we would be fronting the cost- and while the suits would provide a benefit to their wearers, they are still civilian grade and vastly inferior to what the actual military is using.

Council Outlook: 2/5 Veto
Coyote: Ah, to prevent against abandoned beartraps and falling boulders. Sensible. (Pass)
Goofy: All those mercenary guys are already runnin' around doin' just fine. Couldn't we spend the money on somethin' else? (Veto)
Janus Lee: I can see the benefit, but the cost is comparatively unreasonable. If you think it's a necessary operating expense, that is on you. I abstain. (Abstain)
Mirage: Doctor, our PMC already operates effectively and only comes in on budget because Genghis keeps them all in yurts. I don't see any reason to increase it at present. (Veto)
Ludivine: Ah, do I get to design dese wuns too? (Pass)
Malifishmirtz: Forget about it! I'm not feeling supportive right now. (Veto)

Outcome: Decreased DCs for mercenary work, -5 funds, -2 income per fiscal year, reduced government opinion, difficulty of assaulting DEI increases, +3 to PMC bonus

[ ] Kick down the front door to Solanaceae
DC 70
Solanaceae is not a very big company, by all accounts. It doesn't have the reach of something like Waddle, never mind the megacorps like ENCOM or Olympia. Is there anything to stop us from just kicking down their front door and rooting around in their servers to see what we can find? Only the laws that say it's illegal to do so, but very little else. This would be loud and if they have any competent spies they could probably be pretty sure it was us, but if they've got anything hidden, we can probably find it.

Council Outlook: 3/6 (pass)
Coyote: As long as the violence is cartoonish. (Pass)
Goofy: Now that seems excessive. (Veto)
Janus Lee: Unnecessarily obvious. (Veto)
Mirage: I would… recommend a different approach. (Veto)
Ludivine: Use a robot. More deniahble. (Pass)
Malifishmirtz: Yes! Kill the tubers! Show the superiority of potted meat! (Pass)

Outcome: Violent reappropriation of Digitizer codes, enmity of Solanaceae?

[ ] Reorganize your PMC
DC 170
Our PMC is basically Genghis' personal army right now, and while it's worked well up to this point there are clear improvements that could be made to the chain of command. Recruitment has effectively dropped off after the last inexplicable influx of actual Mongols, so it's become necessary to work through some issues in integration issues between the standard corporate goonsquad of the Mendel-Gruman troops, the Normbot handlers, the velociraptor Mounties, and Dennis. Operations are significantly less effective than they could be, and it struggles with autonomy- although there is a proper chain of command, it still requires the proper authorization from the people up top- us and Genghis. Although it is unlikely in the internet age, should the chain break they will likely run around like chickens with their heads cut off. Khan has been eyeing an expedition into the Wasteland recently…

Council Outlook: 4/5 (Pass)
Coyote: I see no reason not to tidy up our violence-based divisions while we have the chance. Approved. (Pass)
Goofy: Well, I don't know too much about this sorta thing. I'll leave it to tha' professionals. (Abstain)
Janus Lee: We already have the PMC, there's no reason to keep it as inefficient as it currently is. (Pass)
Mirage: While I hope it will not become necessary, I see no reason not to deal with issues while they are small. (Pass)
Ludivine: Eh. Why naht? (Pass)
Malifishmirtz: You want your army to make decisions for themselves? That's dumb! What if they decide on something you don't like? (Veto)

Outcome: Second Martial action slot unlocked

[ ] Trap your Headquarters
DC 135
The Doctor has repeatedly expressed interest in 'trapping' various parts of DEI in an effort to improve internal security. While this is an OSHA nightmare waiting to happen, it's hard to deny their efficacy assuming that they actually catch the correct person in the first place. With the state of our internal security being what it is, it may be a good idea to let the Doctor get his creativity out…

Council Outlook: 4/6
Coyote: Oh yes, I thought you'd never ask! (Pass)
Goofy: What could go wrong? (Pass)
Janus Lee: I've got a better idea: Hiring more guards. (Veto)
Mirage: More guards are less likely to bring about a lawsuit… (Veto)
Ludivine: C'mon now, you know what I'm gonna say. (Pass)
Malifishmirtz: Ahh, yesss, the mark of any true dungeon keeper. I'll get the suits of armor and the giant boulders! (Pass)

Outcome: Increases all hostile infiltration DCs by 10.

[ ] Sabotage Doomtown Cog Factories
DC 110
Doom's ongoing opposition to us by dint of doing things we don't like has gone on long enough. Shut down the factories putting out his metallic enforcers and watch his machine start to groan. Of course, if we get caught that may be the fuel Doom needs to actively pursue us, and he has a lot of resources he could potentially leverage, especially if we're caught in an act of domestic terrorism.

Council Outlook: 3/4 (Pass)
Coyote: Finally! Let's stick it to 'im. (Pass)
Goofy: There's one fella I don't mind giving a kick in the keister. (Pass)
Janus Lee: Doctor, this is a complete waste of resources and an active provocation of someone we have no practical reason to be in conflict with. (Veto)
Mirage: While I see no reason to further escalate our feud with Doom, I do not trust the man. Every report we've heard on him suggests that at best he is an untrustworthy actor and at worst a potential threat. (Abstain)
Ludivine: No prohblems heah. (Pass)
Malifishmirtz: His name is Doom. Are we sure we shouldn't be friends? (Abstain)

Outcome: Doom will take a -20 malus to Martial and Stewardship actions for at least a turn and until a DC 100 action is undertaken to repair the Factories. Increased success chances for Red Car activities. Doom will become more attentive to sabotage.

[ ] Halt Seth Supplies Co Shipments
DC 140
Some carefully disguised attacks on Seth Supplies trucking would result in both disrupted funding and perhaps a slight knock-on effect on the remainder of his Earthside operations. Failure…could pull his attention onto Earth, or in the worst case, us.

Council Outlook: 2/6 (Vetoed)
Coyote: What could go wrong? (Pass)
Goofy: Sure, this Toffee guy is bad news, but does hurting his shipments really hurt him all that much? All it sounds like it'll be doin' is stopping food from gettin' to the people who need it. (Veto)
Janus Lee: This might allow us some insight into how his interdimensional supply lines work, but the risk is absolutely not worth it. (Veto)
Mirage: Everything we know about Toffee suggests that he has immense resources at his command, incredible magical power, and a keen sense of strategy. Attempting to start a feud at this point is not only pointless, it's actively dangerous with no discernible benefit. (Veto)
Ludivine: I will prohve that science is superior to magic, or die in the attempt! (Pass)
Malifishmirtz: Never poke a wizard with a short stick. Seriously, stop it. I know I'm incorporeal anyway. And when you're done doing that, we also shouldn't fight this Toffee guy. (Veto)

Outcome: Toffee will take a -20 to Earthside stewardship actions and a -5 to Earthside intrigue actions until a DC 115 action is taken to fix the issue. This includes the Find Star roll.

[ ] Perform Supervillainy
DC 85/115/135/165
For a less plausibly deniable way of obtaining extra funds or illicit goods, we can always send someone to perform an act of supervillainy on their own. The reception to this is likely to vary greatly, but overall we should expect opposition from anyone on the receiving end of it, in addition to superheroes and the US Government.

Council Outlook: 4/6 Pass
Coyote: Ah, a proper act of nefarious subterfuge. I accede. (Pass)
Goofy: Well, that doesn't seem very nice. (Veto)
Janus Lee: A chance to acquire some income off the books is appreciated, provided we keep it on the down low. (Pass)
Mirage: Doctor I… don't see much sense in this. I'd ask you to reconsider. (Veto)
Ludivine: Oh fine, but I betta get something shiny and neat out of it. (Pass)
Malifishmirtz: What? You mean you can just send people to take things that are really valuable for yourself? And they don't get eaten by Goozims? Living in not-Drusselstein is great! (Pass)

Outcome: Income (varies based on unit assigned), potential other rewards (varies based on units assigned) increased cred in rogue and villain community, risk of reduced government or public opinion, some hero units may dislike this, or love it. The nature of the assault depends on the hero unit assigned.

[ ] Rent out your PMC
DC 100
You have an absolute horde of violent weirdos burning a hole in your pocket. CorpSec goons, Normbot swarms, pillaging Mongols… it costs a lot, actually. Since you're not really using them at the moment, let's put them to use by selling them to the highest bidder! That's… what PMCs do, apparently.

Council Outlook: 5/5 (Pass)
Coyote: Perhaps if I'd had access to such a service I'd've ended my hunt eons ago. (Pass)
Goofy: Well, I suppose it'd be a waste to see 'em lyin' around. But what exactly are they gonna use em' for? (Pass)
Janus Lee: Loaning deniable assets is a tried and true way of earning some extra money. (Pass)
Mirage: I can hardly justify their expense as it is. Yes Doctor, by all means recoup your losses. (Pass)
Ludivine: What? Leave me alone, I'm busy. Have fun in Thembria or whereva. (Abstain)
Malifishmirtz: Send your guys to work for someone else and steal stuff for them? And they pay you for it? Sure, I guess. This place is weird. (Pass)

Outcome: Funds, risk of reduced government or civilian opinion, potential increase and decrease in relations with various factions depending on how the PMC will be used. This will mostly be determined by who bites; you will not work with anyone truly heinous, however a PMC by its nature will do a variety of morally gray or unpopular jobs should the demand be there.

[ ] Explore the Wasteland
DC ???
The Midwest Exclusion Zone is incredibly dangerous. Our initial survey results have brought back evidence of several groups of hostiles, extremely harsh conditions, and truly incomprehensible amounts of trash. The exploration team only surveyed a tiny bit of the former Midwest, and there is reason to believe that there are other things waiting out there…

Council Outlook: 3/5 (Pass)
Coyote: Heavens no. I will not return to that blighted place and I don't see why anyone else should either. (Veto)
Goofy: It's kinda pointless, isn't it? I'm sure you could find somethin' in that big pile 'a trash, but seems like a waste a time. (Veto)
Janus Lee: Learning what contributed to the breadbasket collapse could be extremely useful. (Pass)
Mirage: I suppose, but take care not to be seen by the government's cordon. (Pass)
Ludivine: I'd love to get a better look at dose mutated plants the militant horticulturalists were using, ho ho! (Pass)
Malifishmirtz: I can't go, so I don't really have any strong opinions. Can't be worse than Drusselstein. (Abstain)

Outcome: -2 Funds, Further investigation of the Midwest Exclusion Zone.

[ ] Develop Military Vehicles
DC 85
Lee Industries are veterans in the field of vehicle design, both civilian and military. Recent developments have caused their standing in the former to lag behind, but Janus Lee has presented new blueprints to remedy the latter: A 'Rattler' fighter for keeping away air pirates and High Speed Sentry (H.I.S.S) tank for taking down armored threats. You can develop them for your PMC in the same way Shere Khan is allowed to have a private navy and air force, though your capability to sell them to others will be limited without the government's seal of approval.

Council Outlook: 3/4 (Pass)
Coyote: Ah, yes. Violence. (Pass)
Goofy: Do we really need all of this junk? (Veto)
Janus Lee: This is exactly what we need to stay competitive. (Pass)
Mirage: … (Abstain)
Ludivine: Bah. Conventional weapons are too conventional. (Abstain)
Malifishmirtz: The snake theme really is timeless! (Pass)

Outcome: DEI can produce military vehicles for your PMC and heroes to use. When you re-enter [National Defense], you may sell these to other factions and raise your standing in that industry. Unlocks "Construct Terror Dromes" action.

[ ] Invade Drusselstein
DC 100
So apparently there's this thing called 'NATO', and they get reeeaallllly testy if you push up against their borders. But! Your lawyers have found the one place on Earth that absolutely nobody in any foreign government will care at all if you invade.

Oh no.

Drusselstein! The invasion is… well, it's not going to be complicated, most of the effort is going to be spent in making sure your mindless peons and normbot operators don't just leave as soon as humanly possible, but it is, technically, on paper, sort of… okay to do?

Council Outlook: This is a Dumb Idea 3/6 (Pass)
Coyote: I demand revenge for the events of our previous retreat. (Pass)
Goofy: Invadin' another country? Even if they don't care, that's awful! (Veto)
Janus Lee: Just imagine an entire country cut off from the rest of the world that is unbeholden to any of their limiting laws! (Pass)
Mirage: Doctor, this is in no way a sane idea. Please don't listen to Janus. (Veto)
Ludivine: Every scientist secretly yearns for a leettle undeveloped European backwatah to call their own. I just wish it smelled bettah. Ah well, we'll work on et. (Pass)
Malifishmirtz: NO! ABSOLUTELY NOT! (Veto)

Outcome: Drussestein will become sovereign territory ruled by you. Like, actually. You will have genuine absolute power over the land of your birth, with all the responsibility that implies. Just don't, uh, expect international recognition or anything. Everyone will continue to pretend that Drusselstein doesn't exist and hope that if they do that long enough, it will be true.

[ ] Construct Security Bunkers
DC 90
The oncoming threat of Negaduck's… whatever is not just a threat to you personally, but to your city. By taking advantage of recently expanded FEMA funding and the fact that your brother is the mayor, you can strategically build and instruct the populace to make use of concrete bunkers in the event of a crisis. While the concept was originally intended to be used as fallout or storm shelters, some Capes can be natural disasters all their own.

Council Outlook:Negaduck Action, Council in Accord

Outcome: Reduced casualties.

[ ] Write-In Martial Action
DCs variable
Got an idea burning a hole in your pocket?

[ ] Set up a lobby (not that kind -M)
DC 120
Careful application of monetary and political pressure can frequently achieve outsized results on the national stage. The federal government is not quite for sale, but several of its mechanisms can be. We should set up an apparatus to take advantage of this.

Council Outlook: 5/6
Coyote: I suppose it might prove a worthwhile endeavor. (Pass)
Goofy: Well garsh Dr D, that just sounds like bribery with extra steps. (Veto)
Janus Lee: Why aren't we doing this already? There is so much more we could accomplish with a friendly government! (Pass)
Mirage: In… moderation, we could accomplish far more with friends in Congress. (Pass)
Ludivine: Get me sum research grants! (Pass)
Malifishmirtz: Why don't we simply mind control them? (Pass)
Janus: Hrm.

Outcome: Ability to start lobbying for issues, many issues will cost funds or take multiple turns

[ ] Negotiate with Solanaceae
DC 90/120
We could… just talk to them, perhaps. Those digitizer codes are stolen property and we're all similarly wanted by ENCOM for receiving them. Maybe we could work something out? It'd probably involve the exchange of money, assuming they're willing to listen in the first place.

Council Outlook: 2/4 (Pass)
Coyote: …It can't be that simple, can it? (Abstain)
Goofy: Sounds like a great idea! After all, we haven't done anything ta make each other upset. (Pass)
Janus Lee: This is naive. (Veto)
Mirage: I'm… not convinced it's worth the risk. (Abstain)
Ludivine: Yeah, shooure, whatever gets it soonah. (Pass)
Malifishmirtz: Incoherent idiotic-sounding laughter (Veto)

Outcome: Opportunity to negotiate for the Digitizer codes, information about Solanaceae

[ ] Expand into Foreign Markets
DC Variable
DEI's growth over the years has been steady and consistent. We can now take the logical steps, acquire the proper permits, and grease the right palms to expand into foreign markets. This can be a risk, but certainly one worth considering.

Select one of the following nations Doofensmhirtz has recently had on his mind.

-[ ] Japan: Eastern capital of bleeding-edge science, robotics, ninjas, and anime. Their Prime Minister is Kitsunezuka "The Big Cheese" Seymour.
DC 120

-[ ] British Isles: Industrialized centers of trade and commerce. Includes the UK and Ireland. Home to John D. Rockerduck, oil magnate and Second-Richest Duck.
DC 130

-[ ] France: Bonjour! This futuristic country hosts noir scenes, genetic engineering, romance, fine dining, and supervillain terrorism.
DC 130

-[ ] Thembria: Frigid, repressive state on the edge of Siberia. The Thembrians maintain a robust army and chilly relations with the rest of the globe.
DC 100

Council Outlook: 5/5 (Pass)
Coyote: Ah, to see the world! I would happily head any such a… maybe not France. (Pass)
Goofy: I could bring Maxie! (Pass)
Janus Lee: Not a terrible idea. (Pass)
Mirage: I'd avoid Thembria, it's certainly not worth it. Otherwise, I approve. (Pass)
Ludivine: Have fun ova dere. (Pass)
Malifishmirtz: (Abstain)

Outcome: Opportunity to expand one of our [Industries] in the relevant foreign market, which are not limited by US monopolies.

[ ] Bury the Hatchet with Judge Doom
DC 130
Apparently Judge Doom is interested in… burying the hatchet? You're not sure what he means by this, Most Hated Enemies don't just do that! But… Mirage said that he doesn't seem to be planning anything even if he does talk really weird. You're not sure what to do here.

Council Outlook: 2/6 (Veto)
Coyote: Judge Doom is an enemy of all toonkind. (Veto)
Goofy: Standing up against Doom's a good thing! Don't stop just cause he wants you to! (Veto)
Janus Lee: Why have we perpetuated this silly feud for this long? Let's be done with it. (Pass)
Mirage: He's got a point, doctor. Whether you intend to make peace with the man or not, this would be a useful distraction and get him off our backs. (Pass)
Ludivine: Dere's only one place I'm going to bury dat hatchet! (Veto)
Malifishmirtz: No, you hate that guy! That means we need to kill him. (Veto)

Outcome: Hesitant peace with Judge Doom, ???

[ ] Reach an Agreement with ENCOM
DC 110
Ed Dillinger approached Mirage at the latest Olympia gala to mention a potential thawing of the one-sided 'rivalry' that exists between DEI and ENCOM. He has no reason to perpetuate it, and given our lack of market share in the computers industry it would not be profitable for us to prolong it either. Further, making nice with some degree of 'exchange' would give us an in to the company we would otherwise lack.

Council Outlook: 5/5 (Pass)
Coyote: I suppose, I don't have any other social soirees I'd like to prioritize. (Pass)
Goofy: I'd like to make friends if we can! (Pass)
Janus Lee: Let's just get it over with. (Pass)
Mirage: An opportunity to shift into a more effective form of competition. (Pass)
Ludivine: Meh. (Pass)
Malifishmirtz: So we're tricking them into… a false sense of security! (Abstain)

Outcome: Contact established with ENCOM, DC for ENCOM infiltration reduced by 20

[ ] Recruit from your rolodex
DC variable
There are a great many exceptional individuals waiting for employment, both in the cape scene and of a more domestic sort.

Council Outlook: 2/5 (Veto)
Coyote: I know a fellow in Albuquerque… (Pass)
Goofy: There's always room for another at DEI. (Pass)
Janus Lee: More people? Why? (Veto)
Mirage: DEI's employee structure is bursting at its seams as is. I see no reason to expand it at present. (Veto)
Ludivine: Who do you keep coming in here and asking me qwestions? Advisor? I am? Oh well, pick whoeva. (Abstain)
Malifishmirtz: That two-faced guy has it right, why do we need more people? (Veto)

(Outcome: Choice of one hero unit from the hero cards. Some units may not be available.)

[ ]
San-Fran Cape interested in collaboration with a Known Agent. Genre Savvy. Frequently Wrong Genre Savvy.

Pragmatism: Low
Quirkiness: Very High
Instability: Medium
Tolerance for Nonsense: Astronomical
Captain Fancy Original Run Collection: Nearly Complete

[ ]
Professional thief and underworld sushi chef that you're sure has multiple federal crimes under her belt.

Pragmatism: High
Quirkiness: Low
Instability: Medium
Tolerance for Nonsense: Low
Sushi Quality: Exceptional

[ ]
Felonious feline-themed cat burglar well-versed in all things cat.

Pragmatism: Low
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium
Cat Whispering: Maximum

[ ]
Genius engineer whose obsession with all things fast and wild has caused him to become a supervillain. Only buys from the Planet Tool hardware store.

Pragmatism: Low
Quirkiness: Medium
Instability: High
Tolerance for Nonsense: Medium
Catchphrase: "Seriously"

[ ]
Former member of The Pack with minimal interest in returning to his former associates. Known to have picked up a few unusual tricks since the old days.

Pragmatism: Low
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium

[ ]
Notoriously violent speed demon and St. Canard escapee. Wanted for vigilantism in several states.

Pragmatism: High
Quirkiness: Low
Instability: Low
Tolerance for Nonsense: Low
Go Fast: Gotta

[ ]
Grounded, street-level vigilante who fights with trick arrows and other handy devices shaped like arrows.

Pragmatism: High
Quirkiness: Low
Instability: Low
Tolerance for Nonsense: Medium
Accuracy: 100%

[ ]
Camera-shy, cryptid-themed hero who is attracted to crime like a Non-Man-Moth to a flame.

Pragmatism: High
Quirkiness: Medium
Instability: Medium
Tolerance for Nonsense: Medium
Additional Secrets: REDACTED

[ ]
Supposed Arch-Nemesis of Boss Awesome and sultan of steam power. Don't get him started on millennials.

Pragmatism: Can We Use Negative Numbers? He's not pragmatic but for exactly inverse reasons.
Quirkiness: Very High
Instability: Medium
Tolerance for Nonsense: Actively Required
Steam: Punk

[ ]
Artistic acrobat from Lyontreal with unparalleled infiltration abilities and a passing resemblance to a San Fransokyan boogeyman.

Pragmatism: Medium
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Very Low
Frenchness: 150%
Hoops: Jumped Through

[ ]
Calisotan mutant with a level of elasticity above and beyond the normal chicken. He has practically opted to become a private eye.

Pragmatism: Medium
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium
Cowardliness: Above Average

[ ]
Avant-garde artistic villain known for power over paintings and spontaneous criminal acts against those who offend her artistic sensibilities.

Pragmatism: Very High
Quirkiness: High
Instability: Very High
Tolerance for Nonsense: High
Taste in Art: Eclectic

[ ] Officially Rejoin the US Government
DC 130
Okay. So. Apparently a lot of people are upset about the whole 'tin pot dictator in the middle of the country' thing. You suppose you might possibly try to technically officially rejoin the Union in order to calm them down. The downside is, of course, that sort of, kind of, technically, you wouldn't be Supreme Ruler of the Tri-State Area anymore?

Technor did raise some good points about your inferiority complex manifesting itself in negative ways, and the government is back to full strength… but still, do you really want to give this up? You'll really need to think about this.

Note that the DC for this roll represents not convincing the government or other parties to agree to it, but getting Doofenshmirtz to consider the idea in the first place.

Council Outlook: 4/5 (Pass)
Coyote: Oh, I'm staying out of this one. (Abstain)
Goofy: What're you talkin' about? We're in the middle of the US! (Pass)
Janus Lee: You can lay off of the marketing gimmicks, doctor. (Pass)
Mirage: I would suggest treading carefully around the US government. (Pass)
Ludivine: Wait a sekond. You're tellin' me we've been goin' around sayin' we're a country?! Dat's crazy! Was it for tax reasons? (Pass)
Malifishmirtz: If you give them back your land, then you won't have it anymore! Don't do that! (Veto)

Outcome: Massive opinion boost with the federal government, reduction in pro-federal loyalty maluses

[ ] Establish corporate ties with Glomgold Enterprises
DC 70
Glomgold Enterprises is the largest and most profitable company on the planet, bar none. Obtaining some link between our industries and theirs is certain to result in profit in the long run, provided we act shrewdly enough with their notoriously stingy CEO. He has recently approached us offhand at the Olympia fundraiser, so it may be possible he's willing to make the first move.

Council Outlook: 4/5
Coyote: Oh, very well. The man is a miser but we could take advantage of this deal. (Pass)
Goofy: Oh, he's messed with my friend Donald more times'n I can count! Don' trust 'im! (Veto)
Janus Lee: Glomgold has his fingers in everything, we can take advantage of this. (Pass)
Mirage: He approached me informally with a deal, so we don't even have to play hardball. (Pass)
Ludivine: Ah, an opportunity to show up my clone. Perfect! (Pass)
Malifishmirtz: Wait, you have a clone? I want a clone! (Abstain)

Outcome: Basic ties established with Glomgold Enterprises, collaborations possible

[ ] Establish corporate ties with Khan Industries
DC 70
Khan Industries has a near monopoly on the oil industry in the States, and his recent diversification into fusion energy has proven immensely profitable as well as environmentally conscious. Working closer with the tiger would be beneficial.

Council Outlook: 5/5 (Pass)
Coyote: As one predator to another, I'm sure we could speak as equals. (Pass)
Goofy: He feels like he'd drive a hard bargain. I dunno. (Abstain)
Janus Lee: We might be able to work out some sort of deal with our stake in the petrochemical industry, as small as it is. (Pass)
Mirage: There are opportunities here. He's not up to anything as far as I can tell, beyond the usual. (Pass)
Ludivine: He scares me. (Pass)
Malifishmirtz: Oooh, a Rakshasa. I see you like to live dangerously. (Pass)

Outcome: Corporate ties established with Khan Industries, collaborations possible

[ ] Form a Research Agreement with the Government
DC 100/Variable
The Feds have all sorts of think tanks and research institutes and so on and such forths to learn and study and make bombs and whatever. But they've never seen genius quite like you!

-[ ] With the Imagination Institute
DC 85

The Imagination Institute is an organization formed to study 'the Anthrofictus genus and related sub-clades'. You're only about 70% sure what that means, but it sounds neat!

By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.

Council Outlook: 4/6
Coyote: Why, what a fascinating field of study. Do tell me how your investigations proceed. (Pass)
Goofy: Makes sense ta me. (Pass)
Janus Lee: Oh very well, but don't let them dictate too much. Funding always comes with a price. (Pass)
Mirage: This seems like a fascinating vanity project, but we do have more important things to focus on. (Veto)
Ludivine: Yes yes, let me attem, we'll do so much it'll make your tailfethas spin! (Very Pass)
Malifishmirtz: You want to study how people imagine things. That's called magic! (Veto)

Outcome: Collaboration unlocked

[ ] Try to Collaborate with the Government on an Issue
DC 100/Variable
So, you should probably try to play nice with the feds. Like it or not, they do have a lot of power, soft and hard, and there are a lot of things you can probably accomplish if you can put your pride aside enough to work with them.

Don't expect them to be any happier about it than you are, though.

By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.

Council Outlook: 4/5 (pass)
Coyote: No real objections. (Pass)
Goofy: This is all a bit over ma head fellers. (Pass)
Janus Lee: It would be foolish to pass up on a chance to get some government funding, and its not research so I hardly care if it comes with strings. (Pass)
Mirage: A good start to normalizing our situation (Pass)
Ludivine: Call me when we get to de Learning Actions, I'm taking a nap. (Abstain)
Malifishmirtz: Wait a minute, aren't these the guys who say you're not actually ruler of your own country? Don't waste your time with them! (Veto)

Outcome: Collaboration unlocked

[ ] Form a Research Agreement with Drakktech
DC 90
Drakktech has firmly entrenched itself in several industries that we have little presence in, so it may be advantageous to work on research together. The last several months of work on the Pavarti system and the Prometheus Aeronautics space elevator have proven themselves more than competent.

By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

Council Outlook: 5/6 Pass
Coyote: Go ahead Doctor, I've no opinion. (Pass)
Goofy: Shego's a little rough around the edges, but I'm sure she's good at heart. (Pass)
Janus Lee: I understand they have a geneticist on staff. (Pass)
Mirage: Drakktech has proven themselves reliable on the national stage. (Pass)
Ludivine: Go for it. I want to see what dey have coohking. (Pass)
Malifishmirtz: Don't let them take our research! And don't let them take your ideas either! (Veto)

Outcome: Collaborative research action unlocked, Potential for improved relations

[ ] Try to Collaborate With Shego on an Issue
DC 90/Variable
There's lots of problems you can think of that would be much easier to solve alongside a terrifying super woman with plasma hands. The hard part will be getting Shego to see it that way.

By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.

-[ ] On the Drug Trade
(Unlocked action will have DC 230)
All these superpowered drugs have got you nervous. Now that you know the perpetrators are a lot more sophisticated than they let on, your concerns about them weaseling their way into your territory are back. Finding and dealing with their Wasteland safehouses will be a challenge, let alone getting to whoever's at the top, but maybe this would be a good chance to show Shego some genuine cooperation in dealing with a shared issue.

Council Outlook: 5/…5? (Pass)
Coyote: Didn't we just talk about this? (Pass)
Goofy: Ah swear I'm seein' double. (Pass)
Janus Lee: For god's sake, research is not the same as a new brand of potato chip! Pay attention! (Pass)
Mirage: Allowances must be made, Janus. (Pass)
Ludivine: Allowances? Is dat what we're calling the money we give to Doof? (Pass)
Malifishmirtz: What's a Shego? (...Abstain?)

Outcome: Collaborative action unlocked, Potential for improved relations

[ ] Form a Research Agreement with Xanatos
DC 90
Now that you've established formal relations between DEI and Xanatos Enterprises, it's probably time to take advantage of them. You like science, he has people that can like science for him... Set up another meeting with the man and see what you can get up to together!

By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

If this option succeeds, there will be a vote later on for specific collaboration options.
Council Outlook: 3/5
Coyote: I don't trust a man whose schemes do not blow up in his face. (Veto)
Goofy: He serves a mean dinner! (Pass)
Janus Lee: I want to get my hands on Gen-U-Tech research. (Pass)
Mirage: I can't make an informed decision about working with him at this time. It's more than apparent that the man has motives we cannot guess at. (Abstain)
Ludivine: I don't like his shoes. (Veto)
Malifishmirtz: He has a castle on his building, just like you! Of course we should work with him! (Pass)

Outcome: Collaborative research action unlocked

[ ] Try to Collaborate With Xanatos on an Issue
DC Variable
There's definitely a lot going on in the world that affects you both. If you want to start building towards greater cooperation, it might be a good idea to talk to Xanatos about any potential issues you both face, or a possible point of conflict you'd like to nip in the bud.

By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.

Council Outlook: 5/5
Coyote: The man is certainly influential… (Pass)
Goofy: Mr. Xanatos has a lot of great ideas an' we could help him out with some of 'em! (Pass)
Janus Lee: Xanatos has most media on the east coast under his control, he could certainly help us with one of our issues. (Pass)
Mirage: I still can't guess as to Xanatos' motives or how he'll use us to further his own ends. (Abstain)
Ludivine: His haihcut, on de udda hand! (Pass)
Malifishmirtz: He's still got a castle! We should still work with him. (Pass)

Outcome: Collaborative action unlocked, Potential for improved relations

[ ] Form a Research Agreement with the Zaibatsu
DC 100
Now that you have links to each of the big three megacorps that dominate west coast production, you can take advantage of it to collaborate on whatever issue has you tied up in knots. Your cooperation will extend to whichever Zaibatzu is focused on the topic you are reaching out for- Bakaemono for robotics and electronics, Funtelligence for AI, or Sycorax for genetics.

By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

If this option succeeds, there will be a vote later on for specific collaboration options.

Council Outlook: 4/6
Coyote: Very well, I do see the potential. (Pass)
Goofy: Why not? (Pass)
Janus Lee: I feel like a broken record, but I see opportunities with Sycorax. (Pass)
Mirage: I have some concerns, but we will not know more without further effort. (Pass)
Ludivine: I refuse to interact with any firm that named themselves 'Funtelligence'. (Veto)
Malifishmirtz: I do not know what a Zaibatsu is! What is that, nipponese? And what do you mean I have to go to sensitivity training?!? (Veto)

Outcome: Collaborative research action unlocked, Potential for improved relations

[ ] Form a Research Agreement with Olympia
DC 75
Devtech originally made telecommunications, and as inheritors of Kronos they of course also master a wide variety of robotics. A collaboration in those areas would be fruitful.

By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

Council Outlook:
Coyote: Certainly. (Pass)
Goofy: Let's work with our friends. (Pass)
Janus Lee: Olympia is all but dead in the water. Our time is better spent elsewhere. (Veto)
Mirage: They have a history of robotics research that could compliment our strides (Pass)
Ludivine: Bring me tha killah robots! (Pass)
Malifishmirtz: What, those jerks in Makedon? I hate them. They act so high and mighty, just because they're high and mighty. Whatever happened to them anyway? And why do they make golems now? (Abstain)

Outcome: Collaborative research action unlocked, Potential for improved relations

[ ] Try to Collaborate With Olympia on an Issue
DC 30, Variable
After all you've been through, you don't anticipate much issue.

By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…

The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.

Council Outlook: 4/6 (Pass)
Coyote: I see no reason not to. Down is not out! (Pass)
Goofy: Let's work with our friends. (Pass)
Janus Lee: Olympia is all but dead in the water. Our time is better spent elsewhere. (Veto)
Mirage: …Yes. I think we should. (Pass)
Ludivine: Oh shoour. I'd love an aftanoon in Vegas wunna dese days. (Pass)
Malifishmirtz: I'm telling you, we're not ready for the Olympians. (Veto)

Outcome: Collaboration unlocked

[ ] Lobby for Electronic Rights
DC 120

Okay. Hear you out here. Obviously, vending machines are not to be trusted. But. Megavolt's delusions about technology coming to life are well known from his many insane crimes committed both alone and with Negaduck. If we were to publicize a 'pro-electric' agenda, we'd get a lot of weird looks, but Megavolt might be less inclined to do us harm. Obviously, this will not lead to legislation of any kind, but if Megavolt sees an ad on TV it will be all we really need to hope for.

Council Outlook: Negaduck Action, Council in Accord

Outcome: +25 to Diplomacy with Megavolt, -1 Funds, ???

[ ] Implement new dinosaur exhibits
DC 140 (Reduced by legislation)

It would be a bit more difficult to manage the implementation of both dinosaur exhibits at once; you would be running your construction crews ragged at a bit of expense to yourself, but the advantage would be not delaying things another couple of months. Glomgold would surely appreciate moving things along, provided that the more stringent deadlines can be met.

Council Outlook: 4/5 (Pass)
Coyote: Haste makes waste, and also dinosaurs. (Abstain)
Goofy: Oh boy, I can't wait to take Maxxie. (Pass)
Janus Lee: A small cost to save us months of work? This is definitely worth it as long as we stay wary of crunch time. (Pass)
Mirage: The cost is acceptable to save us some time, especially in light of relaxing regulations. (Pass)
Ludivine: Who would vote against getting dinosaurs fastah? (Pass)
Malifishmirtz: This 'efficiency' thing is far too newfangled. (Veto)

(Outcome: -2 funds, both carnivore and herbivore exhibits implemented at once, Doofrasic Park income increases by 2)

[ ] Host a company retreat
DC 75

So your retreat last year wasn't so great. Hopefully it'll be better this time around!

Council outlook: 5/6 (Pass)
Coyote: An excellent idea! (Pass)
Goofy: A get-together for all your employees is a great idea! (Pass)
Janus Lee: A nice vacation would do everyone some good. (Pass)
Mirage: It's in the budget, we just need to find someone to organize the event. (Pass)
Ludivine: Oh hey, an excuse not to work. Just think of all de science I can do when I'm not busy doing science! (Pass)
Malifishmirtz: Why should other people get to have fun? (Veto)
Janus Lee: You know you'll get a vacation too, right?
Malifishmirtz: So what?! You'll probably be off in new places, talking to new people… not for me!

(Outcome: Every hero, excluding Doofenshmirtz, assigned to a national action or Quest this turn gets a free personal action that cannot be spent on other quests or national actions. Councilors do not count for this.)

[ ] Sell Doc Hopper's
DC 70
It would be unfortunate to do this after only just purchasing it, but you've looked at the writing on the wall and it consists of the word 'WAR' splattered in ketchup. You're sure that Doc Hopper would take this as a personal affront and betrayal, but he's old, and retired, and unimportant, and you're pretty sure he tortured a frog so you do not care. Maybe you're better off just selling it and cutting your losses.

Council Outlook: 3/3 (Pass)
Coyote: Oh that is delightfully duplicitous. (Pass)
Goofy: Didn't we jus' get that? (Abstain)
Janus Lee: I've no investment in fast food. (Pass)
Mirage: If we intend to exit the restaurant industry before it truly goes mad, now would be the perfect time to regain our investment and avoid the competition. If we do intend to remain, we had better start working on becoming competitive. (Pass)
Ludivine: I tried them. They were ok. (Abstain)
Malifishmirtz: I wonder how frog meat works as a reagent. (Abstain)

Outcome: Doc Hopper's is sold, DEI will not be affected by the Franchise Wars, gain 6 funds

[ ] Reclaim the Midwest Exclusion Zone
DC 650, requires federal approval

The Midwest Exclusion Zone is the single largest blight on our nation, resulting in the displacement of millions and near-collapse of American agriculture. Recent technological developments spearheaded by Drakktech have brought about a potential solution. The job will be long, arduous, and expensive, but with enough investment we might finally reclaim a significant part of America's heartland.

Effectiveness of the action has been improved due to climate tech.

Outcome: ???

[ ] Commit Tax Avoidance
DC 130
There are things that can be done to a tax sheet that are not, strictly speaking, illegal. However, they are also things you know how to do quite well.

(Outcome: Reduces the tax line on your income sheet by 2, significant hit to relations with the Federal government if discovered via a DC 110 roll, minor opinion penalty with Agent Russ)

Council Outlook: 5/6 (Pass)
Coyote: I see no reason why not. (Pass)
Goofy: We should pay our fair share. (Veto)
Janus Lee: I guarantee you every other corporation is doing this. (Pass)
Mirage: It's standard practice. (Pass)
Ludivine: I vant a bonus. (Pass)
Malifishmirtz: Danes. (Pass)

[ ] Charity drives (Goofy suggested action)
DC 100
DEI offers everyone in Danville three free meals per week at our charity drives, though they are somewhat unpopular due to their lack of palatability and choices. While this did a fair bit to stave off the worst during the food crisis, with the restructuring of supply lines and overall amelioration of the Breadbasket Collapse, our charities are seeing less and less activity from citizens and more and more vagrants. Goofy suggests that we could expand our offerings and variety, offering the chance for more people to get what they need. This would come at a cost, of course, and garner us little more than goodwill.

Council Outlook: 1/5 (Veto)
Coyote: It's a good look for us, if we're willing to put in the money. (Abstain)
Goofy: Helpin' people should be what we do best, and we should keep doin' it! (Pass)
Janus Lee: I'm not saying that we should cut our current charity programs, but expanding them to this degree is not profitable. (Veto)
Mirage: Agreed. Perhaps instead we could revamp the soup kitchens? That won't be a constant drain on our budget. (Veto)
Ludivine: You know what, I'm feelin' a leetle Sqwoogey today. No soup for dem! (Veto)
Malifishmirtz: AHAHAHAHAHA, AHAHAHa, ahaha. Giving things. To serfs. For free??? Who thought of that?!?! (Veto)

Outcome: -3 income, public opinion increase

[ ] Develop Civilian AI
DC 60
There are many things an artificial intelligence can do that a comparable human is simply less efficient at. A suggested use for our newfound powers of creation is to simply design intelligences, place them in front of useful problems, and… see what happens. This would neatly handle most of the issues inherent in the act, as you would neither be selling thinking beings nor putting weapons in their hands. Instead, you'd have a pretty-much free-willed robot managing your stock allocations, calibrating your delicate instruments, possibly, eventually, even robot surgeons more precise than any human! It will… take a while to set up, though, since you'll basically be screening for and then promoting those glimmers of sentience that seem to be the start of the whole shebang in a much more.. humane? manner than more profitable options.

Council Outlook: 3/5 (Pass)
Coyote: Hrm. Well, I've not had the best track record with automatons, howeverrr… (Abstain)
Goofy: Sounds great! I'd love to have some new pals around. (Pass)
Janus Lee: Doctor, this would be an enormous waste of such a breakthrough. Please, take the sensible option and profit off of this. Think of everything we could do! (Veto)
Mirage: Very well, but I must insist we take appropriate precautions. (Pass)
Ludivine: Ken we hurry dis up? Marsy has a rotor buffing at four. (Pass)
Malifishmirtz: Pfft, treat golems like people. Pfft. C'mon. (Veto)

Outcome: -2 Funds, Income increase? Reduced DCs? Efficiency traits? More? Results will take time to manifest.

[ ] Develop Consumer AI
DC 110
Commercializing AI and distributing it to people for use in the home is a far easier application than attempting to adapt it for military use. All the AI would need to do is be accommodating to interacting with people and performing whatever tasks they are assigned without any objections. This of course brings up the issue of selling what are essentially thinking beings… although there are many who wouldn't see that as a problem. There are very few laws on record that deal with AIs in the first place, and certainly none that grant them full rights.

Council Outlook: 4/5 (Pass)
Coyote: I'm sure it won't be an issue. If they end up disliking their roles, they can always just rebel. (Pass)
Goofy: I won't stand for it, no sir. (Veto)
Janus Lee: It's worth it Doctor, I assure you. With these in every home, we could do untold good for humanity, not only directly but through the resulting funding as well. (Pass)
Mirage: I'm not a scientist or a philosopher, Doctor. I'll withhold my judgment for the professionals. (Abstain)
Ludivine: [pounding an Ottakringer] I see no problems at all! (Pass)
Malifishmirtz: Yeah sure go for it. (Pass)

Outcome: Gain +7 Income. Public Opinion Increase. AI sold.

[ ] Implement Large Herbivore Exhibits
DC 120
Attendance to Doofrasic Park has effectively peaked, while dinosaurs are still considered 'cool' the park hasn't seen the meteoric rise in attendance that it has in the early days. Introducing some new exhibits of large herbivores would be sure to attract new customers, and Glomgold's offer of expanding the park into a franchise is very tempting.

Council Outlook: 3/3 (Pass)
Coyote: The potential for comedic shenanigans is too great. I refuse to involve myself. (Abstain)
Goofy: Garsh, now that'd be a sight to see. (Pass)
Janus Lee: Both a logical financial choice and a fascinating endeavor. (Pass)
Mirage: Our pocketbook will thank you, Doctor. As may Glomgold, and he hoards thanks almost as much as gold. (Pass).
Ludivine: Oooh, shure. I'll get on dat once I finish de undawatah tennis racket, and de artificial poupon flavoring, an… (Abstain)
Malifishmirtz: I've made worse. (Abstain)

Outcome: Doofrasic Park income increases

[ ] Litigate against Mark Beaks
DC ???
This is probably a bad idea. Roger told you, Mirage told you, all of the bean counters told you, but you can't just sit by and let someone make fun of you like that! Take that stupid parrot to court and sue him for everything he owns!

Council Outlook: This is a bad idea 3/6 (Pass)
Coyote: Pursuant to the general history of anti-defamation suits, I think we might actually have a case. (Pass)
Goofy: This is gettin' a little silly. (Veto)
Janus Lee: Litigate for what? Calling you mean names? (Veto)
Mirage: We have no case and would be burning a lot of money and goodwill while trying to find one. (Veto)
Ludivine: He insulted your work? Let 'im have it! (Pass)
Malifishmirtz: This would be an excellent prelude. That way he won't expect when we burn his house down again! (Pass)

Outcome: Lose ??? funds, public opinion decrease, excruciatingly minor possibility of a settlement

[ ] Study Diecast Robotics
DC 130
The state of the robots recovered from the Midwest Exclusion Zone suggest a proprietary method to mass-produce robots both quickly and cheaply, with all the quality that implies. It will take some research to figure out the specifics of the method, but putting it into practice will greatly accelerate our supply lines if we're willing to sacrifice quality for quantity.

Council Outlook: 3/6 (Pass)
Coyote: Ah, the sweet smell of mass production. (Pass)
Goofy: Wouldn't it make more sense to focus on creatin' a couple real nice robots instead of a whole buncha crummy ones? (Veto)
Janus Lee: I can understand the need for mass production in the modern industry. (Pass)
Mirage: The potential value is probably worth the investment. (Pass)
Ludivine: This does not advance yooah Greevil Agenda, Doktor. (Veto)
Malifishmirtz: You want to make metal golems instead of flesh meatlings? How could my own descendant betray me like this?! (Veto)

Outcome: Slight income improvement, significant increase to standing in [Advanced Robotics]. Major investors are likely anticipating competition from us in this field. We should expect pushback of some sort.

[ ] Establish a Bakaemono Supply Chain
DC 90
Bakaemono has officially offered to begin supplying DEI with advanced materials manufacturing and production solutions, given that they are the recognized industry leader in advanced robotics. The materials they provide, such as circuit boards and microprocessors, are distinct enough from our own widget production that furthering ties would be beneficial for us both. Pursuing this deal is likely to shift the power balance in the Zaibatsu triad ever so slightly in Bakaemono's favor as well as strengthening their position in [Advanced Robotics].

Council Outlook: 2/4 (Pass)
Coyote: I would prefer to work on our interior supply chain, honestly. I have a brilliant idea with falling crates. (Veto)
Goofy: I'm not cut out for this sorta stuff. (Abstain)
Janus Lee: Cutting costs in a few areas would free up some income for other investments. (Pass)
Mirage: While I would appreciate the chance to understand them a bit better, I am… unsure about the merits of tying ourselves to them at this time. (Abstain)
Ludivine: I suppose I could use a few new circuit boards for de robot. (Pass)
Malifishmirtz: You're making someone else stronger? Bad idea! (Veto)

Outcome: +2 income per fiscal year, potential for improved relations, certain actions related to robotic production or consumer goods will reduce in DC

[ ] Expand your contractors
DC 100
So. While you were on ice, Mirage has taken the liberty of 'reorganizing every single thing about your employment structure before we get sued.' Her words. Your 'unconventional' method to recruiting employees has been 'grossly inefficient' and 'probably illegal', so things have been reworked to a significant degree.

Contractors are the term for those weird employees who don't fully work for you all the time but still stick around enough for you to justify their expense. Sometimes. Like did you know you were paying that Tom kid six figures? Because Mirage sure didn't! Boy, was she mad. Mind you we were never able to figure out the Devil's address, because Janna didn't want to share her Satan book, so the checks are just sort of bursting out of his office mailbox. We can't take them back without it being 'wage garnishment' or something… so they're just going to sit there forever, you guess. Oh well.

Council Outlook: 3/5 (Pass)
Coyote: Ah, I see! It's a cameo system. No one ever gets tired of cameos! (Pass)
Goofy: Not my forte, fellas. (Abstain)
Janus Lee: *mutters something about deniable assets* (Pass)
Mirage: Please. (Pass)
Ludivine: I refuse to support this until I am also given six figures. (Veto) (she gets seven)
Malifishmirtz: What's the point of hiring people if you don't have complete and direct control over their lives? (Veto)

Outcome: Increase your Contractor pool by 5.

[ ] Sponsor SPLIT/SECOND
DC 80
Janus' favorite non-genetics idea has returned with a vengeance. He's submitted another proposal for an incredibly chaotic and mayhem-filled racing show called SPLIT/SECOND, a anything goes race with the only rule being that there are no rules. He seems to have planned this out to an astonishing degree, all we really need to do is provide the funding and fill out the legal paperwork. He promises that it will be one of the greatest shows of all time!

Council Outlook: 6/6
Coyote: Is already designing his vehicle (You can see the thought bubble)(Pass)
Goofy: Can I join?
Max: No!
Janus Lee: How did you get in-
Max: You need to trust me on this. (Pass)
Janus Lee: It's an entirely valid financial decision. (Pass)
Mirage: I… suppose? (Pass)
Ludivine: I will contribute all weaponry necessary with a 50% discount. So long as I get salvage rights. (Pass)
Malifishmirtz: It'll be just like the gladiator games they used to hold down at the Drusselstein Vomitorium! (Pass)

Outcome: SPLIT/SECOND show established, +1 funds, gain 1 investment in [Mass Media] moderate public opinion increase

[ ] Comedize your Supply Line
DC 100

Max: Wait, hold on. 'Vomitorium' just means entrance.
Malifishmertz: Yeah. What's your point?
Janus Lee: This is a secure area, we need to know how you got in here.
Max: Oh. Oh god. I'm doing the toon thing again.
Janus Lee: That explains nothing.
Ludivine: Well, if you'll direkt your attention to de next paragraph…

ACME's express delivery service can move goods vast distances in short amounts of time, but unfortunately it relies on strict comedic timing, and even then, it can prove notoriously unreliable. There may be some profit to be made in expanding their service to non-ACME products, but we shouldn't expect it to be industry redefining or even give us a significant leg up in the market- Coyote is already running the numbers on how to make shipping funny and isn't coming up with all that much.

Council Outlook: 3/4
Coyote: Hrm. Perhaps some sort of pun with boats falling from the sky… (Pass)
Goofy: How 'bout 'Express Shipping'? (Pass)
Janus Lee: I don't see much of an advantage to this over the transportation already out there. Do we really want our supply lines to be delayed if someone can't take a joke? (Veto)
Mirage: It does seem unreliable. Maybe I'm missing something… (Abstain)
Ludivine: If a ting's worth doing it's worth doing unreliably. To de future! (Pass)
Malifishmirtz: I don't get it. Can someone tell the joke again? Slower. (Abstain)

Outcome: +1 income, -2 funds

[ ] Construct Robot Doppelganger
DC 70, may increase based on the AI requirements.
Olympia's personality replication technology remains viable even with advances into hard AI, and there are definitely uses for having a near-perfect AI doppelganger of someone around, sentient or not.
The big hurdle is the AI itself. If you're replicating someone, you need a profile. All their little nuances that make them them- what are their likes and dislikes, their voice, their inflections, the way they think and act? It all needs to go in before the doppelganger can go online. It will be expensive, both to profile the target to calibrate the AI's personality and to create a synthetic replica of a person, but at the end of the process you'll have a body and mind that can pass for someone on the street, or someone famous, or whoever, really. There are a lot of possibilities.

-[ ] Specify a Doppelganger

Council Outlook: 4/5 (pass)
Coyote: Oh, imagine the schemes! (Pass)
Goofy: You're gonna have ta give me a good reason. (Abstain)
Janus Lee: I recommend a sitting senator. Maybe Eric Matthews. (Pass)
Mirage: This is a significant investment of time and money for not much discernible gain. If we want spies or double-agents it would be far easier to employ normal people. (Veto)
Ludivine: Don't need to tell me twice. Wait. Who do you want again? (Pass)
Malifishmirtz: Sounds evil. Approved. (Pass)

Outcome: -4 funds, doppelganger constructed, ca be used in intrigue actions or for other impersonation purposes

[ ] Attempt a hostile corporate takeover
DC varies depending on the corporation.
Olympia Corp DC 220, DrakkTech DC 345, ENCOM ???, Xanatos Enterprises DC ???, Khan Industries DC 300, Glomgold Enterprises ???, Sycorax DC 250, Funtelligence DC 270, Gen-U-Tech DC 240, Bakaemono Corporation DC 250, Cloverleaf Industries DC 340)

(DCs raised due to various successful and profitable actions taken, Olympia DC lowered due to recent events)
The ultimate declaration of hostile intent to nearly every other major player on the board is to undertake some backroom dealings with executives and acquire a majority of a major company whose leadership does not want to sell, voting out their current CEO and taking control for yourself. Even attempting this action is a clear indicator that you're unwilling to play nice; at best we could expect a halt to collaborations and at worst… further corporate skullduggery.

Council Outlook: Dependent on the company

Outcome: Weakens controller of rival corporation up to and including complete takeover, declares open corporate warfare to everyone.

[ ] Infiltrate Solanaceae
DC 80
It'd be very easy to plant some bugs, both physical and digital, and see what sort of information comes pouring in. You're not all too sure what a potato chip company can offer you aside from their curious connection to the ENCOM digitizer codes, but who knows? Maybe you'll find something. Of course, sneaking into their offices and seeing what they actually have on hand is an option. It's doubtful their security is as comprehensive as other megacorps, but there's also no guarantee they're keeping the codes in a place that's easy to steal from. If we want to stay quiet about things, this is our best bet.

Council Outlook: 4/5 (Pass)
Coyote: Bring me back some samples. (Pass)
Goofy: Well, I suppose if we gotta be sneaky… (Pass)
Janus Lee: Simple, efficient, excellent. (Pass)
Mirage: A good bit of practice for our future units. (Pass)
Ludivine: Boooooring. (Veto)
Malifishmirtz: I don't think I can use my shepherds for this. Do they make sheep chips? (Abstain)

Outcome: Bugs planted in Solanaceae offices, digitizer codes obtained assuming they have them, ???

[ ] Seed corporate sleeper agents
DC varies depending on the corporation. Xanatos Enterprises 120, Drakktech DC 98, Khan Industries DC 91, Glomgold Enterprises DC 92, Sycorax DC 93, Funtelligence DC 103, Bakaemono DC 108, ENCOM DC 140, NMEIZ 125, Cloverleaf Industries 88, Olympia Corp DC 86, Gen-U-Tech DC 105, Nightstone DC 126, Kriegsfalken DC 90

(Crossed out corporations cannot be infiltrated due to lack of a network in the area)

The first step in infiltrating another faction, rather than infiltrating directly, is to insert a sleeper unit into a target company, ordering them to remain a loyal servant and work their way into the corporation- feeding information back to us, and preparing to strike.

Choose one: Assign your hero unit to cover operations
Hero units will either infiltrate the target themselves or, if too conspicuous (I.E. Technor), directly support the operation. Assigning the hero unit will greatly increase the chance of positive events and potentially provide input on their choice, but you will lose access to that unit until you extract them, likely ruining the network in the process)

Or

Do not assign the hero unit to active infiltration
Hero unit still adds bonus but does not join long-term infiltration team, lower chance of positive events

Or

Add Doppelganger, Subtle (requires Doppelganger of specific person in organization)

Assign a Doppelganger to occasionally impersonate an important personage in the company, speeding your infiltration; Hero unit still adds bonus but does not join long-term team, moderate chance of positive events

Or

Add Doppelganger, Hostile (requires Doppelganger of specific person in organization)

Forcibly kidnap and replace a specific person in an organization, using a Doppleganger to fully replace them. Hero unit still adds bonus but does not join long-term team, greatly increases chance of positive events and provides potential input to choices, can lead to serious repercussions if discovered.

Add Doppleganger, Hostile raises the listed DC of the action by 10+the Intrigue Score of the target unit.

Council Outlook: 5/5 (Pass)
Coyote: A cunning infiltration! Marvelous! (Pass)
Goofy: Oh I get it. We're bein' sneaky. (Pass)
Janus Lee: Lay the foundation. (Pass)
Mirage: Please consider your targets carefully, Doctor. (Pass)
Ludivine: You need some soopah spy gadgets? I worked for SHUSH yoo know. (Abstain)
Malifishmirtz: I'll get the shepherds. (Pass)

(Outcome: Improved Rival Reports for the region including tier 1 knowledge, -25 to all relevant infiltration DCs that are behind security tiers, access to espionage actions including but not limited to: investigate enemy hero structure, perform a heist on the enemy, or steal technology.)

[ ] Hunt for Star
DC 395
It's about time you go hunting for Butterflies. Star's safety depends on her staying hidden, which means this is not going to be easy. And the closer we get to her, the more attention is drawn to where the Butterfly flaps her wings…

This is a Global Action. Global actions are high-DC actions that may be lowered by various personal actions or national actions, but the caveat is that this DC is reduced globally for every faction.

Council Outlook: 2/5 (Veto)
Coyote: An acceptable use of our time. (Pass)
Goofy: A promise is a promise. (Pass)
Janus Lee: I still find this all rather fantastical. I'm not denying the accuracy of your reports, but I question how worth it it is to get involved in this. (Veto)
Mirage: This is a lot of resources devoted to finding one person that we have no leads on. We need somewhere to start. (Veto)
Ludivine: [was busy getting coffee] (Abstain)
Malifishmirtz: Another magic user?! What, am I not good enough anymore?! (Veto)

Outcome: ???

[ ] Investigate Negaduck's plan
DC 145/155+
Fallback Martial DC 200
Negaduck's planning… something. It involves lots of chemicals, and it's probably not good. David has given you something to go on, while at the same time confirming that you're going to end up involved. You really need to find out who's coming. Negaduck could be sending any original member of the Fearsome Five, or Bradley… you're not too concerned about Bradley… or even someone you have no idea about! This has the potential to get dangerous.

Council Outlook: 5/6 (Pass)
Coyote: The duck is dangerous. Be careful, doctor. (Pass)
Goofy: This guy's the real deal Doctor D, trust me. (Pass)
Janus Lee: …Perhaps this is our problem. (Pass)
Mirage: We have been left in a terrible position. (Pass)
Ludivine: Yes, yes yes! By all means, do anything you can to deal wit' the nutcase. (Pass)
Malifishmirtz: Forget it! I'm already dead, what's the worst he could do, kill me again?! (Veto)

Outcome: Information on Negaduck's plan, specifically what if any part of it can affect you. Every 10 points over the DC increases the information you can obtain. Potential to influence it at great risk, unlocks options to perform countermeasures, unlocks Special Project to deal with whoever is coming for you.

[ ] Steal the Odd Robot
DC 143
Fallback Martial DC 130
Dr. Drakken seems to have come into possession of a unique sort of robot, the make and model of which he could not determine- nor could we after analyzing the scant details he gave up at dinner. It's a coin flip as to whether or not this is actually worth anything, but it obviously represents a key point of interest for Drakktech, one that could be… acquired for our own use.

Council Outlook: 2/5 (Veto)
Coyote: Stealing others' technology is the foundational right of being a supervillain! (Pass)
Goofy: It sounds like Dr. Drakken found that thing fair and square. We shouldn't really mess with it. (Veto)
Janus Lee: This seems like a high risk for a low chance of reward. Our efforts are better spent elsewhere. (Veto)
Mirage: I don't see any value here, if I'm being frank. (Veto)
Ludivine: Oooh, a doohickey! I would like to see what it does. (Pass)
Malifishmirtz: Maaaaaybe we should wait until after the madman isn't coming for our sweetbreads. (Veto)

Outcome: You will gain access to the odd robot Drakken was talking about. Drakktech will lose it. New Learning Action unlocked.

[ ] Investigate Celebration
DC 100
Take a walk down Main Street USA, and investigate how deep the hypnotic rabbit hole goes. While the initial information came from a very absurd source it was corroborated by the report that Olivia had filed, more than meriting an investigation.

Council Outlook: 6/6 (pass)
Coyote: Will we need traps? (Pass)
Goofy: Sounds like trouble. Take care! (Pass)
Janus Lee: Make certain you're discreet about it. (Pass)
Mirage: Very well, I'll admit Yagoobian was a bit of a… bust. (Pass)
Ludivine: Let me know if you figure out how de mind control workhs! (Pass)
Malifishmirtz: Spying on an enemy town is a time-tested tradition. (Pass)

Outcome: More information on Florida

[ ] Investigate the Doofanian Underworld
DC 135
The criminal element in Danville has always been an understated one, most cape crime tends to congregate around Middleton or cities on the west coast, and the worst ravages of the Middleton Cartel have seemed to avoid the city for one reason or another. That makes it all the more worrying that there's a very pervasive and pernicious force that has been operating mostly unmolested since the Kataclysm. Apparently an intern lost the paperwork on the way to your desk. Perhaps it's time to look into it a bit more.

Council Outlook: 3/4 (Pass)
Coyote: I cannot believe that rat impersonated me! We must react with disproportionate violence! (Pass)
Goofy: It is a mite concernin'. (Pass)
Janus Lee: I'm not saying that it isn't important, I'm saying that we have more important things to worry about. Crime in Danville is relatively low, all things considered. (Abstain)
Mirage: I agree with Janus, the local police force can deal with mundane crime for the time being. (Abstain)
Ludivine: My friends from S.H.U.S.H. tell me dat criminals are bad, and I'm inclined to agree wit' dem! (Pass)
Malifishmirtz: Who cares what the peasants are up to, so long as they pay your tribute? (Veto)

Outcome: Structure of the criminal ring in Danville discovered, options to deal with them unlocked

[ ] Investigate the Cat Mafia
DC 120
The power vacuum left behind after the human elements were removed from the underworld left a gap waiting to be filled by something distinctly more feline. The so-called 'Kataclysm', the attack on the city perpetuated by superpowered cats, ended in failure but still left the 'Cat Mafia' in the position to slowly recoup their losses and take back power. There has been an upset in recent months, however- some unknown actor is making moves.

Council Outlook: 2/5 (Veto)
Coyote: This again? (Pass)
Goofy: Aw, those kitties need a spray bottle! (Pass)
Janus Lee: We could focus on the human elements instead… No I'm not 'avoiding responsibility', anyone would have injected that cat! (Veto)
Mirage: All evidence suggests the cats are on the back foot. I'd recommend looking into whoever did that to them. (Abstain)
Ludivine: We were invaded by cats? I don't believe you. (Veto)
Malifishmirtz: Why do we have to worry about cats? Spitzenhounds are way more intimidating, and I haven't seen one anywhere nearby! (Veto)

Outcome: Unlock actions to deal with the Cat Mafia

[ ] Investigate the Murderous Toon
DC ???
Our initial investigations into the death of Alonso Hawk suggest that the murder actually was committed by a toon, even if Bonkers Bobcat was innocent of this particular crime. The thought of a murderous toon other than Negaduck existing is concerning to many, but the lack of information we have to work with would make further investigation very difficult.

Council Outlook: 2/4 (Pass)
Coyote: I hate leaving a job unfinished. And I'd rather this one not last 68 years. (Pass)
Goofy: I think we ought to look before we leap with somethin' this… serious. (Veto)
Janus Lee: Why are we still wasting our time on this? We're not the police! (Veto)
Mirage: We… need to prioritize right now. (Abstain)
Ludivine: If it's really true, I'm not gonna let dis lie! And if its a lie, I'm not gonna let dat lie eitha! (Pass)
Malifishmirtz: [He's reading a magazine. He can't turn the pages so he's just staring at the cover real hard] (Abstain)

Outcome: Find the culprit behind the death of Alonso Hawk.

[ ] Steal Digitizer Codes
DC ???
The SHV 20905 is a proprietary piece of technology reconstructed from blueprints burgled from ENCOM. Unfortunately, testing revealed that the device is useless for its intended purpose without the accompanying algorithms to ensure that the scanned object survives its transfer in one piece. ENCOM almost certainly has a copy of these codes, and stealing from them directly would be far easier than redeveloping them ourselves, though the action would be significantly riskier. ENCOM has likely improved their security after Captain Laser's extremely brazen robbery.

Council Outlook: 2/5 (Veto)
Coyote: A bold step, but an effective one! (Pass)
Goofy: Garsh, seems a little… drastic. (Veto)
Janus Lee: ENCOM will be anticipating another assault. This would be foolish to attempt. (Veto)
Mirage: This course of action is too brazen. If we must obtain those codes, there has to be a better way. (Veto)
Ludivine: I don't care how we geddit, get me into de computah now! (Pass)
Malifishmirtz: [no thoughts, head empty] (Abstain)

Outcome: ???

[ ] Attempt to steal Dimensional Scissors
DC ???
A Seth Supplies Co shipping depot experienced a terrible attack several months ago that resulted in the building's complete destruction. The perpetrator and motives of this attack are unknown, but it is possible this may be connected to the alleged 'dimensional scissors' that were being kept earthside as part of NEMIZ's operations. This artifact is supposedly incredibly potent but there is no way of telling if they were seized or destroyed in the attack, moved to another location, or if they even existed at this location in the first place.

Council Outlook: 2/5 (Veto)
Coyote: Extreme value, unimaginable danger. It balances out. (Pass)
Goofy: Messin' with that Toffee guy when he doesn't even know we're against him is a bad idea. (Veto)
Janus Lee: I see this as an unnecessary and foolish risk. (Veto)
Mirage: I recommend we learn more about Toffee's operations before we commit to something so risky. (Veto)
Ludivine: [Was out getting a sandwich at the time.] (Abstain)
Malifishmirtz: Oooh! Ooh! That's really, really good. It is sooo haaard to travel through dimensions. It's like… I feel like I could explain it through a song. One without a chorus. (Pass)

Outcome: ???

[ ] Infiltrate a Hotspot
DC Variable
There's a number of places around the country that see a lot of underworld activity; mostly those that have a lot of mercantile trading going on. It might be a good idea to set up some small informant rings in order to keep your ear to the ground on what's happening across the shady side of the country.

Choose One:
-[ ] Zootopia: DC 80
Home to creatures great and small, and a major trading city in the northwest.

Council Outlook: 5/6 (Pass)
Coyote: I imagine I could go incognito if necessary. (Pass)
Goofy: Dont'cha think what they do over there is their business? (Veto)
Janus Lee: Information gathering is sensible enough. Go ahead. (Pass)
Mirage: We don't have any reach into that region, setting up a network would be a good choice. (Pass)
Ludivine: Why not? No seriously, can anyone think of a reason why not? (Pass)
Malifishmirtz: A hidden animal village? Of course they're suspicious! Send out the spies! (Pass)

Outcome: Expanded rival reports for relevant regional underworld. Opportunity to infiltrate factions within the region.

-[ ] New York: DC 135
Tobe's attempts to 'infiltrate' New York City went rather poorly and informed Xanatos that we were attempting to put feelers out. While it's unlikely he would be truly angered by further attempts, we can expect them to be more difficult.

Council Outlook: 3/5 (Pass)
Coyote: Perhaps we should assign someone a bit more… sensible, this time. Like myself! (Pass)
Goofy: I figure Mr. Xanatos can keep an eye on his city well enough. (Veto)
Janus Lee: Xanatos already knows we made the attempt. Let's not try again and push the man's annoyance into anger. (Veto)
Mirage: I'll admit. I don't fully trust him. (Pass)
Ludivine: Actually you know, there's this great beestroh I've been meaning to get to on 3rd… (Pass)
Malifishmirtz: [discorporealizing] (Abstain)

- [ ] Middleton: DC 115
The area around Shego's base of operations is a hotbed of crime and cape activity, not to mention a key artery across the country.

Council Outlook: 4/4 (Pass)
Coyote: Very well. (Pass)
Goofy: Doctor D, how much longer is this meetin' gonna last? (Abstain)
Janus Lee: Sensible. But yes, I am growing somewhat weary as well. (Pass)
Mirage: This meeting won't last too much longer. (Pass)
Ludivine: Buck up yoo buckaroos, we've got tree more categories left. (Abstain)
Malifishmirtz: I'm dead and I'm still tired. Dead and tired. Dead tired! Eh. But yeah. Any excuse to let my spies out for a walk. (Pass)

Outcome: Expanded rival reports for relevant regional underworld. Opportunity to infiltrate factions within the region.

-[ ] Calisota: DC
The fiftieth state and home to Flintheart Glomgold's heart of operations, this area is filled with ducks and dognoses alike.

Council Outlook: 5/5 (Pass)
Coyote: Yes, yes. (Pass)
Goofy: I still dunno about messin' with other people's companies. (Abstain)
Janus Lee: Let's put out feelers wherever we can. (Pass)
Mirage: With caution. (Pass)
Ludivine: A chance to spy on Ludwig. Obviously, I care nothing for such things. …do et. (Pass)
Malifishmirtz: [still chuffed] (Pass)

Outcome: Expanded rival reports for relevant regional underworld. Opportunity to infiltrate factions within the region.

[ ] Investigate 'weirdness' in Oregon
DC ???
Message boards like 'So Weird' continue to talk about the hotbed of conspiracies that Central Oregon has become, with reports ranging from the mundane, such as mass sightings of cryptids, to the mysterious disappearances, interferences on the radio, alleged voices of the damned speaking to people on their phones… When put into greater context, this suggests that something highly unusual is going on in the area that might warrant further investigation.

Council Outlook: 3/5 (Pass)
Coyote: What could go wrong? (Pass)
Goofy: I'm not sure about this, guys. (Abstain)
Janus Lee: 'Weirdness'. Right. (Veto)
Mirage: He's got a point. This is an incredibly vague thing to look into and spend valuable time and money on. Oregon is a big state. (Veto)
Ludivine: Fesinating! Tell me more. (Pass)
Malifishmirtz: Weirdness probably means magic! And magic is great! Let's look into it! (Pass)

Outcome: Explore the outer reaches of the Triangle

[ ] Conduct a Security Sweep
DC ???
Despite the root-and-stem approach we have taken to curtailing our infiltration, security will remain an ongoing concern to be wary of.

Council Outlook: 4/4 (Pass)
Coyote: I… think we got him? (Abstain)
Goofy: Ok, I see the point now.… (Pass)
Janus Lee: Paranoia is a survival trait. (Pass)
Mirage: We have removed most of our known assailants. But we know who we can strongly suspect. (Pass)
Ludivine: I dunno. Some of my best friends are moles! (Abstain)
Malifishmirtz: Oh, I'll get the shepherds! (Pass)

Outcome: Those you catch will be forced down in their infiltration by one level.

[ ] Investigate the San Fransokyo cult
DC 120

The Doctor has expressed concern over a community in San Fransokyo that has been known for their city beautification and community service projects despite their relative mundanity. Our contacts in San Fransokyo have noted that they have moved into areas abandoned by the Triads and are frequently seen leaving the sewers. Investigating this would let us know what they are up to for certain, whether or not that is mundane remains to be seen, but we estimate that they are little more than a group of unhinged indigents. In recent months, they've been seen more often in the community. Many report that the soup kitchens they have opened recently are seeing less attendance due to a decreasing number of homeless.

Council Outlook: 4/6 (Pass)
Coyote: Oh, well now we have to look into it. (Pass)
Goofy: He's right! (Pass)
Janus Lee: Really? They run soup kitchens and pick up garbage. What about this is suspicious?! (Veto)
Mirage: We don't know what this is, and I'm not sure we want to. Leave it to the professionals. Whatever kind that is. (Veto)
Ludivine: You can't just tempt fate like dat, not even in de deyscripteyon. Approved. (Pass)
Malifishmirtz: Cults are usually magic. I approve too! (Pass)

[ ] Commit Tax Evasion
DC 260
There are a great many things we can do to gain more money that are, strictly speaking, quite illegal. This is a far more blatant approach than the tax evasion that most megacorporations take, but it is likely to get us more money in the short term… and a lot of negative attention from the government in the long term. This is a very bad idea.

Council Outlook: 1/6 (Veto)
Coyote: Good heavens, no! (Veto)
Goofy: I'm not messin' with the IRS! (Veto)
Janus Lee: Doctor. Commit tax fraud instead. (Veto)
Mirage: There are legal methods to avoid paying your taxes, Doctor. (Veto)
Ludivine: Not even me. (Veto)
Malifishmirtz: We're paying the Danegeld?!?! (Pass)

Outcome: +23 funds, remove the taxes line from your income statement, the US government becomes very angry with you, many hero units may decide to jump ship to avoid arrest

Outcome: ???

[ ] Prepare false targets
DC 120
Quackerjack is known to hate video games with a burning, irrational passion. We could help to mitigate any damage he might do by constructing some fake video game outlets for him to take his rage out on, fill them with some replicas of games and vintage consoles, and keep him away from the more populated areas.

Council Outlook: Negaduck Action, Council in Accord

Outcome: -2 funds, If Quackerjack attacks, he will be distracted and cause less casualties, as well as take -10 to Martial.

[ ] Research Economic Biodomes
DC 150
Maintaining a biodome is easy enough, maintaining one that could actually turn us a profit is another thing entirely. If we ever want to make the word 'biodome' anything other than a long term investment and terrible movie, there are a lot of corners we can cut and changes we can make to ensure that they aren't a constant drain on our pocketbook.

Council Outlook: 2/3 (Pass)
Coyote: No strong opinion, sounds like a one-short setpiece. (Abstain)
Goofy: Uhh… (Abstain)
Janus Lee: Finding a way to make these economically feasible would be helpful… (Pass)
Mirage: I could see a collaboration with NASA in the books, provided we improve our standing with the government… (Pass)
Ludivine: I dunno, eet was a really bad movie… (Abstain)
Malifishmirtz: If you want to defy nature so much, why use dumb old technology? Use magic! (Veto)

Outcome: -4 Funds, Corporate Actions to invest in [Infrastructure] and [Food/Agriculture] unlocked, reduces DC of Biosphere Alteration by 30.

[ ] Research Biosphere Alteration
DC 160
The logical combination of our previous biosphere work and the integration of Zootopian climate alteration technology would be the large-scale semi-permanent alteration of landscapes. This is a seldom researched field that has massive potential as well as massive risks attached- while it would certainly seem helpful to terraform large swathes of the Sahara to arable farmland, the knock-on climactic effects of such an action could end up being catastrophic. More research will be needed to ensure we can do this safely, efficiently, and profitably, but even still, we should expect any megaprojects we undertake to be expensive.

Council Outlook: 2/5 (Veto)
Coyote: With this technology in our hands, we can finally put an end to those blasted nondescript deserts! (Pass)
Goofy: [blank look] (Abstain)
Janus Lee: Economically infeasible at this point. I'd be willing to budge if we did some more research or found a specialist. (Veto)
Mirage: Agreed. Potentially useful, but not at this point in time. (Veto)
Ludivine: What is even de worth of science if you cannot crack de mantle and pull forth yoh own vision of reality eetself!?!? (Pass)
Malifishmirtz: No! Use magic to bend the land to your whims! Not science! (Veto)

Outcome: -3 Funds, options to start Terraforming Megaprojects unlocked

[ ] Prevent Unattended AI (Janus suggested action)
DC 130
There have been several potential issues brought up with our recent developments into AI, namely the concept of 'rights' for newly sentient beings and whether or not the manufacture and sale of them would count as slavery. It's also been noted that, as far as you can tell, this might… already be happening with some of your robots. This proposal intends to sidestep the issue entirely, by devising some means to prevent sapience from ever developing in the first place. Non-sapient programs mean that no violations can be committed against them- and it also conveniently removes the potential that they would ever rebel. While this means that we won't be able to make as full use of 'smart AI' as we could otherwise, the threat of them growing independent will be removed and the moral issues gone entirely.

Council Outlook: 3/6 (Pass)
Coyote: Come now, surely it's not such a big deal as you're making it out to be. (Veto)
Goofy: I dunno, isn't that still controllin' 'm? I don' like it. (Veto)
Janus Lee: It's sensible and a necessity. (Pass)
Mirage: This is supposed to remove any moral objections. I can't do anything but say yes. (Pass)
Ludivine: Where's de fun in dat? (Veto)
Malifishmirtz: Ugh, I hate it when my furniture comes alive. Always… T-posing on me. Despite not having arms. Do it. (Pass)

Outcome: Any AI produced by DEI will no longer run the risk of attaining sentience without your deliberate action. Resultant ethical issues and security issues prevented.

[ ] Re-Develop Digitizer Codes
DC 150
The SHV laser we built is useless without the accompanying algorithms if we want to get any sort of use out of it at all. In lieu of a foolish assault on ENCOM, or the more indirect approach through Solanaceae, we could opt to develop them in-house at considerable time and money expended.

Hopefully.

Council Outlook: 3/3 (Pass)
Coyote: I would prefer the violence, personally. (Abstain)
Goofy: I don't see why not! (Pass)
Janus Lee: A fascinating prospect, I will admit, though not my forte. (Pass)
Mirage: Far from a priority, but not a detriment. (Abstain)
Ludivine: [vibrates intensely] (Pass)
Malifishmirtz: I…uh… yeeeees??? (Abstain)

Outcome: SHV algorithms developed capable of safely digitizing a sentient; Quest unlocked.

(NOTE: You can choose to Write-In any means you would like of dealing with Solanaceae. This option is just still available too.)

[ ] Research Dinosaur Weapons Platforms
DC 140
The Doctor dug the blueprints out of the trash can despite our best efforts to convince him otherwise, and remains firmly of the opinion that mounting weapon platforms on dinosaurs is a good and profitable idea.

Council Outlook: 1/3 (Veto)
Coyote: [actively salivating] (Pass)
Goofy: Now that sounds like a crummy action figure from the 80s. (Veto)
Janus Lee: I admit to a certain level of appeal but this is bound to be wildly impractical… (Abstain)
Mirage: Janus. Please. You can't seriously be considering the merits of… (Veto)
Ludivine: DINOSAUR LASER FIGHT! DINOSAUR LASER FIGHT! (Pass)
Malifishmirtz: I'm telling you, if you want ranged weaponry on a lizard just get a dragon. We have a dragon! It's so much better than dinosaurs. They're practically just birds, they don't listen to you, they eat so many citizens of Drusselstein you get an award from Emperor Hadrian, they have feathers-
Ludivine: Wait, how do you know a dinosaur from a danish?
Malifishmirtz: Tried to raise a dragon's bones once. (Abstain)

Outcome: Dinosaurs with weapons developed, +1 funds from limited run action figures

[ ] Research cures for genetic diseases
DC 150
We could further our genetics research by looking into cures for several debilitating genetic conditions. While we're unlikely to come up with something definitive right away, and it would take months of FDA approval to even get into human testing, it's a start at least, and would invite both goodwill and the possibility of cooperation with our competitors.

Council Outlook: 5/6 (Pass)
Coyote: Is this a debate? (Pass)
Goofy: Well shucks, why not. (Pass)
Janus Lee: One step of many on the road to perfection. (Pass)
Mirage: A boost to our industrial wealth, a public opinion coup, an industry we already have a presence in. An obvious choice. (Pass)
Ludivine: Whaddaya still lookin' at me for? (Pass)
Malifishmirtz: If we were meant to cure the bubonic plague, we wouldn't have been given plague magic. (Veto)

Outcome: public opinion increases, further genetics options unlocked, action to enter the [Healthcare] industry unlocked

[ ] Sequence crop genomes
DC 110
The days after the Breadbasket Collapse are long gone, and our competitors have made their own strong investments into this field. Gen-U-Tech in particular has come out with their own line of designer crops very recently, which would make this option less lucrative than it was months ago. It would strengthen our investment in the industry but there is already heavy competition.

Council Outlook: 1/4 (Pass)
Coyote: This is not my field of expertise (Abstain)
Goofy: Garsh, I don't see the problem. (Pass)
Janus Lee: Hardly the best use of our genetics department, but at least it's a use. (Abstain)
Mirage: Given Gen-U-Tech's recent developments this does not seem like a productive use of our time or money. (Veto)
Ludivine: Oh please, an intern could do this in theiah sleep. Fah beneath my genius. (Veto)
Malifishmirtz: This is not proper at all! Back in my day, we didn't create 'genetic abominations' against the natural form of corn! We made magical abominations against the magical form of corn!
Janus Lee: Wait, you know what corn is?
Malifishmirtz: Yeah, you know! Wheat, rye, barley- corn! (veto)

Outcome: Implement genemod crops corporate option unlocked, investment into [Food & Agriculture] slightly increases. Competitors are likely to react to our further investments in this field very strongly.

[ ] Study weird object
DC 140, cannot assign a human or toon
You recovered a strange object from Malifishmirtz's castle. This wooden octagon is slightly smaller than a human palm, covered on all sides by miniscule runes you cannot read. While at first it appears solid, a hidden latch reveals it is in fact filled with several thin panes of wood of the same color and form as the exterior. Malifishmertz warned you it has been enchanted to catch flame if any human touches it. After subjecting it to a battery of magical tests, he's still unable to find anything concrete about the object or the runes, so a path forward will require you to try and decode the runes themselves with cryptography.


YOU DO NOT HAVE YOUR ODD OBJECT.

Council Outlook: 3/4 (Pass)
Coyote: Fascinating. (Pass)
Goofy: Maybe it's just upside-down? (Abstain)
Janus Lee: An intriguing mystery, but not my department. (Abstain)
Mirage: I can't justify authorizing resources for this, Doctor. (Veto)
Ludivine: I haven' see writing that sqwewey since de autobahn redecorated in art brut! (Pass)
Malifishmirtz: You still haven't looked at it??? (Pass)

Outcome: ???

[ ] Research the metahuman genome
DC 160
Jumba's notes on metahuman genetics were deleted following Kat's infiltration of his lab, and his memory on the subject is sporadic at best. If we are to truly make strides in the field of understanding and eventually granting a stable form of superpowers, we must start at the most fundamental level.

Council Outlook: 2/3 (Pass)
Coyote: Absolutely no complaints. (Pass)
Goofy: I uh… I don' like tha' sound of it. (Veto)
Janus Lee: Oh lord, this again. Well. Nobody said perfection was easy. (Pass)
Mirage: I'm.. uncomfortable weighing in, Doctor. (Abstain)
Ludivine: I'm gonna have to be the one who convinces Jumba to do it again. (Abstain)
Malifishmirtz: These are some weird looking wizards. (Abstain)

Outcome: Basics of the metahuman genome understood, options to begin further research of superpowers unlocked

[ ] Research extradimensional tech
DC 60
The revelation that other dimensions not only exist but hold a variety of existential threats was an uncomfortable one to many of us, but the need to understand and navigate these foreign planes is becoming increasingly apparent. Use of the Crystal Key is likely to mitigate the extreme difficulty of tearing a hole through dimensional realities, although opening a portal and mounting an expedition will still be a resource-intensive action.

Council Outlook: 5/6 (Pass)
Coyote: Adventure! Wonder! New horizons! (Pass)
Goofy: Sounds real neat! (Pass)
Janus Lee: I don't need to explain why I'm allowing this, do I (Pass)
Mirage: I worry about the dangers, but I have to admit the potential. (Pass)
Ludivine: [Ludivine's chair has at this point begun boring a hole into the ground from sheer repetitive vibration] (Pass)
Malifishmirtz: Ohohoho no, you never know what's lurking out there. One time, there was this living wall of hair, and it called my hat stupid! Well joke's on you, hair-wall, it's a headdress, so there. (Veto)

Outcome: Other-Dimension-Inator created. You can manage to move some resources for your first expedition, but subsequent activations will incur a funds cost of 2. This cost may be reduced through various means.

You will be able to take your inaugural quest at any time after this action is completed.

[ ] Research exotic vehicles
DC 85
Lee Industries are veterans in vehicle design, both civilian and military. Integrating their best and brightest into your R&D department and letting them go wild will allow you to unleash truly inventive machines upon the world! Further research into the limo with wildly radical tech is likely to make this option easier.

Council Outlook: 4…5? Out of 6 (Pass)
Coyote: [Unnaturally quiet] I would like to use these contraptions. (Pass)
Goofy: Well garsh, that sounds like f-! (Pass)
Coyote: No!( …un…-pass?)
Janus Lee: [Is trying very hard not to appear too eager] (Pass)
Mirage: Not a terrible idea, if we're willing to commit to it. (Pass)
Ludivine: [Deeply hypocritical] Oh, you boys and your toys. (Abstain)
Malifishmirtz: So they're like covered wagons, but… metal? That doesn't sound right. How do the horses pull them? (Veto)

Outcome: Action to enter (or in Lee's case, re-enter) the [Motor Vehicles/Transportation] market unlocked

[ ] Research Sublight Drives
DC 140
The engines on the recovered GalFed ship that serves as Jumba's lab are very advanced, but the gap between them and the current level of military tech is rapidly dwindling with Drakktech's recent advances into rocketry. It may still be worthwhile to investigate but the level of tech disparity is not as great as it once was.

Council Outlook: 3/3 (Pass)
Coyote: A valuable tool literal lightyears ahead of its time. (Pass)
Goofy: Well yeah, that sounds useful! (Pass)
Janus Lee: I would love the chance to see how that works. (Pass)
Mirage: Are we sure the Galfed has no means of tracking their own technology? (Abstain)
Ludivine: I'd be cautious of using Galactic technology in public. (Abstain)
Malifishmirtz: Wait, the stars are places?!?! (Abstain)

Outcome: Opportunity to begin commercializing alien tech, opens potential for GalFed scrutiny, investors in [Aerospace] are likely to react very aggressively to this.

[ ] Research GalFed Cloaking Tech
DC 140
The cloak on Jumba's lab is roughly analogous to the high-end military cloaking devices on the market but of completely alien make. Taking a closer look at how it functions would give us some valuable insight into how alien technology functions and a device that is foreign, if roughly equivalent, to any others on the market.

Council Outlook: 4/5 (Pass)
Coyote: If only I'd had such a device in my roadrunner hunting days… (Pass)
Goofy: I'll leave it to the professionals. (Abstain)
Janus Lee: A far safer choice given its intended to shield us from focus by its very nature. (Pass)
Mirage: This has a multitude of potential uses. (Pass)
Ludivine: Shooure, I'll puddit on de list. (Pass)
Malifishmirtz: Just use a spell! (Veto)

Outcome: Chance of inviting GalFed scrutiny, cloaking device reverse-engineered. This will allow you to move specialty vehicles around with greatly increased subtlety. slight increase in understanding of GalFed tech

[ ] Research Animal Uplink Suits
DC 120
Lizzy's prototypes for her antborg armor are simple in design but surprisingly effective, given that they can sync up the movement of ants to a far larger scale. With enough effort it may be possible to make it so that any animal could benefit from this sort of uplink and benefit from the increased strength and mobility afforded by the armor. This is unlikely to hugely increase their combat effectiveness but it would still give a noticeable boost to NOWCA, as well as opening up the possibility to sell to areas with high anthro populations like Zootopia in the future.

Council Outlook: 3/3 (Pass)
Coyote: Man and machine, together as one. Er. Well. (Pass)
Goofy: That sounds pretty silly, Dr. D. (Abstain)
Janus Lee: As if anything else here doesn't? (Abstain)
Mirage: I… suppose… (Abstain)
Ludivine: Yeah shooure, I could whip dat up for you. (Pass)
Malifishmirtz: We're putting the beavers in armor? That… huh. You know that doesn't actually sound like a bad idea. (Pass)
Coyote: Beav-[Clamps hand over mouth]
Janus Lee: Beavers? Those aren't native to Europe!
Malifishmertz: Yeah, and neither are ocelots pal, what's your point?

Outcome: Option to construct animal uplink suits for NOWCA unlocked (eventual +3 martial, -3 funds), option to sell armor in Zootopia unlocked

[ ] Research Insect Control
DC 140
Lizzy's devices that allow her rudimentary control over nearby insects are impressive if not as widespread as we had initially thought. She currently lacks fine control or a very wide range, but what she does have is impressive. The tech is unlikely to be improved by leaps and bounds- not to mention the logistical problems with gathering and storing the ants she controls- but there is some potential in it, and more importantly, Liv Amara has expressed interest in figuring out how it functions. Thinking about a collaboration with Sycorax would be beneficial in the future.

Council Outlook: 3/4 (Pass)
Coyote: Lizzy could use the boost in efficacy. (Pass)
Goofy: I get the willies jus' thinkin' about that many creepy crawlies. (Abstain)
Janus Lee: No real investment on my part. A potentially useful sale, I suppose. (Pass)
Mirage: I'm hesitant to stoke Amara's apparent interest in bioweaponry. There's something off about that woman. (Abstain)
Ludivine: Oooh, dat's some real supervillainy stuff. Go for it. (Pass)
Malifishmirtz: Just use maaaaagiiiiiic! (Veto)

Outcome: Insect control technology unlocked, Lizzy's martial improves by +5, Liv Amara takes an interest

[ ] Research Zero Point Energy Technology
DC 150 (Raised by prototype theft)
Syndrome's inaccurately-named 'Zero Point Energy' emitters weren't related to the hypothetical vacuum state as some may have predicted, but rather an impressive stasis field emitter. The man greedily hoarded them to himself and his highest paying customers when he was still alive, but our theft of the blueprints and prototype at the Sands Gala would allow us a better understanding of his technology, should we choose to invest the time. The theft of the prototype is annoying and will complicate matters with nothing to work off of, but it is not catastrophic.

Council Outlook: 3/3 (Pass)
Coyote: This is definitely not true Zero-Point energy. But it might still be worth considering. (Pass)
Goofy: If… ya say so. (Abstain)
Janus Lee: This isn't my field of expertise but stasis technology could be very useful. (Pass)
Mirage: … (Abstain)
Ludivine: If we don't use it now, we'll have to use it at a suitably dramatic moment. Which is traditional, I supphose! (Pass)
Malifishmirtz: [dial tone] (Abstain)

Outcome: Stasis field technology unlocked, Zero Point Imprisonment Unlocked, Luxury Stasis Transportation Corporate Action Unlocked

[ ] Develop Accelerated Defoliants
DC 140
Well Agent Orange is out, so if you want to face Bushroot on relatively even terms you will need to develop a means to counteract his rapid plant generation.

Council Outcome:Negaduck Action Council in Accord

Outcome: +30 to combat against Bushroot, reduce DCs of agricultural actions by 5

[ ] Stabilize Celena's haunting
DC 80
You've already invited one ghost to live in your house, why not another? Sure, she's technically dead, and you haven't spoken with her that much, but the fact that she's not screaming at you to build more wizard towers or rambling on about the frumentarii is a very strong benefit. In addition, her history as a Mewman Queen will probably get you all sorts of useful information about Mewni, and maybe even Star! With a little ritual or two you're pretty sure you could stabilize her haunting so she doesn't require a human host, and from there you'd have a former queen in your employ. Swanky!

Council Outlook: 4/5 (Pass)
Coyote: I think she sounds like a perfectly charming young 250-year old ghost. (Pass)
Goofy: I have a history with ghosts, but I say we give her a chance. (Pass)
Janus Lee: I'll leave the spookery to the professionals. (Abstain)
Ludivine: Dat would be me! Let her in! (Pass)
Janus Lee: Wait your turn, Ludivine.
Mirage: It's fine. Regardless, I can see the benefit. (Pass)
Malifishmirtz: …and a pony, and a castle, and another wizard tower, and at least fifteen of those money things, and a new wand made out of solid gold- no wait, solid diamond!- and a guest spot on El Matador de Amor, and- (Veto)

Outcome: Celena the Shy becomes a Hero Unit.

[ ] Track magical creatures
DC 85
You now know that the magical world is full of creatures beyond normal understanding, both intelligent and bestial. Given that there's an entire Clan of gargoyles in New York, it's probably worth seeing what sort of things have snuck into your own backyard.

Council Outlook: 4/6 (Pass)
Coyote: A hunt! I've always wanted to pursue Equus Unicornis! (Pass)
Goofy: Oooh, sounds like fun. (Pass)
Janus Lee: Specimens. (Pass)
Mirage: I'm not certain this is a good use of our resources. (Veto)
Ludivine: Specimens! (Pass)
Malifishmirtz: Why don't you ask that new wizard you want for stuff, huh?! See where that gets you! (Veto)

Outcome: Discover any magical creatures that may exist in the surrounding area, establish contact and potentially gather specimens for further use.

[ ] Look back through your magic stuff
DC 115
You've collected a lot of weird magical fripperies in your day, from magical auctions and magical tombs and magical shops and probably behind some magical couch cushions. At the time you just sort of took them and said 'neat!', but now that you have the ability to understand magic on even a basic level, it might be worth looking back over your resources to see what you can build on.

Council Outlook: 3/5 (Pass)
Coyote: We already have quite the backlog. (Veto)
Goofy: We could use some spring cleanin' (Pass)
Janus Lee: I'm not interested in trinkets when we have better uses of time. (Abstain)
Mirage: I'd prefer not to leave their natures uncertain given what this sort of thing can.. Establish. (Pass)
Ludivine: Why not. (Pass)
Malifishmirtz: What, was the stuff I gave you not good enough? That was top quality stuff! …In Drusselstein. (Veto)

Outcome: Potential new actions unlocked based on magical resources in Your Stuff.

[ ] Map Ley Lines
DC 75
Ley Lines are the magical conduits and paths through which magic flows throughout the world, comparable to mystical river systems or the arteries of the world. They tend to flow near population centers and magically active areas, so using some delicate and crystal-y tools you got in the Magus Bazaar to both map out and make use of ley lines near to you and to confirm the shape of the lines that stretch across the entire nation.

Council Outlook: 4/5 (Pass)
Coyote: Sensible. (Pass)
Goofy: Just like the Junior Woodchucks! (Pass)
Janus Lee: A building block, I take it? (Pass)
Mirage: Approved. (Pass)
Ludivine: Busy eating a donut (Abstain)
Malifishmirtz: Yeah, go ahead, ask your new ghost about ley lines. She doesn't even come from Earth, so she won't know any of ours! (Veto)

Outcome: Learns major locations of magical power across the world and areas of power in your backyard; Reduction to ritual action DC; unlock Alter Local Leylines national action

[ ] Study magical traditions
DC variable

LOCKED until a reliable source on those traditions is gained.

[ ] Repair the Avatar of Felldrake
DC 40
Felldrake has become increasingly irate that his avatar has not yet been repaired, and his whining is beginning to make Janna irritable. You can expect more serious consequences soon if not fixed. Already he's talked Janna into refusing to give up any information on his next 'World Tour' location until after his so-called 'god bod' is restored.

Council Outlook: 4/6 (Pass)
Coyote: He's started giving us dirty looks. (Pass)
Goofy: I'd jes' get it over with. (Pass)
Janus Lee: You're not actually going to let a stick blackmail us, are you? (Veto)
Mirage: I'd rather not find out what he's capable of when mad. (Pass)
Ludivine: Absolutely nothing, that's what. That said I want to see de big stompy duck golem, so make it happen. (Pass)
Malifishmirtz: Why don't we recarve it to look like me!? (Veto)

Outcome: Avatar of Felldrake fixed

[ ] Golumetric Theory
DC 85
The construction of the golem; that is, the artificial magical automaton- is now within your grasp. It's unlikely that they will be outperforming your robots anytime soon, but it could prove a useful stepping stone to broader arcane constructions.

Council Outlook: 1/4 (Veto)
Coyote: Meh. (Abstain)
Goofy: I don't know too much about magic, so I can't really say for sure. (Abstain)
Janus Lee: Our investment into robots is already significant, we should focus on those instead of going in a needlessly magical direction. (Veto)
Mirage: I don't see the benefits that this field would grant us over our current robots. (Veto)
Ludivine: I don't like clay. It's smooth and brittle and red and it's used everywheah. (Veto)
Malifishmertz: Making golems is the hallmark of any decent wizard! (Pass)

Outcome: Repair the Avatar of Felldrake DC reduced, future Occult actions unlocked, 'Spooky Normbots' added to your PMC (no actual change in effectiveness, but if having any magic units ever becomes relevant there they are.)

[ ] Dance Magic Theory
DC 90
'Dance Magic' is a rather circumstantial use of rhythm and music to amplify or cast certain magical spells. While Juniper has utilized it to some degree and understood the basics, but she hasn't actually written it down yet… or theorized how it could be used on a wider scale.

Council Outlook: 2/4 (Pass)
Coyote: I've no opinion on eldritch gyration. (Abstain)
Goofy: Sounds fun ta me! (Pass)
Janus Lee: At least start with something sensible! (Veto)
Mirage: Very… Well. *sigh* This is not my forte… (Pass)
Ludivine: I've got two webbed feet. (Abstain)
Malifishmirtz: Dance magic is lame. Study real magic instead! Like meat! (Veto)

Outcome: Dance Magic personal action unlocked

[ ] Summon Demons
DC 70
So, now that Janna has ticked 'Summon a Ghost' off the magical bucket list you've just now learned she had, the next thing in line is apparently 'summon demons'. She claims Tom 'doesn't count'.

What could go wrong?

Council Outlook: 3/6 (Pass)
Coyote: Now hear me out… (Pass)
Goofy: Nuh-uh. (Veto)
Janus Lee: No. (Veto)
Mirage: No. (Veto)
Ludivine: No no, hear him out… (Pass)
Malifishmirtz: A time-honored tradition! Oooh, let me know if you need help coming up with a faustian pact. (Pass)

Outcome: Summon a Demon. Any demon. On a success, roll 1d100. On a fail, the action will as usual not be particularly productive. On a crit fail, you successfully summon a demon.

[ ] Search for Magical Individuals
DC 85
The magical community is, from what we can tell, somewhat insular, and while not everyone online claiming to be a wizard actually is one, we have enough knowledge to know that the concept isn't fundamentally incorrect. With some careful screening and interviews we may be able to find someone who is skilled in the occult and interested in working for us.

Council Outlook: 4/5 (Pass)
Coyote: We could certainly use some more help. (Pass)
Goofy: I'm tryin' ta' remember if I ever met a wizard before. (Pass)
Janus Lee: If they're like the 'experts' we already have, I'll pass. (Abstain)
Mirage: We need a stronger knowledge base if we're to move forward. (Pass)
Ludivine: Only if I'm konductin' de intaviews. (Pass)
Malifishmirtz: What, am I not good enough? You gonna replace me?!?! I bet you already have a cooler ghost lined up, don't you? With plot relevance and everything! (Veto)

Outcome: Occult hero units available for hire

[ ] Summon Celena the Shy
DC 100
The Vagabond Ninja somehow managed to luck into summoning one of the ancient Queens of Mewni to do a tarot reading. She apparently likes you enough that she told Janna how to do it again.

Council Outlook: 3/5 (Pass)
Coyote: Finally, something reliable. (Pass)
Goofy: She was nice! (Pass)
Janus Lee: A better resource than those we would otherwise have available, certainly. (Pass)
Mirage: The benefits are questionable… but not nonexistent. (Abstain)
Ludivine: Nevah trust someone who chooses to look like a teenagah. (Veto)
Malifishmirtz: [Trying not to cry] It's fine. It's fine. I'm fine. (Veto)

Outcome: Celena the Shy performs another Mewberty Spread

An action is free unless it has a Funds cost. Every corporate action after the first costs an additional 1 fund.

[ ] Rent an Omnidroid
4 funds
The Kronos Corporation was best known for two things- their anti-Super rhetoric, and their use of Omnidroids. The defense robots have been sold to the military and private contractors alike, but you're looking for something with a little more punch than the toys rich people rent to keep the poors off their golf courses. Using our connections, it would be possible to rent an actual combat-rated omnidroid, one of the ones that can stand up to the heaviest hitters and potentially go toe to toe with them. It won't come cheap, that much is for sure.

Outcome: A 40-martial Omnidroid will replace the quest leader's martial rolls during combat during the Crisis. If by any chance you'd have to make a tactical roll, you'd have to use the quest leader's martial instead.

[ ] Sell silphium
1 funds
75% CoS
Pliny the Elder might've been exaggerating a bit when advocating for the virtues of silphium, but our research into the extinct herb yielded some interesting results. FDA regulations mean that we can't claim it's a cure-all or anything, but it is safe to use and certainly more effective than whatever those homeopaths are hawking.

Outcome: Gain 1 investment in [Healthcare].

The Board will be pleased.

[ ] Perform Six Sigma Realignment
30% CoS

Some of Janus' people have informed you that by synergistically readjusting your lean manufacturing methods and transforming your current paradigm to a robust Just-In-Time interface which maximizes customer buy-in, you can not only operationalize your corporate strategy but also leverage your core competencies in order to holistically administrate exceptional synergy with value-added quality commitment. Synergy.

After your head stopped spinning, you agreed to give it a try.

Outcome: +10% CoS on currently available Corporate actions.

[ ] Hold a Powerline concert
Powerline is still a little gimmicky but his concerts have a surprising amount of staying power despite coming straight out of the early 2000s. He seems to have remembered an experience he and Goofy's son shared on stage, displaying some interest in setting up a concert in Danville. You can speed things along with a few letters to the Performing Arts Center.

Council Outlook: 4/6 (Pass)
Coyote: How plebian. (Veto)
Goofy: I remember him! He let me and Maxie dance up on stage! Let's put on another concert and see if he still remembers us! (Pass)
Janus Lee: Not to my personal taste, but it's money in our pocket. (Pass)
Mirage: I would prefer something a bit more long-lasting in terms of investment, but it's not a worthless premise. (Pass)
Ludivine: [Trying to hide Powerline T-shirt] Well, a-hehe, I don't see why not. (Pass)
Malifishmertz: Sounds loud and unpleasant. Pass! I mean, Veto! Whatever! (Veto)

Outcome: +3 funds

[ ] Purchase Nomanisan
7 funds
100% CoS
Nomanisan Island was the former flagship of the Kronos Corporation- an actual flying island that used to hover around the Mojave, serving as a massive money pit and marginally impressive research base/tourist trap. You could, if you really want, purchase the island for your own use, but Winston has outright warned you that he's selling it at a loss and doesn't expect it to bring you much use at all.

(Outcome: Nomanisan Island unlocked, -4 funds every turn to keep it flying)

Council Outlook: 3/5 (Pass, somehow)
Coyote: How could we possibly say no to our own floating island lair? (Pass)
Goofy: I dunno, it seems pretty evil and kinda expensive? (Abstain)
Janus Lee: I can appreciate the aesthetics but have you looked at the cost? This will be a black hole for funding. (Veto)
Mirage: [stony silence] (Veto)
Ludivine: (chanting) Sekret lair, sekret lair (Pass)
Mirage: Ludivine, please-
Malifishmirtz: Maybe no one else agrees, but I like it! Money is a completely arbitrary thing made by society and has no value! (Pass)
Coyote: I agreed.
Malifishmertz: Nobody asked you.


[ ] Research the market
90% CoS
1 fund for each
DEI's corporate restructuring has uprooted a lot of inefficiencies in the system and brought us around to functionality once again. Unfortunately this means that various acts of crucial market research have long been overlooked, requiring further investigation to understand our rivals' standings and our comparison to them.

Choose one:
-[ ] East Coast
-[ ] West Coast
-[ ] Underworld

Council Outlook: 3/5 (Pass)
Coyote: Know thy enemy! (Pass)
Goofy: Uhhhhh… (Abstain)
Janus Lee: Yes, a likely necessary step if we are to direct our attention efficiently. (Pass)
Mirage: When we have the time, doctor. Certainly before a major expansion of any kind, lest we run headfirst into a monopoly. (Pass)
Ludivine: Back! Back! Keep doze spreadsheets away from me! (Veto)
Malifishmirtz: Just use divination! (Veto)

Outcome: Gain knowledge of all industry factions in the relevant region. Refreshes available companies to purchase.

[ ] Buy out a rival corporation
Cost varies
There are some corporations that aren't rich enough to ignore you and lack the legal chops to fight a takeover, so you can just cut straight to the point and buy them out. Perfectly legal and on the level, and it won't even make you that many enemies! Descriptions provided for companies as needed.

Currently unavailable; refresh your corporations.

Council Outlook: 5/5 (Pass)
Coyote: Presumably prudent. (Pass)
Goofy: I'll leave this to the professionals. (Abstain)
Janus Lee: Finally, some actual business. (Pass)
Mirage: Let's make a worthwhile investment. (Pass)
Ludivine: Ah, the increasing conglomeration of our economic sektahs into ever-fever vast corporations. Good for funding! (Pass)
Malifishmirtz: Does this involve as much violence as it used to? Only sometimes? Okay. (Pass)

Outcome: Acquisition of a corporation below.

Beware that rival conglomerates will also have the chance to pounce on opportunities you don't.

Choose One:
N/A (take market research actions to unlock)

[ ] Look through corporate records
CoS 100%
The subsidiary companies you've acquired are a bit of a mess, and while Wasabi was able to organize them into something resembling a functional structure there's still literal buildings full of paperwork that's just begging to be sifted through. Thankfully, that's what interns are for.

Coyote Outlook: 1/1 (Pass)
Coyote: Oh right, I have interns! (Pass)

Outcome:
5% An Ugly Memory
20% Dusty Documents
25% Dirty Secrets and the Megacorps that Made Them
20% The Chairman's Evil Plan
15% A Letter From a Friend
15% A Letter from Yesterday, A Letter from Tomorrow

[ ] Release 'Peter Pan'
CoS 100%
1 funds
You were pretty surprised to find that there was a mostly finished movie just sitting in the Disney vaults, nearly ready to be released. You'll have to see if any of the original actors are still around and willing to work with you again, and it might be a good idea to take an ax to some of the scenes that didn't age too well, but other than that, you're practically ready to release! There's no telling how it'll do in today's market, though…

Outcome: ???

The Franchise Wars presents an opportunity to become the biggest name in fast food, just as much as it presents a massive risk to our bottom line. We stand the potential to make a lot of profit and potentially corner the market, but the same is true for our competitors. We had best invest early and consistently, or not at all.

The mechanic representing the Franchise Wars is simple. We and our competitors each have a meter that counts to 10, and certain Franchise Wars options can either boost our own standing or sabotage our competitors'. The number of points we have is a representation of how much of a presence our brand has in the market. The ultimate payout is determined by how high our score in the Franchise Wars is by the time the market finally dies down- this could spell huge profits or economic defeat for anyone involved! The person with the highest standing will become [Overbearing] in the food market, the second place will become [Dominant]. Everyone else will dwindle to [Marginal].

Current Standing:
The Zaibatsu Triad: 3
Captain Kernel: 2
Louie's Place: 2
Chef Skinner's: 0
Doc Hopper's: 0

[ ] Franchise Wars: Address the competition
CoS 75%
1 funds
Advertisement for fast food has become a veritable minefield in recent months, with competitors stopping just short of slander to deride their competitors and assure potential consumers that they, in fact, are the proper choice for a quick meal on a go. If we're going to proceed forward in this way, we would be solidifying ourselves as a belligerent in the Franchise Wars and inviting reprisal from our rivals.

Outcome: DEI will be part of the Franchise Wars moving forward. Increase our standing by 1. You must take this action before or alongside any other Franchise Wars actions.

[ ] Franchise Wars: Decry the Competition
CoS 70%
1 funds
The general tone of advertising has become a lot more cutthroat. It's slowly becoming more acceptable to not only hawk the advantages of your own product but also remind everyone why your competitors are awful and nobody should ever go to them. It's a little mean, but you know what they say- all's fair in love and war, and this certainly isn't love.
Outcome: Reduce every competitor's standing by 1 point.

[ ] Franchise Wars: Steal a secret recipe
CoS 60%
1 funds
Secret recipes are the lifeblood of any food franchise, from the secret sauce on every Noodle Burger to the thirteen herbs and spices in our own frog leg breading. We could always choose to shake things up by stealing a competitor's recipe, putting our own spin on it, and releasing it to a grateful public. With luck, this should shake the confidence in our competitors' brand…
-[ ] Who?
Outcome: Reduce a competitor's standing by 3 points.

[ ] Franchise Wars: Take a stance on lab-grown meat
CoS 95%
1 funds
Lab-grown meat is one of the hottest topics in the Franchise Wars, ranging from Poultry Palace taking a firm affirmative stance to Captain Kernel vilifying the practice. Our own frog legs are naturally sourced, so taking a stance on the matter would definitely affect how we move forward. If we end up endorsing it, we will be expected to make at least a token effort to support the practice in the future…
-[ ] What stance?

Outcome: Increase our standing by 2 points, signify our belligerence or amicibility to other competitors.

[ ] Franchise Wars: Test a new recipe in focus groups
CoS 70%
1 funds
Introducing a new recipe would be the perfect way to get lots of media attention! Our french-fried frog legs are a tried and true classic, but the possibilities are endless! Deep-fried tomatoes, frog etouffee… we'll just have to see what tests well in focus groups, make the necessary tweaks, and deliver it to a waiting public.

Outcome: Increase our standing by 3 points

[ ] Step up Greevil Image
95% CoS
1 Funds
Your current environmentally friendly policies are nice and all, but Bushroot doesn't take too kindly to half measures. Maybe you could get through to him on some fundamental level… if you make some changes. Like actual, serious, the-bean-counters-are-crying-level changes. Slash those carbon emissions, install a bunch of solar panels, cut down on petrochemical use, the works. It'll be expensive, and maybe make things a little more difficult for you, but is there really a price you can put on your safety when Negaduck's is involved?

Outcome: +20 Diplomacy to Bushroot, Slightly improved Public Opinion, ???

[ ] Buy up Industrial Desiccants
CoS 95%

Liquidator's infamously invulnerable aquatic amorphous form requires unorthodox methods to defeat. A mountain of super-salt could see Negaduck's liquid funds draining.

Reward: +15 to combat against Liquidator, means to overcome natural resiliency eased.

[ ] Prepare Municipal Blackout
Cos 100%

Megavolt can harness the electrical power of the city around him; being prepared to eliminate all non-emergency power at a moment's notice will prove a great hindrance to him if Negaduck decides it's lights out.

Outcome: Megavolt trait negated; Public opinion decrease if Megavolt does not attack. Blackout will automatically go into effect at the first sign of trouble, regardless of whether or not Megavolt is the attacker.

[ ] Mass franchise Mr. Banana Brain
95% CoS
It's well known that Quackerjack is obsessed with a… doll? Toy? Action figure? You're not sure of the specifics, it's a banana with a face and arms and he makes it talk in a rhyming, high-pitched voice. He's known to have been tricked by different Mr Banana Brains before, even in the face of Negaduck's orders, so maybe seeing thousands of the things would be too much for his horribly broken mind to take?

Outcome: 50% chance Quackerjack is immediately rendered harmless, 50% chance Quackerjack goes even more berserk than usual (boost to martial, penalty to diplo actions against him), +1 Funds

Nemesis Actions

You may take one nemesis action in place of a national action to gain the benefit of both Doofenshmirtz's roll and your relevant hero's stat, or as a personal action to only add your relevant hero's stats to a 1d100 roll. The nemesis may contest this with a roll of their own!

Janna: Janna has not yet noticed that the Glooms exist.

Agent Russ:
[ ] Reclaim the Odd Object
DC 130
The Blot has stolen your Odd Object! Russ' previous attempts to reclaim the item ended in failure, but you could always try again.

Quest Actions
[ ] Missile's Red Glare (Cost: 1 funds)
Major Monogram has identified the individual who has allegedly stolen the Declaration of Independence, and subsequent government tracking has placed the individual in the rough vicinity of Gravesfield, Connecticut. The Feds are making preparations to reacquire the document without risking any potential harm, and Monogram urges you to do the same. "It could smooth over that whole 'secession' thing," he says.
This quest is available until June-July 2018.

[ ] Triangulate the Odd Transmissions (Cost: 3 Funds)
So now that you've cracked the Odd Transmissions, you've been able to extract more information about what they are and where they come from. The good news is that you know they're coming from the continental US, and you've narrowed the area down to the state. The bad news is that it's smack dab in the middle of the Midwest Exclusion Zone. As such, actually pinpointing the location of the strange robot techno-palace will be a challenge. A toxic, toxic challenge.

[ ] Tropical Hideaway (Cost: 2 funds)
Feldrake's World Tour series
Feldrake has loudly declared that a hidden island off the coast of Rapa Nui holds an equally hidden army that could fight for variably hidden glory across the world, ready to serve at your command! All you need do is find them on their hidden prison, a hidden prison that coincidentally also happens to be a beautiful tropical island.

Feldrake is telling you that this is a great way to get an army! Most of the Council is skeptical about it given how hit or miss his last few trips have been, but it's not like you haven't gotten good things by listening to the talking stick before.

Personal Actions
[ ] Form a heroball

This action costs 2 funds, and 1 personal action from everyone involved, including Doof.

[ ] Browse Online for Interesting Stories
The internet is a hotbed of rumors and strange happenings. If you've got some free time you can always browse The Grid to see what looks interesting. Whether or not that'll pan out as something actually useful is up to chance.

Outcome: Far too many to list

[ ] Visit the House of Villains
There's a nightclub in Burbank being run by one of Goofy's old friends, and it's themed around old cartoons and villains! You like at least one of those things! If nothing else, you're pretty sure it'll be a fun evening out.

Outcome: Doof visits the House of Villains

[ ] Practice Elocution (2 Actions)
You will admit that, time to time, you have been known to ramble on. Lose your point. Repeat yourself. Get into a long winded digression about that thing that happened to you last Thursday, and you can't believe they spelled their dictator's name wrong on the coffee cup! You don't even like coffee but they had this new hazelnut blend that…

Outcome: Doof Diplomacy increased by 1d4+2

[ ] Read About Lean Evil (2 Actions)
You're more of a hands-on type of boss. It miiiight be a good idea to try and read some of those evil self-help books on management and organizational leadership and stuff, to see how the field of evil masterminding has progressed since college. The fact that some of those concepts would transferable to more general leadership skills might be part of why Mirage keeps leaving them around your workdesk.

Outcome: Doof Stewardship increased by 1d4+2

[ ] Take a time management class
You're going to be honest with yourself, you still have no idea how your company runs. Roger and Mirage handle most of the work behind the scenes and your management AI handles the rest, leaving you… to do all the fun sciency bits, really. But now that you think about it, maybe you could… put some time into learning? Just so you know what's actually going on, you mean.

Outcome: Bowl of Mints is entirely removed instead of 'mitigated', Can be retaken to repurpose CJ and Roger into a Stewardship bonus

[ ] Ask Mirage to let you practice lying (2 Actions)
You are a trickster par excellence of course, routinely outwitting the best spies platypus-kind could offer you. But lies are what hold society together, and you gotta stay on top of your game. You sometimes get the feeling your cunning schemes are not quite as opaque as you'd like them to be. There are a lot of competing evil geniuses out there, and you've got to be sure you can manage to get one over on them, get one under on you, and figure out what they're planning before you don't.

...Or uh. Something like that.

Outcome: Doof Intrigue increased by 1d4+2

[ ] Study basic magic
You have a general idea of what's magical and what's not, but a lot of the nuances are lost on you. Malf's spellbook was interesting and all, but it wasn't exactly the best primer on the occult that you've ever seen. Now that you've got some reliable contacts in the Magus Bazaar, it shouldn't be too difficult to get the basics down…

This action must be taken twice.

Outcome: Doof's occult improves by 1d4+3

[ ] Tinker with your Inators (costs 2 personal actions)
No matter how big your evil schemes get, you will always have time for the creations that started it all. If you choose to roll on the inator table, you can roll twice and choose an inator.

[ ] Chat with the Bossman
It might pay off to spend some more time talking to your employees, so you can see how they're doing and what they're working on. This is likely to make them like you a bit better (+10 loyalty for 3 turns) and also give you valuable insight into what they're doing and how they're doing it. Chatting with the Bossman can unlock new personal actions, reveal more preferences and means of increasing opinion, and generally start to build an actual relationship beyond the slightly awkward one of employer and employee.

You may take this action more than once a turn.
-[ ] Choose a Hero Unit

[ ] Spend some time with CJ
"Princess Coffee Java" is the go-to workplace organization program around DEI, and you made it. Her? With all the hubbub about sentient AI, maybe you can give humanizing CJ a shot?

Outcome: Doof communes with his scheduling algorithm.

[ ] Remove an Employee
-[ ] Specify a Hero
As much as you hate to say it, not everyone is cut out for the DEI lifestyle. If you have an employee who isn't helping, is falling behind, or just isn't worth the salary anymore, you can choose to let them go. Shuffle them off to an unimportant area, or simply end their contract entirely. This may upset them, but you gotta do what you gotta do.

Outcome: A single hero unit leaves your roster.

[ ] Clean out Your Rolodex
Wow, have you been letting this get out of hand. You should really clear out your contacts list of any superfluous notes. Heck, up until last time The Pack was still in there, somehow.

Outcome: Vote on up to three potential hero units to remove from your rolodex.

[ ] Throw an Action in the Trash
Okay, why are these proposals even still on your desk?? You really should have shredded them ages ago. They're just taking up space. Practically mintlike.

Outcome: Choose up to 4 actions- permanently remove them from your national actions list.

[ ] Hire the Dickens Detective Agency
The Dickens are willing to work for you, hooray! Their services don't come cheap, and you'd probably want to be careful about sending them on any 'eeevil' missions. But if you pay them, their expertise will give you a free Intrigue action, and a hero to do it. You're really starting to develop a rapport with them.
-[ ] For a small (-2) income decrease, a lower level member of the Dickens family will come to aid you for a turn.
-[ ] For a medium (-5) income decrease, a veteran member of the Dickens family will aid you on an action, and likely bring some of their immediate family as well.
-[ ] For a large (-7) income decrease, the Commodore himself will complete your appointed task, and bring his entire dynasty with him.

Outcome: The Dickens will become a Contractor you can use this turn, assuming there is space for it.

[ ] Brew a Potion
Time to put that alchemy skill to good use! And hopefully not explode. Unless you want to make an explosion potion. Then that'd be expected.

Outcome: List of potions to choose from; one created.

[ ] Activate Automatic Potion Brewer
Oooor, you could just let the machine do it for you. So convenient!
Outcome: Two random potions created!

[ ] Tinker with your power armor
Recent events have told you that you may, in fact, be in physical danger from things! It's been two days, and your arm still hurts! And that's saying nothing about the second degree burns on your entire body! Sure, your power armor is kind of effective, but it could always be more! Effective, that is.

Outcome: Doof's power armor bonus increases by 5

[ ] Learn Marketing Buzzwords
Costs 2 personal actions
Liquidator, Negaduck's business expert is known to be obsessed with corporate jargon. Being able to understand his language and respond in kind will likely help distract him at the right moment.

Outcome: +5 to combat against Liquidator, +10 to diplomacy against Liquidator, Doofenshmirtz gains +1 Stewardship.

[ ] Give a project your 'personal attention' (3 personal actions)
- [ ] Write In:
Spend all your free time on ensuring a project goes off as smoothly as possible!

[ ] Personally oversee ACME product testing
While you no longer have the title of CEO, you are still technically in charge of ACME. It behooves you to oversee the process of making sure ACME products maintain the standard of quality they are known for.

Outcome:
10% What Did You Expect?
30% A Quiet Day on the Job
40% A Promising Prototype
20% A Very Promising Prototype

[ ] Set up a trap
If there is one thing you and Doof have in common, it is a love of trapmaking. Why not throw together some sort of impressive imprisonment and see what comes of it?

Outcome:
5% Wait, Who Was That?
15% It Was a Wall a Second Ago
30% Shared Hobbies
40% Practical Applications
10% A Trap for the Ages

[ ] Look through ACME's records
AMCE as a corporation has records going back even longer than you've existed, starting as a minor joke company and blossoming into the primary supplier of Toon goods before the murder of Marvin Acme and the dark days of Mr. Chairman. Take a look through that storied history and see what ELSE you can find.

Outcome:
5% An Ugly Memory
20% Dusty Documents
25% Dirty Secrets and the Megacorps that Made Them
20% The Chairman's Evil Plan
15% A Letter From a Friend
15% A Letter from Yesterday, A Letter from Tomorrow

[ ] Expand ACME products to Japan

Progress Revealed: (62/250)

Outcome: Reduced DC to Expand to Foreign Market (Japan), Increase your connections and resources in the cartoon field

[ ] Work for the Bossman
-[ ] Which project?

[ ] Do some home gardening
You've been really busy lately, why not take some time for yourself and relax? Spending some time at home gardening would be a nice break from the grind at work and give you the chance to eat something you grow with your own two hands.

Outcome:
95% A Quiet Afternoon?
5% Premium Crop

[ ] Finish your degree online
The incident at the X-Games pretty quickly put an end to your plans for a degree. Fortunately all sorts of colleges offer online degrees now, and you've got just enough time to try and finish one! Not only would this make you feel better about yourself, it might have some actual effects on your job, too! Must be completed three more times to obtain your degree.

[ ] Find Mickey
It's been some time since you've heard from Mickey beyond the usual Christmas and birthday cards you got, and he's remained suspiciously tight-lipped about where he is and what he's doing. While you're pretty sure he's alright, it sure would be nice to know where he is and meet up face to face.

Outcome: Goofy visits Mouseton

[ ] Work for Dr. D
-[ ] Which project?

[ ] Custom Design
You can design or upgrade a unique vehicle for another person, factoring in and accounting for their strengths and weaknesses. Good for missions abroad and action in the Tri-State Area.
[ ] Which hero?

[ ] Work on the New Men project
Jumba has given you some valuable insight into potential shortcomings of your designs, but there is still much to be done.

Outcome:
5% A Change in Perspective
35% A Roadblock
35% Steady Progress
20% Problems Solved
5% A Breakthrough!

[ ] Spend Time with Coworkers
Get to know your new colleagues in the DEI think tank and the various unique individuals Doofenshmirtz has attracted to his company.

Outcome
30% Misanthropy, Thy Name Is Progress
20% Let's Just Stay With Jumba
20% I've Always Wanted an Igor
20% Connection, Despite All Odds
10% Humanity.

[ ] Finish incubating Hegosaurus
Mirage does not want you to finish this.

Outcome: The New Man project will progress. Not everyone will be happy.

[ ] Finish incubating Subject T.K.
Your most esoteric subject is incredibly promising.

Outcome: The New Man project will progress.

[ ] Work for Dr. Doofenshmirtz
-[ ] What project?

[ ] Reinforce Kronos Corp contacts
There are still people in Kronos… sorry, Olympia that know you, and that means there are levers to be pulled.

Progress revealed: 33/200

Outcome: Reduced DC for Olympia collaboration/infiltration actions, greater knowledge of what Olympia is up to

[ ] Recruit new talent
Dr. Heinz has a lot of contacts that he hasn't followed up on. Take the liberty of following through on a few of them and hire some new talent.

Outcome: Recruit one random hero from the rolodex if a number greater than 50 is rolled.

[ ] Recruit at an SFIT Career Fair
The San Fransokyo Institute of Technology is the premier technical institute in California, rivaled only by the juggernaut of West Coast Tech. They are known for top of the line education and research producing wonders from the artificial brain to the world's first commercially viable lighter-than-air turbine. It is also known for the sheer number of graduates using their skills to enter the Cape scene, for better or worse. Thanks to a chance meeting with Dean Granville, you have an in to the best of the best's awkward formative years. You could get all sorts of valuable resources here; HATEBAGEL recruits, networking opportunities, or maybe even something better. It's like a gashapon, but with entire people.

Outcome:
35% The Fish Aren't Biting
25% Dean's List
20% Promising Interns, Actually This Time
20% Swarming

[ ] Work for Dr. Heinz
-[ ] Which project?

[ ] Instruct your Coworkers.
Being ze smartest person in the room is exhausting. Zankfully, you haf years of experience in pedagogy to fall back on, and plenty of udda people to teach ze joy of knowledge.
-[ ] Choose a hero unit
The benefits of this roll will change depending on the aptitude and temperament of the hero unit, as well as how much of a difference there is between Ludivine's stats and theirs. This will have diminishing returns if done more than once.

[ ] Repair the Martian Robot
Ludwig may haf gotten ze Bootle Beetle when you separated, but you got ze robot! Right now though, he's not good for much of anyting udda dan some light housework. Thankfully, you just happen to be a genius!

Progress revealed: (62/150)

Outcome: Ludivine gains a martial bonus, ???

[ ] Work for Dokta Doof
-[ ] Which project?

[ ] Watch El Matador de Amor
Your descendant introduced it to you on the magic picture box. It's got a surprisingly compelling narrative, and that one episode with Ponce de Leon had you on the edge of your seat.

70% Cheap Drama
30% Easter Egg

[ ] Work for your descendant
-[ ] What project? (As a reminder, Malifishmirtz cannot be sent on any quests or work on any National Action that would require him to leave the city limits.)

[ ] Study history
Your studies into science and technology have progressed well. It's time for you to see what's happened to the world since your death.

Progress revealed: 96/100

[ ] Aid your Descendant
-[ ] Which project?

[ ] Take an acrobatics course
You may be… getting on in years, but that doesn't mean you can't still try for your true passions! Dreams don't have an expiration date. But life does, so better get cracking.

Outcome:
10% Oh, My Aching Back
40% Childhood Dreams
30% Pretty Spry For His Age
20% Highwire

[ ] Watch El Matador de Amor
Doofenshmirtz introduced you to it a few months ago. It's a guilty pleasure.

70% Cheap Drama
30% Easter Egg

[ ] Work for Doctor Doofenshmirtz
-[ ] Which project?

[x] Commit Heroism
Norm's off in San Fransokyo. Maybe you'll hear about him on the news?

[ ] Spend Time With Father
Norm would be absolutely thrilled to spend more time with you!

[ ] Follow Father around
Norm's desire to help and please his creator knows no bounds. Practically, this means he spends a lot of time just watching you. He may end up helping you with whatever you're working on at the time, or even learn a thing or two from you.

You're putting a moratorium on this. Norm's been creeping you out by showing up in the oddest places just to stare at you.

[ ] Try to become a Real Boy
Norm's most fervent, secret desire is to be a real boy. Maybe if he wishes on a star hard enough, it will come true.

[ ] Polish Off Upgrades
Norm is more or less at par with the current tech available, and his development in this regard has started to plateau. If there's nothing else better to be done with his time, it wouldn't take that much to squeeze in the last few updates.

[ ] Work for Father
-[ ] Which project?

[ ] Complete a Mission for the Government
At the end of the day, Agent Russ is here on the behalf of the government. Sometimes the Feds need him somewhere else.

Outcome: Agent Russ will become a hero unit for the Federal Government for this Rival Report. Russ may inform you of his activities.

[ ] Spy on Doof
Agent Russ has technically been ordered to do what you tell him to unless it endangers national security more than it already has been. Practically though, his main goal is to see how dangerous Doof really is, and if the government needs to divert more resources to him. This action may reduce the government's threat assessment of Doof and increase Russ' loyalty… or the opposite, depending on what Russ sees Doofensmirtz doing.

[ ] Spend time with the Toons
You could use some reassurance, right now.

Outcome: Russ spends some time with those lovable characters, the toons.

[ ] Reach Out to Fredzilla
You decided to mention the superhero known as 'Fredzilla' to the Good Doctor during your report on San Fransokyo, and you're still trying to decide if that was a mistake or not. Doofenshmirtz has apparently gotten it into his head that 'such a clear source of heroism would be a valuable foil for my employees' and that he would enjoy 'subverting the heroes of the world into performing as his 'foxpaw' (sic) against competing villainy'. The kid ties your head in knots and can't seem to decide if he's a genius or an idiot, but you must admit there is a spark of… something, about the boy. He all but invited you to reach out, even if the specifics promise to be… migraine inducing. It's been a while, but... he stuck in your head.

Outcome: Recruit Fredzilla.

[ ] Scour the Records
There must be a record of that thing, somewhere.

Outcome:
20% Stymied
50% Who did this to you
29% Falling scraps
1% The Trail

[ ] Work for the Good Doctor
-[ ] Which project?

[ ] Search for Donald
Just because you found a brilliant lead on where Donald might be doesn't mean you should stop looking everywhere else!

Outcomes:
10% A Spot of Trouble
45% He's Not Under This Rock Either
20% Commiseration
15% Family Friends
10% Ducktales

[ ] Train with Maui Mallard
You've found someone who closely resembles Donald! Now only is this way cooler than your last magical ninja teacher, but it might even provide you clues towards finding the real Donald.

(Progress revealed: 214/250)

Outcome: Martial, Intrigue, Occult bonus

[ ] Make Sandwiches
You're going through them at an alarming rate. Better build up a backlog! But what kind?

Outcome:
1% Mustard Sandwich
99% Corned Beef and Sauerkraut on Rye

[ ] Help the Pharmacist
[ ] What project?

[ ] Prank your Coworkers
Ancient Mongolian warlords. Paranoiac laser specialists. Pompous supervillains. Exasperated interns. Even the big boss himself. DEI is a smorgasbord of potential targets. This is gonna be fun.

Outcome: Semirandom hero unit pranked

[ ] Study magic with Feldrake
You can't remember the last time you sat down to study anything, but circumstances have changed. You need to be ready for the worst. This action will need to be taken twice.

Outcome: Janna will develop the ability to use magic on her own.

[ ] Study the Manual of Witchcraft and Alchemy
You got this cool book at the auction for the low low price of absolutely free, and it's just brimming with all sorts of dark magic and secrets. Take some time to give the thing a read and see what more you can learn.

Outcome:
5% 30 Years, Right Down to the Day
25% It Wants You To Read It
30% Interesting Insights
40% All The Powers of Hell

[ ] Commit Identity Theft
The Devil was dumb enough to put his signature right under the 'About the Author' section, and you've been practicing it for weeks. Now that you can forge Lucifer's name, you can think of all sorts of cool things to get up to.

20% The Devil's Due
30% We've Been Trying to Reach You
30% If I Tell You a Secret Will You Go Away
20% Line of Credit

[ ] Work for Brocamas
The king of dirty money has a lot of work that needs doing, and he needs clever young youths to do it for him. Sometimes, when things fall off trucks, their owners come back. And there might be a misunderstanding. You know?

Outcome: Possible further contacts in the Magus Bazaar, Janna may obtain new magical items

[ ] Break Into the New Quackmore Institute
Feldrake has recently discovered he has a descendant, a rather prissy looking one at that, living on top of one of his old sanctums. Clearly, the correct response to this is to break into his house.

Janna may drag her friends along on this; it won't cost them an action, as they won't want to help.

[ ] Do Stuff for the Doof
-[ ]Which Project?

[ ] Experiment!
Your evil Experiments are to being a scourge across entire spiral arm! Tinker in your workship and see what abomination you may create next!

Depending on the results of the roll, something great or terrible could come of this. Think of it as a second Inator roll weighted towards chaos. Recent events have made this slightly more likely to end well.

[ ] Visit Graceland
GalFed nanny police were never letting you visit home of King! Well they cannot stop you anymore, can they? May as well be taking the beanstalk too.

Outcome:
5% Hey, Elvis Didn't Wear a Hat
10% Way Outta Town
75% Such a Night
5% Jailhouse Rock
5% Blue Suede Shoes

[ ] Work on New Man Project
You consider Janus to be a friend.

Outcome:
1% A Change in Perspective
39% A Roadblock
30% Steady Progress
25% Problems Solved
5% A Breakthrough!

[ ] Finish incubating Hegosaurus
Boss lady heavily objects to former crush's combination with extinct reptile. Claims is for 'moral reasons'. Bah! Probably still not over him.

Outcome: The New Man project will progress. Not everyone will be happy.

[ ] Finish incubating Subject T.K.
Most esoteric subject has incredible promise. Xenogenetics degree will be coming in very handy!

Outcome: The New Man project will progress.

[ ] Work for fellow Evil Genius
-[ ] Which project?

[ ] Build backup tunnels
You've still got a few antborgs left over, hiding out in your lowermost warrens. You could direct them to build an escape route out of the city, just in case the worst comes to pass. You're not keen on the idea of running away again, but with all the crazies around it's better to be safe than sorry.

Outcome:
20% You are now our Leader!
80% In Emergency, Please Break Ground

[ ] Hang out with Janna
It almost feels natural to talk to a person.

Outcome:
50% Relationships Take Work
50% And It Is Working

[ ] Work for the Pharmacist
-[ ] Which project?

[ ] Train with Maui Mallard
You've finally met a worthy master who isn't a quack!

...well. Anyway! If you pester him enough he'll have to keep his promise to train you in the ways of ninjutsu! Must be taken twice.

Outcome:
Martial, Intrigue, Occult Increases

[ ] Study the Mad Mojo Cookbook
There's all sorts of interesting stuff inside the Cold Shadow's second greatest treasure. You can only imagine how this will synergize with the ninja magic you've already learned!

Outcome:
10% Indigestion
30% Excellent Gumbo
45% Mad Mojo
15% Jumong, Cold Iron Chef

[ ] Look for a worthy opponent
It's been too long since you've sworn vengeance on someone. Find a worthy opponent so you can find something to drive you to even greater heights!

Outcome:
15% Public Nuisance
50% Chasing Foes
25% Remembering Nemeses
10% Naekkeoya

[ ] Train the Vagabond Ninja
They're not exactly up to par with what a competent employer would expect. You should really get on that.

Outcome: Small Intrigue Bonus

[ ] Work for Master Doofenshmirtz
-[ ] Which project?

[ ] Check in with Janna
You haven't spoken to Janna in a bit. You haven't really talked to her friends either.

Outcome: Kitsune will settle where she stands with the people she talks to the most.

[ ] Clean your store.
When was the last time you did this?

Outcome: Kitsune tidies up her things.

[ ] Wander
You should get out more.

Outcome: Kitsune travels the country. Who knows who or what she may encounter?

[ ] Work for…Heinz Doofenshmirtz
-[ ] Which project?

Wendy will be on an extended sabbatical until the end of March/April 2018

[ ] Work with ???
???

Outcome: ???

[ ] Work for Doctor Heinz Doofenshmirtz
-[ ] Which project?

[ ] Practice Mindfulness
Gardening, Knitting, Tai Chi, Model Trains. Your hobbies allow you brief respite and control away from the insane chaos of the world around you. If there's one thing Doofania has done, it's convince you that your worst fears were right all along. Hopefully not including the one about public speaking in your underwear.

Outcome: Wasabi will bank a single 'dangerous or terrifying' action you can place him on without having to make up for it later.

[ ] Obsessively Check San Fransokyo Cape News
It's nothing, really. You just… really like Bluff Dunder. That's all. He has a very soothing voice, okay!?!

20% Double-O
30% Distant Memories
30% The Ongoing Adventures of Fredzilla
20% Friend-Killer


[ ] Work for your employer
-[ ] Which project?

Mezmerella is currently unavailable, as she is infiltrating Sycorax.

[ ] Spam requisition requests. Fiddle with your costume
There's nothing wrong with it, except for all the little things that could maybe be improved, and who knows what could happen out there on the streets!

Outcome:
5% Capes For Life
40% Foiled Again (Paperwork Not Found)
35% Better Safe Than Sorry
20% All These Shiny Toys

[ ] Commit Supervillainy
YES! AHAHAHAHAHA! The people of Colorado will learn to fear the Mistress of-Ahem. Actually maybe you should change that title, considering who's paying for your capes now.

Outcome:
5% Not As Planned
10% Not You Again
20% Flat Showing
20% You'll Never Take My Passport Alive
35% Center Stage
10% Show The Ropes

[ ] Practice Hypnosis
Someone with your kind of powers has a fine line to tread, in this day and age. People get antsy, so even if you don't present it, control is important. And that means practice.

5% Blowout
30% Footnote Chain-Mail
20% Who Needs Therapy Anyways
30% Look Into My Eyes
10% In Your Head

[ ] Work for your boss
-[ ] Which project?

[ ] Interact with the Toons
You've never had the pleasure of interacting with these… cartoons, before, but you've been led to understand most have an appreciation for the classics.

So why do you have this horrible sense of foreboding?

Outcome: Mr. Moseby is exposed to Toons for the first time.

[ ] Wage war against the lobby ninja
There is a shadow looming over your lobby. You had assumed the 'lobby ninja' were metaphorical.

They were not.

Already you can tell the campaign will be long and hard, but you will have order!

Outcome: Comedy Gold

[ ] Work for your boss
-[ ] Which project?

[ ] Make an Exotic Coat
An Artiste must innovate.

Outcome: Two 1d100s will be rolled. The first determines the animal used. The second determines the amount of success it has in the fashion world.

[ ] Work for the fashion disaster
-[ ] Which project?

[ ] Look for the Muppets
Your old friends have scattered to the winds by now. You can't just leave it there, can you?

Outcome: A random Muppet will join Kermit. Kermit's statline will change accordingly. Once Kermit has recruited a Muppet, he will be considered a heroball and start taking up two slots on quests. Once a critical mass of Muppet pandemonium has been achieved, he will take up three.

[ ] Work for Mister Doofenshmirtz
-[ ] Which project?

[ ] Psychoanalyze
The first step to recovery is admitting Technor is right about everything. Despite the megalomania, Technor is a qualified therapist. Send him to talk to one of your employees to make sure they're still within two standard deviations of mental health. This can shed light on their issues or even reduce the burden of their manias for a short while!
[ ] Which employee?


LOCKED until May/June 2018

[ ] Build a giant robot body
It's been too long since you've had some time to make a bigger body for yourself! Use your free time to construct a body worthy of TECHNOR, THE MECHANICAL MAN!

Must be completed thrice.

Outcome: +5 Martial

[ ] Practice Theatrics
Between your head dancer, your head… head, and a blue-haired man who will do anything you want, your team has a lot of opportunity to really strut their stuff. Last you heard they were developing a team pose.

Outcome: Improved team cohesion; increased narrative competency and, eventually, improved stats.

[ ] Summon Divinos
Gomez can, at any time, breach the walls between dimensions to call forth an enormously destructive beast that destroys things indiscriminately and is nearly impossible to control.

Good idea, right?

Outcome: Enormously destructive beast that destroys things indiscriminately and is nearly impossible to control, summoned.

Contractors

[ ] Search for Star
She's out there.

Outcome: Reduces the 'Hunt for Star Butterfly' action DC.

[ ] Work for the Deranged Lunatic
-[ ] Which project? (Note that if assigned to an action or quest unrelated to his own focus of finding Star and stopping Toffee, Marco will cost 1 income.)

[ ] Rule the Underworld
You're the prince of an entire dimension. You have stuff to do, as much as you wish you didn't.

This action will automatically be taken at least 3 turns per year. Tom only has one free action left this year.

Outcome: Nothing

[ ] Search for Star
You've never really had much luck before but apparently she was seen recently!

Outcome: Reduces the 'Hunt for Star Butterfly' action DC.

[ ] Work for the Weird Guy
-[ ] Which project?

[ ] Design a Lair
-[ ] Write-in a hero unit

Lairbuildin's what you do. And you're darn good at it. Seems like this Doofenshmirtz has a whole mountain of characters who could be doin' with their own private workspace.

Costs 1 income.

Outcome: Bonus for relevant hero, depending on what they want and what Roddy decides they need.

[ ] Work for the Supervillain
-[ ] Which project?

Activate an Inator?
[ ] Activate an Inator
[ ] Don't activate an Inator

Assign an Item
Swap around who has what. Heroes will use items to the best of their ability and judgement.

[ ] Lord Feldrake (currently assigned to Janna)
-[ ] to whom?
Feldrake will only accept reassignment to someone with a higher Occult or better evil credentials.

[ ] Avatar of Feldrake (Currently unassigned)
-[ ] To whom?

Currently Damaged

Assigning this item will take up the assigned character's turn
You may only assign this item to a character with an Occult score

[ ] Ruby Wings (currently unassigned)
-[ ] To whom?

[ ] Jī Talisman-Telekinesis (Currently assigned to Agent Russ)
-[ ] To whom?

[ ] Amur (Currently assigned to Kitsune)
-[ ] To whom?

[ ] Yang Talisman-Dream (Currently assigned to Agent Russ)
-[ ] To whom?

As a reminder, write-ins are acceptable pending QM approval. Just tell us the action you want to complete and we'll provide a DC, though some DCs will be unknown and presented as ???.

[ ] Develop Military AI (Vetoed November/December 2017)

[ ] Deface Waddle HQ (Vetoed November/December 2017)

[ ] Charity Drives (Vetoed November/December 2017)

[ ] Revamp Bueno Nacho (Vetoed November/December 2017)

[ ] Make DoofOS compatible with DaedalOS (Vetoed November/December 2017)

[ ] Develop a new social media platform (Vetoed November/December 2017)

[ ] Continue the DEI Space Program (Vetoed November/December 2017)

[ ] Research Uburnium (Vetoed November/December 2017)

[ ] Improve Recycling Programs (Vetoed January/February 2018)

Voting will open on Friday, November 18th at 12:00 PM EST.
 
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Okay, given the actions presented, I'm just going to put this plan out there and wait for what others have to say to both the options and my plan. Yes, it's a bit slapdash, but it is what is:

[ ] Plan: Breaking Ground (Draft 1.1)
-[ ] [Martial] Construct Security Bunkers ()
-[ ] [Diplomacy] Try to Collaborate with the Government on an Issue (Kermit)
--[ ] Negaduck
-[ ] [Diplomacy]
-[ ] [Stewardship] Host a Company Retreat (Moseby)
-[ ] [Stewardship] Develop Civilian AI (Alan)
-[ ] [Intrigue] Infiltrate a Hotspot
--[ ] Zootopia
-[ ] [Intrigue] Prepare False Targets
-[ ] [Learning] Cure Genetic Diseases (Jumba)
-[ ] [Learning] [Collab] Research advanced pheromone control (Lizzy)
-[ ] [Occult] Map Ley Lines (Khan)
-[ ] [Occult] Stabilize Haunting (Tom)
-[ ] [Corporate] Sell silphium
-[ ] [OWCA] Infiltrate Kriegsfalken (Monogram)
-[ ] [Nemesis] Russ
--[ ] Retrieve the Odd Object
-[ ] Personal Actions:
--[ ] [Doof] Chat with the Bossman (Russ)
--[ ] [Doof] Chat with the Bossman (Janus)
--[ ] [Doof] Chat with the Bossman (Alan)
--[ ] [Doof] Tell Xanatos about the Prophecy
-[ ] Triangulate the Odd Transmissions
--[ ] QMS
--[ ] Janna
-[ ] Don't Activate an Inator
-[ ] Gift 2 Funds to Olympia
 
A lot of interesting options but I don't have time to do any plan building right now

Quick question: would the Electronic right Megavolt action affect AI?
 
[ ] Kick down the front door to Solanaceae
DC 70
I'm sorry we're bad at write-ins.
Outcome: Reduced casualties.
Straight to the point. Terrifying.
[ ] Lobby for Electronic Rights
DC 120

Okay. Hear you out here. Obviously, vending machines are not to be trusted. But. Megavolt's delusions about technology coming to life are well known from his many insane crimes committed both alone and with Negaduck. If we were to publicize a 'pro-electric' agenda, we'd get a lot of weird looks, but Megavolt might be less inclined to do us harm. Obviously, this will not lead to legislation of any kind, but if Megavolt sees an ad on TV it will be all we really need to hope for.

Council Outlook: Negaduck Action, Council in Accord

Outcome: +25 to Diplomacy with Megavolt, -1 Funds, ???
We cannot risk vending machine sentience.
[ ] Investigate Negaduck's plan
DC 145/155+
Large number.
[ ] Prepare false targets
DC 120
Quackerjack is known to hate video games with a burning, irrational passion. We could help to mitigate any damage he might do by constructing some fake video game outlets for him to take his rage out on, fill them with some replicas of games and vintage consoles, and keep him away from the more populated areas.

Council Outlook: Negaduck Action, Council in Accord

Outcome: -2 funds, If Quackerjack attacks, he will be distracted and cause less casualties, as well as take -10 to Martial.
This feels weird to do right after our meeting with Alan.
[ ] Develop Accelerated Defoliants
DC 140
Well Agent Orange is out, so if you want to face Bushroot on relatively even terms you will need to develop a means to counteract his rapid plant generation.

Council Outcome:Negaduck Action Council in Accord

Outcome: +30 to combat against Bushroot, reduce DCs of agricultural actions by 5
I like plants. I don't like Bushroot.
[ ] Stabilize Celena's haunting
DC 80
You've already invited one ghost to live in your house, why not another? Sure, she's technically dead, and you haven't spoken with her that much, but the fact that she's not screaming at you to build more wizard towers or rambling on about the frumentarii is a very strong benefit. In addition, her history as a Mewman Queen will probably get you all sorts of useful information about Mewni, and maybe even Star! With a little ritual or two you're pretty sure you could stabilize her haunting so she doesn't require a human host, and from there you'd have a former queen in your employ. Swanky!
Extract Khan DNA from the ghost. Lee's stubborn enough to do it.
[ ] Buy up Industrial Desiccants
CoS 95%

Liquidator's infamously invulnerable aquatic amorphous form requires unorthodox methods to defeat. A mountain of super-salt could see Negaduck's liquid funds draining.

Reward: +15 to combat against Liquidator, means to overcome natural resiliency eased.
Do we get pretzels on a nat 1?
[ ] Prepare Municipal Blackout
Cos 100%

Megavolt can harness the electrical power of the city around him; being prepared to eliminate all non-emergency power at a moment's notice will prove a great hindrance to him if Negaduck decides it's lights out.

Outcome: Megavolt trait negated; Public opinion decrease if Megavolt does not attack. Blackout will automatically go into effect at the first sign of trouble, regardless of whether or not Megavolt is the attacker.
Sets the mood but it becomes a horror movie if we guess wrong.
[ ] Form a heroball

This action costs 2 funds, and 1 personal action from everyone involved, including Doof.
Fair.
[ ] Learn Marketing Buzzwords
Liquidator, Negaduck's business expert is known to be obsessed with corporate jargon. Being able to understand his language and respond in kind will likely help distract him at the right moment.

Outcome: +5 to combat against Liquidator, +10 to diplomacy against Liquidator, Doofenshmirtz gains +1 Stewardship.
Could Bradford help us?
[ ] Clean your store.
When was the last time you did this?

Outcome: Kitsune tidies up her things.
Firework sales. Trick fools into thinking capitalism will satisfy the yokai.
[ ] Wander
You should get out more.

Outcome: Kitsune travels the country. Who knows who or what she may encounter?
New friends! Maybe old friends?
[ ] Practice Theatrics
Between your head dancer, your head… head, and a blue-haired man who will do anything you want, your team has a lot of opportunity to really strut their stuff. Last you heard they were developing a team pose.

Outcome: Improved team cohesion; increased narrative competency and, eventually, improved stats.
A must if we ever poke El Oso Enojado.
[ ] Summon Divinos
Gomez can, at any time, breach the walls between dimensions to call forth an enormously destructive beast that destroys things indiscriminately and is nearly impossible to control.

Good idea, right?

Outcome: Enormously destructive beast that destroys things indiscriminately and is nearly impossible to control, summoned.
A Divino is at best a MAD right now. Might be useful if ND himself shows up but otherwise overkill.
 
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Let me know what you think of this plan.

ENCOM Decision
Vote separately from the main plan.


[ ] Exercise Right of First Refusal
-5 Funds



Starting Funds = 15-5 = 10

[] Plan: Balanced Preparations

-[] National Actions:

--[] [Martial] Rent out your PMC (Tobe)
+X Funds
Funds = 10+X

I think renting out our PMC now while Khan is finishing up his personal and then having Khan build the bunkers next turn without his malus is best, especially because we need the funds to do more corporate actions, and because Khan is a shoo in both to complete his personal and to get the bunkers done next turn.

--[] [Diplomacy] Establish corporate ties with Glomgold Enterprises (Marion Moseby) or Try to Collaborate with the Government on an Issue (Marion Moseby)
--[] [Diplomacy] Lobby for Electronic Rights (Kermit the Frog)
-1 Funds
Funds = 9+X

If we're focusing on Dinos, and Kitsune is busy doing a quest, we might as well reach out to Glomgold as it is a fairly low DC safe option and makes sense with the other action's we are doing and for long-term relations. The other action could help protect us against Negaduck and Kermit could probably find a way to spin it that makes sense to the general public.

Alternatively, could have Moseby collaborate with Government to lead in to Russ investigating Negaduck with Government bonus and Doofenshmirtz personal attention next turn.

--[] [Stewardship] Implement new dinosaur exhibits (Roddy)
--[] [Stewardship] Develop Civilian AI (Alan)
--[] [Stewardship] Sell Doc Hopper's (Monogram)
+4 Funds (-2 and +6)
Funds = 13+X

DInos, AI, and selling Hoppers as this turn is our one chance to sell based on the action description. I think it's either this, or swap Dino or AI with retreat.

--[] [Intrigue] Infiltrate Solanaceae (Cruella)
--[] [Intrigue] Prepare false targets (Russ)
-2 Funds
Funds = 11+X

Solanaceaefor comitting to AI and OS/Grid stuff, and Russ to prepare for Negaduck seems fitting.

--[] [Learning] Research extradimensional tech (Quirky Miniboss Squad)
--[] [Learning] Research biomechanical interfaces (Jumba)
---[] Interns +10
+2 Funds (half of +4)
Funds = 13+X

Finally getting ODI, also the biomechanical interfaces sound awesome and will please the board!

--[] [Occult] Stabilize Celena's Haunting (Tom)
--[] [Occult] Map Ley Lines

Getting Celena, and Mapping Ley Lines as it is a relatively easy action that is doable without a hero unit.

--[] [Corporate Actions] Step up Greevil Image (0+1=1 funds)
--[] [Corporate Actions] Research the market: West Coast (1+1=2 funds)
-3 Funds
Funds = 10+X

Doing one negaduck preparation action and one action to help develop ourselves in the long run via the critically important market research. Don't want to go too crazy with corporate actions or go too soft on them either, and these market research actions need to be done ASAP, which is in part why I am renting out our PMC this turn so we could try to make sure to finish the other 2 market research options or maybe purchase a west coast company next turn if we find one that really synergizes with our current option, or has the terraforming specialist that the QMs have hinted.

-[] Quest: Tropical Hideaway (Cost: 2 funds)
--[] Marco (1 Funds)
--[] Janna
--[] Queen Lizzy
--[] Kitsune
-3 Funds
Funds = 7+X

Doing the Feldrake quest now. We really can't delay doing anymore quests especially because they are once a turn, and the Kitsune trait is going away so this could be the final opportunity for Kitsune to see where she stands. Plus the "army" that Feldrake mentions might be useful in combination with the ODI or defending from Negaduck's attack.

-[] Personal Actions:
--[] Doof:
---[] Learn Marketing Buzzwords (2/4)
---[] Chat with the Bossman (Russ) (3/4)
---[] Chat with the Bossman (Alan) (4/4)
--[] Activate Inator

or

---[] Visit the House of Villains (1/4) or Chat with the Bossman (Mirage (1/4)
---[] Chat with the Bossman (Malf) (2/4)
---[] Chat with the Bossman (Russ) (3/4)
---[] Chat with the Bossman (Alan) (4/4)

Preparing for Negaduck and getting an extra +1 stewardship seems worth it and imagining Doof using marketing buzzwords and slogans sounds hilarious! Alan and Russ chats are vital, and with Russ also preparing for Negaduck via his National Action, their chat could be very fruitful! But I could be convinced to delay the Buzzwords by one turn to chat with Malf because of Celena, and with the extra slot, either visit House of Villainy before it gets destroyed or chat with Mirage.

--[] Genghis Khan (Study history)
--[] Dennis the Duck (Train with Maui Mallard)

Finishing these two personals seems like a no-brainer.

Starting Funds = 15-5 = 10
Ending Funds = 7+X
 
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Okay so, I've got two possibly insane ideas.

First of all, why don't we actually invade Drusselstein at some point? Not just so we can take over it, but so we can terraform it. Perhaps make a research collaboration with whoever's trying to figure out how to terraform Mars. Could be interesting!

Second, and less seriously, research super powered drugs, mainly because everyone calls Doof a pharmacist, why not have him live up to that?
 
Let me know what you think of this plan.

ENCOM Decision
Vote separately from the main plan.


[ ] Exercise Right of First Refusal
-5 Funds



Starting Funds = 15-5 = 10

[] Plan: Balanced Preparations

-[] National Actions:

--[] [Martial] Rent out your PMC (Tobe)
+X Funds
Funds = 10+X

I think renting out our PMC now while Khan is finishing up his personal and then having Khan build the bunkers next turn without his malus is best, especially because we need the funds to do more corporate actions, and because Khan is a shoo in both to complete his personal and to get the bunkers done next turn.

--[] [Diplomacy] Establish corporate ties with Glomgold Enterprises (Marion Moseby)
--[] [Diplomacy] Lobby for Electronic Rights (Kermit the Frog)
-1 Funds
Funds = 9+X

If we're focusing on Dinos, and Kitsune is busy doing a quest, we might as well reach out to Glomgold as it is a fairly low DC safe option and makes sense with the other action's we are doing and for long-term relations. The other action could help protect us against Negaduck and Kermit could probably find a way to spin it that makes sense to the general public.

Alternatively, could have Moseby collaborate with Government to lead in to Russ investigating Negaduck with Government bonus and Doofenshmirtz personal attention next turn.

--[] [Stewardship] Implement new dinosaur exhibits (Roddy)
--[] [Stewardship] Develop Civilian AI (Alan)
--[] [Stewardship] Sell Doc Hopper's (Monogram)
+4 Funds (-2 and +6)
Funds = 13+X

DInos, AI, and selling Hoppers as this turn is our one chance to sell based on the action description. I think it's either this, or swap Dino or AI with retreat.

--[] [Intrigue] Infiltrate Solanaceae (Cruella)
--[] [Intrigue] Prepare false targets (Russ)
-2 Funds
Funds = 11+X

Solanaceaefor comitting to AI and OS/Grid stuff, and Russ to prepare for Negaduck seems fitting.

--[] [Learning] Research extradimensional tech (Quirky Miniboss Squad)
--[] [Learning] Research biomechanical interfaces (Jumba)
---[] Interns +10
+2 Funds (half of +4)
Funds = 13+X

Finally getting ODI, also the biomechanical interfaces sound awesome and will please the board!

--[] [Occult] Stabilize Celena's Haunting (Tom)
--[] [Occult] Map Ley Lines

Getting Celena, and Mapping Ley Lines as it is a relatively easy action that is doable without a hero unit.

--[] [Corporate Actions] Step up Greevil Image (1 funds)
--[] [Corporate Actions] Research the market: West Coast (2 funds)
-3 Funds
Funds = 10+X

Doing one negaduck preparation action and one action to help develop ourselves in the long run via the critically important market research. Don't want to go too crazy with corporate actions or go too soft on them either, and these market research actions need to be done ASAP, which is in part why I am renting out our PMC this turn so we could try to make sure to finish the other 2 market research options or maybe purchase a west coast company next turn if we find one that really synergizes with our current option, or has the terraforming specialist that the QMs have hinted.

-[] Quest: Tropical Hideaway (Cost: 2 funds)
--[] Marco (1 Funds)
--[] Janna
--[] Queen Lizzy
--[] Kitsune
-3 Funds
Funds = 7+X

Doing the Feldrake quest now. We really can't delay doing anymore quests especially because they are once a turn, and the Kitsune trait is going away so this could be the final opportunity for Kitsune to see where she stands.

-[] Personal Actions:
--[] Doof:
---[] Learn Marketing Buzzwords (2/4)
---[] Chat with the Bossman (Russ) (3/4)
---[] Chat with the Bossman (Alan) (4/4)
--[] Activate Inator

or

---[] Visit the House of Villains (1/4) or Chat with the Bossman (Mirage (1/4)
---[] Chat with the Bossman (Malf) (2/4)
---[] Chat with the Bossman (Russ) (3/4)
---[] Chat with the Bossman (Alan) (4/4)
Preparing for Negaduck and getting an extra +1 stewardship seems worth it and imagining Doof using marketing buzzwords and slogans sounds hilarious! Alan and Russ chats are vital, and with Russ also preparing for Negaduck via his National Action, their chat could be very fruitful! But I could be convinced to delay the Buzzwords by one turn to chat with Malf because of Celena, and with the extra slot, either visit House of Villainy before it gets destroyed or chat with Mirage.

--[] Genghis Khan (Study history)
--[] Dennis the Duck (Train with Maui Mallard)

Finishing these two personals seems like a no-brainer.

Starting Funds = 15-5 = 10
Ending Funds = 7+X
Did you remember an action for the board? Also, not sure we should risk an Inator at this juncture. Also, yeah, I am 100% for the government collab. I'm also advocating we rejoin them next turn. I want to be able to ACCEPT those federal disaster relief funds, dammit. Plus, the prophecy said we should work with authority.
 
Can I just say that I love the gravitas of the descriptive text of some of these events? I'm genuinely more apprehensive about whatever completing the New Man project will do than Negaduck's attack, for instance. The latter is just going to cause horrendous destruction and heartbreak, the former might change the world forever in fundamental, unpredictable, wrong ways.

Okay so, I've got two possibly insane ideas.

First of all, why don't we actually invade Drusselstein at some point? Not just so we can take over it, but so we can terraform it. Perhaps make a research collaboration with whoever's trying to figure out how to terraform Mars. Could be interesting!

Second, and less seriously, research super powered drugs, mainly because everyone calls Doof a pharmacist, why not have him live up to that?

I think both are eventually on the table, it's just that horrendous crises keep popping up to demand our attention first.
 
Can I just say that I love the gravitas of the descriptive text of some of these events? I'm genuinely more apprehensive about whatever completing the New Man project will do than Negaduck's attack, for instance. The latter is just going to cause horrendous destruction and heartbreak, the former might change the world forever in fundamental, unpredictable, wrong ways.



I think both are eventually on the table, it's just that horrendous crises keep popping up to demand our attention first.
I'm still against invading Drusselstein. It's just...Not really worth much, is it?
 
Guys, I think we might want to do Negaduck ourselves. Time is of the essence here, the DC's in reach now, and we need time to perform countermeasures and, apparently, a "special project".
 
Alrighty, now that I've taken a step back and looked at my plan, it is now no longer slapdash. What do you guys think?

[ ] Exercise Right of First Refusal
[ ] Plan: Breaking Ground (Draft 1.2)
-[ ] [Martial] Construct Security Bunkers (Khan)
-[ ] [Diplomacy] Try to Collaborate with the Government on an Issue (Kermit)
--[ ] Negaduck
-[ ] [Diplomacy] Lobby for Electronic Rights (Cruella)
-[ ] [Stewardship] Host a Company Retreat (Moseby)
-[ ] [Stewardship] Develop Civilian AI (Alan)
-[ ] [Intrigue] Infiltrate a Hotspot
--[ ] Zootopia
-[ ] [Intrigue] Prepare False Targets (Tobe)
-[ ] [Learning] Research extradimensional tech (QMS)
-[ ] [Learning] Research advanced pheromone control (Jumba)
-[ ] [Occult] Map Ley Lines
-[ ] [Occult] Stabilize Haunting (Tom)
-[ ] [Corporate] Step Up Greevil Image
-[ ] [Corporate] Test a new recipe in focus groups
-[ ] [OWCA] Infiltrate Kriegsfalken (Monogram)
-[ ] [Nemesis] Russ
--[ ] Retrieve the Odd Object
-[ ] Personal Actions:
--[ ] [Doof] Chat with the Bossman (Russ)
--[ ] [Doof] Chat with the Bossman (Janus)
--[ ] [Doof] Chat with the Bossman (Alan)
--[ ] [Doof] Tell Xanatos about the Prophecy
-[ ] Tropical Hideaway
--[ ] Janna
--[ ] Marco
--[ ] Kitsune
--[ ] Lizzy
-[ ] Don't Activate an Inator
 
Also, will the feds let us collab on Negaduck? I don't know if they'd trust us that much. And, oh, yeah, we do need to tell Xanay about the prophecy.
 
Overall it looks very good to me. I'd personally switch Moseby to the Cartoon introduction, it seems like a good idea long term that can lead to him being a secondary straight man handler like Russ can.

Edit: On Second-readthrough, I would prefer to see a plan where we go and re-steal the Declaration from whoever stole it. I'm not sure if it fits Doof's mindset to care about that, what with it being a "separate" country now, but I suppose we could justify it internally as being magnanimous in our wealth, and as "foreign aid".
 
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Also, seriously, guys, I know there was a dust-up about this, but I think we should retract the independence next turn. It seems like we might...Need to have easy access to government relief funds. Maybe. Think about it this way: Even if you think we are or should try to be leader of our people...Well, what kind of leader lets his people suffer for the sake of his pride?
 
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[ ] Exercise Right of First Refusal
[ ] Plan: Breaking Ground (Draft 1.2)
-[ ] [Martial] Construct Security Bunkers (Khan)
-[ ] [Diplomacy] Try to Collaborate with the Government on an Issue (Kermit)
--[ ] Negaduck
-[ ] [Diplomacy] Lobby for Electronic Rights (Cruella)
-[ ] [Stewardship] Host a Company Retreat (Moseby)
-[ ] [Stewardship] Develop Civilian AI (Alan)
-[ ] [Intrigue] Infiltrate a Hotspot
--[ ] Zootopia
-[ ] [Intrigue] Prepare False Targets (Tobe)
-[ ] [Learning] Research extradimensional tech (QMS)
-[ ] [Learning] Research advanced pheromone control (Jumba)
-[ ] [Occult] Map Ley Lines
-[ ] [Occult] Stabilize Haunting (Tom)
-[ ] [Corporate] Step Up Greevil Image
-[ ] [Corporate] Test a new recipe in focus groups
-[ ] [OWCA] Infiltrate Kriegsfalken (Monogram)
-[ ] [Nemesis] Russ
--[ ] Retrieve the Odd Object
-[ ] Personal Actions:
--[ ] [Doof] Chat with the Bossman (Russ)
--[ ] [Doof] Chat with the Bossman (Janus)
--[ ] [Doof] Chat with the Bossman (Alan)
--[ ] [Doof] Tell Xanatos about the Prophecy
-[ ] Tropical Hideaway
--[ ] Janna
--[ ] Marco
--[ ] Kitsune
--[ ] Lizzy
-[ ] Don't Activate an Inator
I have quite a few issues with this plan, here are some of them in no specific order
  • Cruella on electronic rights doesn't really fit. I'd say move her to the empty Intrigue action, put Moseby on the gov collab, and Kermit for eletronic rights. Have Monogram instead do the retreat (assuming this plan is a "full commitment to franchise wars" plan)
  • We have at least two turns according to the Interlude, I think we should have Genghis finish his training this turn and do the security bunkers next turn, especially if the security bunkers will activate his malus which I think they would be considering they would be using and should be using state of the art... technology
  • Infiltrating Zootopia feels like a waste. We got what we wanted out of it, funds and their terraforming tech, let's leave it at that. Would much rather infiltrate Solanacae, especially if we're doing Right of First Refusal
  • Research biomechanical interfaces instead of Research advanced pheromone control
  • Russ going up against the blot by himself seems doomed to fail, if you're going to attempt this, I'd say should take away a national action somewhere to add Doof's bonus to the roll.
 
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So all other things aside, I think that it would be a good idea to do a Sycorax collaboration in superdrugs.

DC is reasonable, reward is nice and it is one of the few actions that actually satisfies the Investinator.
 
[ ] Stabilize Celena's haunting
DC 80
I'm pleasantly surprised this is as low as it is, I think Tom has 90% CoS after XP
[ ] Investigate Negaduck's plan
DC 145/155+
Fallback Martial DC 200
Hmm, this dropped.

Russ rolls 18+38+17+10+5 = +88
If we assume his secrets trait procs it's +5 to +93. It should in this case, I think. XP brings it to +103 on DC 145. So without outside aid we need 42 or higher, or 58% CoS

We've… taken worse odds I'm pretty sure? But this is Negaduck, so….
 
I'm pleasantly surprised this is as low as it is, I think Tom has 90% CoS after XP

Hmm, this dropped.

Russ rolls 18+38+17+10+5 = +88
If we assume his secrets trait procs it's +5 to +93. It should in this case, I think. XP brings it to +103 on DC 145. So without outside aid we need 42 or higher, or 58% CoS

We've… taken worse odds I'm pretty sure? But this is Negaduck, so….
Use PA, maybe?
 
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