Yes.
So long as the water is sufficiently thin.
Yes.
Maybe?
Skywalk can allow you to walk on air, which should be harder then walking on water, and Rite of Way is basically just a thousand Skywalk's combined together.
Mechanically, the Troths are the Damsel-equivalent to the Vows the Knights take, not the Virtues. That is, the Knight's Vow, the Questing Vow, and the Grail Vow.(And apparently Total War added Troths that Damsels can take, which are probably similar things.)
Oh, right, the Vows. Should have realized that right off the bat just from the word. Vow. Troth. Same thing basically.Mechanically, the Troths are the Damsel-equivalent to the Vows the Knights take, not the Virtues. That is, the Knight's Vow, the Questing Vow, and the Grail Vow.
The word 'vow' has suddenly ceased to look normal to me.Oh, right, the Vows. Should have realized that right off the bat just from the word. Vow. Troth. Same thing basically.
You've always seemed to me like a de-vowed sort.
With that version it would be nice to have an option to actually set skywalk below every footm needed or not - which would prevent people from leaving foor tracks and make cavalry charge close-to-silent.I can see a "boosted" Rite of Way variant that has modules for guiding people around or over bigger obstacles like stakes, pitfalls, or low walls. More complexity, for identifying more ground conditions and devising larger workarounds (for example, ramps to get over upcoming stakes or walls), and more power, for simply powering larger skywalks (for example, entire ramps or platforms to provide transit over pitfalls or moats), and "more power and more complexity" is pretty much exactly what characterizes the boosted forms of battle magic. Probably something that could be tacked on later.
To be honest, I don't really understand why. Part of preparation was to see all combination of terrain and hardwire them into the spell. If there is a 'gap' underfoot, put skywalk there. If there is solid, do not. If there is liquid surrounded by solid, skywalk instance on liquid. Criteria "liquid surrounded by liquid" is just another criteria on that list. It would generate skywalk instance just above surface of liquid.Sure - thin ice still has a transition between solid and liquid. Similarly, I'd expect it to work well with mud (in a transitional stage between solid and liquid) and loose sand (in a transitional stage between solid and empty). What it can't do is let you ford a river or cross a cliff.
With that version it would be nice to have an option to actually set skywalk below every footm needed or not - which would prevent people from leaving foor tracks and make cavalry charge close-to-silent.
Either you didn't pay attention to this Quest or forgot a big chunk of it - the dead in canon Prince Kazrik is Belegar's Diplomacy advisor, and Kazador is a close ally of K8P who helped out substantially during the retaking of the Karak, and who in this quest has a LOT of children.Hello I may have a problem with this. When I research Kazador and warhammer fantasy only 1 thing shows up. This A king of karak Azul who is very big and who can drink better than any dwarf. But it also says that he only has a single son that was shaved and nailed to his throne so I don't understand how he has numerous progeny. If you are talking about somedwarf else I would appreciate a clarification.
And regarding dwarf women their society practices reverse harems also known as Polyandry so if it is one dwarf woman with multiple children it might not all have the same father.
King Kazador Thunderhorn
> He has decades of experience in combat and warfare, and so efficiently purged the mountains near Karak Azul that the greenskins learned to climb mountains. And then he made his Throng learn too so they could follow them. Don't underestimate him.
< Hmm. Kazok, Kazgal and Kazgrom like tall women. I wonder if she likes bearded lads? Sure, they say that manlings and Dwarves can't have children, but have any of them actually tried?
Journeyman Cyrston von Danling of the Order of Life
Spells: Leaf Fall, Spring Bloom, Summer Heat, Winter Frost, River's Whisper, Ferment
Explorer: Cyrston thirsts to see the wonders of the world.
Seasonal Attunement: Cyrston's magic waxes and wanes with the seasons.
I believe the bolded lines are new, but I don't have an old version of the page handy to check.Sir Ruprecht Wulfhart the Younger, Knight of the Winter Wolves, commands the Kriestov.
Ambitious: Ruprecht is eager to prove that he owes his position to more than nepotism.
Micromanager: Ruprecht has shown a predilection for closely managing those under him.
Savvy: Ruprecht has a decent grasp of the geopolitics of the Old World.
With that version it would be nice to have an option to actually set skywalk below every footm needed or not - which would prevent people from leaving foor tracks and make cavalry charge close-to-silent.
To be honest, I don't really understand why. Part of preparation was to see all combination of terrain and hardwire them into the spell. If there is a 'gap' underfoot, put skywalk there. If there is solid, do not. If there is liquid surrounded by solid, skywalk instance on liquid. Criteria "liquid surrounded by liquid" is just another criteria on that list. It would generate skywalk instance just above surface of liquid.
The Ulgu targeting works by detecting differences, it isn't able to distinguish between liquid surrounded by solid and solid surrounded by liquid but it is able to detect that it is something surrounded by something else and that it should cast Skywalk there but to it liquid surrounded by liquid looks the same as solid surrounded by solid and it can either not cast Skywalk in those circumstances which means RoW can't cross rivers and bodies of water or always cast Skywalk in those circumstances which would make it horrendously inefficient.To be honest, I don't really understand why. Part of preparation was to see all combination of terrain and hardwire them into the spell. If there is a 'gap' underfoot, put skywalk there. If there is solid, do not. If there is liquid surrounded by solid, skywalk instance on liquid. Criteria "liquid surrounded by liquid" is just another criteria on that list. It would generate skywalk instance just above surface of liquid.
No, I'm confident you're right on that.I believe the bolded lines are new, but I don't have an old version of the page handy to check.
They would roll to learn and cast it. And then natural 100s to some exceptional mastery that makes Mathilde look bad in comparison.Anyway - one of elements I'm rather curious about is how ROW will work in hands other than Mathilde. We know, that it would be weaker - but how much so? Without:
- Staff of Mistery that boosts effects of mists spells
- Ulgu specialization focused on fog/mist
- Without bonus of being creator of the spell
The fire will end when there is nothing left to burn. So we just burn the city to set up a 99% effective fire break.
Edit: Didn't notice the same joke being made a couple posts up. Oh well.
That shoulders of giants quote takes on a different meaning when you are one of the giants.They would roll to learn and cast it. And then natural 100s to some exceptional mastery that makes Mathilde look bad in comparison.
This is worrying but not automatically a bad thing, the problem with micromanagement isn't that it's inherently bad it's that most people are bad micromanagers and do more harm than good, although good micromanagers are admittedly very rare.Micromanager: Ruprecht has shown a predilection for closely managing those under him
Savvy, meanwhile, is out and out good, as it means we probably don't need to be concerned about him biting off more than he can chew due to his ambitions. It looks like even though he wants success and advancement, he's aware of humanity's general place on the food chain.This is worrying but not automatically a bad thing, the problem with micromanagement isn't that it's inherently bad it's that most people are bad micromanagers and do more harm than good, although good micromanagers are admittedly very rare.
oh yeah, guys another thing that needs to be high up on the "To-do" list, once the expedition over.
Gaining control of our Arcane marks.
We are dwarf and a grandmaster, our control of our craft needs to be much less shoddy!
We must impress Grandpa Kragg!