Voted best in category in the Users' Choice awards.
We do not know what the situation inside the Karak is, any arguments about divine artefacts need to take into account that canonically one was already gone at this point, and in quest both might be gone, either because they were removed, or because the runemasters did something permanent.
 
[X] Fortify here and see if anything interesting happens over the next day
[X] Approach the Kvellige camp peacefully and attempt to discuss the Karak with them

I think I'm willing to roll the dice with the Kvellige being hostile. If they are we run and get the hell out of here, no figuring things out. If they aren't we learn more information.
 
We don't have to approach the mountain, there are still the tribes we can get answers from now that we know how to shape our approach.
My issue with this is that the last time we talked with a in-favor chaos tribe, there was a 1-in-6 chance that Slaanesh popped up and told them to murder us. While we don't know the composition of the raiding party testing themselves, having to fight a raiding party of Chaos worshipers convinced that they could make Morghur the bloody Shadowgave with his own attendant beastmen army is not my idea of a good time.
 
ohh got it, just found it.
Did he do anything of note that we saw?
also did birdmuncha ever get killed? I thought we had a statue of birdmuncha's armor when he was vaporized by the eye but there's that part where he tunnels through before running away.
No, he turned out not to be needed. We are uncertain if this led to him being amused, annoyed, or happy, as we never saw him after we pulled off that ridiculous win.

Birdmuncha challenged Cython without his Waag. He was promptly frozen solid. Literally.
 
Whilst it's nice to know you're not doing this completely out of "I don't care" I still can't help but feel you're being way to cavalier using magic before we verify via other sources if using magic is suicidal is a really bad idea.
Well, more careful take is "snoop around tribes, them watch them fight tomorrow, if there are no chaos spawns happening, we can probably risk it". So, vote for snooping around now (before they all die against Morghur), then vote to watch the fight.
If he chaos spawns' anyone, then we gotta GTFO fast; if not...well, we may still want to, but literally one day of waiting is extremely unlikely to hurt. /shrug
 
My issue with this is that the last time we talked with a in-favor chaos tribe, there was a 1-in-6 chance that Slaanesh popped up and told them to murder us. While we don't know the composition of the raiding party testing themselves, having to fight a raiding party of Chaos worshipers convinced that they could make Morghur the bloody Shadowgave with his own attendant beastmen army is not my idea of a good time.
To be fair based on all the skeletons and flags a lot of people have been very, incorrectly, convinced they can best Morghur. Though it's entirely possible this is a punishment detail - tribes send people who are out of favor here to prove themselves worthy or die. (A bit like the Orcs over in K8P, they send a steady stream of those who lose their internal arguments because they find it funny. It's entirely in line with normal chaos behavior to send those out of favor and/or those seeking great favor to fight an enemy they can't hope to actually best.

He asked for forgiveness from the Ancestors, usually accomplished by dying in good standing with the Karaz Ankor.
Asking forgiveness does not mean you think you can be forgiven.
 
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Well, more careful take is "snoop around tribes, them watch them fight tomorrow, if there are no chaos spawns happening, we can probably risk it". So, vote for snooping around now (before they all die against Morghur), then vote to watch the fight.
If he chaos spawns' anyone, then we gotta GTFO fast; if not...well, we may still want to, but literally one day of waiting is extremely unlikely to hurt. /shrug

Pikkle is voting for the option to infiltrate using magic right now.
 
We need to know what happened. Just the idea of being able to put order on the chaos wastes is revolutionary, and learning how it was done is very worth it. We are Lady Magister, and the buck stops here. In addition, there is an ancestor god artifact in the mountain, which is definitely worth gambling a bit. While Cor-Dum is extremely bad, the signs point to something stopping, controlling, or jailing that bad, which is another huge boon. Whatever the dwarfs have done here is unprecedented and worth taking the risks to find out about. Chaos is slowly encroaching, and they only need to win once. Now is the time to find the tools to ensure that victory never comes.

[X] Approach the Kul camp peacefully and attempt to discuss the Karak with them
[X] Approach the Kvellige camp peacefully and attempt to discuss the Karak with them
[X] Fortify here and see if anything interesting happens over the next day
[X] Attempt to approach Morghur to see if he can be communicated with
[X] Attempt to intercept a Kurgan war-party en route to attack the Karag and the Beastmen
[X] Attempt to scout the forest at the base of the Karak
[X] Attempt to infiltrate the Karak
 
You can't go slayer in the middle of a forest. That takes hair dye a priest and a temple of Grimnir.
Pretty sure you can do it anywhere and at anytime, no priestly help needed.
Most just do the old shave, dye and prayer thing because dwarves are nothing if not creatures of habit.

edit-
That said, i doubt Borek was thinking there was any change of forgiveness for what has happened, if he did, he probably would have stuck around to say something.
 
To be fair based on all the skeletons and flags a lot of people have been very, incorrectly, convinced they can best Morghur. Though it's entirely possible this is a punishment detail - tribes send people who are out of favor here to prove themselves worthy or die. (A bit like the Orcs over in K8P, they send a steady stream of those who lose their internal arguments because they find it funny. It's entirely in line with normal chaos behavior to send those out of favor and/or those seeking great favor to fight an enemy they can't hope to actually best.


Asking forgiveness does not mean you think you can be forgiven.
No we haven't thought we can best him, it's that we think the current threat he poses via Mutation is less likely or null. As derived from several facts like Borek not turning into a Spawn, or the area not constantly mutating.
 
No we haven't thought we can best him, it's that we think the current threat he poses via Mutation is less likely or null. As derived from several facts like Borek not turning into a Spawn, or the area not constantly mutating.
You misunderstand. I was talking about the chaos tribes here to challenge him and why they are probably not as out-of-our-league as @NukeDaSun believes.
 
Every other dwarf on the expedition seems to disagree with you, because they thought he was doing exactly that.

Sure you can commit suicide by enemy spontaneously but judging by the fact that Borek believed his shame to be shared by all his hold he obviously would not have killed himself against its defenses. It's entirely possible for all of Karak Dum to have a slayer mentality yet be unable satisfy it in the traditional manner because they feel they have to protect the Waystone.
 
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[X] Approach the Kul camp peacefully and attempt to discuss the Karak with them
[X] Approach the Kvellige camp peacefully and attempt to discuss the Karak with them
[X] Fortify here and see if anything interesting happens over the next day
[X] Attempt to approach Morghur to see if he can be communicated with
[X] Attempt to intercept a Kurgan war-party en route to attack the Karag and the Beastmen
[X] Attempt to scout the forest at the base of the Karak
[X] Attempt to infiltrate the Karak

[x] Find the Yusak Mannslieb Shaman and interrogate him, violently if necessary.
[x] Spectate the Tribes "testing against the Dum". Watch for Cor-Dum abilities and its effects on chaos tribes.
[x] This is clearly some Divine non-Chaos effect. And it's fighting Chaos and the Chaos Wastes. So you are obligated to try to help, but no more. Go the the edge of the forest and set up a table to wait till nightfall. Have a Dwarf either/and or carve the name, rank and station of Loremaster of K8Ps and the Karaz Ankor, or announce you(or whatever else the procedure is for a formal envoy approaching a friendly Karak in Karaz Ankor). If anyone does show up, thank them for their service against Chaos and ask what message/assistance they require and see what knowledge they might be willing to give back, to be preserved. Do not step one foot inside the forest without an invitation.
[x] Ask for a volunteer to test Morghur's reputed ability to turn anyone using magic nearby into Chaos Spawns
[x] Ask for a volunteer to approach Morghur to see if he can be communicated with
[x] Approach the Kul camp peacefully and attempt to discuss the Karak with them
[x] Approach the Kvellige camp peacefully and attempt to discuss the Karak with them
[x] Fortify here and see if anything interesting happens over the next day
[x] Attempt to approach Morghur to see if he can be communicated with
[x] Attempt to scout the forest at the base of the Karak
[x] Ask for a volunteer to test Morghur's reputed ability to turn anyone using magic nearby into Chaos Spawn
 
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[X] Approach the Kul camp peacefully and attempt to discuss the Karak with them [X] Approach the Kvellige camp peacefully and attempt to discuss the Karak with them [X] Fortify here and see if anything interesting happens over the next day [X] Attempt to approach Morghur to see if he can be communicated with [X] Attempt to intercept a Kurgan war-party en route to attack the Karag and the Beastmen [X] Attempt to scout the forest at the base of the Karak [X] Attempt to infiltrate the Karak
You need to put each vote in a different line to be counted...
 
Well, that doesn't preclude that actually asking him something can provide some result other than 'he's here and watching in some capacity'. We asked him to intervene in Sylvania and he came to our succor, albeit not in a way that actually helped Van Hal to not die.

Let's try this crackpot idea;

[] Beseech Ranald to give some clue as to the nature of Divine energies at play.

@BoneyM is this a valid write-in?

No. If it got results, I'd have to put up with it being the default vote for literally everything for the foreseeable future.

I actually recall that ice magic is used in Kislev to make cellars for wine storage from one of the aristocrats there from one of the books.

A lot of things happen in the books.

Throwing a stone into the desert. Obviously it could be observed for a long time, and I assume would be if we stick around, but even 30 seconds will tell us whether or not the effect kicks in practically instantly on anything in-radius.

Mathilde was lying there staring for something like fifteen minutes from a distance of about an inch before she caught something. Hucking in a rock and hoping to get noticeable results from it would be too long-term for Mathilde to do in the previous update.

@BoneyM would that need an action or would it fit the things we can do without breaching the conditions you set?

If semaphore was going to get a response it would have gotten a response.

@BoneyM whatever happens after this, would it be possible for Mathilde to suggest the Yusak accompany the caravan out of the wastes? If not for mutual protection then as mercenaries.

Anything's possible for Mathilde to suggest. If you're asking whether it's a good idea, that's your job to decide.

@BoneyM If we had chosen to ride with the Knights of Taal's Fury for that last turn, would there have been a chance that we'd have seen Dum well before Borek? Or did you have those two splendidly horrifying scenes in mind from when you first rolled and worked out all the results of what would be there?

Should have tried it if you wanted to find out.

So which is the correct version?

The one that's there now.

Also, why are a bunch of cows exposed to Dhar worse than Demigryphs or Giant Wolves exposed to Dhar? Natural resistances? Personal mental resistances due to not being knocked out? No internal Ulgu to make Dhar more likely?

Cows aren't themselves stable chaos-induced mutations, they don't have a reputation for living in corrupted lands without trouble, they don't each have an individual expert that knows their normal behaviour, and they probably don't have quite the same willpower.

Remind me. There's usually hidden rolls happening during wvery dedicated social action in expedition turns, right?

If I don't show whether or not there's rolls, it's because that's information I don't want to be available.

Based on the shallowness of the crater, the height of the mountain, the width needed to support that height and the fact that there's a dense forest around said mountain, we shouldn't be able to even see ~ half of the crater's circumference.

I refuse to break out a protractor, but I'm not seeing how something significantly smaller than a circle, in the center of that circle, could block lines somewhere on the circumference to the majority of the rest of it.

Hah. I mean it's true among Dwarves, but does Mathilde know of any Human that knows more than her about Dwarven Runes?

The Cult of Thungni is religiously obligated to prevent the spread of knowledge of Runes among non-Dwarves. Any humans that know a lot about Runes would be keeping it to themselves for extremely good reason.

Obviously hearing things through the lens of Asarnil's view is a rather biased account, but I did wonder- you're going with Allarielle being the Everqueen before the Dark Elf Invasion around 2300 IC?

Well, that or Allarielle's mother also had the hots for Tyrion.

It's considered extremely gauche among Elves to acknowledge the fact that the Everqueen isn't.


@BoneyM Is there any area between the lip of the crater and the desert that isn't also desert

No.

How far is usually meant by "around Morghur"? Because if we don't see him in the desert he is 3+ miles away.

It's not something that anyone has broken out the measuring wheel and control groups for.

@BoneyM How many Beastman skulls did Esbern and Sejia look at to come to their conclusion? Did they say that there are natural lifespan Beastmen here or that those were the only type they found?

If they had found something that goes against the conclusion they reached on-screen, that would have been shown.

Wait, just how many people fit in to all the remaining Steam Wagons while sleeping uncomfortably?

With sufficient motivation, enough.

Aren't the sides 90 degrees away from us still pretty far? Like, too far to witness stuff like preparations, effects of spells or causes of spontaneous mutations? And that's not even taking into account potential battles beyond the treeline.

"you can witness that from where you are" means you can witness that from where you are.

Can't he drop us directly at the gate? Or at least as close as the maps of Karak Dum that we have can indicate said entrance?

The gate isn't visible, and the maps of Karag Dum were of a very different landscape.

[] Find the Yusak Mannslieb Shaman and interrogate him, violently if necessary.
[] Abduct a Wind Shaman from anywhere around here, push him into the desert and force him to cast something.

Both of these are declarations of war.

Oh, I actually have an answer to why the Dwarfs call him Cor-Dum!

...They don't. Both the 6th and 7th Beastmen books say they call him Gor-Dum. The 6th edition book has a G that looks like a C and the wiki must have gotten it wrong.

"Let's write lore in a font where there's like five total pixels difference between a C and a G!"

Bloody GW. Well this late into the game, quest canon is sticking with Cor-Dum.
 
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