I don't get it. What are we rolling for? Is each d100 a chance for a separate technology, or are they all added together to see which DC it goes over, or what? Are we rolling to see how many techs we get?
Each d100 is a separate tech. So the first roll is how many techs you get, and the second is picking out which precise things out of a long tech list you get.I don't get it. What are we rolling for? Is each d100 a chance for a separate technology, or are they all added together to see which DC it goes over, or what? Are we rolling to see how many techs we get?
anything special if 2 dice rolls the same?Each d100 is a separate tech. So the first roll is how many techs you get, and the second is picking out which precise things out of a long tech list you get.
Each d100 is a separate tech. So the first roll is how many techs you get, and the second is picking out which precise things out of a long tech list you get.
Meanwhile...I'm pretty chuffed at the chance we complete both the C-35 and the Carryall in the same turn. One gives +5 PS, the other costs -5 PS. Completely mixed signals politically, a Dr. Granger special!
You are to an extent. The Glaciers are heavy on logistical demand, because shipping literally thousands of tons of Tiberium around is not exactly the easiest of things. So most of the two stage plans are investing in logistics trying to head off a shortage.If I'm reading the top two plans correctly, they are both focused on tibirium income to build up our economy, but it seems one is spreading dice out to a mixture of consoom and the other seems heavily focused on logistics. Seems everyone is focused on the logistics? Are we at risk of running out?
Meanwhile...
Dr. Granger: "I want things that fly and carry heavy things. We have heavy things to move. By air. Why do people make this so complicated?"
I'd really just love to peek in on what everyone in government as well as Nod are saying about the guy. He must be super confusing to everyone.
Just to clarify, the first results die/dice are dX, where X is probably 2-10ish? because otherwise it would get ridiculous.Breakthrough Rolls
Breakthrough Rolls represent one off or limited chance situations where you can appropriate other people's technologies. The Scrin and NOD research projects will both generate breakthrough rolls. Generally they will always produce something, which can range from Prothean Opera on one end of the scale, to shields, plasma charges, tiberium inhibitors and gravitic forges on the other.
How I am thinking of representing these is two rounds of rolling. First I roll one or more results dice (depending on the project.) Second I roll Xd100 with X equal to the results of the first set of dice rolled. So if I rolled a 7 on the results die, I would roll 7d100, and compare it to a secret sheet of technologies that you would start developing.
How does this sound? Is it clear enough to work with?
Typically, yes. Some things might be 2dX, if there is a lot of easy to read tech on hand. Typically 2-10ish. Can be higher, but those are really, really exceptional.Just to clarify, the first results die/dice are dX, where X is probably 2-10ish? because otherwise it would get ridiculous.
NOD: This Granger, are we sure he is not a monument to our sins?
You're missing United Yellow.Develpmentalists: This guy is Absolutely Crazy, but it looks so far like the right kind of crazy.
Free Market Party: This guy is ruining GDI and we need to get him out of power as soon as possible, or at the very least on a very short leash.
Hawks: He can grow an economy, but where are our guns. No, really, where are our guns?
Director Granger: What did I hire?
NOD: This Granger, are we sure he is not a monument to our sins?
You have gotten allies, nearly doubled GDI's income in four years, and have pushed the jumping off points back at least a hundred kilometers in most places. And put effectively a wall of guns, earthworks, and hate between them, and the soft juicy Blue Zones.And huh, Nod's actually that disturbed by what Granger's been doing? We haven't cut into their recruitment significantly yet, but I suppose they're worried about what they see as the likely trend.
So effectively the Hawks are complaining because we're not rolling out the shiny new toys, which fair enough, are needed to some degree. Meanwhile Nod's complaining because we are making the absolute most of what we have to make their day harder?You have gotten allies, nearly doubled GDI's income in four years, and have pushed the jumping off points back at least a hundred kilometers in most places. And put effectively a wall of guns, earthworks, and hate between them, and the soft juicy Blue Zones.
A point of power, and some projects to start getting fusion power more places. Starting with peaker plants and expanding from there.On another topic @Ithillid Cna you tell us what sort of effect we'd see after completing the Fusion Reactor Prototype?
Honestly this is what annoys me about the Hawks, we gave them railguns, power armor, artillery, and a functional orbital network yet all they do is whine for newer toys. That and for not stomping down on the necks of the Yellow Zoners quite as hard as in the old days.Hawks: He can grow an economy, but where are our guns. No, really, where are our guns?
Supposedly, a competent military should never satisfied with the equipment they have. Additionally, we still have not completed the military reform programs proposed at the start of the 1st four year plan.Honestly this is what annoys me about the Hawks, we gave them railguns, power armor, artillery, and a functional orbital network yet all they do is whine for newer toys. That and for not stomping down on the necks of the Yellow Zoners quite as hard as in the old days.