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There is one Grey Lord whose name has not yet appeared in the thread, according to the search function. It's not a deliberate mystery, they just haven't come up.
So which of the Thanan brothers was given a name (or rather, which name belongs to one of the Thanan brothers) because by my count we have everyone if they aren't represented in the ten given names.
 
Not nearly through the discussions, posting a possible temporary vote. I really dont want any kind of standing army.

[x] Flying Vehicle
[x] Plan: The Prismatic Wanderer
[x] Airship
[x] A flying fortress, built for warfare. (Colleges boon)
[x] Flying Wolfship, with (dwarven?) cannon... optimized as able for the strategic deployment of Burning Shadows from the air, with an eye towards burning large areas/armies and serving as a flying base for conquests/war. Like the dwarven reconquest in progress, the Elector Countess idea, or the hellwars for the Nexus recoveries. Unique Artifact version of Airship. Death from Above.
[x] Armor of von Tarnus
 
Then i do believe we have all twelve, unless the brothers count as a single entity which this might be implying.
 
I really dont want any kind of standing army.
It took me a while to work out which existing option(s) you meant by this.

I suppose technically the Tenure option would allow a bit of it, in that I expect we'd be able to call on a single battle-wizard in every tabletop-scale battle that we know we're getting into ahead of time. But asking for an entire expeditionary force every time on the premise of 'unlimited credit' seems like something that would end with our credit card being taken away.

The rainbow throng/mass-battlewizard-voucher options are more 'point wizards at a single fight we already want to pick' than keeping them on retainer. It's only because there are so many fights we want to pick right now that those are phrased vaguely, to avoid splitting the vote. It's not intended, I think, as a standing army for Mathilde long-term so much as an immediate force for one action in the short term that we then hand back.
 
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It took me a while to work out which existing option(s) you meant by this.

I suppose technically the Tenure option would allow a bit of it, in that I expect we'd be able to call on a single battle-wizard in every tabletop-scale battle that we know we're getting into ahead of time. But asking for an entire expeditionary force every time on the premise of 'unlimited credit' seems like something that would end with our credit card being taken away.

The rainbow throng/mass-battlewizard-voucher options are more 'point wizards at a single fight we already want to pick' than keeping them on retainer. It's only because there are so many fights we want to pick right now that those are phrased vaguely, to avoid splitting the vote. It's not intended, I think, as a standing army for Mathilde long-term so much as an immediate force for one action in the short term that we then hand back.

I was actually thinking of the various garrisons/ knightly orders to be stationed on the ship/tower
 
I was actually thinking of the various garrisons/ knightly orders to be stationed on the ship/tower
My understanding is that the intention for the Prismatic Wanderer, at least, is to offer a conveyance for existing military units on an operation-to-operation basis (unless we want to get more closely involved with Okri on his Ironbreaker drop concept) rather than having a dedicated garrison of its own, barring the idea of some deployable Knightbringers that's been raised a few times. You'd need crew for the ship, of course, but that's, well, crew for the ship!
 
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My understanding is that the intention for the Prismatic Wanderer, at least, is to offer a conveyance for existing military units on an operation-to-operation basis (unless we want to get more closely involved with Okri on his Ironbreaker drop concept) rather than having a dedicated garrison of its own, barring the idea of some Knightbringer enchantments that's been raised a few times. You'd need crew for the ship, of course, but that's, well, crew for the ship!

Yes i know, sorry if i didnt make myself clear. I just noticed some other plans having garrisons grafted onto them and felt the need to disavow them.
 
@Boney : Just wanted to say that I loved the way you handled Qretch, in particular how you had Qretch request to have a dog, and how Mathilde put a good deal of thought into doing that, making sure both the dog and Qretch would be happy in the long term. Like making sure it was a really well-suited breed, how she created a doggy-door for Wolf to take the dog out to play and exercise occasionally, and making sure Qretch and the dog got along well to start with. I'm a dog-person through and through, so it was great to see that attention to detail. Really helped humanize Qretch and make them a multifaceted character.

And a reminder that underneath the spy and wizard and warrior, Mathilde has a side of her that's a good-natured dog.

Also great to see that Qretch has a nurturing and caring side to him, too, and that he gets to satisfy that in a way that he probably couldn't as part of the Skaven Underempire. (And the academic side, too! It's a reminder of how much of a cruel tragedy the Skaven Underempire and Horned Rat's influence are, and the critical difference between greenskins and skaven.)

I can't help but wonder how Qretch would react to seeing the Hall of Oaths (I think that's what its name is), where all the names of those who fell in defense of or reclamation of the Karak were carved in remembrance, and how the dying act of the king was to seal it away with himself inside. And how, three thousand years later, Kragg unsealed it so that the newly fallen could have their names recorded right where the late king left off, with the human names being added too. I could see that really touching Qretch deeply, how even the lowliest soldier is immortalized and honored forever, even if they weren't a dwarf. The sheer contrast between that and the Underempire would hit like a sledgehammer. Clan Moulder did, in a sense, treat him pretty horribly in the end.
 
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EDIT: Actually, Hatalath still said that there is 12 of them. Maybe Sariel became one with the forest as part of the bargain/ritual that lets them dominate Laurelorn dreaming wood so hard? It would explain... pretty much everything to be honest.
That's my take on it too. Sariel in canon is the name of a minor Eonir god of dreams, and the Grey Lords live in Laurelorn's Dreaming Wood.

It'd explain the strange presence Mathilde sensed from the forest when delivering the ithilmar to Laurelorn.

...Hell, it might explain why Hatalath was so insistent, during the tributary action, that the forest owed its allegiance to the Grey Lords and that that's why the tributary wasn't working right at first.
 
I keep telling myself to read the whole thread before making an informed vote, but the thread kept moving faster than I have time to read it, so just gonna go with what I think would be fun.

[X] Plan: The Prismatic Wanderer
-[X] A flying warship, suited for both exploration and warfare
-[X] Comfortable for small groups of people to live in for extended periods of time, and capable in an emergency of transporting a medium-sized groups of elite forces from one place to another (e.g. Empire Knights, Dwarf Ironbreakers, Eonir Ghost Striders, KAU scribes)
-[X] Wizardy aesthetic - dragon figurehead on the prow, living tree serving as central mast, bottom possibly wreathed in fog, etc.
-[X] Has magical weaponry and/or defenses (e.g. Dragon figurehead on the prow might fill enemy forces with the fear of death, ballistas on the sides might shoot out fireballs, a Flock of Doom might emerge from a literal crow's nest, etc)
-[X] Possibly needs to be crewed by Perpetuals
-[X] Possibly flat-bottomed to allow for landing on firm ground, if that makes sense vibes-wise
 
That's my take on it too. Sariel in canon is the name of a minor Eonir god of dreams, and the Grey Lords live in Laurelorn's Dreaming Wood.

It'd explain the strange presence Mathilde sensed from the forest when delivering the ithilmar to Laurelorn.

...Hell, it might explain why Hatalath was so insistent, during the tributary action, that the forest owed its allegiance to the Grey Lords and that that's why the tributary wasn't working right at first.
That...would make a lot of sense on multiple levels, actually. And help explain why the Grey Lords were able to pull their "disappear the throng that marched into the forest" trick in the first place back during the War of Vengeance.
 
That's my take on it too. Sariel in canon is the name of a minor Eonir god of dreams, and the Grey Lords live in Laurelorn's Dreaming Wood.

It'd explain the strange presence Mathilde sensed from the forest when delivering the ithilmar to Laurelorn.

...Hell, it might explain why Hatalath was so insistent, during the tributary action, that the forest owed its allegiance to the Grey Lords and that that's why the tributary wasn't working right at first.
We already know that lines between Spirit and Flesh&Blood can be transcended (thought usually that happens over generations not over single lifetime is what we think), and we also know that line between "Just a Spirit" and "Actually a God" can be blurry. So Sariel doing some reverse process of Treeman sounds... viable? Kinda? Like we lack the knowledge to understand how but on the face of it it does not seem impossible.
 
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We already know that lines between Spirit and Flesh&Blood can be transcended (thought usually that happens over generations not over single lifetime is what we think), and we also know that line between "Just a Spirit" and "Actually a God" can be blurry. So Sariel doing some reverse process of Treeman sounds... viable? Kinda? Like we lack the knowledge to understand how but on the face of it it does not seem impossible.
If you were an archmage with thousands of years of experience and well-attuned to the forest you're trying to become part of, and you were at that forest because you were more daring and perhaps ambitious or reckless than the typical elven archmage...yeah, that does make sense. Particularly since the asrai are living demonstrations that the process can be taken quite far.

And the soul of an ancient archmage would be a powerful thing indeed. If you focused on becoming a major spirit rather than becoming a treeman with all of the physical and magical power in one vessel that comes with...

Sigmar is another potential example of a powerful soul turning into a powerful spirit, though his example might be different in that having the reverence of a large population and backing of at least one major deity could serve as kindling/fuel to reach that height.
 
If you were an archmage with thousands of years of experience and well-attuned to the forest you're trying to become part of, and you were at that forest because you were more daring and perhaps ambitious or reckless than the typical elven archmage...yeah, that does make sense. Particularly since the asrai are living demonstrations that the process can be taken quite far.

And the soul of an ancient archmage would be a powerful thing indeed. If you focused on becoming a major spirit rather than becoming a treeman with all of the physical and magical power in one vessel that comes with...

Sigmar is another potential example of a powerful soul turning into a powerful spirit, though his example might be different in that having the reverence of a large population and backing of at least one major deity could serve as kindling/fuel to reach that height.
Ok so that's a really good theory here and we probably can even go a step further and presume when this happened. Disappearing a throng (which presumably has some runesmiths with them) is not a small thing, but when a grey lord sacrifices his physical self to become one with the forest then that would probably power the disappearing act...

Actually another question came up @Boney Presumably the grey lords disappeared the throng... And we already know that they don't throw anything away even if it's almost useless... How would one broach the topic of the return of the throng in whatever state it is in to be interred?
 
Another explanation for the disappearance trick is that the Grey Lords thinned the borders between Laurelorn's liminal realm and the Materium, having the throng walk into it then close the door behind them. Then it's just a matter of letting them starve to death.
I mean, that's what I also think happened. They opened a door to nothing and closed it behind the dwarfs. Which is why I also presume that they still have the remains tucked away somewhere. We didn't see any gromril artifacts around.
 
I mean, that's what I also think happened. They opened a door to nothing and closed it behind the dwarfs. Which is why I also presume that they still have the remains tucked away somewhere. We didn't see any gromril artifacts around.
Yeah, a bunch of morbidity curious Archmages would never throw away a bunch of Golden Age artefacts. They definitely have them stashed somewhere.
 
Yeah, a bunch of morbidity curious Archmages would never throw away a bunch of Golden Age artefacts. They definitely have them stashed somewhere.
That would certainly be an interesting diplomatic minefield to stroll into, and one that we're one of if not the only people I'd give good odds of navigating successfully. I think the second best option would maybe be Thorek and uh. That probably wouldn't go well.
 
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