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A Difference Made
It was one of the poor farmer's girls, he noticed as he looked over the commotion. Short, her cheeks a bit sunken, blotchy from all the crying the poor thing did as they went about tying her to a pole. The fate of all the cursed children unfortunate enough to be born in the wild Stirland, where the folk still held to old ways of Sigmar.

The ways of the times before old Magnus took the hammer and showed the three dunces whats what. But the Empire was big, and the folk don't change customs quickly, if they change at all.

The crowd wasn't big, but there were still quite a few. Maybe two, three dozen, all told. And he was all alone, this little hamlet in middle of nowhere not warranting proper garrison. He thought, briefly, about turning back. Because this, this, might get very ugly very quickly. It wasn't the first mob he ever saw trying to burn a witch, there were plenty really, back from the days when he still wore the colors.

Sometimes the people were scared, sometimes they were eager to "purge the accursed" and sometimes they just wanted a spectacle. Something to liven up the dreary boredom of everyday life. It was often, then, that they turned to fight with whichever patrol happened by the yet unlit pyre, hot blood flowing and in the mood for violence against the other that would be denied to them.

Was her life worth the trouble? He looked into the girl's eyes, wide with terror visible even from where he stood, flicking this way and that, searching for familiar faces in the crowd, calling their names for help. He looked as they finished tying her up, her shoulders slumping with the realization her family was not coming to help. Maybe, he thought, and maybe not, but it was not up to him. He steeled himself and walked through the wall of onlookers, his purposeful stride getting attention from the Headsman. He drew himself to his full height, put the hand on the pommel of his sword, and reminded him that there were laws.

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She really was small. The Webers had more children than they had acres to plow, and it was obvious that she had not gotten much to eat that day, or any day really, what with the way she scarfed the plain bread and goat cheese he gave her in his cabin. Might stay small her entire life, even. He saw it happen often, in poor hamlets like this. Runty children made for runty adults.

But he supposed it didn't matter either. He saw a couple of wizards, back in his soldiering days, as they joined their ranks when they had to purge a ghoul here or when skeleton popped up there. Magic hadn't cared a whit for what one looked like.

She hadn't talked much either, but that was easy to understand. As the hours grew longer and the light of day faded, it became clearer and clearer her family was not coming to get her. Maybe too afraid of magic, or maybe they were glad they were rid of her, one mouth too many to feed. Maybe they even gave her over themselves. He saw that happen too. There wasn't much one didn't see, at his age.

He tried to talk to her a few times, thought to liven the silence up a little, but he was not much for small talk, and figured that the tales of an old veteran weren't for little girl's ears to hear, especially after a day so harrowing. And so all that echoed out into the night was just the sound of dust settling on the ruins of a young life.

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He did not know what drove him to it, but he asked about her, when journeymen from the Colleges happened to pass by. It was fairly often, especially with the purple ones, but a grey one swung by once or twice a year, and then the bandits he was afraid to hunt, the ones with shifting eyes that talked tongues so foul it rose hair on ones head, well, they disappeared.

The Wizards usually talked to him afterwards, asked about any unusual happenstances that might need their attention, but he did not have much to offer, the strange outcroppings of bandits aside. So he asked about her instead. They were leery, and one regarded him so suspiciously he was afraid he would not walk away from that talk, but after asking him why he was curious and finding out his hand in her fate, they at least told him she was alive, and well, and one summer, they even told him she was to be apprenticed.

It was nice, he thought. Most of the time, it was eternal struggle, as Sigmar had said. One toiled and toiled for years as their body grew weary and slow, and the evil never went away, as tireless as ever. But here, at least, was one good deed that he knew, right down to his bloody marrow, would count.

He did not hold out much hope that she would ever come back, what with her family. But he knew he would like to meet her again if she did.

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I puked on a keyboard and this fell out.
 
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(fun fact: The Reinheitsgebot was originally created so people wouldn't use up all their cereal grains on beer and leave nothing for bread. So you have to use barley, because you can't bake that properly).
And it is maintained even now because anyone who just throws random junk in beer is a criminal in spirit and should be treated thusly by the law.
 
So, I have been all for doing this option since the decision came up a week or two ago. BUT. I am now in hindsight wondering if we should have gone to Ulthuan FIRST, built goodwill, and used that to call in foreign experts or to learn something while there. Because the clearest option I see now is

[X] Karak Eight Peaks

but it might be more tricky to have dealings with the floating doughnut while working under their authority.

Question for those knowledgable in Dawi lore: Is it possible to see a grudge settled by the target contributing something to the grudgeholders? In this specific case, could some (prob not all) grudges against ulthuan be settled by one of them contributing to repairing the Waystones?

Also, am I reading it right that one option is to set up a branch college in K8P and do it ourselves (with blackjack and hookers)? Which would put us under the head lord magister and the emperor? What is the downside to that again? Too noticable? Because if we feel we can call in the favors with the empire / college to help keep factions from interfering then that seems like the best alternative. Though, would it cause problems for a foreign authority to be investigating this most crucial foundation of the Karak Ankor? Despite us having "a dawi soul" and being known for serving Belegar?

It would have been best if we had given the Skaven Read-Tome to the Emperor (like I wanted, but I arrived months too late), because it would have been a good use of the Deed to get his support in saying "Leave your petty shit out of this project of hers."

Finally, what ended up happening to the residents of Varn(sp?)? The hold who is convinced we saved them.
 
Going by defensibility, I wonder which location would be safest from Chaos. Seems like it's K8P, unless chaos dwarves get involved.
Aren't the Choas Dwarfs a bit far? And it's also in their interest to see the project succeed. They don't want the End Times more than the Empire. But I agree that K8P is probably the most secure location available.

Tobaro

that far south is 'mostly' save from direct actions from the forces of Chaos.
It's right next to Skavenblight, so bad idea.
 
Isn't this true for all wikis, not only the Warhammer one?
Generally, yeah. Wikipedia itself is actually quite reliable on the larger/more well-trafficked pages, but that's a result of a very, very large userbase that will inevitably include actual subject-matter experts and active and watchful moderation. IIRC such pages are actually more reliably factual, on average, than conventional journalism, though I don't have a cite handy for that. But that reliability can fall off sharply the more obscure a page is, and basically almost every non-Wikipedia wiki will just hover in that same zone of dubious reliability thanks to not sharing the advantages that make major Wikipedia pages different.
 
Finally, what ended up happening to the residents of Varn(sp?)? The hold who is convinced we saved them.
Varn is next to Zhufbar, the source of a lot of gromril, and still fallen. Vlag is the hold of 20,000 we dragged out of the Warp. Thorgrim visited them and recorded their Grudges into the Dammaz Kron. We don't know anything else besides that they're still readjusting.
 
[X] Karak Eight Peaks

I'm imagining Finubar doing a long term project to invite the Eonir back to his realm, only for the Dwarfs to declare non-aggression pact and a potential treaty of friendship with the Eonir for the help provided with the Waystone Project. Poor Finubar.
 
Something to be thought of, which might just be me underestimating tensions and wariness of the Hedgewise if we don't pick Grey Order and get Kurts help dealing with the hedgewise and wrangling them into the project is that if we go with dwarven authority. We could go to each Sigmar's chapter house of witch hunters in let's say stirland or the border prince or anywhere within the empire really and walk in with a dwarf and seek info on maps and movements of any mages/evil dudes found in certain area's which they may be attracted to which may or may not be a place of power like a waystone.

Now I might be underestimating Hedgewise paranoia and feirce gaurd of their own independance from the colleges but something to keep in mind is that they are a divided, fractious group who even sometimes would refue aid from their own kind due to a difference in beliefs of Gods
The next change in allegiance came shortly after Kurtis' promotion to Lord Magister, as disaster struck the Hedgefolk in a way that highlighted the disadvantages of such a splintered and varied organization. The Ostland Hedgefolk were almost entirely wiped out in a skirmish with a necromancer in the Forest of Shadows, and the few survivors refused (and, as far as you know, still refuse) any assistance in restoring their numbers as the 'foreign' Hedgefolk were not dedicated to their patron Goddess Halétha, which all but guarantees that the Hedgefolk will go extinct in Ostland within a generation or two.
A divided, fractious group such as the hedgewise are bound to have outliers and even further sub groups with ancient lineages and people who know how to use the waystones and we know that the places the college can't quite reach like far of, hidden waystones are often supported by Hedgewise networks and groups.
Last, but hopefully not least, are the possible human contributions to the project. Teclis did not reveal much of the workings of the Waystones to the Colleges, but what he did reveal lays a foundation, and Teclis is not the only source of mystical secrets in the world. You know from Panoramia that the Jade Order knows more of their workings than what Teclis said, and you wouldn't be surprised if any of the others knew more than they let on, including your own. Each of them come from mystical lineages, some very ancient indeed, and though the Waystones themselves are of Elven manufacture, many are supported by Henge networks of apparently human make. Someone had to have made them, and their descendants may still exist among the Colleges or the Cults or both. And there's always the many libraries of the Old World and beyond, and the many arms you'd have to twist to get access to the most interesting.

The more you think about it, the more it seems like the Waystone project is going to be less about pure research and more about getting all the extant information in one place and getting as many relevant organizations on board as possible, at least at first
If we can use info gathered from individual chapter house Sigmar Witch Hunter networks within Stirland, possibly the Border princes as witch hunters apparently have a presence their, and elsewhere we might be able to track forth places where mages or necromancers or warlocks or mage users are attracted to we may track down waystones and perhaps the hedgewise or mages with ancient lineage's that know how to maintain or manipulate waystones and possibly recruit them into our project or help them.

This of course is much more worse of then just working through connections Kurt has to the hedgewise but if we can't get him to introduce us to the hedgewise due to us not choosing the grey order option then these are my thoughts on ways to try and find hedgewise and try to recruit them for what it's worth through use of dwarf authority to try and wrangle info from individual organizations of witch hunters on locations mages may be attracted to like necromancers to waystones, etc.

Might be underestimating the feirce gaurd the hedgewise have over their independance but just wanted to say this might be an option if we can'y get Kurt to help us through his connections so we can get their peeps on our research project if we can convince them which may be hard and require us to help them in something to get them to help us but it's something. Also we'd probably be rolling dice if we can get individual organizations of witch hunters to give us info but that's what dwarfs are for and it's worth a try if Kurt fails us.

We also would be able to use dwarven authority to probably work in Sigmar dominated area's which is a plus and they'd be discouraged to fuck with us, lest they fuck with the dwarves.

Just some thoughts on trying to develop connections to the hedgewise and use connections of Sigmar church. If their is any in Stirland they'll probably be few and divided considering their massive vampire/ big dhar problem.

Edit: We managed to make friends with one of the villages back in Stirland through the dude's belief we were from Stirland and were related. Not exactly the best analogy but perhaps even the fearfull and fiercly gaurded hedgewise groups, at least some may be convinced to work with us as well as maybe a few witch hunter organizations if we bring a dwarf with us and can provide benefits to the hedgewise. It's worth a try if Kurt fails us.
 
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K8P will IMO probably prove to be the best option thanks to resources (for one, it's by far the easiest and probably most effective way to apply our Boon towards something relevant to the project), political viability of hiring non-Imperials, the singular opportunity to potentially make the Church of Sigmar more of a resource than a problem, and a good boss who we have an excellent relationship with. Downside is Thorgrim, unless he's actually an upside - we really don't know enough to say yet.

Laurelorn is intriguing and I definitely want to learn more (the possibility of roping in Ulthuan is very enticing; notice us, Teclis-senpai!), but I'm very dubious of being under the management/authority of Vicereine Cadaeth or her ilk. Her cheerfully amoral attitude towards "disappearing" (read: butchering) peasants in our meet with her didn't really create a first impression of somebody I'd like to be working for or under, even if she'd be a very useful research partner. And it would put us smack-dab in the middle of the current Imperial political clusterfuck.

Stirland is almost certainly not the most pragmatic option due to the strictures of the Articles and the comparative lack of resources, but it would let us spend more time with Rosie and greatly increase the likelihood we can throw a helpful side-action her way now and then, which appeals significantly to me.

Praag puts us in an interesting locale, and rehabilitating the Fire Spire frankly sounds awesome. I'm not really that worried about the ambient Dhar, actually. AFAIK Kislev has not previously let any non-Kislevite magic users mess around with their turf, and their resident magic users have had zero interest in helping purge the Fire Spire of taint. Nor any particular expertise or directly relevant powerset in doing so. But if we took over, the first institutional action we take could be on roping in some Light College people to purge the Spire with Hysh and set up wards against ambient Dhar. And if that works, it suggests a possible way to make the Z'Ra of Praag fucking love us by doing something similar for other problem areas in their city. Downside is that if we gain traction on the project we're in probably the single most geographically vulnerable location to being directly fucked with by Chaos, which tbf is not a minor concern. I really want to at least check it out and assess viability/defensibility, though, since I think this does have the potential to be really cool and a good change of pace/setting which I know some people are jonesing for. Getting to have eyes-on for Ranald's activities in Kislev would be interesting too.

Tobaro and Carcassonne both boil down to "I want to see Boney write these places" honestly. That's it, that's my reasoning and my motive.

[x] Karak Eight Peaks
[x] Laurelorn
[x] Stirland
[x] Praag
[x] Tobaro
[x] Carcassone
 
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Albion
Truthsayers and Dark Emissaries started showing up in the wider world in 2517, Albion's mists disappeared from 2518-2521. In the current day, Albion is a farcical tall tale. A hidden island the size of a province just northwest of Lyonesse, smack bang in the middle of some of the most frequented waters in the world? Ridiculous.
There's something I'm misunderstanding about this, I think, because I have the same question going through my mind every time I read this.
If Albion's mists have disappeared, and as mentioned, it is in the middle of some of the most frequented waters of the world, how is it still a farcical tall tale? Weren't the mists what was keeping it hidden?
 
There's something I'm misunderstanding about this, I think, because I have the same question going through my mind every time I read this.
If Albion's mists have disappeared, and as mentioned, it is in the middle of some of the most frequented waters of the world, how is it still a farcical tall tale? Weren't the mists what was keeping it hidden?

The current day of the quest is halfway through 2486, the tenses are just a mess because those events are in the past for the canon 'now' point but in the future of the quest.
 
There's something I'm misunderstanding about this, I think, because I have the same question going through my mind every time I read this.
If Albion's mists have disappeared, and as mentioned, it is in the middle of some of the most frequented waters of the world, how is it still a farcical tall tale? Weren't the mists what was keeping it hidden?
It is not 2500 yet. There is just area with weird mists. No island anyone can see anywhere yet.
 
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