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the stone thing is a specifically Hashut thing, where Hashut is taking from them to amass more power. Because Hashut is terrible, and will never be a proper Chaos God.

So. In Warhammer the ability to wield magic is a talent and training thing, and except for the divine birth controlled Lizardmen (of the non-skink or slann variety) and Dwarves, every sentient being in Warhammer has at least one example of magic wielding.

I'd find it lame if the Dwarves in DL canon were locked from magic not because of the ritual but because "nah Hashut is telling the truth they can only cast magic through Hashut, and no other divinity would give them that capability"

Well according to Gunnars without protections any dwarfs exposed to magic turn to stone. It follows that Sorcerers who actively invoke magic will eventually obverwhelm their Hashut-given protections (probably better than Valaya's since Dawi Zhar live further north yet live longer lives).
 
So, what do we know about Kvellige that makes us think they will be willing to do any peaceful interaction with us, or that we could trust anything they tell us about the Karak?
They're here to fight Coredump, other tribe thought we were here to fight Coredump, the Kvellige might think we're here to fight Coredump.
 
We don't have any evidence that it can't do that either. We know Cor-Dum isn't corrupting everything by just being there, but we don't know if his staff will still turn into a Chaos Spawn anyone who wants to use magic.

I don't know how you expect me to prove a negative, but the lack of chaos spawn bones and the fact that there are no chaos spawn here are strong indicators that he cannot.
Clearly we haven't read the same update.
Morghur is also supposed to be a favorite of the chaos gods, but he's just chilling here defending a non chaos stronghold.
And the rumored abilities of the dammerlichtreiter include her still chasing the enemies of the hunter count across Sylvania to this very day.
And I'm sure there are rumors that deathfang and Asarnil go through greater demons like they're chumps

So rather than relying on rumors, let's look at the actual evidence we have, which does not lead to the conclusion that he can do that.
 
Is it a guaranteed chance for Spawndom or just an increased chance of a preexisting possibility?

I'm guessing we'd have to try it to find out.

So, what do we know about Kvellige that makes us think they will be willing to do any peaceful interaction with us, or that we could trust anything they tell us about the Karak?
The other Kurgan tribes all had roll tables, so we can make the assumption that they'll have a similar one, along these lines:

1 --> CHAOS INTERRUPT
2 --> Cowards?
3/4 --> Peaceful contact
5 --> Allies?
6 --> Coordinate attacks!
 
How does traditional Cor-Dum magical equipment even work when combined with endless reincarnations from new mothers?
Big shrug, like most things about Morghur
Battle and risk taking in general is one thing. This is closer to shoving your hand into a vat that's labelled as highly concentrated sulphuric acid and the contents of which look exactly like sulphuric, but that oddly doesn't smell like it holds sulphuric acid. It could be that it's not dangerous, but the smart thing to do is assume that it is until you have proof otherwise. And we don't have that proof- some suggestive evidence, but nothing that can't be explained in other ways. And we also have a whole lot of historical precedent and information telling us that it is dangerous.
"Dear diary-"
"-So I have all this Daemon blood..."
"-I'm gonna infiltrate the heart of Mors power today..."
"-This Dhar spell is super neat, and I think I can disassemble and reassemble it..."

Or, y'know, a hundred other votes for Mathilde to stick her hand in the trap and see if she pulls back a bleeding stump. Seven years of ignoring the Daemon attacking her from mirrors. Shyishkabobs. Attacking a Skaven outpost alone. Attacking a college of necromancers. Walking into a small room containing a millennia-old vampire. Reading the Liber Mortis.
 
I think Nehekara is the divine pantheon most likely to be involved with expanding a desert, while thumbing their nose at Chaos, while being known to Zorn, while being heretical to Karaz Ankor. That's the long and short of my idea tbh haha.

If the dwarves can worship HaSHIT and get magic and powers then the dwarves can probably worship Khsar or Ptra or Asaph and get magic and powers
Sure, but the forest is likely taking shape through the same proccesses as the desert is. If they've gone over to Ptah, they haven't done it to ptah alone, but to PTah and Taal (the most obvious God of the Imperial Forest), which is weird AF
 
Big shrug, like most things about Morghur

"Dear diary-"
"-So I have all this Daemon blood..."
"-I'm gonna infiltrate the heart of Mors power today..."
"-This Dhar spell is super neat, and I think I can disassemble and reassemble it..."

Or, y'know, a hundred other votes for Mathilde to stick her hand in the trap and see if she pulls back a bleeding stump. Seven years of ignoring the Daemon attacking her from mirrors. Shyishkabobs. Attacking a Skaven outpost alone. Attacking a college of necromancers. Walking into a small room containing a millennia-old vampire. Reading the Liber Mortis.
Pretty much, yeah.

I honestly don't get the hypocrisy.
 
So the situation with environmental Dhar constantly rushing towards Dum, while never actually accreting reminds me of something. Especially when paired with the slow but implacable expansion of the desert.
It reminds me of a waterfall or the Monticello Dam Spillway (tried posting this with a link/image, wasn't getting approved).

Like, if the Dhar is water and the area immediately around Dum is the center of the whirlpool (i.e. magic-free) then the very action of draining Dhar out of the Wastes is what's eroding them. Not sure if this makes sense.
 
So rather than relying on rumors, let's look at the actual evidence we have, which does not lead to the conclusion that he can do that.
I mean... I realize metagaming isn't really in the spirit of the whole thing, but he literally does that on tabletop. I don't see any reason to assume that he can't do that in-quest.
 
Pretty much, yeah.

I honestly don't get the hypocrisy.

I think calling it hypocrisy is a bit harsh. For me at least the difference is that all those cases had stakes that will obvious and rewards that were visible. The college of necromancy was a clear and present danger to the empire for instance. The Skaven had loot, and they were enemies whose deaths served us in the reconquest. This by contrast is a Karak of people who don't seem to need our help, are not communicating and who we need to take massive risks to even have the opportunity of experiencing a door slammed in our face in real time.
 
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"Dear diary-"
"-So I have all this Daemon blood..."
"-I'm gonna infiltrate the heart of Mors power today..."
"-This Dhar spell is super neat, and I think I can disassemble and reassemble it..."

Or, y'know, a hundred other votes for Mathilde to stick her hand in the trap and see if she pulls back a bleeding stump. Seven years of ignoring the Daemon attacking her from mirrors. Shyishkabobs. Attacking a Skaven outpost alone. Attacking a college of necromancers. Walking into a small room containing a millennia-old vampire. Reading the Liber Mortis.
None of those example except possibly the necromancer/Armin thing come close. The demon blood we simply had no idea of anything about its properties, when it comes to general infiltration stuff we're a freaking grey wizard, trying to reinvent an ulgu equivalent to a dhar spell isn't any more inherently dangerous than trying to create any other ulgu spell, ignoring the mirror-demon for seven years and it not doing anything for seven years suggests that whatever precautions are in place are working (I know that wasn't actually the case, but this is talking about the evidence we had), the shyishkebabobs we had absolutely no evidence were dangerous until one nearly killed us, when we attacked a skaven outpost alone... we're once again a grey wizard (with a healing item) and we were trying to infiltrate rather than attack, reading the Liber Mortis isn't dangerous in and of itself (only if you get discovered to have it)...

I think you get the idea. Mathilde takes risks, yes. But by and large, they're either risks that she thinks she understands, that she has no choice but to take, or that are out of our control as players. The whole Mable situation is one we don't understand, and that all prior knowledge points to being incredibly dangerous and beyond our weight class. That some facts here and now don't align with that is a reason to either run like hell or cautiously try and figure out what's happening, not assume that all prior knowledge and experience doesn't apply.
 
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I mean... I realize metagaming isn't really in the spirit of the whole thing, but he literally does that on tabletop. I don't see any reason to assume that he can't do that in-quest.
He didn't do it to Borek, and that's what we've actually seen.

That some facts here and now don't align with that is a reason to either run like hell or cautiously try and figure out what's happening, not assume that all prior knowledge and experience doesn't apply.
People are literally doing just that, coming up with off the cuff theories as opposed to utilizing prior knowledge and experience, in this case with the Waystones and Karak network, the flow of magic, what we've determined is occurring, and more.


I think calling it hypocrisy is a bit harsh. For me at least the difference is that all those cases had stakes that will obvious and rewards that were visible. The college of necromancy was a clear and present danger to the empire for instance. The Skaven had loot, and they were enemies whose deaths served us in the reconquest. This by contrast is a Karak of people who don't seem to need our help, are not communicating and who we need to take massive risks to even have the opportunity of experiencing a door slammed in our face in real time.
Finding out the truth could either insure we don't have an enemy or at least provide information on a new threat to the far north that might affect the entire Karaz Ankor via the connection to the Karak Waystones.
 
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I think calling it hypocrisy is a bit harsh. For me at least the difference is that all those cases had stakes that will obvious and rewards that were visible. The college of necromancy was a clear and present danger to the empire for instance. The Skaven had loot, and they were enemies whose deaths served us in the reconquest. This by contrast is a Karak of people who don't seem to need our help, are not communicating and who we need to take massive risks do you even have the opportunity of experiencing a door slammed in our face in real time.
The Karag probably has loot!

The loot may be ephemeral, like friendship. Or lost ancient knowledge. Or new knowledge about how to stick a thumb in Chaos's eye that would – just for a random example – make you the Hero of Praag. Or maybe everybody is dead and Bork is alone in that big ol' Karak and needs company.
 
I mean... I realize metagaming isn't really in the spirit of the whole thing, but he literally does that on tabletop. I don't see any reason to assume that he can't do that in-quest.
Also by that very same virtue we have reasonable doubt of his current capabilities or if he's actually the real Shadowgave. Given we know that there are other Beastmen that supposedly share remarkable similarity to him, and we also know that he currently either lacks or has a weakened Mutation Field. Which, by my own theory, is also the cause for the Staff turning Casters into Spawn. Seeing as we know what the Rocks do to the Staff but not what the Staff does by itself, namely an amplification channel or projection of the Mutation Field.
 
I mean... I realize metagaming isn't really in the spirit of the whole thing, but he literally does that on tabletop. I don't see any reason to assume that he can't do that in-quest.
I mean, we've literally seen him not do his signature "turn everything and everyone around me into chaos spawn and horror" trick that he canonically can't not do, so there's pretty strong evidence this Maybeghur can't do it here.
 
Oh, I actually have an answer to why the Dwarfs call him Cor-Dum!

...They don't. Both the 6th and 7th Beastmen books say they call him Gor-Dum. The 6th edition book has a G that looks like a C and the wiki must have gotten it wrong.

I mean, we've literally seen him not do his signature "turn everything and everyone around me into chaos spawn and horror" trick that he canonically can't not do, so there's pretty strong evidence this Maybeghur can't do it here.
I just meant in terms of "Morghur is generally capable of this", I'm not weighing in on the whole "Is this really Morghur?"
 
The Karag probably has loot!

The loot may be ephemeral, like friendship. Or lost ancient knowledge. Or new knowledge about how to stick a thumb in Chaos's eye that would – just for a random example – make you the Hero of Praag. Or maybe everybody is dead and Bork is alone in that big ol' Karak and needs company.
Don't forget the canonical presence of two no-shit Ancestor God artefacts!
 
I was willing to attempt to gather more information from other methods but now... if this is the best argument you have

[X] Leave
[X] Approach the Kvellige camp peacefully and attempt to discuss the Karak with them

Sorry but it honestly doesn't matter if he can or can't turn Mathilde into a chaos spawn, the however many beastmen know the forests, we don't. The beastman know how to track in the forest, you have provided no proof that someone whose main experience with infiltration is to do with mountains and cities has any clue about what she is doing in deep forest seriously this isn't easy stuff to sneak through (and invisibility may help with some stuff but not sound or smell). We don't even know where the entrance is for Dum in the first place for goodness sake. How long do you expect us to take while blindly wondering round a forest (sure we know where the mountain is but that doesn't tell us much about how to get it)? How long do you expect people to wait for us?

Any attempt to actually infiltrate the forest or mountain at this time to me is the same as suicide. Especially if we are planning to do it by ourselves.

We are not a dwarf, nor have we been invited. We were told explicitly to leave by the people who actually live here.


Getting information from methods that make actual sense, such as basic experiments, or by trying to get information from people that makes sense... this doesn't.
We have 25 intrigue and advanced infiltration, we aren't going to get lost in a forest. None of our intrigue traits are reliant on urban areas. Teleportation should neatly solve all the potential issues with beastmen tracking. The mountain is enormous, if we really don't know how to get to it then climb a tree and look up.

Have we been asked to leave by the dwarves who live here? I'm not seeing the part of the update where we already got to Karag Dum and talked to them. If you're talking about Borek then he hasn't lived here in centuries and he lost expedition leader priveliges when he wandered into Karag Dum without an explanation.
 
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