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The Karag probably has loot!

The loot may be ephemeral, like friendship. Or lost ancient knowledge. Or new knowledge about how to stick a thumb in Chaos's eye that would – just for a random example – make you the Hero of Praag. Or maybe everybody is dead and Bork is alone in that big ol' Karak and needs company.

Or it just has death, dwarfs too stubborn to give up their secrets, maybe even too stubborn to open the door. Are you willing to vote to capture Runemasters and torture the information out of them if they are not feeling filled with the power of friendship (as present silence indicates)? I know I'm not. That is why looting the Skaven is easy, because we know where we stand with them. We know no such thing with Dum.
 
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I think calling it hypocrisy is a bit harsh. For me at least the difference is that all those cases had stakes that will obvious and rewards that were visible. The college of necromancy was a clear and present danger to the empire for instance. The Skaven had loot, and they were enemies whose deaths served us in the reconquest. This by contrast is a Karak of people who don't seem to need our help, are not communicating and who we need to take massive to you even have the opportunity of experiencing a door slammed in our face in real time.
Also, a note on the college of necromancy: we had no idea it existed when we voted to chase down Ambrosia. The decision to solo it wasn't one we made as players.
People are literally doing just that, coming up with off the cuff theories as opposed to utilizing prior knowledge and experience, in this case with the Waystones and Karak network, the flow of magic, what we've determined is occurring, and more.
I know, and I've no issue with that theorycrafting. This whole discussion chain was starting by me asking whether people, based on the current evidence, would trust their own lives on the belief that Marge's aura won't mutate us if we enter its range/cast magic around it. The difference between coming up with theories and rushing into the most direct means of testing them possible.
 
I'm telling y'all, Nehek Dwarves. It's Dwarves that have decided to venerate non-Ancestor Gods. Nehek Dwarves would be lit
 
I don't think Borek tried to cast a spell.
Morghur twists and mutates everything around him by mere proximity. He touched Borek. If we're using prior knowledge of Morghur as fact, which in this case I believe is making assumptions, Borek should have been a Chaos Spawn well before he got that close, nevermind when he was touched by the spirit-essence of Chaos incarnate.
 
Morghur twists and mutates everything around him by mere proximity. He touched Borek. If we're using prior knowledge of Morghur as fact, which in this case I believe is making assumptions, Borek should have been a Chaos Spawn well before he got that close, nevermind when he was touched by the spirit-essence of Chaos incarnate.
I don't think he's done it at all, because otherwise we would have found chaos spawn bones. And if we go solely by tabletop lore then Mathilde's doesn't exist, so there's no point in debating her actions.
I just meant in terms of "Morghur is generally capable of this", I'm not weighing in on the whole "Is this really Morghur?"
That's all I was saying. Not getting into the whole thing there.
 
Morghur twists and mutates everything around him by mere proximity. He touched Borek. If we're using prior knowledge of Morghur as fact, which in this case I believe is making assumptions, Borek should have been a Chaos Spawn well before he got that close, nevermind when he was touched by the spirit-essence of Chaos incarnate.
We have evidence that something weird is going on with his aura. We don't have evidence that it applies universally (Borek is a dwarf rather than human, is part of Karak Dum, had passphrases/responses we don't, etc), or that it's altered the 'screw magic users' part of it. It might be the case, don't get me wrong, but we can't be anything close to certain of it- and given prior knowledge of what Maybelene can do, I personally wouldn't want to chance it without more evidence.
 
Sure, but what are the odds of finding out anything. The dwarfs are not answering. Why would they answer when we bang on the door?
Try it and find out. That's how we take apart secrets and mysteries. Frankly we're a shit Grey Magister if we leave because it's too mysterious and we couldn't be bothered to get answers.


Also, a note on the college of necromancy: we had no idea it existed when we voted to chase down Ambrosia. The decision to solo it wasn't one we made as players.
I know, and I've no issue with that theorycrafting. This whole discussion chain was starting by me asking whether people, based on the current evidence, would trust their own lives on the belief that Marge's aura won't mutate us if we enter its range/cast magic around it. The difference between coming up with theories and rushing into the most direct means of testing them possible.

We have evidence that something weird is going on with his aura. We don't have evidence that it applies universally (Borek is a dwarf rather than human, is part of Karak Dum, had passphrases/responses we don't, etc), or that it's altered the 'screw magic users' part of it. It might be the case, don't get me wrong, but we can't be anything close to certain of it- and given prior knowledge of what Maybelene can do, I personally wouldn't want to chance it without more evidence.
So, is this a thing now?
 
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None of those example except possibly the necromancer/Armin thing come close. The demon blood we simply had no idea of anything about its properties,
It explodes. We kept gallons of it in our house.

Then we did a bunch of tests to prove it explodes, by poking at it until it exploded.
when it comes to general infiltration stuff we're a freaking grey wizard,
We're still a freaking grey wizard, and that's a big ol' infiltration target up ahead.
trying to reinvent an ulgu equivalent to a dhar spell isn't any more inherently dangerous than trying to create any other ulgu spell,
We watched it melt a guy.
reading the Liber Mortis isn't dangerous in and of itself (only if you get discovered to have it)...
Who knew those hundreds of people who read the book and turned into crazed necromancers were just really bad at reading the forward and skipped right to the end?
Are you willing to vote to capture Runemasters and torture the information out of them if they are not feeling filled with the power of friendship (as present silence indicates)?
No? Obviously. We didn't even torture Qresh.

But you make friends by talking, connecting. Not by taking one look and going 'They're probably fine. Let's leave them alone in the worst place in the world because it's dangerous to try.'

I'm banking on this being 'dwarves are being emo martyrs again', rather than 'dwarves are being jerks again', but if it turns out they're jerks, so what? I wouldn't abandon Thorgrim in the Chaos Wastes, let alone Bork.
 
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Big shrug, like most things about Morghur

"Dear diary-"
"-So I have all this Daemon blood..."
"-I'm gonna infiltrate the heart of Mors power today..."
"-This Dhar spell is super neat, and I think I can disassemble and reassemble it..."

Or, y'know, a hundred other votes for Mathilde to stick her hand in the trap and see if she pulls back a bleeding stump. Seven years of ignoring the Daemon attacking her from mirrors. Shyishkabobs. Attacking a Skaven outpost alone. Attacking a college of necromancers. Walking into a small room containing a millennia-old vampire. Reading the Liber Mortis.

And clearly having taken risks before means we should Leeroy Jenkins into every dangerous situation. :V

Also, point of order: Attacking the college of necromancers was not a vote. The vote was to investigate Alka-seltzer and cap him if the opportunity presented itself, Mathilde decided on her own to assassinate 60 necromancers in a row. I think she was going for a high score.
 
Try it and find out.

But why? The risk is great and immediate, the potential rewards are theoretical and potentially nil. Say they have a purification magic, who is to say it does not require something so distasteful it would never get used, like I don't know sacrificing a dwarf newborn to Solkan every seven years? The idea of there being a worthwhile reward if predicated on a lot of things going well. By comparison loot the Skaven is based on the rather solid premise of 'Skaven must have some stuff worth stealing'.

But you make friends by talking, connecting. Not by taking one look and going 'They're probably fine. Let's leave them alone in the worst place in the world because it's dangerous to try.'

I'm banking on this being 'dwarves are being emo martyrs again', rather than 'dwarves are being jerks again', but if it turns out they're jerks, so what? I wouldn't abandon Thorgrim in the Chaos Wastes, let alone Bork.

OK so what if he wants to be abandoned and our 14 diplo can't convince him otherwise as seems likely, do we kidnap him?
 
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Morghur twists and mutates everything around him by mere proximity. He touched Borek. If we're using prior knowledge of Morghur as fact, which in this case I believe is making assumptions, Borek should have been a Chaos Spawn well before he got that close, nevermind when he was touched by the spirit-essence of Chaos incarnate.
The "fuck casters" effect is something separate from his normal reality warping, and is specifically caused by the gear he carries. I don't know if that's true in quest, or known about in character if so, but it is a distinct effect from his aura.
 
I think that if we can confirm spellcasting is safe (either through asking the Kurgan or watching them battle), we can then attempt a magical infiltration of the Karag. It will also be evidence that approaching Morghur is actually fine, if that is what we decide to do. A non-magical infiltration is too risky (everyone will be able to see us walking in the desert no matter what our Intrigue is), and approaching Morghur before we figure out if casting is safe it too risky for my liking also.

Of the "waiting" or "talking to Kvellige" options I prefer the latter, but I prefer either of them to every other option, I think.
 
We have evidence that something weird is going on with his aura. We don't have evidence that it applies universally (Borek is a dwarf rather than human, is part of Karak Dum, had passphrases/responses we don't, etc), or that it's altered the 'screw magic users' part of it. It might be the case, don't get me wrong, but we can't be anything close to certain of it- and given prior knowledge of what Maybelene can do, I personally wouldn't want to chance it without more evidence.
It also didn't mutate the trees around him, so this isn't some special protection Borek has, at the very least.
 
The "fuck casters" effect is something separate from his normal reality warping, and is specifically caused by the gear he carries. I don't know if that's true in quest, or known about in character if so, but it is a distinct effect from his aura.
TT, especially the later editions, is well known for dumping special abilities and effects that would nominally be on the character themselves onto their equipment.
But why? The risk is great and immediate, the potential rewards are theoretical and potentially nil. Say they have a purification magic, who is to say it does not require something so distasteful it would never get used, like I don't know sacrificing a dwarf newborn to Solkan every seven years? The idea of there being a worthwhile reward if predicated on a lot of things going well. By comparison loot the Skaven is based on the rather solid premise of 'Skaven must have some stuff worth stealing'.
Because we will almost certainly never get the chance again, because it's tied to the Waystone network and still sending energy through making it a potential threat, because we can, because it's our duty. And because the risk is as theoretical and potentially nil as the potential rewards, which I put great emphasis on.
 
The "fuck casters" effect is something separate from his normal reality warping, and is specifically caused by the gear he carries. I don't know if that's true in quest, or known about in character if so, but it is a distinct effect from his aura.
A distinct effect which, if present would have meant we saw chaos spawn bones and we haven't.
 
But why? The risk is great and immediate, the potential rewards are theoretical and potentially nil. Say they have a purification magic, who is to say it does not require something so distasteful it would never get used, like I don't know sacrificing a dwarf newborn to Solkan every seven years? The idea of there being a worthwhile reward if predicated on a lot of things going well. By comparison loot the Skaven is based on the rather solid premise of 'Skaven must have some stuff worth stealing'.
As has been reiterated many times, the potential rewards are possibly absolutely crucial info. Here's my summary from some time back: Warhammer Fantasy: Divided Loyalties - an Advisor's Quest Fantasy
 
It explodes. We kept gallons of it in our house.
We didn't know this when we chose to store this, and had no evidence it would behave this way.
Then we did a bunch of tests to prove it explodes, by poking at it until it exploded.
After we'd stored it. It's not relevant to the 'basing risks on current information and prior knowledge' topic.
We're still a freaking grey wizard, and that's a big ol' infiltration target up ahead.
One we have reason to believe we can't use magic around.
We watched it melt a guy.
We watched the dhar spell sit comfortably inside people who'd had it there for long periods of time without doing them noticeable harm, assuming it got regular maintenance, and ulgu is more stable than dhar.
Who knew those hundreds of people who read the book and turned into crazed necromancers were just really bad at reading the forward and skipped right to the end?
Mathilde explicitly knew IC before reading the Liber Mortis that the book itself has no memetic or corruptive effects. It's not like the book of Nagash or any other cursed tome- it's just a book containing very (very) dangerous knowledge.
 
TT, especially the later editions, is well known for dumping special abilities and effects that would nominally be on the character themselves onto their equipment.
Technically speaking, to my understanding, Morghur was first created in 6th edition for the Beastman book, where he had the staff that does the Chaos Spawn thing to Wizards, and then in their 7th book, they just dropped the staff and effect altogether. He doesn't actually have any special items in 7th.
 
Mathilde explicitly knew IC before reading the Liber Mortis that the book itself has no memetic or corruptive effects. It's not like the book of Nagash or any other cursed tome- it's just a book containing very (very) dangerous knowledge.
Mathilde knew that? Or did the players know that?
 
Because we will almost certainly never get the chance again, because it's tied to the Waystone network and still sending energy through making it a potential threat, because we can, because it's our duty. And because the risk is as theoretical and potentially nil as the potential rewards, which I put great emphasis on.
  1. Sure it's tied to the Waystone network, but we can nullify th threat easily enough, cut the power on the next mountain south. With Vlag recovered the Karaz Ankor still comes out at a net positive
  2. I'm simply not convinced by the 'limited offe rargument' same as people on infomercials. Limited offer on this bag of probably worthless nonsense
  3. I would say the army of beastmen the Marauder tribes and the general Chaos-iness of the Chaos Wastes are more than theoretical as far as risks go
 
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