Special Rules
Dawongr
As a Dwarf-Friend, Mathilde is treated in all respects as a fellow Dwarf by friendly Dwarf units, even if taken as part of an Empire detachment. She may join Dwarf units, nearby Dwarves may benefit from her Inspiring Presence if she is the Empire's General, and she may even be the General of a Dwarf army in which there are no 'Dwarf Lord' or 'Runelord' units or Characters - even if she is also the Empire's General.
…sigh. Well what else could it have been?
I don't believe BS should be bumped - she's not put much effort into shooting better. I'm also iffy on the generalized Windsage effect, although the specific anti-greenskin/necromancy bonuses seem reasonable.Statline is mostly unchanged, Leadership aside, because as above I wasn't sure when the last update was to gauge how much improvement there's been, there's a lot to keep track of, and frankly she was already pretty damn stacked for a human, but I somewhat speculatively bumped WS and BS up by one and added Sniper to represent her ongoing martial training, her dip into assassination skills, and her knack for picking off leaders. Also added Magical Attacks for the spell mastery that auto-does that, an attempt at a custom Windsage rule (plus the dispel specialties folded under it) and a custom Dwarf-Friend rule for allied Empire/Dwarf armies.
Wargear-wise I'm most uncertain about Ranald's Coin; I've tried to mechanically represent both its actual effects and her penchant for using it to wander in disguised as the enemy and then performing a decapitating strike, but I don't know how balanced it looks. I'm especially not convinced by or happy with the Deceiver/Night Prowler pair, and am similarly unconvinced at the Doppleganger rules, but they're the best I can think of at the moment.
That all being said, I absolutely love how tanky Mathilde is even by normal standards let alone Wizard ones. She functionally has twelve Wounds and that's if you somehow manage to stop her killing things all game - not only that, but she's taking those Wounds at T5 with a 4+ Armour Save. Some rough Mathshammer at S4 enemies: 5+ To Wound and then a 5+ Armour save gives 1/3 * 2/3 = 2/9 of a Wound per average attack, which is to say that it'll take fifty-four standard hits to kill her. Bearing in mind that everyone who gets one of those hits in is getting counterpunched at S6, and also Mathilde has a S10 autodispel sword and Dwarf guns.
Better question: How many survivors saw the previously unknown Eastern Dwarf responsible?…sigh. Well what else could it have been?
Wonder how many Skaven died to provide Mathilde with her new acquisition.
Nooo, why couldn't we have rolled a 1? The most valuable of loots?
Can confirm, I knew even before I clicked.If you don't want to, you don't need to read the spoiler. It says more or less what you imagine it would.
Corpses are easy. All it takes is a stab.Nooo, why couldn't we have rolled a 1? The most valuable of loots?
If you don't want to, you don't need to read the spoiler. It says more or less what you imagine it would.
Fishies!If you don't want to, you don't need to read the spoiler. It says more or less what you imagine it would.
I don't believe BS should be bumped - she's not put much effort into shooting better. I'm also iffy on the generalized Windsage effect, although the specific anti-greenskin/necromancy bonuses seem reasonable.
The Coin tends to be used more for strategic effect - I'm not sure I would include it at all. Also, you forgot the spellburner effect of the Belt.
Mathilde has to actively cast Bless Weapon to affect her guns, it's not automatic.
Doppleganger can probably be simulated by allowing her to use the Hidden rule. Burning Shadows is tricky enough to use that it is probably not worth including.
Hmm, I suppose the next step would be to test Nee Tabletop Math versus Exemplar Bloodthirster, or one of the other three Great Daemons for variety.
We can't get boxcars every time, or it won't be special anymore. Also, people will start wondering if someone bribed Xon to fiddle with the odds.
They would also be unhappy to see unexplained warp-blood-stuff of human accidental origin having anything doing with the runes (not anvils), so there's a layer of polite indirection covering the whole process.Where did you get this from? I have severe doubts that the other Runelords are happy to just hand over their Anvils so Thorek can do something he won't explain to them.
Speaking of fishes, I do wonder if we could get a fish farm going in part of K8P... I remember that one of the peaks has a big freshwater reservoir, but that's mostly for our drinking water.
Personal Wealth: 1,518 Stirland gold crowns, 114 Reikland gold crowns, 861 K8P gold coins, 116 K8P silver ingots, 1,350 Kislev gold ducats. Owes 2000 gold coins to Borek Forkbeard of Karag Dum.
Each ingot is worth 60 Dwarven silver coins / 3 Dwarven gold coins / 78 Empire shillings / 3.9 Empire crowns
I thought in Warhammer wargames there's a "never ever reroll already rerolled die" rule/design principle? Or is it only case in 40k, not in Fantasy or this Warhammer Armies project?Additionally, due to deep personal experience, she may reroll a single die on failed attempts to dispel necromantic or Waaagh magic.
Drazh was a major hold, yes. One step below High King.Also, on topic of Holds and minor Holds - Karak Drazh was a major hold, not a vassal of K8P? And what political relationship did it have with K8P back before the fall?
Of course if Karak Drazh would be reclaimed in the quest, its relationship with reclaimed K8P would be built almost from scratch, but dwarfs would probably apply legal situation of the past to the present to some extent.
Well that just raises the question of how much a Kislev Ducat is worth!
True, and I am glad that the last boxcards happened with Karag Vlag, as much as we would have loved to get the books or the slave I think that getting Karag Vlag out of the Aethyr safely and that the demons decided to start killing among themselves was FAR, FAR, FAR, more importantWe can't get boxcars every time, or it won't be special anymore. Also, people will start wondering if someone bribed Xon to fiddle with the odds.
If she thought it was a scam, she would have said so in the previous post.I really wanna know how Mathilde justifies the nut to herself. Just dropping a grand on a random magical knickknack that a dark elf is totally trying to cheat her with. She has no real reason to believe she's not being scammed.
I kind of hope it is a con and Boneym is cackling with glee over scamming the thread for a joke item.