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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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For the Princely gift, I'm still hoping for a Talisman of Brotherhood, Grungni, and Grimnir, representing the brother gods' strength when working together to lead the dwarves.
I think we should keep in mind what we said to Gimli about Kingship

"A King is a craftsman," you eventually say, looking back down at the boy, "The hold is a work, one that you will never finish, and one that has no discernable endpoint. One begun by your Ancestors, continued by you, and taken up by your descendants after your passing. Your life is dedicated to it, so much so that your honour and its prosperity are bound more tightly than the strongest and finely made rope. Your subjects are your tools, and you must use them to shape and craft the hold to the best of your ability. But in that same vein, a King must know when the right tool ought to be used for the right task, and like any Craftsman, he must treat his tools with all the respect and care they deserve. You will not know what sort of challenges await your descendants, your people, after you enter the Halls of your Ancestors, but you must prepare for them regardless. And lastly…"

You pause, making sure that he is listening intently.

"You must be able to bear the burden of failure. A king ought to never fail in his duty, but I didn't get the hold to build seven layers of walls for no reason. You must endeavour to never fail, but in the terrible chance that you do… you cannot break under the weight of that failure, or worse, let it hamper your ability in the future."

Not sure what Runes to put on it... but something to reinforce that lesson would be appropriate: after all the Requester trusts Snorri's closeness to the royal family is enough to know what they need. A Talisman that boosts mental fortitude would fit.
 
I think we should keep in mind what we said to Gimli about Kingship



Not sure what Runes to put on it... but something to reinforce that lesson would be appropriate: after all the Requester trusts Snorri's closeness to the royal family is enough to know what they need. A Talisman that boosts mental fortitude would fit.

I think that Brotherhood, Grungni, and Grimnir is that. It's (could be) all about connections between people and how they forged the Karaz Ankor together. Grungni is a craftsman that forged an empire, and Grimni is the leader that directed its strength. Together, as brothers working together, they make up the dwarven ideal of kingship, I believe.

It certainly seems like a strongly thematic combination.
 
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I picked 300 years arbitrarily because you called 80 years "a completely reasonable time period for a dwarf." And surely at least some dwarves have spent a slightly unreasonable amount of time on this project?


The point I guess I'm dancing around is that 8 Actions could just be Snorri's action cost for this project.

Other dwarves could have a higher cost to reach, or be putting actions into a false-project because they don't have whatever Snorri has that allows for the possibility of success.

If no one else has done it, that implies no one else even can.

If Snorri has it as a project, that implies he can do it.

Why assume other dwarves have the same project Snorri does?
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Look if you want me to explain the formula that soulcake uses to assign action costs you're asking the wrong person.
All I can say, is that it seems more likely that how dwarves would take relative times to make things based on the trait system that we know exists rather than speculating maybe theres a highly complex system that only soulcake knows. Seems to me its more simple to only have one system rather assume there must be two just because we can't rule it out.
 
I think that Brotherhood, Grungni, and Grimnir is that. It's (could be) all about connections between people and how they forged the Karaz Ankor together.
I don't see it, or at least not how it ties to what we told him about duty and not letting failure break you.
I was thinking of something along the lines of Master Rune of Grungni, Rune of Stoicism and Rune of Determination

Determination to see the work through, even if you know that it is unending
Stoicism because of the meaning of the word: "a person who can endure pain or hardship without showing their feelings or complaining."

I.e. A king must strive not to fail, but if worst comes to the worst, he must endure that failure, and continue working towards the good of his people, undaunted.
 
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Remember that the Master Rune of Grungni isn't a master version of the ancestor rune, although it may be a compressed combo containing it, it's just a defensive ward.

Non-ancestor runes aren't conceptual from what we know. They do what they do. Ancestor runes are a bit different.

As for what Grungni plus Grmnir are appropriate, we talked about how being a King was being a crafter of his hold, and that you need to be indefatigable. Grungni is all about crafting as well as also being a King and shaper of culture, and a major aspect of Grimnir is that he's indefatigable. Look at these runes named for him:

Master Rune of Grimnir, Necessary Ingredients: [T2] Griffon Feathers: The Bearer will fight as if channelling the Ancestor's will, unhindered by Injury or Hurt until either they or their quarry are killed.
Master Rune of Grimnir, Necessary Ingredients: [T2] Griffon Feathers: The Master Rune imbues Valiant Grimnir's endurance, will and martial prowess to all under its aegis.​

Grimnir is very much about never giving up.

An adamant talisman using Grimnir + Grungni + Brotherhood using the King of the Skies tail feathers would be all about Kingship. Grimnir and Grungni together as the Kings of the dwarves, Brotherhood to emphasise their connections to each other and to the broader community, and the King of the Skies as he's a King and would work with Grimnir's rune. This unites the two
aspects of what we said Kingship was.

We might want to ty to buy some superior Oathgold if such a thing exists.
 
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@BungieONI could you add the 15 Kraka Drak favor back to Dronril? Because 1) I don't mind spending the favor and 2) I think we should soread out the research over multiple turns anyhow. Unless we plan to do it after Turn 39, we'd be loosing out on main research tree progress if we put 2 actions in Dronwut.

If, say, Turn 36 we are researching Gromril Chain (or some other item where both JotO and SotE proc) and Dronril it would look like this.
Gromril chain (3 actions, 6 progress) Dronril (1 action 1 progress)
Gromril chain (3 actions, 6 progress) Dronril (1 action 1 progress)

Vs this:
Gromril chain (2 actions 3 progress) Dronril (2 actions 3 progress)
Gromril chain (4 actions, 8 progress)
 
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I'm hoping we can spend a slew of actions on the prosthetics next turn, and then 3 actions on the wedding gift probably-a-Talisman on the turn after.

Because I want to see what a 3-action, +2 bonus, Talisman of Kingliness -- a Talisman literally fit for a Prince or King -- would be like.

We made it to help guide a Prince of Kraka Drakk. And I want this thing to be amazing. I want this thing to be part of the legend, the story, of Kraka Drakk. A talisman of guidance, wisdom, and royalty.

... Course, we may not be able to spare the actions for that, so... ... Still. I really do want to spend more than the minimum amount of actions on this. Because, again, I want this thing to be legendary.
 
[X] Fire Keeper: Norgrim Snowbeard.

He feels the most in tune with what Snorri does. Snorri helps out where he can and fights monsters to protect others, as showcased by the recent expedition.
 
I'm hoping we can spend a slew of actions on the prosthetics next turn, and then 3 actions on the wedding gift probably-a-Talisman on the turn after.

Because I want to see what a 3-action, +2 bonus, Talisman of Kingliness -- a Talisman literally fit for a Prince or King -- would be like.

We made it to help guide a Prince of Kraka Drakk. And I want this thing to be amazing. I want this thing to be part of the legend, the story, of Kraka Drakk. A talisman of guidance, wisdom, and royalty.

... Course, we may not be able to spare the actions for that, so... ... Still. I really do want to spend more than the minimum amount of actions on this. Because, again, I want this thing to be legendary.

Although I think that Grungni + Grimnir + Brotherhood would pretty much be this (given how they pretty much split the two aspects of being a King, that of peace and wartime leadership), I'd be happy to go with a theme vote if that's more likely to win.

I do think we want Grimnir in there to use the King of the Skies feathers thoug.
 
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Remember that the Master Rune of Grungni isn't a master version of the ancestor rune, although it may be a compressed combo containing it, it's just a defensive ward.

Non-ancestor runes aren't conceptual. They do what they do.

As for what Grungni plus Grmnir are appropriate, we talked about how being a King was being a crafter of his hold, and that you need to be indefatigable. Grungni is all about crafting as well as also being a King and shaper of culture, and a major aspect of Grimnir is that he's indefatigable. Look at these runes named for him:

Master Rune of Grimnir, Necessary Ingredients: [T2] Griffon Feathers: The Bearer will fight as if channelling the Ancestor's will, unhindered by Injury or Hurt until either they or their quarry are killed.​
Master Rune of Grimnir, Necessary Ingredients: [T2] Griffon Feathers: The Master Rune imbues Valiant Grimnir's endurance, will and martial prowess to all under its aegis.​

Grimnir is very much about never giving up.
The difference between Ancestor runes and Master runes is not super clear to me, but anyway.

If the Master Rune of Grungni is not Conceptual, that's my bad. But then Ancestor Rune of Grungni, Stoicism and Determination would be a good fit for what we told him.
I want to avoid the Rune of Grimnir because we already have a Rune of Grimnir on Otrek's Cloak. Not saying it wouldn't work (in fact it probably would). But if you reread the Ancestor runes infopost, Grimnir's rune is also very heavily aspected towards war.
Rereading the interaction with Drong in chapter 33, Grimnir demands Action.

But Gimli already has the warrior down pat. It's the other parts of Kingship that he doubts:
I'm not a thinker, I fight well, can lead a battle, and I like to think I can make folk take a liking to me well enough, but is that all a King is? My father is patient, wise, methodical, my Grandfather is the Adamant Wyrm, the Uniter, a diplomat, a warrior and ruler without peer… but is that what makes them King?

Rereading the other bit of advice Snorri gives Gimli on the way back, Grimnir might fit that bit more than Determination.

So maybe Grungni, Grimnir and Stoicism? It depends on if the Ancestor Rune of Grimnir's effect on the wearer's combined Determination, Courage and Skill in battle outweighs the rune of Determination's effect on the Wearer's determination. Determination and Stoicism are banner runes, so they also affect those near to the user.

The way I envision the talisman is similar to Narya from the Lord of the Rings: It doesn't protect from physical fatigue... but it wards off mental fatigue, both in the wearer and those surrounding him.

Hmm... We should definitely incorporate a heartstone in the construction. That way, we'd be honoring all of the big three... and have a warmth/fire effect to synergize with Trollsayer and Drake's mantle.
 
Rereading the other bit of advice Snorri gives Gimli on the way back, Grimnir might fit that bit more than Determination.

So maybe Grungni, Grimnir and Stoicism? It depends on if the Ancestor Rune of Grimnir's effect on the wearer's combined Determination, Courage and Skill in battle outweighs the rune of Determination's effect on the Wearer's determination. Determination and Stoicism are banner runes, so they also affect those near to the user.

Stoicism is a possibility. The reason I was going with Brotherhood is that Grimnir and Grungni are brothers, and I wanted to use it to emphasise where their interests overlapped, which is that both were leaders.

I also thought that, for a King, being able to use your closest advisors and companions skills would be incredibly valuable.

We also told him that it was critical to know how best to use your subjects skills and to wield them as your tools. I think Brotherhood is the way to do that, to allow a King to experience what it is to be a smith or a weaver, even if the skill is fleeting. Something that incentivises befriending dwarves from all walks of life is also a good thing, even if that's a rather cyclical way of looking at it.

There's also the thought that Grungni and Grimnir are not just fathers, they're, in some ways also elder brothers of the Kings that came after them. Brotherhood is also a skill sharing rune, and I wondered if that might influence the ancestor runes to express themselves as sharing some of the Ancestors' relevant skills with the wearer, or even act as a bridge to carry those runes' power.
 
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Stoicism is a possibility. The reason I was going with Brotherhood is that Grimnir and Grungni are brothers, and I wanted to use it to emphasise where their interests overlapped, which is that both were leaders.

I also thought that, for a King, being able to use your closest advisors and companions skills would be incredibly valuable.

There's also the thought that Grungni and Grimnir are not just fathers, they're, in some ways also elder brothers of the Kings that came after them. Brotherhood is also a skill sharing rune, and I wondered if that might influence the ancestor runes to express themselves as sharing some of the Ancestors' relevant skills with the wearer, or even act as a bridge to carry those runes' power.
Like i said, your set works as Kingship in the general dwarf sense. I just don't think it fits Snorri's lesson to Gimli that well. You could take the Rune of Brotherhood to represent the king's subjects ("your subjects are your tools"), but that leaves an essential part of the Lesson out: The failure tolerance part, which is perfectly covered by Stoicism.
With those two Ancestor Runes, Grugnii and Grimniir (see what i did :V) you are implying brotherhood anyway.
 
Like i said, your set works as Kingship in the general dwarf sense. I just don't think it fits Snorri's lesson to Gimli that well. You could take the Rune of Brotherhood to represent the king's subjects ("your subjects are your tools"), but that leaves an essential part of the Lesson out: The failure tolerance part, which is perfectly covered by Stoicism.
With those two Ancestor Runes, Grugnii and Grimniir (see what i did :V) you are implying brotherhood anyway.

The thing is, the Ancestors are broad concepts. The Rune of Brotherhood would help set the context for them to try to make sure that the Ancestor Runes emphasised those aspects that we want them to.

Grimnir already encompasses stoicism. We don't need another rune to double dip on that - just look at the Master Runes names for him. What we don't have without Brotherhood is anything about community.

That's the key thing that I think your proposal is not covering, it's too easily interpreted as being focused on the wearer as being a dwarf alone. That's what stoicism is often interpreted as, as being unaffected by events. I think what we told Gimli is that he should be a strong pillar of the community, able to carry on despite any set backs that happen. I think Grungni and Grimnir encompass the latter, but they need Brotherhood to make it clear that the wearer is a pillar holding up the wider community, not just a solitary standing stone, and by doing that it will make sure that the first two runes focus their effects on the aspect of Grimnir and Grungni as leaders of the dwarves.

Put another way, the King isn't just responsible for his own failures or resilient in the face of a hostile world. He's also responsible for the failure or inadequacies of his brothers, of the rest of his hold. Just as Grimnir and Grungni covered each others' weaknesses, together filling all the responsibilities of leadership, so the King needs to organise his Karak to do the same.
 
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The thing is, the Ancestors are broad concepts. The Rune of Brotherhood would help set the context for them to try to make sure that the Ancestor Runes emphasised those aspects that we want them to.

Grimnir already encompasses stoicism. We don't need another rune to double dip on that - just look at the Master Runes names for him. What we don't have without Brotherhood is anything about community.

That's the key thing that I think your proposal is missing, it's too easily interpreted as being focused on the wearer as being a dwarf alone. That's what stoicism is often interpreted as, as being unaffected by events. I think what we told Gimli is that he should be a strong pillar of the community, able to carry on despite any set backs that happen. I think Grungni and Grimnir encompass the latter, but they need Brotherhood to make it clear that the wearer is a pillar holding up the wider community, not just a solitary standing stone.
Ehh, I guess we can agree to disagree: I just don't see Brotherhood as relevant to what we said to Gimli.
Using the Rune of Grimnir as an analogue for "Don't let failures get you down" doesn't sit well with me. Yes Grimnir does that... but i don't want to draw attention to it.
 
Although I think that Grungni + Grimnir + Brotherhood would pretty much be this (given how they pretty much split the two aspects of being a King, that of peace and wartime leadership), I'd be happy to go with a theme vote if that's more likely to win.

I do think we want Grimnir in there to use the King of the Skies feathers thoug.
I've been wanting to go with the Grungni-Grimnir-Brotherhood thing all along, rather than a theme, yes. Given that I was the first one to suggest that trio for this Talisman, yes obviously I really want to see it happen. :V

As for the ingredients though, I was actually interesting by in the idea somebody gave of using Grimnirzan for it. Though maybe we can use Grimnirzan as part of the decoration rather than as a rune ingredient. Kind of like the way we first used a Hearthstone in the Wyrmheart Talisman, rather than as a rune ingredient. It felt appropriate and cool and thematic so we threw it in.

Well, same here. Blood of Grimnir. And the line of Kraka Drakk being (some what distantly?) descended from Grimnir I think. So therefore... yeah.
Like i said, your set works as Kingship in the general dwarf sense. I just don't think it fits Snorri's lesson to Gimli that well. You could take the Rune of Brotherhood to represent the king's subjects ("your subjects are your tools"), but that leaves an essential part of the Lesson out: The failure tolerance part, which is perfectly covered by Stoicism.
With those two Ancestor Runes, Grugnii and Grimniir (see what i did :V) you are implying brotherhood anyway.
The Rune of Brotherhood is also meant to provide an ability to pick skills from good advisors. That aspect of the rune is very important and on-point for the original talking points we gave him, so I don't want to remove it.

Just having Grungni and Grimnir isn't enough for Brotherhood, because what we want out of the Rune of Brotherhood is the ability to pick up skills and knacks from your close friends. He said he was good at making friends (and good with an axe)? Well, we'll give him the ability to turn his friendship-making thing into a power.

Now it'll still be up to him to find good friends and wise advisors. And to learn to be able to bear failure and learn from it as an example.
... You know, now that I think about it...

Since he outright said that he lacks talents and skills, and we told him to develop a knack for recognizing skill in your subjects and delegating well...

... It occurs to me that this is, actually, finally a fitting and appropriate place for the Rune of Brotherhood! o_O

We told him to surround himself with wise and capable people, and for him to cultivate some useful skills (like being able to recognize talent and delegate well)?

Well, why not make it literal and applicable; give him the Rune of Brotherhood to help him do that and help him benefit FROM surrounding himself with good advisors!

Finally, at last, a legitimate place for the Rune of Brotherhood! And one where it's classic usage and power is applicable and useful. How very pleasing.
I suppose you could try to go with Brotherhood, Stoicism, and... one of either Grungni or Grimnir, whichever is most kingly, but... I liked having both Grungni and Grimnir in there, alongside Brotherhood.

Stoicism would be nice, as it covers one of the "be able to bear failure and use it as a learning experience" thing. Buuut. We don't really have something for 'being perceptive' or diplomatic or what-have-you... (Maybe Perception or Quick Wits could do it, but I sometimes wonder if I assign too much literalness to those two Runes; using it too much as a go-to idea for "I want something for being perceptive... maybe the rune that is named after Perception would do?" despite the fact that Runes are just that; named by the Dwarfs who made them. Not somehow magically holding the exact essence of what their name says.) Maybe something like Oaths, Stoicism, and Brotherhood? (There's probably a rune about Oaths. Though it might be the rune of Grungni, as the Rune Ingredient for MGrungni is Oathgold.)

Hm. I'm starting to think that maybe the Talisman, whatever it is, ought to have Oathgold as part of its construction. I'm liking the thought of that.

Perhaps: Made of Adamant, with Oathgold and Brynduraz as decorations? And Griffon Feathers and/or Grimnirzan as decorations too? i.e. The Grimnirzan could be in a glass or sapphire phial perhaps. ... Maybe think on that later.

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Rereading the other bit of advice Snorri gives Gimli on the way back, Grimnir might fit that bit more than Determination.

So maybe Grungni, Grimnir and Stoicism? It depends on if the Ancestor Rune of Grimnir's effect on the wearer's combined Determination, Courage and Skill in battle outweighs the rune of Determination's effect on the Wearer's determination. Determination and Stoicism are banner runes, so they also affect those near to the user.

The way I envision the talisman is similar to Narya from the Lord of the Rings: It doesn't protect from physical fatigue... but it wards off mental fatigue, both in the wearer and those surrounding him.
I'd prefer Grungni, Brotherhood, and Stoicism if we had to go that way.

It incorporates wisdom and kingliness and other stuff via Grungni. It incorporates (and incentivizes) learning from trusted advisors and close friends. And it incorporates being able to bear failure, loss, and grudges, via Stoicism.

Brotherhood gets us that ability to learn from people he makes his true companions. And I think that ability and concept and part of it is both important, and an incredibly cool way to connect what we said "Find good advisors" to a Rune that actually does just that. (Well, not the magically finding good people. But, about the benefits of surrounding yourself with good advisors.)
 
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The Rune of Brotherhood is also meant to provide an ability to pick skills from good advisors. That aspect of the rune is very important and on-point for the original talking points we gave him, so I don't want to remove it.

Just having Grungni and Grimnir isn't enough for Brotherhood, because what we want out of the Rune of Brotherhood is the ability to pick up skills and knacks from your close friends. He said he was good at making friends (and good with an axe)? Well, we'll give him the ability to turn his friendship-making thing into a power.

Now it'll still be up to him to find good friends and wise advisors. And to learn to be able to bear failure and learn from it as an example.

The thing I like about Grimnir + Grungni + Brotherhood is that it's all about a King drawing out the best/most suitable aspects of people and making from them something more than the sum of their parts. I believe that Grungni and Grimnir together as brothers accomplished things that I don't think either could have done alone, and a King who fully uses the Rune of Brotherhood with good advisors can combine all those skills together in one mind in a way one person would find impossible. Being a great architect and smith and ranger and diplomat all at the same time might allow you to find solutions that even a team of those people working together might not manage.
 
Just so long as they don't allow the Rune of Brotherhood to be a crutch or something.

Never forget that half of the lesson sub-point was "so get good at being able to judge people and recognize good and skillful people." Because learning bad habits and bad lessons from people 'very quickly'... just means learning bad lessons and bad habits quicker than normal.

You still need to have that most important quality of Kingship; judgment, wisdom, understanding/recognition of what is relevant and valuable and important.

... Also, one of the points was "failure is a teacher." Don't only learn from your closest friends alone.


Well, we'll see what we eventually go with. Hopefully whatever it is we go with, and end up making, ends up properly cool and flavorful and awesome.
 
Just so long as they don't allow the Rune of Brotherhood to be a crutch or something.

Never forget that half of the lesson sub-point was "so get good at being able to judge people and recognize good and skillful people." Because learning bad habits and bad lessons from people 'very quickly'... just means learning bad lessons and bad habits quicker than normal.

You still need to have that most important quality of Kingship; judgment, wisdom, understanding/recognition of what is relevant and valuable and important.

... Also, one of the points was "failure is a teacher." Don't only learn from your closest friends alone.


Well, we'll see what we eventually go with. Hopefully whatever it is we go with, and end up making, ends up properly cool and flavorful and awesome.

This is where I'd hope the Ancestor Runes come in. Just as the Rune of Brotherhood will set the context that the Ancestor runes operate in, I'd hope that they encourage the good judgement required to use the Rune of Brotherhood well.
 
[X] Plan Chain and A Daughter's Hand
[X] Fire Keeper: Ylva Hearth Hands
[X] Khazid: Accept

Do we know what a rune of waking does on a prosthetic? Is that a combo we tested with Jorri?
 
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