It's an awkward situation, because someone needs to stay behind on Madoka duty, but who? Mami's already insisted that she's coming. We probably want Homura's timestop for this, but she may not want to come. Sayaka could potentially be super useful and will probably want to come, unless we explain to her the true importance of protecting Madoka.
We're going to be in timestop for this, so we don't need anyone on Madoka duty. It's the same deal as with the hunt for Oriko.

And if Homura doesn't want to go, we can just remind her that we need to be here to welcome the Shiogama refugees in the morning, so the only way to deal with both of these things is with timestop.
 
"Okay Meduka-"

"Who?"

"I meant Madoka. Anyway it's like this: once upon a time there was a sickly depressed girl who had a shitty life and nobody loved. Naturally she was total witch bait, but she got saved by a super cool magical girl sempai who cared about her when nobody else did."

"..."
"Uh-"

"That girls name was Akemi Homura, and her senpai was Kaname Madoka. Anyway, Kaname Madoka tried to protect her city from Walpurgisnacht, but she failed and died. Hameru was so upset that she made a wish to go back in time and see Meduka again, but be the one doing the protec this time."

"What!?"

"But then Hameru and her new timeline friends discovered something horrible: that QB is an alien used car salesman who totally caused the witch problem in the first place, since magical girls become witches when their gems are full-"

"Bwuh?!"

"Yeah, it's super clever wordplay, see - "mahou shoujo" becomes "majo"? Eh? Ehh? Tough crowd."

"..."
"..."

"Anyway finding out she'd been used as a recruiter for years to farm her students eternal suffering to power alien smoothie makers made Mumi go crazy for some reason, so she tried to murder-suicide all her friends, but Meduka killed her after only a few deaths. Then her and Hameru got smooshed by Walpurgisnacht and Meduka made Hameru promise not to let her get tricked next time before forcing Hameru to kill her."

"...oh no..."

"Naturally all this trauma made Hameru psychotic on the point of never ever letting Meduka contract ever again, as she tried to kill Walmart a few dozen dozen more times but failed because she's a scrub, somehow never realizing that her tying all those timelines together was what was making Meduka's potential fucking explode in size despite how obvious it is."

"...what."
"Um."

"And then in the last timeline before this one, Meduka wished to fix everything and shot a "fix everything" arrow at the european witch Walmart, and in a totally unrelated event, a totally OP european guca showed up in this timeline with no memories or past. (Psst, that's me!)"

"...what."

"So anyway that's everything. Any questions?"

"...what."
"Sabrina, why?"
Madoka's eyes turn golden.

Homura's eyes turn into a frown, suddenly looking far, far more anguished.

Together, the two of them stare down at Sabrina, who shrinks into herself, fidgeting.

"Sabrina, that was the..." Madoka fumbles for words, "... the... the non-smartest thing you could have ever done!"

"But I-"

"Listen to your mom," snaps Homura.

The white haired girl's eyes light up for a moment, in spite of her cringing. "Wait, you mean you really-!"

"And no interrupting!"

Sabrina flinches, making a zipping gesture over her mouth.

Madoka brings a hand to her temple, eyes shut as if in pain.

"Do you know," she speaks softly, "all the effort I had to do to make this happen?"

"She had a hard time convincing me," adds Homura, to receive a playful glare from the pinkette.

"Wait, wait, wait, hold on!" yells Sabrina, holding up her hands. "You mean this is... like, for real? You two..." she points at the back and forth.

Homura blushes, looking aside.

Madoka smiles.

Sabrina's smile lightens up the whole room.

"Oh my gosh you two are really- and I am- for real, and you two- and, and..."

"Breathe," says Homura over the white haired girl's uncontrolled blabbering.

Sabrina takes a deep breath, grinning with her fists held close to her chest, her whole frame tense...

Violet eyes widen momentarily as a mass of white haired girl barrels into her and Madoka, who unlike Homura, receives the hug with open arms.

The pink haired goddess laughs as Sabrina bodily lifts both girls and spins them around before leaving them back on the ground.

After a second, Madoka pokes Homura, who twitches out of her shock.

The dark haired girl coughs into her hand. "Anyway..." she tries to play it cool, which is ruined by the reddening in her cheeks, "you're not gonna remember any of this in a minute, so-"

"Wait, but-"

"SO we just want to make it very clear that this was the most moronic thing you could have done," Homura finishes over the taller girl's complaints. "Clear enough you'll remember even through the new memory wipe."

Sabrina frowns.

"So I actually have amnesia-"

"Don't worry, Sabrina," smiles Madoka, taking one of the girl's hands. "It'll all work out in the end, you'll see."

Sabrina rolls her eyes, the perfect picture of a teenager talking with her mothers.

"Fiiiiiiiiine..." she draws out the word, "I will be more careful with the loopbomb reveal, OK?"

"That's all we can ask for," Homura gives her a curt nod. Immediately, she raises both palms-

"Wait!" yells Sabrina.

"What is it?" asks the anguished looking girl.

"So you two..." Sabrina bites her lip, "you two are like, clairvoyant, know past, present, future and everything, right?"

"And everything will work out in the end," nods Madoka kindly.

The white haired girl shakes her head. "Not what I meant. I mean... do you know when the fourth movie comes out?"

Homura and Madoka blink. The look at each other for a moment, before turning back to the waiting girl.

"Sabrina," starts Madoka, "there's some questions even we can't answer."

"But-"

"You heard your mom," interrupts Homura. "Be a good girl and see that the universe is fixed."

"But-"

"Good luck."

Homura claps her hands.



Sabrina blinks, suddenly off balance.

"Are you alright?" asks Madoka, worried.

Homura sends her a concerned glance.

"Uh, yeah..." the white haired girl scratches her head, "just the brain damage, I think," she grins.

"I'm sure you don't have brain damage, Sabrina," smiles Madoka.

Homura shrugs, as if saying it didn't matter one way or the other.

Sabrina giggles, reaching to pat the dark haired girl's shoulder.

She does not Loopbomb her friends that day.
 
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TL;DR: Special circumstances aside, we're dealing with a problem of our own creation, and stand to lose Homura's trust if we impose on her to help us deal with it too much.



I have to say something about Homura, if I can get my thoughts in order.

First part, remember Homura's reaction to us describing Walpurgisnacht in front of Madoka? I find it very telling.

She just told us to do better. This, together with every time she's given us a chance because we do better than her in general, leads me to think that Homura's trust in us is very heavily based on our success rate.

Yes, we're a friend who understands her and hugs her, but Homura is ultimately focused on solving a problem, and she relies on us because we seem to be her best shot.

Now, if she wants to help right now, that's awesome and we should take her up on it.

If she doesn't, however, then that's fine.

It's fine because the current situation is not an isolated incident. It's a problem that's gonna happen again, and again, and again... a problem of our own making, at that.

So there's this girl who trusts us because we do good. How would Homura's opinion of us change if we started creating problems and couldn't deal with them on our own?

I think we've done a great job with Homura, but yesterday's incident shows that we still need to build up her trust quite a bit, even if she's calmed down about it by now.

So again, if Homura wants to help, that's great, if not, then she doesn't.

The only difference between now and the Empty Seed thiefts we can foresee happening is that: One, our friends are the victims; two, Niko is involved.

The fact that Niko is involved might actually make Homura personally care about this problem, which would make it a lot easier to get her to help, or at least let us take Kirika along, if we go for that.

Other than that, I want to say this whole Empty Seed problem we've created is something we need to be able to deal with on our own. Having friends help is good, and Homura is a friend, but we shouldn't impose.

We can do great things with the Empty Seeds. We can also lose Homura's trust if we let ourselves be pressured into shoving too much of this responsability on her shoulders.
 
We need a faster means of transit if we want to do this without Homura.

We haven't scienced up teleportation, but a Grief vehicle should be able to go much faster than we usually do...doubly so if we use Witchcraft to make an inertial dampener.
 
TL;DR: Special circumstances aside, we're dealing with a problem of our own creation, and stand to lose Homura's trust if we impose on her to help us deal with it too much.



I have to say something about Homura, if I can get my thoughts in order.

First part, remember Homura's reaction to us describing Walpurgisnacht in front of Madoka? I find it very telling.

She just told us to do better. This, together with every time she's given us a chance because we do better than her in general, leads me to think that Homura's trust in us is very heavily based on our success rate.

Yes, we're a friend who understands her and hugs her, but Homura is ultimately focused on solving a problem, and she relies on us because we seem to be her best shot.

Now, if she wants to help right now, that's awesome and we should take her up on it.

If she doesn't, however, then that's fine.

It's fine because the current situation is not an isolated incident. It's a problem that's gonna happen again, and again, and again... a problem of our own making, at that.

So there's this girl who trusts us because we do good. How would Homura's opinion of us change if we started creating problems and couldn't deal with them on our own?

I think we've done a great job with Homura, but yesterday's incident shows that we still need to build up her trust quite a bit, even if she's calmed down about it by now.

So again, if Homura wants to help, that's great, if not, then she doesn't.

The only difference between now and the Empty Seed thiefts we can foresee happening is that: One, our friends are the victims; two, Niko is involved.

The fact that Niko is involved might actually make Homura personally care about this problem, which would make it a lot easier to get her to help, or at least let us take Kirika along, if we go for that.

Other than that, I want to say this whole Empty Seed problem we've created is something we need to be able to deal with on our own. Having friends help is good, and Homura is a friend, but we shouldn't impose.

We can do great things with the Empty Seeds. We can also lose Homura's trust if we let ourselves be pressured into shoving too much of this responsability on her shoulders.
But we didn't create this problem. It was going to happen on its own. We need Homura's help in preventing it from getting worse.
 
But we didn't create this problem. It was going to happen on its own. We need Homura's help in preventing it from getting worse.
There's a bit of overlap. At the very least, we kickstarted this problem early, leaving such nice shiny bait for one of the Asunaro villains to take.

The problem we created is the one where meguca will be fighting over Empty Seeds until such a time everybody's got one, or at least know they can ask for one.

And that's a problem we very much created. We shouldn't impose on Homura to fix that.



For the current situation, I think we did go over Niko's possible research with Homura, so I've got hopes she'll be cooperative. If not coming along, at least letting us consider the idea of taking Kirika along, maybe.

Though I doubt Sayaka would like to team up with Kirika, and since we're likely taking Sayaka...

Nothing, I guess.

Besides Sayaka's sheer disgust, I wonder if Kirika would have a problem with Sayaka copying her power.
 
We can't do shit on our own. If we try to pull off the "fortress of solitude" thing we will fail hard. We need to be building a system. We need to have people on our side to such a degree that, when a Clear Seed goes missing or when two teams of magical girls go to war, we aren't just not the only responders, we're not even the first responders. This is why we talk about the Sayapolice. It's why we told people that, instead of fighting over clear seeds, they should give them to meguca in need and we'll make sure that nobody goes short. It's why we're forming alliances and trying to teach people to be more like us. We are building a culture of helping.

Homura cares about the results and doesn't give a flying fuck how we achieve them. She's willing to let us enlist Oriko and Kirika. I believe that she realizes that our greatest advantage is that we can build a team and help everyone in it achieve their maximum potential. Even if she didn't believe it - I think that you're not giving Homura's intellect anywhere near enough credit.

Homura also knows that we knew we were going to have trouble and understands that we consider this to be part of the plan. Like, people have been screaming about WHAT IF WE LOSE ONE since we invented clear seeds, and we've been impressing on everyone that gets one that we're prepared for problems.
 
On transport, I'd like to point out something. As Magical Girls, Gs should have little serious effect on us, if only because all of the usual problems that come with travelling at jet-fighter-esque speeds can be basically ignored (at least for brief periods, and ideally with some healing afterwards). Combine that with either some grief-tech or another meguca to keep an eye on sensors, even without timestop, we can be pretty damn quick when it comes to searching.

After finding the missing clear seed, it isn't like we don't have options. We can to anything from putting down grief-riot foam to deploying the Sabrina Kill-Sat at a moments notice. We can try to diplomance our way through this, or we can wage a drone campaign that would leave US presidents weeping bitter tears of envy.

Basically, we have options, and memes aside, we should reserve PANIC MODE and burning up friendship pointsTM to situations that really merit it, like confirmed batshit meguca trying to go infinite combo on us.
 
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We can't do shit on our own. If we try to pull off the "fortress of solitude" thing we will fail hard.
Sorry if that's the impression I gave you. I'm talking about us and Homura.

Like, everything about building a system, having friends help, yadda yadda? It's all part of the context. I assume we all agree on that.

What I mean is that, simply, while asking Homura for help is good, and she might help, the problems that pop up from our Empty Seed deal are problems we need to be able to deal without imposing on Homura too much.

Like, one time we ask Homu for timestop? Fine. Two? OK. Three...? Hey, are we gonna use Homu as a panic button every time something bad happens? And we're the one prompting more emergency situations to pop up?

That would lose us Homura's trust in the long run.

Homura's friendship is a precious thing, and not as rock solid as we'd like to believe. We need to handle it carefully.

Also, Homura's opinion of how we can handle Oriko seems to waver now and then. She allowed us to take Kirika to Sendai. She completely forbid us take Oriko out of her home. Sometimes she allows more, sometimes she sets her foot down really quickly.

It's a difficult issue for her; I don't think she herself knows what she wants to do with Oriko and Kirika.

So I wouldn't say she'd let us enlist them. I think it's basically a dice roll how she feels about them any given day. (With most of the outcomes being bad ones.)

On transport, I'd like to point out something. As Magical Girls, Gs should have little serious effect on us, if only because all of the usual problems that come with travelling at jet-fighter-esque speeds can be basically ignored (at least for brief periods, and ideally with some healing afterwards). Combine that with either some grief-tech or another meguca to keep an eye on sensors, even without timestop, we can be pretty damn quick when it comes to searching.

After finding the missing clear seed, it isn't like we don't have options. We can to anything from putting down grief-riot foam to deploying the Sabrina Kill-Sat at a moments notice. We can try to diplomance our way through this, or we can wage a drone campaign that would leave US presidents weeping bitter tears of envy.

Basically, we have options, and memes aside, we should reserve PANIC MODE and burning up friendship pointsTM to situations that really merit it, like confirmed batshit meguca trying to go infinite combo on us.
Sabrina still doesn't act like a robot, though. :V
You exhale, sitting cross legged in your hopefully-supersonic Mobile Oppression Fortress. You glance behind you as you leave the northern edge of Kasamino behind you, suburban sprawl fading into patchwork quilts of farmland, and you push.

The acceleration is brutal, like a giant wound up and slugged you with a giant-sized pillow.

You peel yourself off the back of your flying platform, lying down on the floor so that you can watch the ground roll by. You leave Kasamino and Mitakihara behind, glittering steel skyscrapers fading into grey blurs on the horizon.

Off to Asunaro. You can't help the touch of dread that pools in your stomach. A strange place it is, really, one that trips all your paranoia. But there are so many shiny things, and most important of all, Mami's friend.
She instinctively holds back on her Grief control, and I don't think it's only because she knows she can blow up the everything if she's not careful.
 
Like, everything about building a system, having friends help, yadda yadda? It's all part of the context. I assume we all agree on that.

What I mean is that, simply, while asking Homura for help is good, and she might help, the problems that pop up from our Empty Seed deal are problems we need to be able to deal without imposing on Homura too much.

Like, one time we ask Homu for timestop? Fine. Two? OK. Three...? Hey, are we gonna use Homu as a panic button every time something bad happens? And we're the one prompting more emergency situations to pop up?
I'm not so sure about this. I think that Homura would be perfectly happy as long as we're using her time stop better than she could have. It'd be an issue if we handed leadership over to Homura, but delegating tasks to Homura or using her capabilities to work towards our own goals is perfectly fine.
 
I'll vote for the vote that stops time as soon as we find the damn seed, then hatches it right in the thief's hands.

A little extreme, but I'm pretty salty.

The witch didn't do anything to deserve this. Plus we know clear seeds have ... changed somehow compared to regular grief seeds. This would be uncharted territory in a dangerous situation.
 
*emerges from the lurking shadows*

You know, since Mami is a "cool big sis"-type to Madoka and pre-Loop Homura, then following the logic that Sabrina is their daughter would make Mami kind of an aunt...
I was going with godmother myself, with aunt going to Sayaka (with possible 'special friend' Kyoko as well depending on your taste in shipping.)
 
*emerges from the lurking shadows*

You know, since Mami is a "cool big sis"-type to Madoka and pre-Loop Homura, then following the logic that Sabrina is their daughter would make Mami kind of an aunt...
*Bops obssesednuker*

No. Bad.

... It's bad enough Mami's cradle robbing. :V

I'm not so sure about this. I think that Homura would be perfectly happy as long as we're using her time stop better than she could have. It'd be an issue if we handed leadership over to Homura, but delegating tasks to Homura or using her capabilities to work towards our own goals is perfectly fine.

TL;DR: I expect problems of the sort we're facing to happen quite some times in the future, and since it doesn't concern Homura's goals (and she's a focused girl), I think having our first reaction to always be 'Call Homura for Timestop/timestop hunt time/etc.' will hamper the trust we want to build with Homura in the long run.



Call it school work seeping into game time, but I think we all know Homura is... weighted by multiple problems. She's a girl who's not in a state of crisis, but in several at the same time.

You know there's people who find it difficult to say 'no' when asked to do something?

And you know how Homura's failing repeteadly at saving Madoka around a hundred times?

The truth is, we have something of an unfair advantadge when dealing with Homura. If we ask her to do something, now after she's opened up to us and sees us as someone who is plain better than herself at doing what needs to be done (with maybe a couple of exceptions), she's gonna feel pressured into agreeing.

Now, Homura can very well say 'no'. But while it might look harmless ("Homura help me with this?" "No. You deal."), it can very well not be.

Again, I think we've done very well so far, and there's been plenty of situations in which we took care of a problem without crying to Homu for help, to put it that way, but I'm concerned about our reaction every time an emergency like this pops up, because I expect such situations to become... commonplace.

If we keep handing out Empty Seeds, keep befriending meguca? If Nadia doesn't spread out the word that Empty Seeds are FREE quick enough, we're gonna have to deal with quite a few attacks on our friends.

I do believe running to mom Homura every time that happens is gonna erode her trust on us (based on my read of what her trust on us is based upon (success at problems Homura cares about)), and if we want to, say, Loopbomb Madoka, we need to build up tons of Homura's trust.
 
On Homura coming with us:

I don't think Homura will want to or agree to come with us to investigate, for the simple reason that it would mean leaving Mitihara, and by extension Madoka (temporarily). Every other instance we abused Homura's Timestop, we were still within roofhoppable distance from Madoka in case shit got real. Even if it isn't that far by MOF distance, Homura would still have to walk back if she either feels we are spending too much effort there instead of in Mitihara or if something happens to us and she needs to get back to ensure Madoka's safety.

We can still ask, but we really shouldn't be banking on Infinite Timestops here. unless Homura happens to be a really big fan of Irish Pop Hits.

Instead we should be banking on taking Oriko and Kiraka, since they are the natural counter to Infinite Magic, cause Infinite MP means jack shit when your Silenced. Plus, it is a good excuse for that Field trip we were wanting to take them on, get Oriko out of the house and helping investigate.
 
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On Homura coming with us:

I don't think Homura will want to or agree to come with us to investigate, for the simple reason that it would mean leaving Mitihara, and by extension Madoka (temporarily). Every other instance we abused Homura's Timestop, we were still within roofhoppable distance from Madoka in case shit got real. Even if it isn't that far by MOF distance, Homura would still have to walk back if she either feels we are spending too much effort there instead of in Mitihara or if something happens to us and she needs to get back to ensure Madoka's safety.

We can still ask, but we really shouldn't be banking on Infinite Timestops here. unless Homura happens to be a really big fan of Irish Pop Hits.

Instead we should be banking on taking Oriko and Kiraka, since they are the natural counter to Infinite Magic, cause Infinite MP means jack shit when your Silenced. Plus, it is a good excuse for that Field trip we were wanting to take them on, get Oriko out of the house and helping investigate.
Unfortunately, I don't think most people would agree on taking Oriko along.

But we can hope. ;)
 
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