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[X] Ranged. Your skill with ki refinement is still limited, and you'll only be able to keep it up when blasting. You'll contribute best this way.
-[X] Do your best to support the fighters on the ground. Knock the dragon about and impede his mobility; use your blasts to limit his options and give Dad and Yammar openings.

Let's play to our strengths for now.
So, let's see. Kikoho let's us fire at 1.35 when as FPSS we are at 1.125, which means it is currently a 1,2 modifier. GO is at 1,5 and Jaffur's trick is currently a 1.05 modifier so... if we aim a kikoho, using ki concentration we can shoot it at a PL of 1.89 billon units.

Alternatively, we could experiment and use USS as a GO, which puts us at 2,25 PL, 2,36 concentrated and 2,83 billon for Kikoho on top of that.

I might want to check if it can absorb ki or not before that.

If not that, I think we should limit its mobility? Actually, we might as well aim for its neck if we are going to try to damage anything... @PoptartProdigy is it a long serpentine neck or short and thick like a lizard's?

Oh yeah, btw



dis is what the dragon looks like :3
*consults the image*

Is short
 
I think that we should fight close up, but leave our base body multiform behind. It can watch from a distance and try and pick up on fishy stuff.
 
I've seen it said that the way to fight a precognitive is to either be too fast for him/her/it to react, or to introduce so many variables that you overload it's ability to track the opposition. That suggests that you want to be up close, so there is very little interval between thought and deed.

That, or pull a Bulma; go Empty Mind, and let your body react.
 
I've seen it said that the way to fight a precognitive is to either be too fast for him/her/it to react, or to introduce so many variables that you overload it's ability to track the opposition. That suggests that you want to be up close, so there is very little interval between thought and deed.
That's Yammer and Father's job, not ours.

We aren't fighting alone, remember?
 
I've seen it said that the way to fight a precognitive is to either be too fast for him/her/it to react, or to introduce so many variables that you overload it's ability to track the opposition. That suggests that you want to be up close, so there is very little interval between thought and deed.

I've seen a few people now suggest that we're up against precognition, which strikes me as extremely odd, because there's no evidence that this thing is a precog. It was able to spoof the arrival time from our vision because it used it's psychic abilities to read our mind, saw the vision, and then acted against it. That doesn't suggest any level of precognitive abilities of it's own, or any natural resistance against them, so our earlier vision of the fight is still relevant.

As for what we should do for now, I think a wait and see approach is our best bet. We currently have very little idea of this things capabilities. Until we have a better idea of what we're up against, I suggest going melee in order to conserve our energy and hold back our most damaging attacks for a time when we have more information, and can better ensure they land. If we just start spamming Jaffur's technique and the Kikoho from the word go only to find out that it has some way to render energy based attacks ineffective, we'll have exhausted ourselves for no reason.

So, for now:

[X] Hand-to-hand. The dragon is already going to need to deal with two golden oozaru up close; you'll be able to exploit his focus on the others to get in good hits that way.
-[X] Try to keep him on the ground. He probably won't be able to maneuver well without his wings in play.

Let's apply some pressure and see what he's got in reserve before we resort to the big guns.
 
Well, if you recall the update, it was to tell the story in such a way that the moral carried.
So, let's see. Kikoho let's us fire at 1.35 when as FPSS we are at 1.125, which means it is currently a 1,2 modifier. GO is at 1,5 and Jaffur's trick is currently a 1.05 modifier so... if we aim a kikoho, using ki concentration we can shoot it at a PL of 1.89 billon units.

Alternatively, we could experiment and use USS as a GO, which puts us at 2,25 PL, 2,36 concentrated and 2,83 billon for Kikoho on top of that.

I might want to check if it can absorb ki or not before that.

If not that, I think we should limit its mobility? Actually, we might as well aim for its neck if we are going to try to damage anything... @PoptartProdigy is it a long serpentine neck or short and thick like a lizard's?
Bit short. I use that image Monado posted as a vague reference.
I wonder if we could teleport him into the sun...
Doing so would necessitate porting yourself to the Sun as well, mind.

So, it's an option, if your last option.
 
I've seen a few people now suggest that we're up against precognition, which strikes me as extremely odd, because there's no evidence that this thing is a precog.
If it's reading your mind in a tactical relevant timeframe, it's basically precog.
Of course, that makes the need to confirm that it IS indeed reading your mind.
 
Well, small is a relative thing. The important part is that it doesn't look super thick so ee might be able to hurt somethin important.
 
Next question do we have to worry about Dander stabbing us in the back during this or right after?
 
I have an idea. First, we're going to need a reeeeealy big lasso.


Alternatively, cheek-to-cheek artillery remains an option. Let's see how this thing likes an overcharged kamehameha-kikoho to the snout.
 
Analysis:

[ ] Hand-to-hand. The dragon is already going to need to deal with two golden oozaru up close; you'll be able to exploit his focus on the others to get in good hits that way.
Hm, we're pretty good at Team Fighting, about as good as Dad (Talented/Talented versus Exceptional/Competent in the general Hand-to-Hand and specialist Team Fighting skills). And maybe actively better than Yammar (since he's almost certainly specced as a Vegeta Stylist who specializes in beating on crowds from range, though he may well have cross-trained and be using another style right now).

-[ ] Try to keep him on the ground. He probably won't be able to maneuver well without his wings in play.
This... is an appealing strategy.

-[ ] Let Dazarel fly. Maybe he can fly better than he can walk, but you can fly like a cross between a hummingbird and a fighter jet. You'd like to see him try to outfly you.
Oh hey a Maya Quest vote!

Hm. Mitsuba would say "GO FOR IT."

On the other hand, Yammar and Berra are the ones actually wrestling the beast, and they'd probably say "OH FUCK NO." Berra is a merely Talented flier, and as a Goku stylist I suspect his favored tactics emphasize flight more anyway.

[ ] Ranged. Your skill with ki refinement is still limited, and you'll only be able to keep it up when blasting. You'll contribute best this way.
-[ ] Do your best to support the fighters on the ground. Knock the dragon about and impede his mobility; use your blasts to limit his options and give Dad and Yammar openings.
-[ ] With your combination of abilities, your time would be better spent trying to outright damage the dragon. Blast as hard as you can, and try to knock Dazarel out of the fight outright.
I'm pretty sure Apra can hit harder than we can...

She's a Tien stylist, so she can probably use the Kikoho, specifically, considerably better than Kakara...

...and on top of that she can amp her blasts up higher with Tabe's Overdrive trick.

We may be able to contribute enough to help hurt him, but Apra's more likely to deal a death blow with blasts than we are.
 
Analysis:

Hm, we're pretty good at Team Fighting, about as good as Dad (Talented/Talented versus Exceptional/Competent in the general Hand-to-Hand and specialist Team Fighting skills). And maybe actively better than Yammar (since he's almost certainly specced as a Vegeta Stylist who specializes in beating on crowds from range, though he may well have cross-trained and be using another style right now).

This... is an appealing strategy.

Oh hey a Maya Quest vote!

Hm. Mitsuba would say "GO FOR IT."

On the other hand, Yammar and Berra are the ones actually wrestling the beast, and they'd probably say "OH FUCK NO." Berra is a merely Talented flier, and as a Goku stylist I suspect his favored tactics emphasize flight more anyway.

I'm pretty sure Apra can hit harder than we can...

She's a Tien stylist, so she can probably use the Kikoho, specifically, considerably better than Kakara...

...and on top of that she can amp her blasts up higher with Tabe's Overdrive trick.

We may be able to contribute enough to help hurt him, but Apra's more likely to deal a death blow with blasts than we are.

So, Kakara and Grandma use a fusion double kikoho overcharged with both Tabe's and Jaffur's techniques.
 
Given the fear that dragon can absorb big, high-energy ki blasts, why not try a sniping approach?

Dodonpa to the eye sounds good.

Instincts tell me to flying inside its mouth and blow it the fuck up from inside, since he can't attack if we're inside him. If he's using TK as a defense, it's also probably more of a challenge for him to use it within his own body. Alternatively. Turn small again, go in through the ear, and wreack havoc with his brain.
I'm not sure that's safe at all. Flying into an enemy's literal mouth is... risky in the extreme.

Guys. This dude just doesn't have precognition, telepathy, and the ability to tell Chronoa to get fucked.
He absorbs Ki. He's probably going to suck up whatever ranged attacks get thrown at him to either heal himself or throw back. We need to treat him like an Android as well.
Maybe. Then again, he may just have this 'eat life force' thing going, not the same thing. We'll need to at least see a shot or two fired to know. Maybe best to hit him with some low(ish) power bolts to see what happens, preferably BEFORE Apra lets fly with a really big one.
 
Everybody is assuming that he feeds on ki, but Kakara had already powered up to max and fired a ki blast at him, powering up isn't the only thing Kakara did at that moment of the conversation, and he seems pretty contemptuous of ki. He also didn't say ki. He said nerve. The ki signature may just be his way of tasting what he really wants. Saiyans historically weren't exactly distinctive for their power so much as their belligerence as a constitutionally warlike species. Given his psychic and malevolent nature, perhaps he feeds on something else? Emotions?
 
Multiform has a range, and trying to IT outside of said range causes it and the Multiform to fail, IIRC. The strategy has been brought up before, you see. :p
So wait, does whatever spookery the Ki does actually check that you're not ITing outside of multiform's range? Or does it IT to the max range and then pop?

And anyway, I'm pretty sure Kakara could survive as near to the sun as she could get with multiform.
 
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