Voted best in category in the Users' Choice awards.
I'm gonna try to field the question despite imbibing the spirit of the season, if my answer doesn't satisfy, ask again and my future self will try again. Hekarti is like the Winds, if you handle her well she might give you everything you want, if you don't, or if she's just in a bad mood, she'll ruin you. The adorations written in her honour owes more to fear than love, but there's still love. In good times, her worshipers are Freddy Mercury singing Don't Stop Me Now. In bad, it's more Master of Puppets. In general, Ain't No Rest For The Wicked. But the common theme is that they sing, and they sing for her. Whether it's praise or blame, joy or despair, they all sing for her.

Mathilde has sung. Cython has sung. The common link between Malekith and Ariel, Nagash and Volans, Mazdamundi and Noctilus - they all know her song.

Merry whichever holidays you may or may not celebrate, thread.
Pretty spot on, I feel. The Cytherai are a part of the pantheon for the order factions of elves just as much as the disorder factions. But all the Cytherai are at least a little capricious, and sometimes you're venerating them to keep them off your back rather than to truly earn favour, like sailors with a god of the sea. All sailors know the ocean is what sustains them, but it's also what is most likely to wind up bringing them to a premature end.
 
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Pretty spot on, I feel. The Cytherai are a part of the pantheon for the order factions of elves just as much as the disorder factions. But all the Cytherai are at least a little capricious, and sometimes you're venerating them to keep them off your back rather than to truly earn favour, like sailors with a god of the sea. All sailors know the ocean is what sustains them, but it's also what is most likely to end up bringing them to a premature end.
Most gods have at least a degree of that. I guarantee that there are more then a few worshiper of Ranald that are more concerned with preventing bad luck than getting good luck.
 
Most gods have at least a degree of that. I guarantee that there are more then a few worshiper of Ranald that are more concerned with preventing bad luck than getting good luck.
Well yeah, but the Cytharai are another degree of that. The closest gods to Cytharai in the Old World major Pantheon are Morr and Manaan. You don't pray to them to invite their attention, you pray to them so they don't take you. Fear is the motivator there. There is the minor exception of dreamers and prophets with Morr but those are a minority.

When humans pray to their gods, they usually do so because they want their attention and blessings, not for the God to stay away from them. Fear can be a motivator for sure, but most of the time you pray to the God for comfort, rather than the God being the source of your fear.
 
Well yeah, but the Cytharai are another degree of that. The closest gods to Cytharai in the Old World major Pantheon are Morr and Manaan. You don't pray to them to invite their attention, you pray to them so they don't take you. Fear is the motivator there. There is the minor exception of dreamers and prophets with Morr but those are a minority.
I thought they prayed to Manann for protection from Stromfels? Admittedly, my knowledge on lore like this is close to, if not outright, zero.
 
It occurred to me this morning that one of the traditional answers given to "is Santa Claus real," "we make him real by, in our own lives, implementing the values that we believe him to have," is distressingly close to my understanding of elven religious practice.

(Yes, Mathilde, there is a Loec.)

This just made me realize that, for the elves, it works like those saccharine Hallmark movies. The entire Santa subplot builds to the "We make him real," answer, only for the last scene as the camera zooms up away from the house to feature a distant "Ho ho ho" and a mysterious jingle of bells, and possibly the silhouette of a sleigh against the moon.
 
I thought they prayed to Manann for protection from Stromfels? Admittedly, my knowledge on lore like this is close to, if not outright, zero.
Page 29 of Tome of Salvation says this about Manaan:

"Like the ocean, Manann is a fickle and touchy deity, who can turn on the faithful and non-believers alike with little to no warning. Because the Empire is so dependent on its navy and vital waterways, the cult enjoys enduring respect and tolerance, and many believe without it and the intercession by its priests on the behalf of the common people of the Empire, the waters of the world would swallow up the land to fill Manann's appetite. No-one loves Manann—they fear his wrath, and his worship is given to placate his volatile nature. However, his priests admire Manann's strength, ferocity, and independence."
 
In the tabletop Morathi could choose spells from the Lore of Shadows, Death and Dark Magic in any combination, kind of like an inverse of Alarielle who could choose spells from Life, Light and High Magic in any combination. There are very few characters in the tabletop who can generate spells from multiple lores "in any combination". Usually, you choose one Lore and you stick with it. Neither of them have Loremaster likely for balance reasons. They don't like giving Loremaster for people with access to several lores (an exception to this is fricking Mannfred, who might know the most spells out of any character in the tabletop in 8th Edition).

To accentuate your point:

Mannfred knows 14 spells (Loremaster of Death and Vampires). Most Slann only know 4 although they can buy an upgrade to be loremasters of high magic or know the 8 signatures from the corebook, Teclis knows 8 (either loremaster of high magic or pick a spell from each of the 8 lores of battle magic), and Nagash knows 9 (generated from like 5 different lores in any combination).

Manfred is ridiculous, and Death and Vampires are really good lores too.
 
To accentuate your point:

Mannfred knows 14 spells (Loremaster of Death and Vampires). Most Slann only know 4 although they can buy an upgrade to be loremasters of high magic or know the 8 signatures from the corebook, Teclis knows 8 (either loremaster of high magic or pick a spell from each of the 8 lores of battle magic), and Nagash knows 9 (generated from like 5 different lores in any combination).

Manfred is ridiculous, and Death and Vampires are really good lores too.
I remembered that there is one person who kinda sorta has one more spell than Mannfred. Kairos Fateweaver chooses four spells per head from four separate Battle Magic Lores per head (I don't have the energy to look up which head corresponds to which Lore), and each turn he gets to choose one head to cast from. Regardless of which head he casts from, he always has Loremaster (Tzeentch). That gives Fateweaver a total of 15 spells vs Mannfred's 14 spells, but Kairos can only ever choose to cast 11 of those in one turn because of the head mechanic, whereas Mannfred always has access to all of his spells. Mannfred still reigns supreme.
 
Oh, I'm aware of that whole kertuffle. Far as I'm aware, I think the idea was that the Enemy Within campaign would bridge the gap between the 1st edition version (what you just listed) with the modern version (with an independent Nordland, Middenheim part of Middenland, etc)?

Though it certainly leaves it basically impossible to square the recent history of the Empire in 4th edition with that in 2nd edition.
Yeah, one of Empire in Ruins' endings includes the makeup of the Empire's provinces going to how they are in modern times.
 
Winter Traditions
Eike stared.

The Grey College was no stranger to odd and odder sights; she had started to think herself a bit jaded, a bit matured to the sense of overwhelming wonder that cut the tendons in your jaw. She had seen, well, she hadn't quite seen it all, but she wasn't even thirteen yet and she had watched a trading company run, traveled to a dwarf Karak, and become a wizard like her hopefully-maybe-soon master and all around awesomest person in the world, Mathilda.

All of the other apprentices were properly jealous when she told stories.

(And her chainmail slip lived under her bed and her hatchet behind her books. Shallya taught that a staff at most should be needed, and she looked forward with secret glee every time she was praised in her classes to the day that Mathilde smiled at her and handed her one of her own. But the dwarves taught that tools were best, because they could be used for other things than just defending yourself, and so she hoped that shallaya wouldn't mind her having an axe for firewood on her journey. As for the armor, well, she listened to her lessons. Trying to protect herself with magic as she was seemed far more dangerous than dwarf wrought chainmail.)

All of this passed through her head as wind through a tree as she starred out at what she knew to be illusions. But such illusions!

A forest stretched away from her, pine and spruce in towering clumps, snow covered. In the far distance ahead, aurora played in the sky, in tints of green and red. The stars were out- it was night, obviously- and the silver moon shone full, no trace of it's mouldered cousin. Wolves and giant, shaggy deer slipped in and out off the branches just in the edge of sight, and a glimpse of a single red eye(?) deeper in added the sense of menace that all imperial citizens knew the woods to hold.

It must have been one of the more Ulrican of the instructors, which in the Grey College narrowed it down significantly. Magister Klaus, most likely... And he'd been teaching them the basics of holding two incompatible truths in your head at the same time (the basis for all illusions, he said) just earlier this week!

A light flickered on in her head. A test! But an unplanned one, and one that she could just turn and walk back down the corridor away from, so...

She took a deep breath. The illusion was gorgeous, and a part of the world she had never dreamed of before. But she knew that illusions couldn't change the physical forms underneath, and she knew she had been just about to walk into one of the open lounge rooms, so if she could just remember the layout of the furniture...

She gasped as she stepped forwards into the snow, the crisp cold biting through her slippers. Almost, she closed her eyes, but no- she forced them open at the last moment, instead making herself to overlay the memory of the room onto the trees and drifts about her, like she had been taught. Fumbling forwards, she crept under dark branches and pushed through snow banks, trying her best not to flinch as the wolves circles closer, silently appearing and disappearing. Only once did she freeze, shivering, as the glowing red eye moved deeper in the forest, searching for her... Eventually it moved on, and she scuttled forwards to where she knew the door to the other corridor must be.

It was a blank cliff, looming suddenly out of the gloam. But she smiled, for this was nothing new to her, and reached for where she knew the doorknob must be, opening it and passing through.

"Oh ho ho ho! A neophyte appears! And quite a clever one too! Not a misstep in the room, but not so arrogant as to ignore dangers even if they are probably illusions! Good work!" Magister Klaus boomed out from where he sat in a chair, in an alcove that Eike was sure hadn't been there last time. He wore a hood of scarlet and white fur over his dark grey robes, with a great white beard even a dwarf might envy, and a gigantic bag of boxes perched next to him.

"And for being good, a gift! That is, if you can open it!"

The smiling instructor tossed her one of the boxes and waved her on. Grinning, Eike skipped along, tearing off the cheap paper and twine wrapping it. A plain wooden box with no openings greeted her, nothing but a few odd seams... A puzzle box! Now she understood what he meant about opening it.

She couldn't wait to show her friends.
 
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A musing from my reread:
Where death meets wisdom, you find mercy and martial prowess?
Someone had brought up that Myrmidia is more than a god of war, and is more of a civilization god in the southern realms, but civilization could be thought of as wisdom being preserved despite the death of the individuals that make it up, so the theory still works
 
Eike stared.

The Grey College was no stranger to odd and odder sights; she had started to think herself a bit jaded, a bit matured to the sense of overwhelming wonder that cut the tendons in your jaw. She had seen, well, she hadn't quite seen it all, but she wasn't even thirteen yet and she had watched a trading company run, traveled to a dwarf Karak, and become a wizard like her hopefully-maybe-soon master and all around awesomest person in the world, Mathilda.

All of the other apprentices were properly jealous when she told stories.

(And her chainmail slip lived under her bed and her hatchet behind her books. Shallya taught that a staff at most should be needed, and she looked forward with secret glee every time she was praised in her classes to the day that Mathilde smiled at her and handed her one of her own. But the dwarves taught that tools were best, because they could be used for other things than just defending yourself, and so she hoped that shallaya wouldn't mind her having an axe for firewood on her journey. As for the armor, well, she listened to her lessons. Trying to protect herself with magic as she was seemed far more dangerous than dwarf wrought chainmail.)

All of this passed through her head as wind through a tree as she starred out at what she knew to be illusions. But such illusions!

A forest stretched away from her, pine and spruce in towering clumps, snow covered. In the far distance ahead, aurora played in the sky, in tints of green and red. The stars were out- it was night, obviously- and the silver moon shone full, no trace of it's mouldered cousin. Wolves and giant, shaggy deer slipped in and out off the branches just in the edge of sight, and a glimpse of a single red eye(?) deeper in added the sense of menace that all imperial citizens knew the woods to hold.

It must have been one of the more Ulrican of the instructors, which in the Grey College narrowed it down significantly. Magister Klaus, most likely... And he'd been teaching them the basics of holding two incompatible truths in your head at the same time (the basis for all illusions, he said) just earlier this week!

A light flickered on in her head. A test! But an unplanned one, and one that she could just turn and walk back down the corridor away from, so...

She took a deep breath. The illusion was gorgeous, and a part of the world she had never dreamed of before. But she knew that illusions couldn't change the physical forms underneath, and she knew she had been just about to walk into one of the open lounge rooms, so if she could just remember the layout of the furniture...

She gasped as she stepped forwards into the snow, the crisp cold biting through her slippers. Almost, she closed her eyes, but no- she forced them open at the last moment, instead making herself to overlay the memory of the room onto the trees and drifts about her, like she had been taught. Fumbling forwards, she crept under dark branches and pushed through snow banks, trying her best not to flinch as the wolves circles closer, silently appearing and disappearing. Only once did she freeze, shivering, as the glowing red eye moved deeper in the forest, searching for her... Eventually it moved on, and she scuttled forwards to where she knew the door to the other corridor must be.

It was a blank cliff, looming suddenly out of the gloam. But she smiled, for this was nothing new to her, and reached for where she knew the doorknob must be, opening it and passing through.

"Oh ho ho ho! A neophyte appears! And quite a clever one too! Not a misstep in the room, but not so arrogant as to ignore dangers even if they are probably illusions! Good work!" Magister Klaus boomed out from where he sat in a chair, in an alcove that Eike was sure hadn't been there last time. He wore a hood of scarlet and white fur over his dark grey robes, with a great white beard even a dwarf might envy, and a gigantic bag of boxes perched next to him.

"And for being good, a gift! That is, if you can open it!"

The smiling instructor tossed her one of the boxes and waved her on. Grinning, Eike skipped along, tearing off the cheap paper and twine wrapping it. A plain wooden box with no openings greeted her, nothing but a few odd seams... A puzzle box! Now she understood what he meant about opening it.

She couldn't wait to show her friends.
Thank you for this Glau, I needed this today. A worthy offering to the side story gods.
 
It's very easy to underestimate Halflings, but I don't think their political power should be underplayed. They play as vital a role in Imperial society as Dwarves, arguably more actually. Food matters, and that food gives them power.
I don't know if it's fanon, but I recall the Moot Elector being a democratically elected position. Maybe not directly elected or with universal suffrage, but still closer to democracy than any other Electoral position. If this is true, then the median Halfling has more formal political power than the median Human when it comes to Imperial policy.
Verenians are arguably philosophically opposed to the 'disemination' portion of our charter, having the library run by them would likely curtail those activities out of discomfort.
I don't think they are opposed. They are just not universally in favor of it. Preservation of knowledge is a tenet of theirs while dissemination is not in and off itself. But they don't have any proscriptions against dissemination. Whether knowledge is better preserved by being locked away safely or by being copied and spread around as much as possible is probably a common debate topic among them.
... But it's the Halfling polity, not to disparage them but their biggest thing is food and agriculture, which is nice enough I guess, but I als feel like they don't really do great breakthrough innovations...
There's been voters that specifically wanted to buy books on farming during the last vote.
Our purchasing power is 'yes'. If the books can be acquired with less gold than a gyrocarriage can carry then there's no issues on the purchasing side.

The limits are going to be determined by logistics and availability concerns.
That's clearly not true. If it was, then we wouldn't be limited to three specific topics from Barak Varr.
I think the biggest Single achievement the kau could be is to be a fall back vault. Libraries burn down, cities get razed and students spill ink on old rare texts. But if the kau has a copy, it is not lost. It might be at the literal ass end of no where but you can get there, get a copy of the lost book and return.

If the only thing the kau is, is a gigantic back up server for books then I am absolutely happy with that.
That was my idea of it as well. That and the slight chance of convincing a subset of Dwarven institutions of the greatness of open libraries, even if it takes a couple of centuries.
the limit is less money but rather the logistical/administrative capacity for managing buying a certain amount of books at a time.
If the only limit was logistics then we could choose books from both Barak Varr and the Library of Morning every turn instead of choosing just one option. And Backfill wouldn't be an option but something that just randomly happens in the background.

The speed of unemployed Elven scribes and the speed of Barak Varr book hunters is completely independent from each other.
WFRP 4e: Empire in Ruins, page 107, excerpt from Catalogues of Confusion and Shoddiness: An Investigation of Manling Efforts in Scholarship.
That was great. Thanks for sharing. The only thing that I find weird and questionable is where the Dwarf calls Albertus a grobi-fondler. Every other insult is accurate, but that one most likely isn't and is also the kind that would instantly earn you a Grudging if Umgi weren't so arbitrary, spineless and lacking in attention span.
That feels like a "no" on starting the project this turn. Is a giving up some small, potential advantage really worth making everyone wait yet another half year (or more!) get things going. Because we really do need to-
I can agree with you that we should be doing more Waystone related actions this turn. Namely approaching more potential recruits. But not laying the foundations right now might well he the number one priority of what I am looking in a plan right now. I'd vote for all kinds of random crap if a laying the foundations plan was among the top two.
But the common theme is that they sing, and they sing for her. Whether it's praise or blame, joy or despair, they all sing for her.
Is the singing also literal for the Eonir. It would be fancy if the non-magical art most associated with Hekarti is song.

Also, a few more questions on Hekarti:
What do the Eonir write about her relationship with Atharti? Do they also have warnings about balancing the worship of the two the way the Druuchi say?
Is there any mention at all about the edgier forms of sacrifice, even if it isn't outright human (or other sentient) sacrifice? The Druuchi version seems to put a lot of weight on blood, which could still be valid in less life threatening amounts.
The wiki says that among the Druuchi Hekarti has very few/small shrines. Do we know anything about her temple(s) in Laurelorn?
How popular is she among the Faniour?
Hochland is part of Talabheim,
I didn't even know that Talabheim was on the border of Hochland.
 
I don't know if it's fanon, but I recall the Moot Elector being a democratically elected position. Maybe not directly elected or with universal suffrage, but still closer to democracy than any other Electoral position. If this is true, then the median Halfling has more formal political power than the median Human when it comes to Imperial policy.
Sigmar's Heirs lists the government of the Moot as:
Representative democracy. Elected councils and village/town assemblies.
 
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This is absolutely lovely and probably one of my favorite sidestories at the moment. I hope you don't mind if I do a full dive into my reactions here, because I think your efforts should be appreciated.
The Grey College was no stranger to odd and odder sights; she had started to think herself a bit jaded, a bit matured to the sense of overwhelming wonder that cut the tendons in your jaw. She had seen, well, she hadn't quite seen it all, but she wasn't even thirteen yet and she had watched a trading company run, traveled to a dwarf Karak, and become a wizard like her hopefully-maybe-soon master and all around awesomest person in the world, Mathilda.
This is an interesting look at Eike. It fits with the whole "she thinks she knows how the world works because she's seen far more than other people her age but she really hasn't" interpretation that I have of her personality. You're giving her a bit more of a hero-worshippy kind of view on Mathilde which I didn't really see from Eike though. Personally I think Eike is a bit more grounded and while she likes Mathilde, she hasn't seen enough of her to build as strong of an impression as might be presented here. On the other hand, Eike's mother abandoned her and her grandmother is super strict and ultra demanding, so maybe Mathilde's treatment of her and compassionate handling left a significant enough impression that she really does view her as "the bestest person in the world".

I always enjoy different interpretations, even if they don't fit with what I think they might look like. It's the beauty of omakes.

Also, Mathilde's name is spelled with an e at the end instead of an a.
All of the other apprentices were properly jealous when she told stories.
This I whole heartedly believe. If I was brought to school by one of the most famous alumni that graduated from that school, and that alumni visited me in the dorms where everyone can see, I'd flaunt it too.
(And her chainmail slip lived under her bed and her hatchet behind her books. Shallya taught that a staff at most should be needed, and she looked forward with secret glee every time she was praised in her classes to the day that Mathilde smiled at her and handed her one of her own. But the dwarves taught that tools were best, because they could be used for other things than just defending yourself, and so she hoped that shallaya wouldn't mind her having an axe for firewood on her journey. As for the armor, well, she listened to her lessons. Trying to protect herself with magic as she was seemed far more dangerous than dwarf wrought chainmail.)
That's very sweet. Reconciling her time with the Dwarves, which left an impression on her, with her Shallyan leanings and study in the Grey College. She's balancing all the many obligations and influences she's been whisked around with, but I think by the time she graduates she'll have learned to reconcile them just like Mathilde reconciled her Divided Loyalties.

Also, while the chainmail thing is pretty practical, if she ever wants to cast spells she probably can't wear it. At the current point of her education they're probably not teaching much actual spellcasting, but even Petty and Lesser spells can't be cast if you're wearing armor. Something about armor being grounded and "real" preventing you from using the Aethyr's "unreal" energies or something. Really it's an excuse to not have armored mages unless the armor is particularly special (Von Tarnus, Chaos Plate, certain Elves).
A forest stretched away from her, pine and spruce in towering clumps, snow covered. In the far distance ahead, aurora played in the sky, in tints of green and red. The stars were out- it was night, obviously- and the silver moon shone full, no trace of it's mouldered cousin. Wolves and giant, shaggy deer slipped in and out off the branches just in the edge of sight, and a glimpse of a single red eye(?) deeper in added the sense of menace that all imperial citizens knew the woods to hold.

It must have been one of the more Ulrican of the instructors, which in the Grey College narrowed it down significantly. Magister Klaus, most likely... And he'd been teaching them the basics of holding two incompatible truths in your head at the same time (the basis for all illusions, he said) just earlier this week!

A light flickered on in her head. A test! But an unplanned one, and one that she could just turn and walk back down the corridor away from, so...

She took a deep breath. The illusion was gorgeous, and a part of the world she had never dreamed of before. But she knew that illusions couldn't change the physical forms underneath, and she knew she had been just about to walk into one of the open lounge rooms, so if she could just remember the layout of the furniture...
Excellent descriptions here. Really vibrant and let me visualise things well. I do think I should note that Eike probably hasn't seen deer before, and if she hadn't left for K8P she might not have seen wolves at all. She's a fairly sheltered kid who lived in an urban environment in Western Stirland, and not even the hilly portions. I'm sure she knows what they are, but perhaps she'd be fascinated by her first good look at them (through an illusion).

Also, neat descriptions of the way Eike is reconciling the nature of illusions to deal with it. Good stuff.
She gasped as she stepped forwards into the snow, the crisp cold biting through her slippers. Almost, she closed her eyes, but no- she forced them open at the last moment, instead making herself to overlay the memory of the room onto the trees and drifts about her, like she had been taught. Fumbling forwards, she crept under dark branches and pushed through snow banks, trying her best not to flinch as the wolves circles closer, silently appearing and disappearing. Only once did she freeze, shivering, as the glowing red eye moved deeper in the forest, searching for her... Eventually it moved on, and she scuttled forwards to where she knew the door to the other corridor must be.
This is interesting. The standard Illusion spell has the following description:
K / Illusion: You create an illusion at short range that can look, sound, and smell like anything you want. Requires near-constant concentration to maintain.
- Illusion will not be solid. If the illusion is implausible enough to raise suspicion, those subject to it might see through it.
Illusions are not solid and don't cause feelings of touch, and probably can't make you feel cold or hot. However, that doesn't mean it's impossible for a dedicated illusionist to be better at this than the "standard" spell. I can imagine a mastery or specialised spell usage that allows for the level of detail that Klaus is providing here. Mathilde is certainly no illusionist.
She couldn't wait to show her friends.
Lovely way to end the snippet. Eike has lived the past few years under the strict, commanding gaze of her grandmother and tutors, expected to be an adult and learn how to manage the EIC so she can take over when Wilhelmina dies. I doubt she had much time to have friends, much less hang out with people her age. As distressing as the College experience might normally be, Eike might be one of those rare cases who benefit from it in almost every way.
 
I do think I should note that Eike probably hasn't seen deer before, and if she hadn't left for K8P she might not have seen wolves at all.

Thank you for your reaction!

I really enjoyed trying to figure out how to do a Christmas special in Malus, and I think this may have been one of the parts that fell flat: I was trying to imply reindeer, with the "one red eye" bring Rudolf the Red Nosed Reindeer of the song fame.
 
Thank you for your reaction!

I really enjoyed trying to figure out how to do a Christmas special in Malus, and I think this may have been one of the parts that fell flat: I was trying to imply reindeer, with the "one red eye" bring Rudolf the Red Nosed Reindeer of the song fame.
My Arab roots probably led me to miss this, because while I know of Rudolph I didn't understand the red eye thing. Christmas is not my forte.
 
My Arab roots probably led me to miss this, because while I know of Rudolph I didn't understand the red eye thing. Christmas is not my forte.

Eh, basically glowing nose = a glowing thing in the woods that got misunderstood as an eye since a lot of baddies have glowing red eyes.

It's a song from the fifties that the boomers replay ad nauseum each year about a reindeer with a glowing nose and how he was shunned for it until they need him one foggy Christmas.

It was a riff of off the "twas the night before Christmas" poem which first (I think) brought flying sleighs with reindeer into the zeitgeist?
 
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Random thought: the sooner we finish the Waaaghsoak mushroom book, the sooner it can become an institutional policy for the Grey Order to feed its members pies.
 
I don't know if it's fanon, but I recall the Moot Elector being a democratically elected position. Maybe not directly elected or with universal suffrage, but still closer to democracy than any other Electoral position. If this is true, then the median Halfling has more formal political power than the median Human when it comes to Imperial policy.
The general political structure of the Moot isn't really discussed in detail in 2nd Edition, but 4th Edition Archives of the Empire gives the following passage on Page 37:

"Almost all Halfling politics is settled by a council of Elders, a startlingly informal and unofficial process to Empire eyes. Every village has a collection of Halflings who make judgements on law and policy, with larger issues or appeals handled in the bigger towns or at the Grand Council in the capital, Eicheschatten. Councils are usually composed of odd numbers so they have no ties in votes. Once appointed, typically membership lasts for life. Despite the name there is no age — nor gender — requirement to join the councils. But they do tend to be composed of older Halflings as the appointment is for life. Ambitious halflings must be nominated to join by an established member of the Council.

Elder Councils are held at most once a month, but sometimes only once a year, for most of the time Mootlander society believes in a live-and-let-live approach, leaving folks to settle their differences primarily on their own. Since families are large (with a single household being up to 50 folk) and interconnected, and word travels fast, it is hard to do anything without your own mother hearing all the salacious details. This means compromise and discussion are the tools of the day, and those tools are always at work. The whole place bubbles with chatter. Almost nothing is done without a long discussion beforehand to make sure everyone agrees. This can take a while and stoic types — Dwarfs especially — may find organising anything in the Moot an ordeal because everyone has to weigh in."

It's not the same type of democracy as we know and use today, but it is true that your average halfling has more of a say in what goes on because Halfling society is very communal. They're like Dwarves but without the rigid, strict hierarchies and grudges. Halflings are also not often raised by parents, more that all of them are raised by the clan they're from, so it tends to form a society that's all about "we all know each other".
 
I think this is pretty much a universal thing in the setting (and its historical inspiration). The smaller you get, the more local, the more representation you have. I mean you could probably think as the elderships of Bretonian villages as being democratic in a way. What makes the halflings special is that you have no over-layer of nobility on top, well that and the sheer size of their extended families.
 
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