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Wait, since when was this an option, and what does it actually involve?
"Learn the secrets the cult of Gazul has about the way souls work" has been an option since the initial expedition.
How much for instruction from Gunnar in matters of the soul?
As per Hero-level training and you will need to swear to live forever by the code of Gazul:

Always oppose all defilers of the dead, especially necromancers.
Never refuse to perform burial rites for any that perish.
Never enter or disturb a place of burial that has been blessed.

This is not a cross your fingers behind your back and you're all good oath, either. This is if you knowingly break it and they hear about it, suddenly the entire Skaven and greenskin races are bumped down a notch as you become public enemy kill-on-sight number 1 for literally every Dwarf.
We don't know if they know secrets about how the Glittering Realm was actually made into the Underearth, but souls they've got.
Wasn't there some talk of equiping all the attending Journeymen with the Dwarven equivalent of Grounding Rods? @BoneyM If we want to do that should we be doing it now? Also, any chance Belegar would be paying (part of) the cost? If not, are we just supposed to guess how many we might need and pay for them this vote?
I think that's in a different vote.
There'll be an option to contribute to equipping the Expedition shortly before it leaves that this sort of thing will fit into.
 
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We should get all the Gazul lore we can from Gunnars, and then see if we can make our own afterlife.
Then we can store Qrech there with all the books he wants.
 
"Learn the secrets the cult of Gazul has about the way souls work" has been an option since the initial expedition.


We don't know if they know secrets about how the Glittering Realm was actually made into the Underearth, but souls they've got.
Incidentally if we made and broke that oath now it would probably prompt Belagor and the entire dwarfen population of Eight Peaks to go Slayer by mere association.
 
[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)

[X] [TOWER] Greenhouse

[X] [COLLEGE] No purchase.
 
[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)


[X] [TOWER] Greenhouse



[X] [COLLEGE] No purchase.
 
[X] [TOWER] Greenhouse
Far more utility than the glorified telescope. Although the CF is somewhat painful just now.

[X] [COLLEGE] No purchase.
[X] [DWARF] No purchase.
[X] [PURCHASE] No purchase.

[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)

So when we expand our library, either into a Grand Public Library or a College Library, is the chief librarian going to be named picklepikkl?
 
[X] [TOWER] Greenhouse

[X] [COLLEGE] No purchase.
[X] [DWARF] No purchase.
[X] [PURCHASE] No purchase.

[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)
 
[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)
[X] [TOWER] Far Sight
[X] [PURCHASE] A pair of dwarven goggles, for eye protection when we use the Dragon Flask.
[X] [COLLEGE] No purchase.
 
Mathilde has expressed that while she could get the Dawi to help us out and use their secrets, being a significant distance away means that we are less able to personally gurantee that no one steals their secrets.
Did the niter factory include guild secrets? I thought the point of hiring a Dwarf expert was about making sure everything is as good as Human standards would give under incredibly perfect circumstances.
Never enter or disturb a place of burial that has been blessed.
Blessed as in blessed by Gazul? By Gazul, Morr or Morai-Heg? By any Order god? By any deity at all?

Because I at least assume that Empire (and most other) Humans bless all their important graveyards, but barring visitors is not necessarily in their culture. So this oath might forbid us from doing stuff like visiting Abelheim's grave or being hosted by the denizens of Nehekara.
 
[X] [TOWER] Far Sight
[X] [PURCHASE] A pair of dwarven goggles, for eye protection when we use the Dragon Flask.
 
Because I at least assume that Empire (and most other) Humans bless all their important graveyards, but barring visitors is not necessarily in their culture. So this oath might forbid us from doing stuff like visiting Abelheim's grave or being hosted by the denizens of Nehekara.

It doesn't. Boney has described what this means before. It would be literally disturbing the grave its self and I believe there was mention of a grave that wasn't sufficiently protected as not counting at all. The denizens of Nehekara as walking around undead things wouldn't count.

Basically, if the person is buried in a tomb and it hasn't been breached you can't go in, if it has been breached or desecrated in some way it's considered fair game to enter.
 
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The only effect visible to her windsight is that many runes absorb winds.

Thank you.

Further questions: How much dwarf favour would the following runic items cost?

  1. A healing item that prevents traumatic injuries from having extended effects - like, someone gets their arm ripped off, it insta-closes to prevent blood loss and prevents the body from going into shock.
  2. A healing item which would allow a person to re-grow lost body parts - speed is unimportant. Months or even years is acceptable.
  3. An item that can do both 1 and 2.
 
Did the niter factory include guild secrets? I thought the point of hiring a Dwarf expert was about making sure everything is as good as Human standards would give under incredibly perfect circumstances.

You read the same update we did. I wouldn't have thought that making gunpowder could be a Guild secret either, but apparently the specific techniques they use are. (shrug) Whatever, as blasphemous as it might sound to some in the thread, I'm sure that human techniques are perfectly capable of making high quality gunpowder without dwarven handholding, and possibly better than what the dwarves can do in the sense of a higher production rate because humans understand "good enough".
 
Thank you.

Further questions: How much dwarf favour would the following runic items cost?

  1. A healing item that prevents traumatic injuries from having extended effects - like, someone gets their arm ripped off, it insta-closes to prevent blood loss and prevents the body from going into shock.
  2. A healing item which would allow a person to re-grow lost body parts - speed is unimportant. Months or even years is acceptable.
  3. An item that can do both 1 and 2.

Runes can't heal things very well. I think f you stack the rune of toughness enough times you can get very basic regeneration but I'm not sure why you would not just use Jade Magic that is much better at it.
 
Thank you.

Further questions: How much dwarf favour would the following runic items cost?

  1. A healing item that prevents traumatic injuries from having extended effects - like, someone gets their arm ripped off, it insta-closes to prevent blood loss and prevents the body from going into shock.
  2. A healing item which would allow a person to re-grow lost body parts - speed is unimportant. Months or even years is acceptable.
  3. An item that can do both 1 and 2.

Can i interest you in a Runic prosthetic that no one alive can make?
 
So I've had this theory in the back of my mind for a while now, and I think it's time to try and air it to the thread.

By now, it's pretty well known that wizards like their towers. Mathilde herself has at this point almost built enough towers to make one for each wizard currently living in Karak-8-Peaks to have their own, and let's be honest, the only way to stop her at this point is to kill her. And even that won't neccesarily work if certain factions have their way But despite this, not all wizards seem to want towers, Panoramia notably showing no interest at all in them. Why can that be? Well, I need a larger sample size to be sure, but I have a preliminary theory that might explain this.

See, our noted tower enthusiast also happens to be a functioning pansexual disaster. And our tower-averse Flower Maniac has so far shown no interest in anyone other than Mathilde. You see where I'm going with this?

Now, you might say that this is all circumstantual evidence. Which is absolutely true. However, I would like to point out that the only other confirmed gynophillic wizard in the Karak-8-Peaks -Hubert- is also one who has never at any point expressed interest in getting a tower. So clearly this theory can explain all currently known cases, which means it should at least be considered. *Ghur wizards are the exception as their contempt for buildings in general override any possible tower-affinity.

Of course, if we assume that this theory holds true -which we should-, then we can use it to divine certain things about our fellow wizards. For example, Johann hasn't expressed any interest in building towers, so if he had won the Romance vote chances are good at he could have returned Mathilde's feelings. This is unlike Gretel, who spent approximately 55 seconds before deciding to buy the largest and most luxurious tower she could, so I think we have a good idea of at least one direction her rampant hedonism goes. And Algard, oh dear, that guy loves building towers even more than Mathilde does.

That being said, this is obviously just a test for androsexuality, so there are some obvious limits. A straight guy will give the same reading as an ace woman, which is obviously a bit of a problem. However, I do have a supplemental theory that might, if granted sufficient research and proven true, be able to help here.

See, before she moved to the Karak-8-Peaks, Mathilde lived in a subterranean palace...
 
I have my reasons. Also, I may have a skewed impression of what runes can do from Rhunrikki Strollar.

Well if you were going off Rhunrikki Strollar (which you shouldn't because it's another quest with its own canon), even a Runelord of the Golden Age is unable to create a rune that can regenerate limbs. Snorri had to resort to creating rune-powered prosthetics instead. It was a whole plot point!
 
Blessed as in blessed by Gazul? By Gazul, Morr or Morai-Heg? By any Order god? By any deity at all?

Because I at least assume that Empire (and most other) Humans bless all their important graveyards, but barring visitors is not necessarily in their culture. So this oath might forbid us from doing stuff like visiting Abelheim's grave or being hosted by the denizens of Nehekara.

Dwarf rituals of worship to their clan ancestor gods can on occasion literally use the bones of said ancestors, so clearly banning visitors isn't an issue.
 
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Well if you were going off Rhunrikki Strollar (which you shouldn't because it's another quest with its own canon), even a Runelord of the Golden Age is unable to create a rune that can regenerate limbs. Snorri had to resort to creating rune-powered prosthetics instead. It was a whole plot point!

I'm not though. I didn't say it outright, admittedly, but I'm also asking Boney if these ideas are even possible. Even item 1 would be useful.
 
Well if you were going off Rhunrikki Strollar (which you shouldn't because it's another quest with its own canon), even a Runelord of the Golden Age is unable to create a rune that can regenerate limbs. Snorri had to resort to creating rune-powered prosthetics instead. It was a whole plot point!
... But BA is explicitly capable of regenerating limbs in seconds.
Get your disparate quest canons correct.
 
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