SCED Quest Mathpost:

Hover Rover Workshop (NEW) 0+56+49 = 105/100
Reorganize Development Teams 0+76+88 = 164/50 +10 to Dev Dice -1 Dev Die
Large Scale Assembly Plant 0+37+79+87 = 203/200 25% less Parts needed for Lunar Construction

Gagarin Station (Stage 4) 1+1 = 2/10
Enterprise Orbital Assembler (Phase 1 of 4) 83+17 = 100/100 +30 IP
Craterscope Foundations (Phase 2) 8+28+54 = 90/300
Aquaponics Test Facility (Phase 3) 0+20 = 20/20 -1 Astrotech Team +Enables Practical Lunar Agricultural Tests
Lunar Imaging Seismic Array (Phase 1) 4+6 = 10/10
Mars Gate Station 3+2 = 5/5 -2 Astrotech Team
Improved Probes -1 Pathfinder Day to Scans
Pathfinder geology suite(NEW) Pathfinder Geology Missions Enabled

G-Drive Improvement Program 0+16+20 = 36/400
Microteorite Shimmer Optimization 60+12+75+40 = 187/200
Leopard Mk II Civilian Transport Development 41+86+20 = 147/100
Union Fabricator Craft Development 0+7+12+40 = 59/225
Craterscope Mirror System Development 378+9+20 = 407/400
Craterscope Imaging Sensor Development 0+55+34+51+17+80 = 237/500
Mission: Surface Exploration (Mercury) 0+55+51+10 = 116/100 Mission Parameters Enabled
Voyager Visitation 0+59+33+10 = 102/150
Surface Scan - Charon Mass Effect intensifies
Halley's comet Will continue next turn

Budget: 125 Capital + 436-155 = 281 Capital Reserve
Industrial Capacity: 170+30 = 200 IP
Pathfinder Time: 90 Days
Astronaut Teams: 3 (+5 per Plan)
Astrotech Teams: 5+1-1-2 = 4 (+1 per turn, +5 per year)

125+436-40-20-60-5-24-10-15-2-6-12-14-72 = 125+436-155
17+20+24+20+40+20+10+6+12+1+4+5 = 179/200? We started this turn with 170. Something weird is going on here.
Development Dice: 7-1 = 6 +20+10 = +30
Ore Electrolysis Test Facility Foundations (Phase 1) Foundation Parts: 4-1= 3
Craterscope Structure (Phase 1)(Requires Foundations to be completed first) Structure Parts: 40-10 = 30
+ Practical Lunar Agriculture Tests
Pathfinder Scan Cost: Days: 5-1 = 4
+ Pathfinder Geology Missions
+ Mercury Surface Exploration Actions
+ New Source of Element Zero found
- ? Pathfinder Days

Edit:
[]Mars Gate Station
Since Mars is not in Leopard or Union range from Earth, a station needs to be constructed to serve as a gateway between Pathfinder and the groundside bases. From there, fuel, supplies and personnel can be transferred into the Multi-Use Landing Vehicles for transfer between the ground and orbit.
(3/5 Station Parts; 5C and 10 IP per Part)(Astrotech Teams -2)(For one station part per turn, the IP cost is waived)

Martian Facilities (13 Pathfinder days):
-[X]Mars Gate Station 3/5 Station Parts; 2 station part: 10C 10IP; 13 Pathfinder days; 2 Astrotech teams


Oh yeah @Lightwhispers either miscalculated and didn't add up the 10IP from the Mars Gate or I don't understand how that free Station Part mechanic works.
 
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This is a rather silly question but if 60 is the Soft Cap of the Dice. What will be the hard cap?

Also, is the AEVA repeatable or just a one time thing? Will there be other options to add bonuses to future die?
 
This is a rather silly question but if 60 is the Soft Cap of the Dice. What will be the hard cap?

Also, is the AEVA repeatable or just a one time thing? Will there be other options to add bonuses to future die?

Well for starters if we capstone North Boston we should get an improvement to the AEVA bonus. Also we did multiple actions that added bonuses to the various Dice troughout this Quest whenever we could. Edit: and Wadamalaw Kudzu gets us a +1 to all Dice once complete so it's also another action we can take right now to improve our Dice.
 
Oh yeah @Lightwhispers either miscalculated and didn't add up the 10IP from the Mars Gate or I don't understand how that free Station Part mechanic works.
The bonus is for the first station part each turn, he used it for two stations, as the Mars one is the one that gets completed this turn ill apply the free part there.
For rolling 164/50 the +10 to Dev Dice gets applied this turn so all development rolls are 10 higher.
 
The bonus is for the first station part each turn, he used it for two stations, as the Mars one is the one that gets completed this turn ill apply the free part there.
For rolling 164/50 the +10 to Dev Dice gets applied this turn so all development rolls are 10 higher.

Alright removing the Gagarin Station and recalculating:

Hover Rover Workshop (NEW) 0+56+49 = 105/100
Reorganize Development Teams 0+76+88 = 164/50 +10 to Dev Dice -1 Dev Die
Large Scale Assembly Plant 0+37+79+87 = 203/200 25% less Parts needed for Lunar Construction
Enterprise Orbital Assembler (Phase 1 of 4) 83+17 = 100/100 +30 IP

Craterscope Foundations (Phase 2) 8+28+54 = 90/300
Aquaponics Test Facility (Phase 3) 0+20 = 20/20 -1 Astrotech Team +Enables Practical Lunar Agricultural Tests
Lunar Imaging Seismic Array (Phase 1) 4+6 = 10/10
Mars Gate Station 3+2 = 5/5 -2 Astrotech Team
Improved Probes -1 Pathfinder Day to Scans
Pathfinder geology suite(NEW) Pathfinder Geology Missions Enabled

G-Drive Improvement Program 0+16+30 = 46/400
Microteorite Shimmer Optimization 60+12+75+60 = 207/200 Better Protection for our Orbital Infrastructure
Leopard Mk II Civilian Transport Development 41+86+30 = 157/100

Union Fabricator Craft Development 0+7+12+60 = 79/225
Craterscope Mirror System Development 378+9+30 = 417/400
Craterscope Imaging Sensor Development 0+55+34+51+17+120 = 277/500
Mission: Surface Exploration (Mercury) 0+55+51+10 = 116/100 Mission Parameters Enabled
Voyager Visitation 0+59+33+10 = 102/150
Surface Scan - Charon Mass Effect intensifies
Halley's comet Will continue next turn

Edit: Budget: 125 Capital + 436-150 = 286 Capital Reserve
Industrial Capacity: 170+30 = 200 IP
Pathfinder Time: 90 Days
Astronaut Teams: 3 (+5 per Plan)
Astrotech Teams: 5+1-1-2 = 4 (+1 per turn, +5 per year)

Edit: 125+436-40-20-60-24-10-15-2-6-12-14-72 = 125+436-150
Edit: 17+20+24+10+40+20+10+6+12+1+4+5 = 169/170
Development Dice: 7-1 = 6 +20+10 = +30
Ore Electrolysis Test Facility Foundations (Phase 1) Foundation Parts: 4-1= 3
Craterscope Structure (Phase 1)(Requires Foundations to be completed first) Structure Parts: 40-10 = 30
+ Practical Lunar Agriculture Tests
Pathfinder Scan Cost: Days: 5-1 = 4
+ Pathfinder Geology Missions
+ Mercury Surface Exploration Actions
+ New Source of Element Zero found
- ? Pathfinder Days

One more Action completed and one less part for the Gagarin Station.

Edit: Forgot to subtract the cost of that Gagarin Station part from my Budget calculations.
 
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This is a rather silly question but if 60 is the Soft Cap of the Dice. What will be the hard cap?
Realistically? I'm pretty sure the hard cap is "there doesn't need to be a hard cap, because the players are able to read the room with regards to the QM's sentiment and start rolling back the number of dice, or at least not pushing onwards, in part due to lack of opportunity."

Also, is the AEVA repeatable or just a one time thing? Will there be other options to add bonuses to future die?
Almost certainly, it is intended to be a one-time thing; the project would be 'too good to be true' in some important ways if it were not. Projects that add bonuses tend to be scarce, because if you stack up enough of them, they become game-breaking.
 
In that case, wouldn't Agricultural Mech Phase 2 is more effective? Since it gives 12 Food?
The goal isn't just more Food so that we stay positive, it is to also have some quality diversity in our Food.
Agricultural Mech wasn't mentioned, as it is likely to be our best choice for staying positive.
While Vertical Farming increases quality/diversity without decreasing our Food indicator.
So my order of priorities is Stored Food then Agri Mech then Vertical Farming then Ranching Domes.
But with a big emphasis on 'we should really throw free dice in this direction' so that we can catch up. However, it isn't super critical if Ranching Domes doesn't complete before the Plan ends. Just getting momentum in the right direction (going past Plan Goals and improving QoL) is still good.
 
The goal isn't just more Food so that we stay positive, it is to also have some quality diversity in our Food.
Agricultural Mech wasn't mentioned, as it is likely to be our best choice for staying positive.
While Vertical Farming increases quality/diversity without decreasing our Food indicator.
I am fairly sure that the mechanization project, or things that extend off of it will ultimately benefit a lot of our "diverse" food production options.

Remember that when it comes to whether GDI is supplying 'good food,' we need to look at a sort of loose, holistic proxy of two factors.

The first is whether our +Food surplus is small or large. Small surplus means that relatively unpalatable foods are being eaten because it's efficient (e.g. fungus bars). Large surplus means that there's plenty of bulk calories, so people can be pickier, and more of the productive capacity of existing infrastructure can be diverted to less nutrient-efficient but yummier food without fear of general famine.

The second is Consumer Goods production from agriculture and agriculture-adjacent projects, of course, since any edible that isn't primarily about nutrition will always be parsed as Consumer Goods under the current systems. Beans are probably pure Food, strawberries are probably Food+Consumer Goods, but oregano is pure Consumer Goods.

Now, mechanization doesn't provide any Consumer Goods, which suggests that the bulk of its effects are felt on the bulk foodstuff sector. But it almost has to be having an indirect impact on the ease and efficiency of production of some of the commodities that, while technically Food rather than Consumer Goods, still favorably impact quality of life by being better food or more interesting food.

For instance, automating and enhancing the production of whatever crops we use for vegetable oil, because if we cannot give the people butter we can at least give them margarine.

(GDI does not have butter, but it assuredly has margarine. The Nazis figured out how to make margarine out of literally coal, so I think we can manage that much)

So my order of priorities is Stored Food then Agri Mech then Vertical Farming then Ranching Domes.
But with a big emphasis on 'we should really throw free dice in this direction' so that we can catch up. However, it isn't super critical if Ranching Domes doesn't complete before the Plan ends. Just getting momentum in the right direction (going past Plan Goals and improving QoL) is still good.
Personally, I favor domes before vertical farming for two reasons.

1) Ranching Domes is almost certainly the kind of project that is going to take a longer lead time to have full effect. You cannot breed a herd of beef cattle overnight- honestly, it would realistically be many years before the full benefits of whatever ranching infrastructure we set up could become available to the public, but even things like dairy products would take some time. By contrast, most of the benefits of the vertical farms are things that ramp up much more quickly.

2) Ranching Domes is more costly per die. Since we're trying to avoid the usual long hiatus in Agriculture projects after the end of the current Plan, it behooves us to knock the most expensive projects out of the way now while we can easily afford them, leaving behind projects that are easy and cheap. For instance, one obvious candidate for Agriculture that will distinctly affect quality of life in 2062 is Wadmalaw Kudzu Phase 3, which has the advantage of supplying a thing the people will obviously want and making Number Go Up at the same time... at, importantly, 10 R/die.
 
I was hoping we would get the Tick Tank Experiments this turn so we could use them on the Craterscope's Foundation and get it done faster, plus helping along any other exo-planetary construction projects.
 
Q3 project I want to get to:
[ ] Microfusion Cell Development (Tech) (New)
A micro scale fusion cell, designed for personal scale high density energy needs, is of critical importance, especially with the advent of ever more power hungry personal systems, ranging from energy weapons, to personal tools for space construction. While it is almost certain to be Elerium hungry, that is an unfortunate requirement for such systems.
(Progress 0/60: 20 resources per die)

It is HI so I think we can fit it in then but it mentions personal tools for space construction so any improvement or options that can unlock would be nice.

On ranching domes- my order is 2 phases of Aqua (same food as mech but a bit less progress so a chance to save die overall) into Ranching Domes, if we have time this plan Vert farming otherwise vert farming is something we can kick off next plan.
 
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I'm not sure where the idea we have to either do food storage or food variety has come from. We should have the dice to do both, it just requires heavier and constant investment of free dice into agri for the rest of the year
 
I'm not sure where the idea we have to either do food storage or food variety has come from. We should have the dice to do both, it just requires heavier and constant investment of free dice into agri for the rest of the year
The issue is the order we do it in, I want to do storage first because that avoid overkill which means we waste dice that could be getting QoL stuff done and a chance of failing a plan goal if the dice roll low. I do have 3 free dice in agri in my current plan for Q2 and likely to continue that Q3 and Q4 which is why if dice roll at least around average I feel like I can get ranching domes in this plan, vert farming is more up in the air if that can squeeze in.
 
Advanced alloys might be worth investment as well. "Lighter and more effective materials" sounds like "easier to construct with", I.e. discounts for construction, which we do a lot.

And we need to figure out Chicago 4 - should we do it or abandon it in favour of additional Tib refineries?
 
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Could we do them and Chicago 4?

Yes. Chicago is primarily Infrastructure dice (as that has the larger die bonus). We just need one HI die to invest as many Infra dice in it as we want.

I was originally looking to do Chicago Phase 4 this coming turn, but because I am concerned about our dice situation in ensuring we meet our Plan Goals without having to over invest in Q4 that meant having to shift Chicago to the right, which is not necessarily a bad thing as it allows us to continue rolling out Housing for the Refugees, Fortresses to secure our new territory, and Shuttles to connect to BZ-18.
 
I am hoping that if we can get the HI plan goals done Q3 that Q4 can basically be do all the tech and prototype projects (such as hover) in HI.

My plan is actually trying to get all the HI Plan Goals done in Q2.

I was hoping we would get the Tick Tank Experiments this turn so we could use them on the Craterscope's Foundation and get it done faster, plus helping along any other exo-planetary construction projects.

Would have been nice. Which is why I voted for your plan, but I now know how to formulate plans for SCED Quest so I can participate more actively next turn. I've got some ideas on what plan to make next turn already.
 
Could we do them and Chicago 4?
Yes, Chicago 4 is pretty much a bunch of infra die and 1 HI die whenever we try to kick it off. Just have higher priorities for HI dice Q2.

My plan is actually trying to get all the HI Plan Goals done in Q2.
That sounds like a lot of free dice be thrown at HI though even at 6 dice on Crystal laser that is 22% so we most likely need to finish it Q3 also means we are shorting Orb and/or Agri of free dice.
 
That sounds like a lot of free dice be thrown at HI though even at 6 dice on Crystal laser that is 22% so we most likely need to finish it Q3 also means we are shorting Orb and/or Agri of free dice.

Nope just Orbital. Agriculture has 3 Free Dice in it. The fact that I'm using them for Ranching Domes doesn't mean you have to as well.

Also reminder to all Plan Makers we can oversurge in Agriculture when it comes to Food and Food Storage. We will have Food Storage as part of the next plan so there is no point in trying not to roll over.
 
I wouldn't say you're short on Orbital @Dmol8 , you do have Erewhon on Enterprise. Even without him, your plan is still on track to finishing everything, though it will be close, and will almost certainly have dice on Enterprise in Q4. Personally, I would swap the free die on Extra Large Food Stockpiles in Agriculture out for Erewhon, and thus have an increased amount of guaranteed progress on the Enterprise with the Free die there instead. However, I think we've had the discussion on rolling Erewhon vs. using him for Autocomplete projects before, so I'm not gonna rehash it. I understand your position, even if I'm not sure I agree with it.
 
Orthodox
Orthodox: conforming to established doctrine

Warning, themes of racism present


The sliding door of the arcology room closed and he entered the room carrying multiple bags of food, enough to last a week in the fridge, The recent war have largely drained the shelves of the more critical food stuffs like eggs, chicken, fruits, spices and fruit and even more unusual foods like Entari. While some of the stores are quickly closing down as fast as the stocks fly out of the shelves. The store he purchases is that of a true loyal one, catering only to those born on Blue Zones and such can only be bought from and accessed by the True Sons and Daughters of the Initiative and such does not sell to the new 'residents' that are being settled on the apartments. He could barely hid the sneer on his mouth at the thought of the new residents.

These so-called, immigrants, Yellow Zoner bastards that even now hinder the Initiative from their victory and the so called leaders that are enabling this foolishness. It all started with Granger, that soft hearted Treasury academic who opened the floodgates for immigration and allowed the scum to enter the Blue Zones. It was needed, they said, the population was now critically low and needed Fresh Blood, they needed to rebuild the population and work on a different solution against Nod.

What stupid idiots.It was an Iron Fist they needed, not a Velvet Glove.Who was it that destroyed the Blue Zones and killed millions of people?

Sure it was the Aliens, but it was they who started it.

He placed the food on his refrigerator and went back into the computer. He was a Data Analyst which enabled him to do work from home. This allowed him access to GDIOnline while working and allowed him to express his views on the net as it did not disturb his job that much. The latest war between GDI and Nod was winding, down, and unlike the last three, GDI was undisputedly the victor, large amounts of territory have been conquered and while Nod had been able to do some damage, it was a pale shadow to the amount they caused in the opening salvo of the third war as the high expenditure on the Military and their early offensive had caused Nod to become unbalanced and can only mount failed offensive after failed offensive with a few victories for huge losses.

While GDI did lose some men, it was at a far lower cost in lives and resources than the last war. Well, they did fight an Alien Invasion on that one but the thought still counts. They were able to conquer large swathes of Yellow Zones and bring GDI Control into that of some Red Zone Borders. A lot of the Tib Nerds on GDI online were jumping in joy on that one, saying things about bringing more Tib to GDI Coffers, that was fine, he didn't understand the hype but it was fine.

What made his Blood Boil however, was the ongoing refugee crisis. Even as the war is winding down, the amount of Yellow Zoners marching down to the Blue Zones is increasing in numbers. It appears that unlike what he was expecting, this was apparently a military decision. Moving millions of people back into the Blue Zones while using the Fortress Towns as temporary shelters. It was because of these Yellows that the GDI Populace is once again nearing destitution, with much of cellphones, toys, and appliances being stolen from their rightful Blue Zone Owners. Not to mention the high demand for food that is being barely kept from starvation by expanding aquaponics, forcing him and his people into bland food for the rest of the year,

At least the construction on apartments are continuing on a rapid pace with many being done on March and Blue Zoners being given priority although it left a bitter taste to his mouth that many Yellows will be given the apartments as well with more on the way. Why don't they just stash them into those damn commieblocks from ten years ago and leave them the arcologies, he'll never understand.

As natural, he expressed his honesty on GDIOnline, he lambasted the refugees streaming through like the leeches and worms they are. He criticized the incorrect spending, he spoke in support of Ozawa and the True defenders of the Initiative. He refused to entertain that the Government's Policy was working, never admit and always denying to himself and to all, that integrating the Yellows into GDI weakened Nod more ever before. That the growth of GDI was due to these Yellows. He refused to bow to them, to relinquish the purity of the Blue Zones.

Even though he knows deep inside that it was hopeless. GDI was benefiting too much from integrating the Yellows into GDI.

But he will not give up. He will deny them. He will never let the Yellows Win.

__

Being the Wife of a GDI Soldier was a rather easy thing, hers was no high ranking but enough in the position that she can live comfortably without working a single day in her life. Not that there was much to purchase on shelves even with the war Winding down.

There was too much demand from the new citizens for consumer goods that even with manufacturing spooling back up and expansion of factories, it was predicted by the news that it would take another six months before the food and consumer demand subsides. Although that would depend on the amount of refugees that is entering GDI Lines.

100 Million Yellows, even now the numbers boggle her. The news estimated even more would be coming in the following months, possible 10 to 30 million worldwide as Nod is far too weakened to stop their own workforce from packing up and riding into GDI Lines now that Blue Zones expand further and the Green is walking distance to Nod Cities.

A pang of disgust entered her mind but was replaced by weary acceptance, She could not, will never, trust the Yellow Zoners. However, unlike many of her peers in GDI Online, she could never deny their usefulness and their key role in GDI and the necessity of defeating Nod by starving them out of recruits and workforce.

Her husband had always mentioned that this was the primary policy laid down by Director Granger, not the Doctor. However, that stupid Tib Eating treasury academic turned what was supposed to be a sound strategy into a goddamn charity case. Instead of making them work for acceptance into GDI, he just gave them the keys

That does not mean however that she will let her guard down. Many Yellow Zoners still have relatives in Nod and that is more than enough mistrust them all and even now, the Blue Zones are still reeling from the massive amounts of Yellows being settled into the Blue Zones and the recent terrorist attacks. However, no matter how much she rages in the internet, she will never be listened into.

All the bureaucrats saw was numbers, number of people they saved, not the results, not what the people felt and their struggle. That said, it wasn't that she was against integrating Yellow Zoners into GDI, she just firmly believed that they had to earn their luxury and atone for their former allegiance by serving in the army like proper GDI Citizens, not just being given for free, after all, they were naturally ungrateful and must not be given an inch lest they ask more from GDI.



A/N, My first attempt at an omake. I have always wondered how an average Initiative Firster thinks of the current period, not those looking for security or QOL Improvement but legitimate BZ Supremacists. The following viewpoints are from, TopTier Citizens and GDIWife (Top IF Posters in GDI Online)

I hope this was able to get their tone and context correct.
 
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Orthodox: conforming to established doctrine

Warning, themes of racism present


The sliding door of the arcology room closed and he entered the room carrying multiple bags of food, enough to last a week in the fridge, The recent war have largely drained the shelves of the more critical food stuffs like eggs, chicken, fruits, spices and fruit and even more unusual foods like Entari. While some of the stores are quickly closing down as fast as the stocks fly out of the shelves. The store he purchases is that of a true loyal one, catering only to those born on Blue Zones and such can only be bought from and accessed by the True Sons and Daughters of the Initiative and such does not sell to the new 'residents' that are being settled on the apartments. He could barely hid the sneer on his mouth at the thought of the new residents.

These so-called, immigrants, Yellow Zoner bastards that even now hinder the Initiative from their victory and the so called leaders that are enabling this foolishness. It all started with Granger, that soft hearted Treasury academic who opened the floodgates for immigration and allowed the scum to enter the Blue Zones. It was needed, they said, the population was now critically low and needed Fresh Blood, they needed to rebuild the population and work on a different solution against Nod.

What stupid idiots.It was an Iron Fist they needed, not a Velvet Glove.Who was it that destroyed the Blue Zones and killed millions of people?

Sure it was the Aliens, but it was they who started it.

He placed the food on his refrigerator and went back into the computer. He was a Data Analyst which enabled him to do work from home. This allowed him access to GDIOnline while working and allowed him to express his views on the net as it did not disturb his job that much. The latest war between GDI and Nod was winding, down, and unlike the last three, GDI was undisputedly the victor, large amounts of territory have been conquered and while Nod had been able to do some damage, it was a pale shadow to the amount they caused in the opening salvo of the third war as the high expenditure on the Military and their early offensive had caused Nod to become unbalanced and can only mount failed offensive after failed offensive with a few victories for huge losses.

While GDI did lose some men, it was at a far lower cost in lives and resources than the last war. Well, they did fight an Alien Invasion on that one but the thought still counts. They were able to conquer large swathes of Yellow Zones and bring GDI Control into that of some Red Zone Borders. A lot of the Tib Nerds on GDI online were jumping in joy on that one, saying things about bringing more Tib to GDI Coffers, that was fine, he didn't understand the hype but it was fine.

What made his Blood Boil however, was the ongoing refugee crisis. Even as the war is winding down, the amount of Yellow Zoners marching down to the Blue Zones is increasing in numbers. It appears that unlike what he was expecting, this was apparently a military decision. Moving millions of people back into the Blue Zones while using the Fortress Towns as temporary shelters. It was because of these Yellows that the GDI Populace is once again nearing destitution, with much of cellphones, toys, and appliances being stolen from their rightful Blue Zone Owners. Not to mention the high demand for food that is being barely kept from starvation by expanding aquaponics, forcing him and his people into bland food for the rest of the year,

At least the construction on apartments are continuing on a rapid pace with many being done on March and Blue Zoners being given priority although it left a bitter taste to his mouth that many Yellows will be given the apartments as well with more on the way. Why don't they just stash them into those damn commieblocks from ten years ago and leave them the arcologies, he'll never understand.

As natural, he expressed his honesty on GDIOnline, he lambasted the refugees streaming through like the leeches and worms they are. He criticized the incorrect spending, he spoke in support of Ozawa and the True defenders of the Initiative. He refused to entertain that the Government's Policy was working, never admit and always denying to himself and to all, that integrating the Yellows into GDI weakened Nod more ever before. That the growth of GDI was due to these Yellows. He refused to bow to them, to relinquish the purity of the Blue Zones.

Even though he knows deep inside that it was hopeless. GDI was benefiting too much from integrating the Yellows into GDI.

But he will not give up. He will deny them. He will never let the Yellows Win.

__

Being the Wife of a GDI Soldier was a rather easy thing, hers was no high ranking but enough in the position that she can live comfortably without working a single day in her life. Not that there was much to purchase on shelves even with the war Winding down.

There was too much demand from the new citizens for consumer goods that even with manufacturing spooling back up and expansion of factories, it was predicted by the news that it would take another six months before the food and consumer demand subsides. Although that would depend on the amount of refugees that is entering GDI Lines.

100 Million Yellows, even now the numbers boggle her. The news estimated even more would be coming in the following months, possible 10 to 30 million worldwide as Nod is far too weakened to stop their own workforce from packing up and riding into GDI Lines now that Blue Zones expand further and the Green is walking distance to Nod Cities.

A pang of disgust entered her mind but was replaced by weary acceptance, She could not, will never, trust the Yellow Zoners. However, unlike many of her peers in GDI Online, she could never deny their usefulness and their key role in GDI and the necessity of defeating Nod by starving them out of recruits and workforce.

Her husband had always mentioned that this was the primary policy laid down by Director Granger, not the Doctor. However, that stupid Tib Eating treasury academic turned what was supposed to be a sound strategy into a goddamn charity case. Instead of making them work for acceptance into GDI, he just gave them the keys

That does not mean however that she will let her guard down. Many Yellow Zoners still have relatives in Nod and that is more than enough mistrust them all and even now, the Blue Zones are still reeling from the massive amounts of Yellows being settled into the Blue Zones and the recent terrorist attacks. However, no matter how much she rages in the internet, she will never be listened into.

All the bureaucrats saw was numbers, number of people they saved, not the results, not what the people felt and their struggle. That said, it wasn't that she was against integrating Yellow Zoners into GDI, she just firmly believed that they had to earn their luxury and atone for their former allegiance by serving in the army like proper GDI Citizens, not just being given for free, after all, they were naturally ungrateful and must not be given an inch lest they ask more from GDI.


A/N, My first attempt at an omake. I have always wondered how an average Initiative Firster thinks of the current period, not those looking for security or QOL Improvement but legitimate BZ Supremacists. The following viewpoints are from, TopTier Citizens and GDIWife (Top IF Posters in GDI Online)

I hope this was able to get their tone correct.



A/N, My first attempt at an omake. I have always wondered how an average Initiative Firster thinks of the current period, not those looking for security or QOL Improvement but legitimate BZ Supremacists. The following viewpoints are from, TopTier Citizens and GDIWife (Top IF Posters in GDI Online)

I hope this was able to get their toneand context correct.
You did a decent job with the GDIWife part but it's not quite right. She has changed somewhat since she started being written to be fair(in universe due to meeting quite a few of them). I try to write her somewhat akin to the kind of person that supports racist policies out of 'security' or 'fairness' while at the same time insisting they aren't racist, after all they have a 'insert minority here' friend. In this case (for example) it's not that she thinks they're all untrustworthy, it's just that it'd be safer to keep them away from the blue zoners in a refugee camp somewhere until InOps finally gets around to clearing them in a few years. Not sure if it comes across.

That being said, it's a good piece
 
So, as someone very new to this thread and still catching up, I happened to read the last plan update. And from what I am seeing Bintang is eating up a lot of our logistics, is that right? Is there anything in the actions that can help scare her off, if not defeat her?

And overall from the beating that NOD is giving GDI and the very little military investments that we are doing compared to all the bullshit that they are pulling out of their ass on the regular and at prodigious speeds, is there any hope of us winning the war against them? Or is this going to be a attrition war that, in the end, we will lose?
 
So, as someone very new to this thread and still catching up, I happened to read the last plan update. And from what I am seeing Bintang is eating up a lot of our logistics, is that right? Is there anything in the actions that can help scare her off, if not defeat her?

And overall from the beating that NOD is giving GDI and the very little military investments that we are doing compared to all the bullshit that they are pulling out of their ass on the regular and at prodigious speeds, is there any hope of us winning the war against them? Or is this going to be a attrition war that, in the end, we will lose?
1: time. That's (most likely) going to ease off as the Regency War continues to taper off, because that's a major effort on her part. Also, as we get more of the Firehawk wingman drones out of the factories, that will help.
2: building more shipyards. We just completed two more shipyards for Escort Carriers, which will take a while to actually get hulls in the water, but they will help covering our sea-based logistics. We want to finish the set of Carrier and Frigate shipyards, after which we wait for the ships to be built and worked up. (bringing us back to point 1)
3: The remaining Orca and Hammerhead Wingman Drone projects will help with anti-sub operations, but these are lower-priority than the shipyards.

Also, we are not doing "very little military investments". We are currently doing sufficient investment to support a buildup for major offensive operations in a relatively short time. We're winning, big, on a strategic level.

Edit: Yes, we're operationally not in a position for further offensives. But in terms of investment, we're definitely at a level of "prepare for world conquest".
Further edit: It may well look like we're not winning as much as we did - some turns had the most notable operations go against us, or at least have significant GDI losses. However, on the whole, GDI came out of the Regency War very much on top.
 
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So, as someone very new to this thread and still catching up, I happened to read the last plan update. And from what I am seeing Bintang is eating up a lot of our logistics, is that right? Is there anything in the actions that can help scare her off, if not defeat her?

And overall from the beating that NOD is giving GDI and the very little military investments that we are doing compared to all the bullshit that they are pulling out of their ass on the regular and at prodigious speeds, is there any hope of us winning the war against them? Or is this going to be a attrition war that, in the end, we will lose?

So, with Bintang, the issue was that we neglected building new ships longer than we should have and now we're playing catch up. We are building new yards now but it will be a year or so before we start seeing a big impact from them so until then Bintang has a bit of a advantage over us. It's not all bad though since we had a chance at killing her in one of our fights and our big battles with her usually end in draws. It's the off screen stuff causing us problems with her constantly harassing our various convoys.

As to your second point, you are pretty much completely wrong. We engaged in a offensive war and pretty much crushed them with a few exceptions. We win the war of attrition now.
 
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