Intensive Hunting: Now that you know that some of the Beastmen have managed to infiltrate, you need to get rid of them. These are the sorts that managed to keep hidden all this time, or at least keep their true threat to a minimal profile to keep from your attentions. Which is disturbing. You don't want the beastmen to have patient and cunning leaders capable of such things. It's time that you put them down. Put out the smoke signals for the Amber Wizards, bring the Jade, the Bright, and the new Gold Wizards. It is not time for regular patrols, but penetrative searching and aggressive scouting. The Wing-Suits will surely help as well. Bring the rest of the mercenaries in this effort rather than spreading them about the province like usual, including down from the Middle Mountains. Put a call out to the knights, see if they'll help too. You can't possibly stop them all, but you can get these ones, hopefully. Cost: 1,000. Time: 1 Year. Reward: Especially cunning beastmen warherds that made it through an Ostland-Talabeclander Beast-Path hunted down and killed. Chance of Success: 50%