Remember how I said I was casting my last vote? I lied.

[X] Plan the longest good-bye, for now
-[X] Infrastructure (5 dice +27 bonus)
--[X] Blue Zone Arcologies (Stage 5) (1 Die)
--[X] Rail Network Construction Campaigns (Phase 6) (1 Die)
--[X] Japan-Korea Tunnel (3 Dice)
-[X] Heavy Industry (5 dice +34 bonus)
--[X] U-Series Alloy Foundries (Phase 6) (1 Die)
--[X] Second Generation Continuous Cycle Fusion Plants (Phase 8) (1 Die)
--[X ] Nuuk Heavy Robotics Foundry (Phase 4) (3 Dice)
-[X] Light and Chemical Industry (4 dice +29 bonus)
--[X] Petropavlovsk-Kamchatsky Caterium Fabricator (1 Die)
--[X] Adaptive Cloth Factories (1 Die)
--[X] Laser Printing Plants (1 Die)
--[X] White Goods Programs (1 Die)
-[X] Agriculture (6 dice +29 bonus)
--[X] Green Belt Projects (1 Die)
--[X] Orchard Domes (1 Die)
--[X] Bioplastics Development (1 Die)
--[X] Terrain Retention Projects (1 Die)
--[X] Medical Plant Deployment (2 Dice)
Tiberium (7 dice 5 free dice +39 bonus)
--[X] Tiberium Vein Mines (Stage 11) (1 Die)
--[X] Red Zone Tiberium Harvesting (Stage 12) (1 Die)
--[X] Red Zone Containment Lines (Stage 8) (1 Die)
--[X] Enhanced Harvest Tiberium Spikes (Phase 4) (1 Die)
--[X] Tiberium Glacier Mining (Stage 14) (1 Die)
--[X] Xenotech Tiberium Processing Plants (Stage 3) (1 Die)
--[X] Hewlett-Gardener Mothballing (Phase 3) (1 Die)
--[X] Tiberium Inhibitor Deployment (1 Die)
---[X] Blue Zone 6
--[X] Liquid Tiberium Power Cell Deployment (Phase 3) (1 Die)
--[X] Red Zone Energy Refits (Phase 1) (1 Die)
--[X] Secure Yellow Zones (1 Die)
-[X] Orbital (9 dice +34 bonus)
--[X] GDSS Columbia Bays (1 each)
---[X] SCOP Bay (1 Die)
--[X] GDSS Shala Bays (5 available)
---[X] Experimental Crops Bay (Stage 2) (1 Die)
---[X] Animal Husbandry Bay (2 Die)
---[X] High Efficiency Void Crops Bay (1 Die)
--[X] Lunar Mining Projects (1 Die)
--[X] Lunar Homesteading (Phase 5) (2 Dice)
--[X] Aldrin Planned City (Phase 4) (Updated) (1 Die)
-[X] Services (4 dice +35 bonus)
--[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) (3 Dice)
--[X] Holotheaters Construction (1 Die)
-[X] Military (6 dice 1 free die 2 AA dice 4 AI dice +31 bonus)
--[X] Military Logistics Drone Network (Phase 1) (1 Die)
--[X] Electronic Countermeasures Improvements (Refit) (1 AA die)
--[X] ASAT Defense System (Phase 5) (1 AI die)
--[X] Initiative Laser Systems Deployment (Phase 2) (1 Die)
--[X] MARV and Reclamator Hubs (1 AI die)
--[X] Zrbite Sonic Weapons Deployment (Phase 2) (High Priority)
--[X] Third Generation Zone Armour Development (1 Die)
--[X] Thunderbolt II Missile Development (Platform) (Munitions) (1 Die)
--[X] GD-3 Deployment (Phase 3) (High Priority) (Refits) (1 AI Die)
--[X] Stealth Disruptor Deployment (1AA Die)
--[X] Governor-B Development (Platform) (1 Die)
--[X] SSN Development Program (Platform) (1 Die)
--[X] Unmanned Support Ground Vehicle Deployment (Die)
-[X] Bureaucracy (4 dice +29 bonus)
--[X] Administrative Assistance
---[X] Electronic Countermeasures Improvements
---[X] Stealth Disruptor Deployment

At first I was trying to think of a way to do this so no project got finished, but I also had to do as many projects as possible. And it's not totally impossible with AA dice, more then one of these has a solid chance to complete even with just 1 AA die, but it's not a sure thing.

Besides, this plan is cool. It's got laser printers, xenomaterials, super medical plants, Liquid Tiberium Plants and Red Zone Energy Refits, a train running from Japan to Korea, moon mining, the latest AEVAs, laser weapons, submarines, sonic weapons, stealth disruptors. Lots of good stuff. A lot of it won't get done, but it will some day.

Not getting rid of my old vote mind, but I had the time for this.

[X] Plan The Final Countdown
 
Last edited:
We're at 5 Labor. While we have the Military Logistics Drones project to give us some more, that's a short-term stopgap for a notable labor crunch, and I will note that the leading plan does not have a good chance of completing even one phase of it.
Suffice to say that looking at our labor figures, yes it is an important project, but I don't consider it to merit a 5-6 Free die emergency rush job for something that isn't a Plan target. We've known about the labor crunch for a while now, and if we'd wanted to shoehorn in Nuuk Phase 4 with Free/AI dice we could have done so.
 
I think part of the reason more +Labor projects haven't show up is that, despite us doing AI and Isolinear projects, Ithillid decided the last few turns to stop making new projects so we could wrap up the old ones. (Outside of Agriculture, which was completely running out.)
 
I failed in making my Plan Red: for this last turn. 😭 This fucking world and it's bullshit. Goodnight everybody see you at the mathposts in the morning.
 
Vote closed
Scheduled vote count started by Ithillid on Oct 17, 2024 at 8:59 AM, finished with 73 posts and 51 votes.

  • [X] Plan The Final Countdown
    -[X] Infrastructure (5 dice, +27, 100R)
    --[X] Japan-Korea Tunnel 0/350 5 dice 100R 89%
    -[X] Heavy Industry (5 dice + AI, +34, 140R)
    --[X] U Series Alloy Foundries (Phase 6) 411/455 AI die 40R 100%
    --[X] Nuuk Heavy Robotics Foundry (Phase 4) 143/935 5 dice 100R
    -[X] Light & Chemical Industry (4 dice + AA, +29, 105R)
    --[X] Petropavlovsk-Kamchatsky Caterium Fabricator (New) 0/165 3 dice 75R 100%
    --[X] Adaptive Cloth Factories 103/300 1 dice 15R %
    --[X] White Goods Programs 182/200 AA die 15R 100%
    -[X] Agriculture (6 dice, +29, 95R)
    --[X] Bioplastics Development 52/80 1 die 20R 100%
    --[X] Terrain Retention Projects 75/160 2 dice 30R %
    --[X] Medical Plant Deployment (New) 0/220 3 dice 45R 92%
    -[X] Tiberium (7 dice + 2 Free + 1 AI, +39, 240R)
    --[X] Enhanced Harvest Tiberium Spikes (Phase 4) 123/180 3+AI dice 80R 100%
    --[X] Tiberium Inhibitor Deployment (Blue Zones) 0/75 4 dice 120R 100%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-14 Madagascar) 71/75 1 die 30R 100%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-6 Japan) 9/75 1 die 30R 98%
    -[X] Orbital (9 dice + 2 Free + 2 AI, +34, 260R)
    --[X] SCOP Bay 0/250 3 dice 60R 84%
    --[X] Experimental Crops Bay (Stage 2) 2/215 2+AI dice 60R 98%
    --[X] Animal Husbandry Bay 0/215 3 dice 60R 98%
    --[X] High Efficiency Void Crops Bay 0/180 2 dice 40R 70%
    --[X] Lunar Homesteading (Phase 5) 156/220 1+AI dice 60R 96%
    -[X] Services (4 dice, +35, 160R)
    --[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0/250 4 dice 160R 100%
    -[X] Military (6 dice + 2 Free + AA, +31, 180R)
    --[X] Military Logistics Drone Network (Phase 1) 0/200 2 dice 40R 25%
    --[X] Initiative Laser Systems Deployment (Phase 2) 42/185 1 dice 25R 5%
    --[X] Third Generation Zone Armour Development (New) 0/80 1 die 20R 85%
    --[X] Next Generation Armored Vehicle Factories (Phase 1) 85/450 1 dice 30R
    --[X] Thunderbolt II Missile Development (Platform) (Munitions) 0/60 1 AA die 15R 100% (with munitions dept)
    --[X] Stealth Disruptor Deployment 0/160 2 dice 30R 74%
    --[X] Unmanned Support Ground Vehicle Deployment 206/240 1 die 20R 80%
    -[X] Bureaucracy (4 dice, +29, R)
    --[X] Administrative Assistance 2 dice auto (LCI)
    --[X] Administrative Assistance 2 dice auto (Mil)
    [X] Plan Ultimate
    -[X] Infrastructure (5 dice, +27, 100R)
    --[X] Japan-Korea Tunnel 0/350 5 dice 100R 89%
    -[X] Heavy Industry 5 + 3 free + 2 AI dice +34 220R
    --[X] U Series Alloy Foundries (Phase 6) 411/455 1 die 40R 100%
    --[X] Nuuk Heavy Robotics Foundry (Phase 4) 143/935 9 dice 180R 43%
    -[X] Light and Chemical Industry 4 dice +29 80R
    --[X] Petropavlovsk-Kamchatsky Caterium Fabricator (New) 0/165 2 dice 50R 64%
    --[X] Adaptive Cloth Factories 0/300 1 die 15R
    --[X] White Goods Programs 115/200 1 die 15R 69%
    -[X] Agriculture 6 dice + 1AA die +29 80R
    --[X] Orchard Domes 0/240 2 dice 30R 1%
    --[X] Bioplastics Development 52/80 1 AA die 20R 97%
    --[X] Terrain Retention Projects (New) 75/160 1 die 15R 69%
    --[X] Medical Plant Deployment (New) 0/220 3 dice 45R 92%
    -[X] Tiberium 7 + 2 AI dice +39 220R
    --[X] Enhanced Harvest Tiberium Spikes (Phase 4+5) 123/360 3 dice 60R 91%
    --[X] Hewlett-Gardener Mothballing Phase 3 15/50 1 die 10R 100%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-8 South America) 0/75 1 die 30R 92%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-12 New Zealand) 0/75 1 die 30R 92%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-14 Madagascar) 71/75 1 die 30R 100%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-6 Japan) 9/75 1 die 30R 98%
    --[X] Tiberium Inhibitor Deployment (Yellow Zone YZ-10 N. America East) 0/100 1 die 30R 60%
    -[X] Orbital 9 dice +34 200R
    --[X] Experimental Crops Bay (Stage 2) 2/215 2 dice 40R 28%
    --[X] Animal Husbandry Bay 0/215 3 dice 60R 98%
    --[X] High Efficiency Void Crops Bay 0/180 2 dice 40R 70%
    --[X] Lunar Homesteading (Phase 5) 156/220 2 dice 60R 100%
    -[X] Services (4 dice, +35, 160R)
    --[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0/250 4 dice 160R 100%
    -[X] Military 6 dice + 2 Free Dice + AA die +31 185R
    --[X] Military Logistics Drone Network (Phase 1) 0/200 3 dice 60R 96%
    --[X] Thunderbolt II Missile Development (Platform) (Munitions) 0/60 1 AA die 15R 100% (with munitions dept)
    --[X] Next Generation Armored Vehicle Factories. (Phase 1) 85/450 2 dice 60R
    --[X] Stealth Disruptor Deployment 0/160 2 dice 30R 74%
    --[X] Unmanned Support Ground Vehicle Deployment 206/240 1 die 20R 100%
    -[X] Bureaucracy 4 dice +29
    --[X] AA die to Military
    --[X] AA die to Agriculture
    [X] Plan Nuuk 4 Now
    -[X] Infrastructure (5 dice, +27, 100R)
    --[X] Japan-Korea Tunnel 0/350 5 dice 100R 89%
    -[X] Heavy Industry 5 + 4 free + 2 AI dice +34 240R
    --[X] U Series Alloy Foundries (Phase 6) 411/455 1 die 40R 100%
    --[X] Nuuk Heavy Robotics Foundry (Phase 4) 143/935 10 dice 200R 87%
    -[X] Light and Chemical Industry 4 dice +29 80R
    --[X] Petropavlovsk-Kamchatsky Caterium Fabricator (New) 0/165 2 dice 50R 64%
    --[X] Adaptive Cloth Factories 103/300 1 die 15R
    --[X] White Goods Programs 115/200 1 die 15R 69%
    -[X] Agriculture (6 dice, +29, 95R)
    --[X] Orchard Domes 0/240 1 dice 15R
    --[X] Bioplastics Development 52/80 1 die 20R 100%
    --[X] Terrain Retention Projects (New) 75/160 1 die 15R 69%
    --[X] Medical Plant Deployment (New) 0/220 3 dice 45R 92%
    -[X] Tiberium 7 Die + 1 Ai Dice +39 210R
    --[X] Enhanced Harvest Tiberium Spikes (Phase 4+5) 123/360 2 dice + 1 AI dice 60R 91%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-8 South America) 0/75 1 die 30R 92%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-12 New Zealand) 0/75 1 die 30R 92%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-14 Madagascar) 71/75 1 die 30R 100%
    --[X] Tiberium Inhibitor Deployment (Blue Zone BZ-6 Japan) 9/75 1 die 30R 98%
    --[X] Tiberium Inhibitor Deployment (Yellow Zone YZ-10 N. America East) 0/100 1 die 30R 60%
    -[X] Orbital 9 dice + 1 AI Die + 2 AA Die +34 250R
    --[X] SCOP Bay 3 Dice 60R 84%
    --[X] Experimental Crops Bay (Stage 2) 2/215 2 dice + 1 AA Dice 60R 82%
    --[X] Animal Husbandry Bay 0/215 2 dice +1 AA Die 60R 81%
    --[X] High Efficiency Void Crops Bay 0/180 1 Die + 1 AI Die 40R 70%
    --[X] Lunar Homesteading (Phase 5) 156/220 1 dice 30R 96%
    -[X] Services (4 dice, +35, 160R)
    --[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0/250 4 dice 160R 100%
    -[X] Military 6 dice + 2 Free Dice + 31 150R
    --[X] Military Logistics Drone Network (Phase 1 +2) 0/400 5 dice 100R 71%
    --[X] Stealth Disruptor Deployment 0/160 2 dice 30R 74%
    --[X] Unmanned Support Ground Vehicle Deployment 206/240 1 die 20R 100%
    -[X] Bureaucracy 4 dice +29
    --[X] AA die to Orbital
    [X] Plan Put A Bow On It
    -[X] Infra 5/5 dice +27 100R
    --[X] Japan-Korea Tunnel 0/350 5 dice 100R 89%
    -[X] Heavy Industry 5/5 dice +34 120R
    --[X] U Series Alloy Foundries (Phase 6) 411/455 1 die 40R 100%
    --[X] Nuuk Heavy Robotics Foundry (Phase 4) 143/935 4 dice 80R
    -[X] LCI 4 + AA/4 dice +29 85R
    --[X] Adaptive Cloth Factories 103/300 2 dice 30R 24%
    --[X] Laser Printing Plants 0/150 2 dice 40R 80%
    --[X] White Goods Programs 182/200 1 AA die 15R 100%
    -[X] Agri 6/6 dice +29 95R
    --[X] Bioplastics Development 52/80 1 die 20R 100%
    --[X] Terrain Retention Projects 75/160 2 dice 30R 100%
    --[X] Medical Plant Deployment (New) 0/220 3 dice 45R 92%
    -[X] Tib 7 + 3 Free/7 dice +39 280R
    --[X] Tiberium Inhibitor Deployment 6 dice 180R
    ---[X] Blue Zone 6 9/75 1 die
    ---[X] Blue Zone 8 0/75 1 die
    ---[X] Blue Zone 12 0/75 1 die
    ---[X] Blue Zone 14 71/75 1 die
    ---[X] Yellow Zone 10 0/100 1 die
    ---[X] Yellow Zone 11 0/100 1 die
    --[X] Secure Yellow Zones (Phase 1) 0/300 4 dice 100R 97%
    -[X] Orb 9 + 2 Free + 4 AI + AA/9 +34 370R
    --[X] SCOP Bay 0/250 3 dice 60R 84%
    --[X] Experimental Crops Bay (Stage 2) 2/215 3 dice 60R 98%
    --[X] Animal Husbandry Bay 0/215 3 dice 60R 98%
    --[X] High Efficiency Void Crops Bay 0/180 2 dice 40R 70%
    --[X] Lunar Homesteading (Phase 5) 156/220 1 AI die + AA 60R 100%
    --[X] Aldrin Planned City (Phase 4) 40/1700 3 AI dice 90R
    -[X] Serv 4/4 +35 160R
    --[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0/250 4 dice 160R 100%
    -[X] Mil 6 + 1 Free/6 +31 130R
    --[X] Military Logistics Drone Network (Phase 1) 0/200 4 dice 80R
    --[X] Stealth Disruptor Deployment 0/160 2 dice 30R 74%
    --[X] Unmanned Support Ground Vehicle Deployment 206/240 1 die 20R 100%
    -[X] Bur 4/4
    --[X] Administrative Assistance x2 (LCI, Orbital)
    [X] Plan Attempting To Finish The Work
    -[X] Infrastructure (5/5 Dice, +27 bonus, 80 R)
    --[X] Blue Zone Arcologies (Stage 5) 150/450 (4 dice, 60 R) (75% chance)
    --[X] Japan-Korea Tunnel 0/350 (1 die, 20 R) (1/4.5 median)
    -[X] Heavy Industry (5/5 Dice, +34 bonus, 120 R)
    --[X] U-Series Alloy Foundries (Phase 6) (1 die, 40 R) (100% chance)
    --[X] Nuuk Heavy Robotics Foundry (Phase 4) 143/935 (4 dice, 80 R) (4/9 median)
    -[X] Light Industry (4/4 Dice, +29 bonus, 80 R)
    --[X] White Goods Programs 182/200 (1 die, 15 R) (100% chance)
    --[X] Petropavlovsk-Kamchatsky Caterium Fabricator 0/165 (2 dice, 50 R) (64% chance)
    --[X] Adaptive Cloth Factories 103/300 (1 die, 15 R) (1/3.5 median)
    -[X] Agriculture (6/6 dice, +29 bonus, 95 R)
    --[X] Bioplastics Development 52/80 (1 die, 20 R) (100% chance)
    --[X] Terrain Retention Projects 75/160 (2 dice, 30 R) (100% chance)
    --[X] Medical Plant Deployment 0/220 (3 dice, 45 R) (92% chance)
    -[X] Tiberium (7/7 dice + 3 Free Dice + 3 AI, +39 bonus, 360 R)
    --[X] Enhanced Harvest Tiberium Spikes (Phase 4+5+6) 123/540 (2 + 3 AI dice, 100 R) (Phase 4+5, 85% Phase 6)
    --[X] Tiberium Glacier Mining (Stage 14+15) 34/310 (3 dice, 90 R) (Stage 14, 60% Stage 15)
    --[X] Final Blue Zone Tiberium Inhibitor Deployment x3 6/225 (3 dice, 90 R) (100% 2x, 97% 3x)
    ---[X] Covers BZ-6 Japan, BZ-8 Patagonia, BZ-12 New Zealand
    ---[X] 97% chance of completing global Blue Zone inhibitor coverage
    --[X] MARV Hub RZ-8N Wyndham 3/250 (2 Mil dice + 2 Tiberium, 80 R) (99.8% chance)
    ---[X] All costs for the project are being accounted here, none in Military
    ---[X] Required for RZ-8 inhibitor. I consider RZ-4 and RZ-5 inhibitors to be contraindicated until the political situation in Asia clarifies; building MARV hubs that close to Bintang and the Bannerjees' core territory seems infeasible on the scale required to permit inhibitor construction.
    -[X] Orbital (9/9 Dice + 3 Free dice + AI + AA, +34 bonus, 310 R)
    --[X] Lunar Homesteading (Phase 5) 156/220 (2 dice, 60 R) (100% chance)
    --[X] SCOP Bay 0/250 (3 dice, 60 R) (84% chance)
    --[X] Experimental Crops Bay (Stage 2) 2/215 (3 dice, 60 R) (98% chance)
    --[X] Animal Husbandry Bay 0/215 (2+AI dice, 60 R) (98% chance)
    --[X] High Efficiency Void Crops Bay 0/180 (2+AA dice, 40 R) (94.4% chance)
    -[X] Services (4/4 dice + AA die, +35 bonus, 160 R)
    --[X] Fifth Generation EVA Deployment (Phase 1) 0/250 (4 dice, 160 R) (100% chance)
    -[X] Military (6/6 Dice, +31 bonus, 95 R)
    --[X] Wyndham MARV Hub (2 dice, all costs accounted under 'Tiberium')
    --[X] Next Generation Armored Vehicle Factories 85/450 (1 die, 30 R) (1/4 median)
    --[X] Stealth Disruptor Deployment 0/160 (2+AA dice, 45 R) (98% chance)
    --[X] Unmanned Support Ground Vehicle Deployment 206/240 (1 die, 20 R) (100% chance)
    ---[X] All this is based on the idea that the Governor-A project will complete without us spending dice.
    -[X] Bureaucracy (4/4 Dice, +29 bonus)
    --[X] Administrative Assistance (High Efficiency Void Crops Bay)
    --[X] Administrative Assistance (Stealth Disruptor Deployment)
    [X] Plan Last Days
    -[X]Infrastructure 5/5 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/4 80R
    --[X] Blue Zone Arcologies (Stage 5) 150/450 4 dice 60R 75%
    --[X] Japan-Korea Tunnel 0/350 1 die 20R 0%
    -[X]Heavy Industry 5/5 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/4 120R
    --[X] U Series Alloy Foundries (Phase 6) 411/455 1 die 40R 100%
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 7) 65/270 1 die 20R 0%
    --[X] Nuuk Heavy Robotics Foundry (Phase 4) 143/935 3 dice 60R 0%
    -[X]Light and Chemical Industry 4/4 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/4 70R
    --[X] Petropavlovsk-Kamchatsky Caterium Fabricator 0/160 1 die 25R 0%
    --[X] Adaptive Cloth Factories 103/300 2 dice 30R 0%
    --[X] White Goods Programs 182/200 1 die 15R 100%
    -[X]Agriculture 6/6 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/4 95R
    --[X] Orchard Domes 0/240 1 die 15R 0%
    --[X] Bioplastics Development 52/80 1 die 20R 100%
    --[X] Terrain Retention Projects 75/160 2 dice 30R 100%
    --[X] Medical Plant Deployment 0/220 2 dice 30R 12%
    -[X]Tiberium 7/7 Free Dice: 6/6 Admin Dice: 0/2 AI Dice: 0/4 330R
    --[X] Tiberium Vein Mines (Stage 11) 4/165 3 dice 60R 100%
    --[X] Enhanced Harvest Tiberium Spikes (Phase 4) 123/180 3 dice 60R 100%
    --[X] Tiberium Glacier Mining (Stage 14) 34/165 2 dice 60R 99%
    --[X] Tiberium Inhibitor Deployment
    ---[X] Blue Zone 6 9/75 1 die 30R 100%
    ---[X] Blue Zone 8 0/75 1 die 30R 92%
    ---[X] Blue Zone 12 0/75 1 die 30R 92%
    ---[X] Blue Zone 14 71/75 1 die 30R 100%
    ---[X] Yellow Zone 10 0/100 1 die 30R 60%
    -[X]Orbital 9/9 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/4 210R
    --[X] GDSS Shala Bays (5 available)
    ---[X] Experimental Crops Bay (Stage 2) 2/215 3 dice 60R 98%
    ---[X] Animal Husbandry Bay 0/215 3 dice 60R 98%
    --[X] Lunar Homesteading (Phase 5) 156/220 2 dice 60R 100%
    --[X] Aldrin Planned City (Phase 3) 40/1700 1 die 30R 0%
    -[X]Services 4/4 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/4 115R
    --[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0/250 1 die 40R 0%
    --[X] Holotheaters Construction 0/200 3 dice 75R 98%
    -[X]Military 6/6 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/4 150R
    --[X] Third Generation Zone Armour Development 0/80 1 die 20R 85%
    --[X] Thunderbolt II Missile Development 0/60 1 admin die 15R %
    --[X] Next Generation Armored Vehicle Factories. 54/450 1 die 30R 0%
    --[X] Stealth Disruptor Deployment 0/160 2 dice + 1 admin die 45R 97%
    --[X] Governor-B Development 0/80 1 die 20R 85%
    --[X] Unmanned Support Ground Vehicle Deployment 206/240 1 die 20R 100%
    -[X]Bureaucracy 4/4 Free Dice: 0/6 AI Dice: 0/4 0R
    --[X] Administrative Assistance (Thunderbolt II Missile Development) 2 dice
    --[X] Administrative Assistance (Stealth Disruptor Deployment) 2 dice
    -[X]Free Dice 6/6
    --[X] 6 in Tiberium
    -[X]Resources Income 1170/1540 Reserve 0/420 Bank 100
    [X] Plan the longest good-bye, for now
    -[X] Infrastructure (5 dice +27 bonus)
    --[X] Blue Zone Arcologies (Stage 5) (1 Die)
    --[X] Rail Network Construction Campaigns (Phase 6) (1 Die)
    --[X] Japan-Korea Tunnel (3 Dice)
    -[X] Heavy Industry (5 dice +34 bonus)
    --[X] U-Series Alloy Foundries (Phase 6) (1 Die)
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 8) (1 Die)
    -[X] Light and Chemical Industry (4 dice +29 bonus)
    --[X] Petropavlovsk-Kamchatsky Caterium Fabricator (1 Die)
    --[X] Adaptive Cloth Factories (1 Die)
    --[X] Laser Printing Plants (1 Die)
    --[X] White Goods Programs (1 Die)
    -[X] Agriculture (6 dice +29 bonus)
    --[X] Green Belt Projects (1 Die)
    --[X] Orchard Domes (1 Die)
    --[X] Bioplastics Development (1 Die)
    --[X] Terrain Retention Projects (1 Die)
    --[X] Medical Plant Deployment (2 Dice)
    --[X] Tiberium Vein Mines (Stage 11) (1 Die)
    --[X] Red Zone Tiberium Harvesting (Stage 12) (1 Die)
    --[X] Red Zone Containment Lines (Stage 8) (1 Die)
    --[X] Enhanced Harvest Tiberium Spikes (Phase 4) (1 Die)
    --[X] Tiberium Glacier Mining (Stage 14) (1 Die)
    --[X] Xenotech Tiberium Processing Plants (Stage 3) (1 Die)
    --[X] Hewlett-Gardener Mothballing (Phase 3) (1 Die)
    --[X] Tiberium Inhibitor Deployment (1 Die)
    ---[X] Blue Zone 6
    --[X] Liquid Tiberium Power Cell Deployment (Phase 3) (1 Die)
    --[X] Red Zone Energy Refits (Phase 1) (1 Die)
    --[X] Secure Yellow Zones (1 Die)
    -[X] Orbital (9 dice +34 bonus)
    --[X] GDSS Columbia Bays (1 each)
    ---[X] SCOP Bay (1 Die)
    --[X] GDSS Shala Bays (5 available)
    ---[X] Experimental Crops Bay (Stage 2) (1 Die)
    ---[X] Animal Husbandry Bay (2 Die)
    ---[X] High Efficiency Void Crops Bay (1 Die)
    --[X] Lunar Mining Projects (1 Die)
    --[X] Lunar Homesteading (Phase 5) (2 Dice)
    --[X] Aldrin Planned City (Phase 4) (Updated) (1 Die)
    -[X] Services (4 dice +35 bonus)
    --[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) (3 Dice)
    --[X] Holotheaters Construction (1 Die)
    -[X] Military (6 dice 1 free die 2 AA dice 4 AI dice +31 bonus)
    --[X] Military Logistics Drone Network (Phase 1) (1 Die)
    --[X] Electronic Countermeasures Improvements (Refit) (1 AA die)
    --[X] ASAT Defense System (Phase 5) (1 AI die)
    --[X] Initiative Laser Systems Deployment (Phase 2) (1 Die)
    --[X] MARV and Reclamator Hubs (1 AI die)
    --[X] Zrbite Sonic Weapons Deployment (Phase 2) (High Priority)
    --[X] Third Generation Zone Armour Development (1 Die)
    --[X] Thunderbolt II Missile Development (Platform) (Munitions) (1 Die)
    --[X] GD-3 Deployment (Phase 3) (High Priority) (Refits) (1 AI Die)
    --[X] Stealth Disruptor Deployment (1AA Die)
    --[X] Governor-B Development (Platform) (1 Die)
    --[X] SSN Development Program (Platform) (1 Die)
    --[X] Unmanned Support Ground Vehicle Deployment (Die)
    -[X] Bureaucracy (4 dice +29 bonus)
    --[X] Administrative Assistance
    ---[X] Electronic Countermeasures Improvements
    ---[X] Stealth Disruptor Deployment


[X] Plan The Final Countdown
-[X] Infrastructure (5 dice, +27, 100R)
--[X] Japan-Korea Tunnel 0/350 5 dice 100R 89%
-[X] Heavy Industry (5 dice + AI, +34, 140R)
--[X] U Series Alloy Foundries (Phase 6) 411/455 AI die 40R 100%
--[X] Nuuk Heavy Robotics Foundry (Phase 4) 143/935 5 dice 100R
-[X] Light & Chemical Industry (4 dice + AA, +29, 105R)
--[X] Petropavlovsk-Kamchatsky Caterium Fabricator (New) 0/165 3 dice 75R 100%
--[X] Adaptive Cloth Factories 103/300 1 dice 15R %
--[X] White Goods Programs 182/200 AA die 15R 100%
-[X] Agriculture (6 dice, +29, 95R)
--[X] Bioplastics Development 52/80 1 die 20R 100%
--[X] Terrain Retention Projects 75/160 2 dice 30R %
--[X] Medical Plant Deployment (New) 0/220 3 dice 45R 92%
-[X] Tiberium (7 dice + 2 Free + 1 AI, +39, 240R)
--[X] Enhanced Harvest Tiberium Spikes (Phase 4) 123/180 3+AI dice 80R 100%
--[X] Tiberium Inhibitor Deployment (Blue Zones) 0/75 4 dice 120R 100%
--[X] Tiberium Inhibitor Deployment (Blue Zone BZ-14 Madagascar) 71/75 1 die 30R 100%
--[X] Tiberium Inhibitor Deployment (Blue Zone BZ-6 Japan) 9/75 1 die 30R 98%
-[X] Orbital (9 dice + 2 Free + 2 AI, +34, 260R)
--[X] SCOP Bay 0/250 3 dice 60R 84%
--[X] Experimental Crops Bay (Stage 2) 2/215 2+AI dice 60R 98%
--[X] Animal Husbandry Bay 0/215 3 dice 60R 98%
--[X] High Efficiency Void Crops Bay 0/180 2 dice 40R 70%
--[X] Lunar Homesteading (Phase 5) 156/220 1+AI dice 60R 96%
-[X] Services (4 dice, +35, 160R)
--[X] Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0/250 4 dice 160R 100%
-[X] Military (6 dice + 2 Free + AA, +31, 180R)
--[X] Military Logistics Drone Network (Phase 1) 0/200 2 dice 40R 25%
--[X] Initiative Laser Systems Deployment (Phase 2) 42/185 1 dice 25R 5%
--[X] Third Generation Zone Armour Development (New) 0/80 1 die 20R 85%
--[X] Next Generation Armored Vehicle Factories (Phase 1) 85/450 1 dice 30R
--[X] Thunderbolt II Missile Development (Platform) (Munitions) 0/60 1 AA die 15R 100% (with munitions dept)
--[X] Stealth Disruptor Deployment 0/160 2 dice 30R 74%
--[X] Unmanned Support Ground Vehicle Deployment 206/240 1 die 20R 80%
-[X] Bureaucracy (4 dice, +29, R)
--[X] Administrative Assistance 2 dice auto (LCI)
--[X] Administrative Assistance 2 dice auto (Mil)
Ithillid threw 10 50-faced dice. Reason: Japan-Korea Tunnel Total: 201
40 40 9 9 7 7 4 4 35 35 4 4 21 21 42 42 17 17 22 22
Ithillid threw 2 50-faced dice. Reason: U series alloys Total: 54
29 29 25 25
Ithillid threw 10 50-faced dice. Reason: nuuk Total: 276
3 3 47 47 15 15 36 36 41 41 48 48 35 35 17 17 20 20 14 14
Ithillid threw 6 50-faced dice. Reason: Caterium Total: 108
4 4 48 48 25 25 11 11 13 13 7 7
Ithillid threw 2 50-faced dice. Reason: Adaptive Cloth factories Total: 49
32 32 17 17
Ithillid threw 2 50-faced dice. Reason: White goods Total: 22
19 19 3 3
Ithillid threw 2 50-faced dice. Reason: Bioplastics Total: 25
20 20 5 5
Ithillid threw 4 50-faced dice. Reason: terrain retention Total: 94
17 17 31 31 42 42 4 4
Ithillid threw 6 50-faced dice. Reason: Medical plants Total: 121
12 12 39 39 11 11 1 1 41 41 17 17
Ithillid threw 8 50-faced dice. Reason: EHTS Total: 207
21 21 27 27 19 19 43 43 5 5 43 43 5 5 44 44
Ithillid threw 8 50-faced dice. Reason: BZ Inhibs Total: 188
23 23 32 32 5 5 43 43 25 25 44 44 5 5 11 11
Ithillid threw 2 50-faced dice. Reason: BZ-14 Total: 55
15 15 40 40
Ithillid threw 2 50-faced dice. Reason: BZ-6 Total: 65
21 21 44 44
Ithillid threw 6 50-faced dice. Reason: SCOP Total: 155
12 12 35 35 9 9 42 42 8 8 49 49
Ithillid threw 6 50-faced dice. Reason: experimental crops Total: 178
26 26 19 19 3 3 37 37 49 49 44 44
Ithillid threw 6 50-faced dice. Reason: Animal husbandry Total: 119
7 7 49 49 7 7 8 8 8 8 40 40
Ithillid threw 4 50-faced dice. Reason: void crops Total: 105
23 23 30 30 21 21 31 31
Ithillid threw 4 50-faced dice. Reason: Lunar Homesteading Total: 127
47 47 13 13 22 22 45 45
Ithillid threw 8 50-faced dice. Reason: Fifth generation EVAs Total: 173
24 24 6 6 16 16 5 5 16 16 29 29 50 50 27 27
Ithillid threw 4 50-faced dice. Reason: military logistics Total: 93
10 10 24 24 21 21 38 38
Ithillid threw 2 50-faced dice. Reason: Initiative lasers Total: 43
35 35 8 8
Ithillid threw 2 50-faced dice. Reason: zone armor development Total: 58
8 8 50 50
Ithillid threw 2 50-faced dice. Reason: NGAVF Total: 68
37 37 31 31
Ithillid threw 2 50-faced dice. Reason: thunderbolt II Total: 52
16 16 36 36
Ithillid threw 4 50-faced dice. Reason: stealth disruptor Total: 130
49 49 41 41 3 3 37 37
Ithillid threw 2 50-faced dice. Reason: USGVD Total: 40
36 36 4 4
 
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Quite a few below average rolls. Oh well.

This was the last turn, correct? I'm really interested to see how our choices throughout the quest affects the future.
 
Q4 2065 Math Post:

Japan-Korea Tunnel 0 + 5 * 27 + 201 = 336/350 Omake Complete
U Series Alloy Foundries (Phase 6) 411 + 54 = 465/455
Nuuk Heavy Robotics Foundry (Phase 4) 143 + 5 * 34 + 276 = 589/935
Petropavlovsk-Kamchatsky Caterium Fabricator 0 + 3 * 29 + 108 = 195/165
Adaptive Cloth Factories 103 + 1 * 29 + 49 = 181/300
White Goods Programs 182 + 22 = 204/200
Bioplastics Development 52 + 1 * (29 + 5 + 5) + 25 = 116/80
Terrain Retention Projects 75 + 2 * 29 + 94 = 227/160
Medical Plant Deployment 0 + 3 * (29 + 5) + 121 = 223/220
Enhanced Harvest Tiberium Spikes (Phase 4) 123 + 3 * 39 + 207 = 447/180, 267/180 Phase 5,
87/180 Phase 6??
Tiberium Inhibitor Deployment (Blue Zones) 0 + 4 * 39 + 188 = 344 + 90 + 38 = 472/75, 397/75 (Both BZ 8 and 12 Inhibitors complete) -> YZ Inhibitors? 322/100, 222/100 (Both YZ Inhibitors complete)
Tiberium Inhibitor Deployment (Blue Zone BZ-14 Madagascar) 71 + 1 * 39 + 55 = 165/75 -> 90 Excess
Tiberium Inhibitor Deployment (Blue Zone BZ-6 Japan) 9 + 1 * 39 + 65 = 113/75 -> 38 Excess
SCOP Bay 0 + 3 * (34 + 5) + 155 = 272/250
Experimental Crops Bay (Stage 2) 2 + 2 * (34 + 5) + 178 = 258/215
Animal Husbandry Bay 0 + 3 * (34 + 5) + 119 = 236/215
High Efficiency Void Crops Bay 0 + 2 * (34 + 5) + 105 = 183/180
Lunar Homesteading (Phase 5) 156 + 1 * 34 + 127 = 317/220,
97/220 Phase 6
Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0 + 4 * 35 + 173 = 313/250, 63/250 Phase 2
Military Logistics Drone Network (Phase 1) 0 + 2 * 31 + 93 = 155/200
Initiative Laser Systems Deployment (Phase 2) 42 + 1 * 31 + 43 = 116/185

Electronic Countermeasures Improvements 210 + 30 Refit = 240/500
NovaHawk Factory Refits Phase 1 120 + 30 Refit = 150/150
GD-3 Deployment (Phase 3) 35 + 30 Refit = 85/180
Third Generation Zone Armour Development (New) 0 + 1 * (31 + 5) + 58 = 94/80
Next Generation Armored Vehicle Factories (Phase 1) 85 + 1 * 31 + 68 = 184/450
Thunderbolt II Missile Development (Platform) (Munitions) 0 + 52 = 52/60 Omake Complete
Stealth Disruptor Deployment 0 + 2 * 31 + 130 = 192/160
Governor-A Deployment 325 + 30 Refit = 355/350

Shark-Class Frigate Shipyards Seattle 60 + 60 Reconstruction = 120/300
Unmanned Support Ground Vehicle Deployment 206 + 1 * 31 + 40 = 277/240
Administrative Assistance 2 dice auto (LCI)
Administrative Assistance 2 dice auto (Mil)


Economic Factors:
Total Housing: 100 + 1 BoA = 101
LQ Housing: 87
HQ Housing: 13 + 1 BoA = 14
Energy: 58 + 5 DEA - 16 CCF Decom - 4 Alloy Foundries + 2 Caterium + 1 White Goods - 12 BZ Inhibitors - 2 Stealth Disruptor - 1 USGV - 1 NovaHawk - 2 Governor-A = 28
Energy Reserve: 6
Logistics: 28 + 3 = 31
Food: 66 + 3 SCOP = 69
Backed Food Reserve: 26
Unbacked Food Reserve: 5 + 6 SCOP Bay = 11
Health: 45 + 4 Medical Plants = 49
Capital Goods: 61 + 2 DIA + 3 Caterium - 1 White Goods - 1 Stealth Disruptor - 1 USGV - 3 Governor-A = 60
Capital Goods Reserve: 628 + 60 = 688
Consumer Goods: 60 - 2 Net + 4 White Goods + 6 Animal Husbandry Bay = 68
Labor: 5 + 1 Net + 1 CCF Decom + 1 White Goods + 1 Medical Plants + 1 Governor-A = 10
Tiberium‌ ‌Processing‌ ‌Capacity‌ ‌3070 + 20 EHTS = 3090/4200 ‌(740/1850 HG, 1350/1350 IHG, 1000/1000 X) (HG: 1 per 90, IHG: 1 per 80, X: 1 per 40)
Tiberium Reserve: 0/500
STU Production: 1000/40 X + 1350/80 IHG + 740/90 HG + 6 RZ MARV = 56
STU Consumption: 38 + 1 Alloy Foundries + 1 NovaHawk = 40
STU Net: 56 - 40 = 16
Political‌ ‌Support:‌ 100 + 4 BZ Inhibitors = 104
YZ Mitigation: 115 + 8 BZ Inhibitors + 4 YZ Inhibitors = 127
RZ Mitigation: 110
UYZ Mitigation: 46 + 2 EHTS + 8 BZ Inhibitors + 4 YZ Inhibitors = 60
URZ Mitigation: 27 + 2 EHTS = 29
Space Population: 19.45k + 1k Lunar Homesteading = 20.45k

Plan Goals:
Increase population in space by 550 Complete
Spend at least one die on Steel Talons projects every turn Complied With
Deploy Governor-A refit Complete
Do not activate Free Dice (except for Tiberium) unless all Department Dice are active. Complied With
Spend no more than two free dice per turn on Military. Complied With

All Plan Goals Completed or Complied With
 
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Well nothing crit failed so that is a nice way to finish the plan/quest- some very nice progress on underground tib mit as well to finish things off, though if we were to continue we would need to put some work in on RZ mit underground.
 
Rushed results post, math may be off.

Japan-Korea Tunnel 0 + 27*5 + 201 = 336/350, +15 omake = 351/350
U Series Alloy Foundries (Phase 6) 411 + 0*1 + 54 = 499/455

Nuuk Heavy Robotics Foundry (Phase 4) 143 + 34*5 + 276 = 589/935
Petropavlovsk-Kamchatsky Caterium Fabricator 0 + 29*3 + 108 = 195/165
Adaptive Cloth Factories 103 + 29*1 + 49 = 181/300
White Goods Programs 182 + 29*1 + 22 = 233/200
Bioplastics Development 52 + (29 + 5 + 5)*1 + 25 = 116/80
Terrain Retention Projects 75 + 29*2 + 94 = 227/160
Medical Plant Deployment 0 + 29*3 + 121 = 208/220, +15 omake = 223/220
Enhanced Harvest Tiberium Spikes (Phase 4) 123 + 39*4 + 207 = 486/180, (Phase 5) 306/180,
(Phase 6) 126/180
Tiberium Inhibitor Deployment (BZ-8) 0 + 39*4 + 188 = 344/75, (BZ-12) 269/75, 194 remaining
Tiberium Inhibitor Deployment (BZ-14) 71 + 39*1 + 55 = 165/75, 90 remaining
Tiberium Inhibitor Deployment (BZ-6) 9 + 39*1 + 65 = 113/75, 38 remaining
Tiberium Inhibitor Deployment (YZ-10) 322/100, (YZ-11) 222/100
SCOP Bay 0 + (34 + 5)*3 + 155 = 272/250
Experimental Crops Bay (Stage 2) 2 + (34 + 5)*3 + 178 = 297/215
Animal Husbandry Bay 0 + (34 + 5)*3 + 119 = 236/215
High Efficiency Void Crops Bay 0 + (34 + 5)*2 + 105 = 183/180
Lunar Homesteading (Phase 5) 156 + 34*2 + 127 = 351/220
Fifth Generation Electronic Video Assistant Deployment (Phase 1) 0 + 35*4 + 173 = 313/250

Military Logistics Drone Network (Phase 1) 0 + 31*2 + 93 = 155/200
Initiative Laser Systems Deployment (Phase 2) 42 + 31*1 + 43 = 116/185

Third Generation Zone Armour Development 0 + (31 + 5)*1 + 58 = 94/80
Next Generation Armored Vehicle Factories. (Phase 1) 85 + 31*1 + 68 = 184/450
Thunderbolt II Missile Development (Platform) (Munitions) 0 + 0*1 + 52 = 52/60, +10 omake = 62/60
Stealth Disruptor Deployment 0 + 31*2 + 130 = 192/160
Unmanned Support Ground Vehicle Deployment 206 + 31*1 + 40 = 277/240
 
Reposting because I was having a formatting issue:

J-K Tunnel: 201 + 5*27 = 336/350, omake autocomplete
Alloy Foundries: 411 + 54 + 34 = 499/455

Nuuk (Phase 4): 143 + 5*34 = 589/935
Caterium Fab: 108 + 3*29 = 195/165
Adaptive Cloth Factories 103 + 49 + 29 = 181/300
White Goods Programs 182 + 22 = 204/200
Bioplastics Development 52 + 25 + 29 = 106/80
Terrain Retention 75 + 94 + 2*29 = 227/160
Medical Plants 121 + 3*29 = 223/220
Enhanced Spikes (Phase 4) 123 + 207 + 4*39 = 486/180 -> 306/180 Phase 5 ->
126/180 Phase 6
Inhibitor Deployment 188 + 4*39 = 344/75 BZ-12, 269/75 BZ-8
Inhibitor (BZ-14) 71 + 55 + 39 = 165/75
Inhibitor (BZ-6) 9 + 65 + 39 = 113/75
Inhibitor overflow: 269 + 90 + 38 = 322 -> 322/100 YZ-10, 222/100 YZ-11, 122
progress left over
SCOP Bay 155 + 3*34 + 3*5 = 272/250
Experimental Crops Bay 2 + 178 + 3*34 + 3*5 = 297/215
Animal Husbandry Bay 119 + 3*34 + 3*5 = 236/215
Void Crops Bay 105 + 2*34 + 2*5 = 183/180
Lunar Homesteading 156 + 127 + 2*34 = 351/220 ->
131/220 Phase 6
EVA Deployment 173 + 4*35 = 313/250 -> 63/250 Phase 2
Logistics Drones 93 + 2*31 = 155/200
Initiative Lasers 42 + 43 + 31 = 116/185

Third Generation Zone Armour 58 + 31 = 89/80
Armored Vehicle Factories 85 + 68 + 31 = 184/450
Thunderbolt II 52/60
, omake autocomplete
Stealth Disruptor Deployment 130 + 2*31 = 192/160
USGV Deployment 206 + 40 + 31 = 277/240
 
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