Origami Clock
Right twice a day
- Location
- Brighton, UK
8/10, could use more Mami PTSD
We're going to be in timestop for this, so we don't need anyone on Madoka duty. It's the same deal as with the hunt for Oriko.It's an awkward situation, because someone needs to stay behind on Madoka duty, but who? Mami's already insisted that she's coming. We probably want Homura's timestop for this, but she may not want to come. Sayaka could potentially be super useful and will probably want to come, unless we explain to her the true importance of protecting Madoka.
Even with super eyesight, she presumably couldn't see any further than the horizon on account of the Earth being in the way.Didn't Sayaka pick up super-eyesight during the clensing trip?
Edit: for some reason, I read that as her range is visual. I need more caffine.
*flashbacks to infinite timestop*We're going to be in timestop for this, so we don't need anyone on Madoka duty. It's the same deal as with the hunt for Oriko.
SV has an auto-win button that is only limited by how much we can cuddle a tsundere-moe hybrid out of their PTSD. THERE WAS NEVER ANY ESCAPE.
Madoka's eyes turn golden."Okay Meduka-"
"Who?"
"I meant Madoka. Anyway it's like this: once upon a time there was a sickly depressed girl who had a shitty life and nobody loved. Naturally she was total witch bait, but she got saved by a super cool magical girl sempai who cared about her when nobody else did."
"..."
"Uh-"
"That girls name was Akemi Homura, and her senpai was Kaname Madoka. Anyway, Kaname Madoka tried to protect her city from Walpurgisnacht, but she failed and died. Hameru was so upset that she made a wish to go back in time and see Meduka again, but be the one doing the protec this time."
"What!?"
"But then Hameru and her new timeline friends discovered something horrible: that QB is an alien used car salesman who totally caused the witch problem in the first place, since magical girls become witches when their gems are full-"
"Bwuh?!"
"Yeah, it's super clever wordplay, see - "mahou shoujo" becomes "majo"? Eh? Ehh? Tough crowd."
"..."
"..."
"Anyway finding out she'd been used as a recruiter for years to farm her students eternal suffering to power alien smoothie makers made Mumi go crazy for some reason, so she tried to murder-suicide all her friends, but Meduka killed her after only a few deaths. Then her and Hameru got smooshed by Walpurgisnacht and Meduka made Hameru promise not to let her get tricked next time before forcing Hameru to kill her."
"...oh no..."
"Naturally all this trauma made Hameru psychotic on the point of never ever letting Meduka contract ever again, as she tried to kill Walmart a few dozen dozen more times but failed because she's a scrub, somehow never realizing that her tying all those timelines together was what was making Meduka's potential fucking explode in size despite how obvious it is."
"...what."
"Um."
"And then in the last timeline before this one, Meduka wished to fix everything and shot a "fix everything" arrow at the european witch Walmart, and in a totally unrelated event, a totally OP european guca showed up in this timeline with no memories or past. (Psst, that's me!)"
"...what."
"So anyway that's everything. Any questions?"
"...what."
"Sabrina, why?"
But we didn't create this problem. It was going to happen on its own. We need Homura's help in preventing it from getting worse.TL;DR: Special circumstances aside, we're dealing with a problem of our own creation, and stand to lose Homura's trust if we impose on her to help us deal with it too much.
I have to say something about Homura, if I can get my thoughts in order.
First part, remember Homura's reaction to us describing Walpurgisnacht in front of Madoka? I find it very telling.
She just told us to do better. This, together with every time she's given us a chance because we do better than her in general, leads me to think that Homura's trust in us is very heavily based on our success rate.
Yes, we're a friend who understands her and hugs her, but Homura is ultimately focused on solving a problem, and she relies on us because we seem to be her best shot.
Now, if she wants to help right now, that's awesome and we should take her up on it.
If she doesn't, however, then that's fine.
It's fine because the current situation is not an isolated incident. It's a problem that's gonna happen again, and again, and again... a problem of our own making, at that.
So there's this girl who trusts us because we do good. How would Homura's opinion of us change if we started creating problems and couldn't deal with them on our own?
I think we've done a great job with Homura, but yesterday's incident shows that we still need to build up her trust quite a bit, even if she's calmed down about it by now.
So again, if Homura wants to help, that's great, if not, then she doesn't.
The only difference between now and the Empty Seed thiefts we can foresee happening is that: One, our friends are the victims; two, Niko is involved.
The fact that Niko is involved might actually make Homura personally care about this problem, which would make it a lot easier to get her to help, or at least let us take Kirika along, if we go for that.
Other than that, I want to say this whole Empty Seed problem we've created is something we need to be able to deal with on our own. Having friends help is good, and Homura is a friend, but we shouldn't impose.
We can do great things with the Empty Seeds. We can also lose Homura's trust if we let ourselves be pressured into shoving too much of this responsability on her shoulders.
It doesn't have to be like that. The timestop is more for getting Kazumi, Umika, and Kaoru back to Asunaro ASAP without losing too much realtime. And it helps us to check in and perhaps do a little investigating of our own, perhaps using Grief-hax. We don't have to scour the city or anything.
There's a bit of overlap. At the very least, we kickstarted this problem early, leaving such nice shiny bait for one of the Asunaro villains to take.But we didn't create this problem. It was going to happen on its own. We need Homura's help in preventing it from getting worse.
Going forward, we really should make a point of contacting all the teams and independents in an area whenever we give a Clear Seed to anyone.
Sorry if that's the impression I gave you. I'm talking about us and Homura.We can't do shit on our own. If we try to pull off the "fortress of solitude" thing we will fail hard.
Sabrina still doesn't act like a robot, though.On transport, I'd like to point out something. As Magical Girls, Gs should have little serious effect on us, if only because all of the usual problems that come with travelling at jet-fighter-esque speeds can be basically ignored (at least for brief periods, and ideally with some healing afterwards). Combine that with either some grief-tech or another meguca to keep an eye on sensors, even without timestop, we can be pretty damn quick when it comes to searching.
After finding the missing clear seed, it isn't like we don't have options. We can to anything from putting down grief-riot foam to deploying the Sabrina Kill-Sat at a moments notice. We can try to diplomance our way through this, or we can wage a drone campaign that would leave US presidents weeping bitter tears of envy.
Basically, we have options, and memes aside, we should reserve PANIC MODE and burning up friendship pointsTM to situations that really merit it, like confirmed batshit meguca trying to go infinite combo on us.
She instinctively holds back on her Grief control, and I don't think it's only because she knows she can blow up the everything if she's not careful.You exhale, sitting cross legged in your hopefully-supersonic Mobile Oppression Fortress. You glance behind you as you leave the northern edge of Kasamino behind you, suburban sprawl fading into patchwork quilts of farmland, and you push.
The acceleration is brutal, like a giant wound up and slugged you with a giant-sized pillow.
You peel yourself off the back of your flying platform, lying down on the floor so that you can watch the ground roll by. You leave Kasamino and Mitakihara behind, glittering steel skyscrapers fading into grey blurs on the horizon.
Off to Asunaro. You can't help the touch of dread that pools in your stomach. A strange place it is, really, one that trips all your paranoia. But there are so many shiny things, and most important of all, Mami's friend.
I'm not so sure about this. I think that Homura would be perfectly happy as long as we're using her time stop better than she could have. It'd be an issue if we handed leadership over to Homura, but delegating tasks to Homura or using her capabilities to work towards our own goals is perfectly fine.Like, everything about building a system, having friends help, yadda yadda? It's all part of the context. I assume we all agree on that.
What I mean is that, simply, while asking Homura for help is good, and she might help, the problems that pop up from our Empty Seed deal are problems we need to be able to deal without imposing on Homura too much.
Like, one time we ask Homu for timestop? Fine. Two? OK. Three...? Hey, are we gonna use Homu as a panic button every time something bad happens? And we're the one prompting more emergency situations to pop up?
I'll vote for the vote that stops time as soon as we find the damn seed, then hatches it right in the thief's hands.
A little extreme, but I'm pretty salty.
I was going with godmother myself, with aunt going to Sayaka (with possible 'special friend' Kyoko as well depending on your taste in shipping.)*emerges from the lurking shadows*
You know, since Mami is a "cool big sis"-type to Madoka and pre-Loop Homura, then following the logic that Sabrina is their daughter would make Mami kind of an aunt...
*Bops obssesednuker**emerges from the lurking shadows*
You know, since Mami is a "cool big sis"-type to Madoka and pre-Loop Homura, then following the logic that Sabrina is their daughter would make Mami kind of an aunt...
I'm not so sure about this. I think that Homura would be perfectly happy as long as we're using her time stop better than she could have. It'd be an issue if we handed leadership over to Homura, but delegating tasks to Homura or using her capabilities to work towards our own goals is perfectly fine.
Unfortunately, I don't think most people would agree on taking Oriko along.On Homura coming with us:
I don't think Homura will want to or agree to come with us to investigate, for the simple reason that it would mean leaving Mitihara, and by extension Madoka (temporarily). Every other instance we abused Homura's Timestop, we were still within roofhoppable distance from Madoka in case shit got real. Even if it isn't that far by MOF distance, Homura would still have to walk back if she either feels we are spending too much effort there instead of in Mitihara or if something happens to us and she needs to get back to ensure Madoka's safety.
We can still ask, but we really shouldn't be banking on Infinite Timestops here. unless Homura happens to be a really big fan of Irish Pop Hits.
Instead we should be banking on taking Oriko and Kiraka, since they are the natural counter to Infinite Magic, cause Infinite MP means jack shit when your Silenced. Plus, it is a good excuse for that Field trip we were wanting to take them on, get Oriko out of the house and helping investigate.