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That seems freakishly fast. Is there something supernatural about the Frozen Sea or is that how fast ice actually reforms?
Unless it's like, -100 C there, I think it's safe to say there's something magicky involved. I don't think there's any natural process that would form that much ice that quickly at temperatures that exist on earth.
 
Aetheric Vitae is actually less effective than an equivalent amount of gunpowder as an explosive, and thus as a propellant.
Well in that case, fair enough. If there's no method to actually have it punch above the energy density of gunpowder, then yeah it's a dead end.

Unless it's like, -100 C there, I think it's safe to say there's something magicky involved. I don't think there's any natural process that would form that much ice that quickly at temperatures that exist on earth.
[Laughs nervously at the possibility of time dilation being involved.]
 
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Unless it's like, -100 C there, I think it's safe to say there's something magicky involved. I don't think there's any natural process that would form that much ice that quickly at temperatures that exist on earth.
It's might have something to do with the water composition? I don't know what is in the water of the frozen sea, but I know that sugar saturated water freezes faster then salt water which freezes faster then fresh water.
 
Unless it's like, -100 C there, I think it's safe to say there's something magicky involved. I don't think there's any natural process that would form that much ice that quickly at temperatures that exist on earth.
My sort of headcanon is this is a direct consequence of the fire magics involved. They dont just create heat, they accumulate it, drawing from nearby. Thus they melt the ice, but make it freakishly cold in the surroundings flash-icing them back to a solid surface.
 
My sort of headcanon is this is a direct consequence of the fire magics involved. They dont just create heat, they accumulate it, drawing from nearby. Thus they melt the ice, but make it freakishly cold in the surroundings flash-icing them back to a solid surface.
There is actually some physics to the water freezing faster after being heated. It is know as the Mpemba effect.
 
Hmmm we have a ice witch and if we cross a ice breaker maybe we can stop it kill the pirate crews and loot there corpses. I mean this here is sort of a joke since I doubt it will happen but it would be fun.
 
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Unless it's like, -100 C there, I think it's safe to say there's something magicky involved. I don't think there's any natural process that would form that much ice that quickly at temperatures that exist on earth.
If we wish an answer to this question, we probably should drop a social on the Ice Witch. Good chance it's related to Malus' pre-Old Ones state.
Even if she doesn't know/won't tell the reason, she may talk a bit about her magic/religion, which would be nice.
 
My sort of headcanon is this is a direct consequence of the fire magics involved. They dont just create heat, they accumulate it, drawing from nearby. Thus they melt the ice, but make it freakishly cold in the surroundings flash-icing them back to a solid surface.
What if it's not the fire magic doing the heat moving but their corrupted Runes? From what we overheard between Thorek and Kragg a lot of Rune magic seems to function not by directly altering things but transferring things from one place to another.
 
I knew I remembered a quote like this!



Aetheric Vitae is actually less effective than an equivalent amount of gunpowder as an explosive, and thus as a propellant.
Depends on if Gunpowder has fewer issues in regard to consistent quality and storage capacity. Though I suppose the side effects of what could go wrong is way worse comparatively regardless.
 
One thing people overlook is that thr frozen sea is not, in fact devoid of enemy.

Chaos dwarf ships might melt the ice or fire canon at us. Or set torpedos beneath the ice and detonate it.

It is by far a harsher route by nature too, but its preferable then unloading crossing reloading 5 landships (and stasis cows), so the risk is considered acceptable.


Snorri dont say much about the danger might be because its safe or thats what info he got the last time the rangers are there, and dwarfs dont speculate. (Which might be at the time of dwarveb gods)
 
I'd like to note that Jovi Sunscryer exploded on page 281. The current page is 8325. Over 8000 pages later we're still making exploding Light Wizard jokes despite the fact that most quest participants, myself included, joined after that event. More than 96% of the quest page-wise has passed since that update. He will never live that miscast down.
 
I'd like to note that Jovi Sunscryer exploded on page 281. The current page is 8325. Over 8000 pages later we're still making exploding Light Wizard jokes despite the fact that most quest participants, myself included, joined after that event. More than 96% of the quest page-wise has passed since that update. He will never live that miscast down.

Well that district is still occasionally on fire.
 
If we do a battle alter, I want to do a stagecoach style thing that uses a fog-path style distributed spell approach to give a unit shadow-steeds upon activation and lay down a rote way behind it. Like, ulgu alter as cavalry vanguard move+elite buff.

Well, we could always invent the flying aircraft carrier.

The Gas Forges of Morgrimm are definitely my vote of we get any input on what wonder of the ancestor gods to reactivate. Zeppelins plus gyrocopters means that big amounts of power can be projected at low risk to dwarven lives, for extended periods.

And honestly, I might be inconsistent on the basis of sheer aesthetics, but I'm a heck of a lot more on-board with Mathilde getting the first of a new class of dwarven airships than I am taking an ironclad and magicking it to fly.

So yeah- in place of flying ironclad as a goal, I offer Zeppelin Cruiser. Lighter, faster, less crew and more endurance. Less armor and cannon- more a hero ship than a city-breaker.

Aethyric Armour + Guard of Steel = Two seperate defensive effects that can be used together. - Jyn Ryvia - Confirmed

Thought on this: do you think we could weave a light spell or two into this with guard of steel? I'm just imagining whirling shadows constantly flitting over the wizard, making the immediate environment a lot more naturally friendly to ulgu. Build up a charge, if you will, between spellcastings.
 
Welp, that's another paper we can add to the pile. Thank Ranald we don't pay Max per paper or we might actually have to worry about money.

Well we don't pay Max at all, that's yet another way we use Belegar's money.

Truly, Loremaster of K8P is Mathilde's ideal job. She gets to do magic, be mysterious, look in to mysterious magical things, do research, collect b o o k, and spend other people's money to do all of the above.

All of her favorite pastimes.
 
To be honest, I as a player want to get out of K8P. Do other things rather than sit on our laurels.

I just for the life of me can't figure out how to that in an in character manner.
 
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