And they are already in Saltkalten proper, and have our walls they could feasibly hide behind. And unlike our artillery, theirs can properly arc their shots.
Isnt that more of a reason to focus our artillery on something they can meaningfully damage, in the time they have left?

Inevitably. Infantry has to leave cover in order to advance.

The reverse does not hold true for defenders.
 
Inevitably. Infantry has to leave cover in order to advance.
Not really. The magical cauldrons can just reduce us to rubble eventually, their mundane artillery shooting whoever emerges on the battlements to shit. And behind them too, Balistae are lot better at arcing than cannons at that, i think at least. They don't need to siege us, they can just call down bombardment for a day or so and call it quits when there is not even foundations left.
 
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They don't need to siege us, they can just call down bombardment for a day or so and call it quits when there is not even foundations left.
If the tempo slows down that much we can adapt to changed needs. Anna's proven very adept at reacting to threats as they present themselves thus far, so trying to paint the priorities for this phase as a set committment for the long term is uh...

Well it's not an applicable argument. We'll have the chance to react if it comes to that.

And right now the Druchii are presenting themselves to advance. Thus an advance is what we must react to.

Edit: Nothing is going to stay locked in. The infantry is right there and will be vulnerable, if the artillery is still around after the opportunity has passed then yeah artillery duels should be shifted to as the pace of battle demands.

But that's not where we're at right now
 
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If the tempo slows down that much we can adapt to changed needs. Anna's proven very adept at reacting to threats as they present themselves thus far, so trying to paint the priorities for this phase as a set committment for the long term is uh...

Well it's not an applicable argument. We'll have the chance to react if it comes to that.

And right now the Druchii are presenting themselves to advance. Thus an advance is what we must react to.
Except if they do end up destroying our artillery, there will be nothing to adapt to sudden bombardment shift with, because we will have lost the only means at our disposal to counter-attack it.

Clearing high value targets we have no other way of reaching with means that may soon not be in our grasp seems like a much better bet to me, especially when we are most likely not going to win the "our salvo kills more of your guys than yours does" in this contest when hitting infantry due to the aforementioned mauling our arty suffered.
 
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Except if they do end up destroying our artillery, there will be nothing to adapt to sudden bombardment shift with, because we will have lost the only means at our disposal to counter-attack it.
No we wont? We'll have lost our most convenient means of doing so assuming that all the artillery gets wiped out in the worst case scenario, but by that point the Manaan reinforcements should be relevant to complete an encirclement and put the landed Druchii forces at risk again, forcing them to split up.

I don't doubt that in the long term, we'll have a chance to kill the enemies Hero tier flyers, and by that point itll be impossible for the enemies Pegasii to assert aerial dominance on their own, meaning we'll be able to send our own aerial.cavalry out to pick them off.

Edit: If our naval assets get the opening to exert pressure that's going to shift them tempo back in our favor again. Plus if we manage to gank enough of the Sorceresses in the air then we'll have the advantage in magical combat instead

Stopping the hero units already present here will do a lot to free up our other assets to make.up the shortfall that losing the artillery would represent

"our salvo kills more of your guys than yours does" in this contest when hitting infantry due to the aforementioned mauling our arty suffered.
We will have already won that contest the second those infantry elites start to take serious losses, though.
 
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Hi all, SV noob question here.

I'm debating changing my vote (haven't fully decided yet, I want to consider it further) but I've realised that I don't know how to change a vote. Do I delete the OG vote message and make a new one? Does making a new one cancel out the old one? Something else?

Any advice would be greatly appreciated, cheers.
You can also edit the post you voted with, so press edit on your vote post then place the new vote inside after deleting your old vote inside that post.

Side question, is Urgdug carrying our Epic Banner as well?
"One at a time, maybe!" He shouts back up before taking the gift of Kragg and slamming it down and then sweeping it to the side, turning a huge mass of Shackled into jam and bone chips. "Get BACK!" He bellows, the noise sending several of the Shackled behind them to the ground. Then he looks up at you. "Those dragons are fast!"
Yes.

So... How embarrassed are the Caledorians going to be if we somehow survive this whole shebang and it turns out that their navy fucked off to the wrong place, missed two beached black arks and Caledor's bane was defeated in an air duel by two humans and a colonial.
Not very embarrassed. Freddy had help, a griffon, an elven archer, and a mage. The pride of Caledor is legendary enough they can excuse Freddy's win as cheating from the fact he had help outside the mount. On the other hand this does showcase very cleanly that if those dragonriders of Caledor perhaps had some more people on the same dragon during the honor duels (Which as the name would state would get them onto a dragonrider vs dragonrider solo fight trap). Perhaps those dragonriders of Caledor would be even deadlier.
 
I don't doubt that in the long term, we'll have a chance to kill the enemies Hero tier flyers, and by that point itll be impossible for the enemies Pegasii to assert aerial dominance on their own, meaning we'll be able to send our own aerial.cavalry out to pick them off.
They will still have archers, and i think you will find out Pegasi are lot more vulnerable to massed fire than dragons are. That seems like a suicide run with lot of uncertainty of actually being successful. You are right in that i actually did not consider the possible reinforcements, but frankly i don't remember what the ETA on those is as of right now, so i actually have no idea how relevant they are.
 
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They will still have archers, and i think you will find out Pegasi are lot more vulnerable to massed fire than dragons are. That seems like a suicide run with lot of uncertainty of actually being successful. You are right in that i actually did not consider the possible reinforcements, but frankly i don't remember what the ETA on those is as of right now, so i actually have no idea how relevant they are.
???

Im talking like Oskana actually. If she gets a free hand to air drop Freddie and co then yeah, itll take a minute but eventually theyll clear them all out. The Pegasii would only really need to be around to contest enemy fliers and ferry Roland around.

Edit: And talk of the artillery vaporizing the wall over time is only a long term concern anyway, for all we know right now our Slayer pirate mercs are already on their way to their Doom at the heart of one of the Arks as we speak. So long as even a smidgen of noticeable pressure comes from the water the invasion will have to split itself even if only for a short time.

But that's still Opportunity enough to make.a big.move on our part to take advantage
 
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Changing vote.

[X] Unleash the Martyrs!
[X] Unleash the Martyrs, and Stand at the Gates!
Vote by plan.

Votes are done like this

[X] Plan Goes Here

If there is no [X] then your vote is not counted. Always make sure to put an 'X' inbetween the [] if that is the vote you want to be counted.

We do not do approval voting here.
We don't do approval voting. There are voters who don't care, but... more you know right?

[X] Unleash the Martyrs, and Stand at the Gates!
 
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[X] Like Cordwood, Stack Terror

Druchii lives are the seed corn. Killing them is killing the seed corn. They can recover the slaves and the monsters. They can rebuild the warmachines. They can repair the arms and armor. Yes, they can birth and train more Druchii with time and thus eventually replace those too, but... Higher-ranking Druchii are the single-most thing they most hate to lose. (Outside of maybe one-offs like bound daemons or artifacts, dragons or giant monsters.) They are the least expendable thing on the battlefield, because everything else the Druchii consider "Dammit that sucks to throw wealth and ammo down the drain, but we can afford that."

If we destroy their monsters, slave chaff, and stuff... we might make them back off or reconsider how they fight the battle, maybe. But if we kill them en mass, it... I dunno. Might enrage them. Might break up unit cohesion. Might hurt or humiliate them more even if they manage to retreat in good order; they'll be at a disadvantage. It might force them to change how they fight, perhaps focusing more magic on defending themselves rather than attacking, or perhaps using the monsters to shield themselves more. Or maybe it'll make them get more aggressive and attempt to break through in one big push, putting it all on one big gamble... a gamble that might allow us to break them in turn.
 
My brother in Sigmar, very non-strategic voting means your plan is currently leading the tally.
That may be the case, but I dont have the energy to make any more arguments since I've put off a lot of other stuff I'd planned for today to make the ones that I have.

It may be an irrational concern, but I dont have the confidence that my plan will win without me actively stanning for it.

Regardless of the outcome, I'll hope for the best.
 
[X] Unleash the Martyrs!
We can always jump down onto the gate if it gets bad enough anyway.
 
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