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Did we tell the council about the divine energy, and the possibility of a elven god involve?
Distance spoken of is not literal.We were close enough for the Ambers to have Beastmen Phrenology times, surely we would've seen chaos spawn bones if we were either close enough to see the growth patterns on individual skulls or close enough to physically pick one up and bring it to them.
Unless the roll when visiting the Kurgan goes bad, then we'd probably be thankful for a fortified location. Or if the 'wait' vote gets us the information we want anyways and we have no reason to risk visiting yet another tribe.
Tabletop rules must adhere to balance. It really wouldn't be reasonable if One (1) Teclis could solo entire armies even if he does so regularly or otherwise in the story of warhammer, as that would be totally broken. For example.Eh, my impression of discussion is about like that, people tend on the side of "cast Lights and you're guaranteed spawn", emphasis on "guaranteed". Tabletop rules were somewhat helpful to dispel this aptitude, I think.
Sounds like a jojo scene.
chaos spawn are not well known for their stealth capabilities., or their ability to follow commands. I doubt the beastmen would spend time trying to herd chaos cats when they were wary of a counterattack, so if there are chaos spawn bones then the most likely explanation I can think of is that the beastmen are hiding them from us for giggles, which seems unlikely, but isn't directly contradictory to any evidence we haveDistance spoken of is not literal.
The desert is large, so is the forest, we have not even gone into the forest and there are tons of bones.
No, we have not done a comprehensive study, we picked some samples from a limited area that could easily be non representative of the whole.
Maybe forest is full of mutant skulls and all the bones in the desert are from natural beastmen sent out while mutants and Morghul hangout in the forest.
We have no evidence that Morghul does not have a mtation aura, only that if he has one, it either is not constant, or is selective in some ways.
It could easily do a "Beastmen Y/N? If N, then Y"
Wait wait"You know what Herdstones are?" Lord Magister Luuk says after you enter the tower, not looking up from the battered kettle he was patiently watching.
"Gathering points for the Beastmen," you say. They'd come up a time or two in Regimand's travels.
"They're also the complete opposite of Waystones, which scares the shit out of anyone with sense." He scratches at his shoulder, where the angry red of a new scar is visible under his leathers. "If you can interrupt them while they're setting one up, and drag the thing away before they summon reinforcements, you've got a menhir attuned to Ghur but not yet tainted by their rituals. It was a stroke of luck to find one just as you asked for this."
...except Teclis can't.Tabletop rules must adhere to balance. It really wouldn't be reasonable if One (1) Teclis could solo entire armies even if he does so regularly or otherwise in the story of warhammer, as that would be totally broken. For example.
Algard can't wipe out a horde of enemies, that's why his wall-scrolls were all acquired with an Imperial Army waiting in ambush. Dragomas would still be vulnerable to getting mobbed. One of Teclis' two wingmen died in the Great War Against Chaos because not even they can kill entire armies. Even Slann go to war with armies to back them up. The way to kill an army is to have an army of your own, period.
Anybody know of southern-hemisphere trees in the setting that are resistant to Chaos?Morghur has apparently been regularly fighting Kurgans, and yet the trees still look like trees.
And Morghul is not known to for being friendly to dwarves or protecting dwarf holds.chaos spawn are not well known for their stealth capabilities., or their ability to follow commands. I doubt the beastmen would spend time trying to herd chaos cats when they were wary of a counterattack, so if there are chaos spawn bones then the most likely explanation I can think of is that the beastmen are hiding them from us for giggles, which seems unlikely, but isn't directly contradictory to any evidence we have
Borek is not a beastman, and neither are trees. Morghur has apparently been regularly fighting Kurgans, and yet the trees still look like trees.
We killed half a million orcs, with prep time.
A desert?Did the dwarves do something like a massive-scale reversing like effect? What's the thematic opposite of a forest?
I'm not sure 'We're not seeing Chaos Taint here, and local Dhar levels are down' is flimsy. I mean, there's margin for error (getting Cyrston close enough to check the trees with his windsight would tell us more), but every test we've run suggests that Morghur isn't doing the thing he's known for.And Morghul is not known to for being friendly to dwarves or protecting dwarf holds.
You are making strong conclusions with flimsy evidence.
There is too much that we don't know to make any statements like "mutation aura is not there", it might not be, maybe, or it might work in ways we are not aware of.
Ah, so you're proposing that the dwarfs are hiding the chaos spawn bones for giggles, seems about as likely as the beastmen doing it, but that is an alternative I suppose.And Morghul is not known to for being friendly to dwarves or protecting dwarf holds.
You are making strong conclusions with flimsy evidence.
There is too much that we don't know to make any statements like "mutation aura is not there", it might not be, maybe, or it might work in ways we are not aware of.
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We killed half a million orcs, with prep time.
Tabletop would not allow for that.
The game rules are indicative of the quest rules at best, same for lore.
I'm not sure 'We're not seeing Chaos Taint here, and local Dhar levels are down' is flimsy.
Despite a waystone actively siphoning all magic including Dhar the Dhar level is not falling.Egrimm looks to Citharus, who is frowning, his eyes closed as he concentrates. "It's like the busiest, noisiest shepherd's tone I've ever heard," he says eventually. "Always falling, but never getting any lower. Or at least not fast enough to be detectable to me."
I'm not sure 'We're not seeing Chaos Taint here, and local Dhar levels are down' is flimsy. I mean, there's margin for error (getting Cyrston close enough to check the trees with his windsight would tell us more), but every test we've run suggests that Morghur isn't doing the thing he's known for.
I wouldn't want to walk up and shake his hand or anything, but that seems like enough information to be getting on with.
perhaps the Dhar is coming from outside the forest, I've got a pretty good theory to explain that one, since we are in the Chaos WastesDespite a waystone actively siphoning all magic including Dhar the Dhar level is not falling.
Something must be generating Dhar.
As I said before, I'd expect to find chaos spawn remains if we looked hard enough whether or not Morghur was doing his thing. The Kurgan tribes regard spawn as "blessed", and habitually carry them to war -- and we can see in the update where Mathilde negotiated passage that they weren't particularly surprised to see people bringing their blessed up to Dum (they assumed that we were bringing them from the demigryph food requirements). Speaking frankly, it'd be really weird and suspicious if we didn't see any chaos spawn remnants at all, upon a larger inspection.Ah, so you're proposing that the dwarfs are hiding the chaos spawn bones for giggles, seems about as likely as the beastmen doing it, but that is an alternative I suppose.
I can't prove a negative, but you seem either unable or unwilling to provide a hypothesis where he has the mutation aura that doesn't contradict what we know at leas wrt the trees and borek, although admittedly, the dwarves hiding chaos spawn bones for giggles is one way the lack of chaos spawn bones alone wouldn't immediately rule it out.
That's a good point. Not sure how to figure that bit out, though.Despite a waystone actively siphoning all magic including Dhar the Dhar level is not falling.
Something must be generating Dhar.
Correction, then: the Chaos Taint-y things Morghur is known for, i.e. blighting the landscape and turning people into Chaos Spawn and such.I mean we have definitely seem Chaos taint. Beastmen are by definition Chaotic and we have seen them and their bones. The argument that they are not Chaotic is going to need some extraordinary proofs and I don't think we have that yet. I also do not see how e could justify getting that proof considering the risks and the dubious potential gains. Why would the runemasters share their heretical and shameful secrets, to damn more dwarfs?
I don't have a hypothesis, because i don't have enough data to form one.Ah, so you're proposing that the dwarfs are hiding the chaos spawn bones for giggles, seems about as likely as the beastmen doing it, but that is an alternative I suppose.
I can't prove a negative, but you seem either unable or unwilling to provide a hypothesis where he has the mutation aura that doesn't contradict what we know at leas wrt the trees and borek, although admittedly, the dwarves hiding chaos spawn bones for giggles is one way the lack of chaos spawn bones alone wouldn't immediately rule it out.