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Probably blew himself up. At least had the decency to do it in a cave under the enemy's base.
He left a body, so definitely not that. His other guys carried him out of there, and he seemed alive, but not exactly conscious. And Elspeth von Draken became Matriarch soon afterwards.


I really don't think we have to be worried about the Supreme Patriarch dying because he was enchanting a spell he uses fairly often.

I'm sorry, but I'm too tired to tell if this is sarcasm or not, and rereading isn't helping any. Could you please say what you were saying again?
It's physically impossible to have a useful dragon and not also risk that dragon being targeted by a spellcaster that can dispel the "stop dragon" spell. I was, earlier, saying that that would always be a possibility, casting it without any enemies around wouldn't change that.

I just don't think it's likely.
 
The Amber patriarch also got himself killed on our watch, and no one blamed us for that either.
Hey, the Amethyst (not Amber) Patriarch got killed doing an off-books unsanctioned personal mission, risking compromise of the overall military objective and breaking the chain of command by diverting an Elector Counts provincial soldiers away from an active battlefront.

Mathilde coulda court-martialed him if he'd survived.
(Only three-quarters joking.)
 
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Belegar: "Hey Mathilde, if you can find some leftover time could you maybe quickly throw something together that we could use to defeat this Emperor Dragon? You know, just in case."

Mathilde: "I couldn't think of something that is straight up better than a Dragon, so took your budget and bought us a thingie that can make loyal people into Dragons. Dragons should stand some chance against Dragons, no?"

Belegar: "You gave me access to loyal Dragons, but didn't come up with a full and detailed equipment and deployment plan for them? Laaaaame!"
I was genuinely trying to make a helpful suggestion. Not undermine your idea.

The is a difference between a physical dragon, and a physical dragon with access to Speed of Light. So no. Not "full and detailed equipment and deployment plan for them": but "vague and high level/abstract idea that we should maybe also do something about the (reasonably assumed) probability that this dragon has access to a crazy op spell."

Bluntly, I have not treated your idea as a joke, I was trying to contribute, and I've just spent the last twenty minutes in SV's BLM protest thread, so I'm about ready to break a fuckers' jaw, so please kindly take the time to look at who is saying what and not lump someone who is asking you to consider a useful idea they saw earlier that might make your idea work significantly better; with people who took something you came up with that might be a good solution and called it a joke.

If you do not think that some in-quest expression of an "abstract ward save from the table top game" is useful, I invite you to check out the Hysh 'Speed of Light' spell if you are not aware of it.
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To be less antagonistic, culture clashes are a big thing here, Belegar still does not grock how wizards do things, BoneyM compare it earlier to Runesmith that would know exactly what tools they intend to use for the task of "fight dragon" unlike us who had to think on it and consider and compare the possibilities.
 
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It's physically impossible to have a useful dragon and not also risk that dragon being targeted by a spellcaster that can dispel the "stop dragon" spell. I was, earlier, saying that that would always be a possibility, casting it without any enemies around wouldn't change that.

I just don't think it's likely.
Oh, okay. I tried to correct you by saying the exact thing you were saying. Sorry about that.
I was genuinely trying to make a helpful suggestion. Not undermine your idea.
Hey. Uh. I'm not sure, but I think that they were just making a joke about not hashing out all the specifics. I interpret it this way because they emphasized the 'laaaaaame' at the end. I don't think that they were saying that your suggestion was bad; I like the idea of a Ward save, at least.
 
If he blows up, our PR shouldn't suffer anymore than it did the last time a Lord Magister exploded in our temporary employ.
If anything, it seems our rep got a boost from Jovi Sundiers conflagration of boom ;)
They say that during the Sylvanian campaign she struck down a Ghoul King with her shadow, burned a quarter of Drakenhof with mystical fire, and summoned a dragon to battle the winged vampires of Castle Drakenhof.
 
Hey. Uh. I'm not sure, but I think that they were just making a joke about not hashing out all the specifics. I interpret it this way because they emphasized the 'laaaaaame' at the end. I don't think that they were saying that your suggestion was bad; I like the idea of a Ward save, at least.
Not my read of their post, and having reviewed it; still not my read. Their post makes no hint of "this is too specific," it is a sarcastic expression of why the idea I saw someone else come up with and thought was worthwhile promoting; was dumb, and it ignores that Belegar still does not grock what is to be expected of a wizard, to paraphrase BoneyM from some pages back. And no, I have no intention of doing the work of citing the post that lead me to this perceptive.

"Get runic item for dragon to have [Dwarven expression of the concept of 'Ward Save']" is not specific.

Specific would be going into what runes might work well, or what shape it might be, or even how 'Ward Save' is expressed in this instance.

Make mention to the person who does not understand wizard magic, but is paying for this that 'we might be well served by a runic item to help keep this new dragon-person alive in the face of a dragon that can cast Speed of Light' is very very much the job of the person who understands wizard magic.
 
I was genuinely trying to make a helpful suggestion. Not undermine your idea.

The is a difference between a physical dragon, and a physical dragon with access to Speed of Light. So no. Not "full and detailed equipment and deployment plan for them": but "vague and high level/abstract idea that we should maybe also do something about the (reasonably assumed) probability that this dragon has access to a crazy op spell."

Bluntly, I have not treated your idea as a joke, I was trying to contribute, and I've just spent the last twenty minutes in SV's BLM protest thread, so I'm about ready to break a fuckers' jaw, so please kindly take the time to look at who is saying what and not lump someone who is asking you to consider a useful idea they saw earlier that might make your idea work significantly better; with people who took something you came up with that might be a good solution and called it a joke.

If you do not think that some in-quest expression of an "abstract ward save from the table top game" is useful, I invite you to check out the Hysh 'Speed of Light' spell if you are not aware of it.
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To be less antagonistic, culture clashes are a big thing here, Belegar still does not grock how wizards do things, BoneyM compare it earlier to Runesmith that would know exactly what tools they intend to use for the task of "fight dragon" unlike us who had to think on it and consider and compare the possibilities.
Sorry. I was trying to be funny. Not snippish.
I also wasn't implying that you were treating my idea as a joke.
I genuinely thought that your suggestion was unnecessarily added baggage at this point in the voting process and my tired mind thought a funny parody conversation between Belegar and Mathy would be a light-hearted way of presenting the problem I saw.

Edit: For a more clear and straight-forward depiction of what I think of your suggestion, look at my reply to the quote right above yours in the same comment. I.e. a cool thing to add if Belegar likes and wants to use the altar, but not something that needs to be dealt with right now.
 
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Sorry. I was trying to be funny. Not snippish.
I also wasn't implying that you were treating my idea as a joke.
I genuinely thought that your suggestion was unnecessarily added baggage at this point in the voting process and my tired mind thought a funny parody conversation between Belegar and Mathy would be a light-hearted way of presenting the problem I saw.
Ah. Well. I am not my usual silly self at this moment.

For the parts of my post that was based on unwarranted aggression, I apologise.
 
Ok, so, thought.

One of the benefits that had been called out for the dragon plan is that it ties the undumgi and the dwarfs closer together long term. One of the drawbacks is that volunteers must be found for the spell, willing to risk never turning back. So picture this:

A round table, with thirteen seats. (Warhammer has 12 months, right?) In twelve of them, knights sit- armored in treated hide and sculpted bronze, the fangs and crests and claws of dragons picked out with polish. In the thirteenth seat, the Master of the Order, Key holder, Caller of Dragons. Should greivous danger threaten the Karak, the knight of the current month is called to place their body upon the altar, and the key holder activates it.

Each knight is proven and promoted from the undumgi, volunteers for a sacred trust- to stand against that o'r which no other strength might prevail. Twelve is sufficient to form a unit, allow continuity and camraderie, and absorb casualties. It is also big enough to keep any one knight from becoming indisposable.

Initiation into the knighthood would be via transformation: becoming a dragon for the first time. If power permits, each knight should become a dragon once a year, in their month, for as long as they remain with the order.

The dwarves would be responsible for appointing the master of the order and their backup- ideally the dwarf liaison between the king and the viceroy. The knights themselves would be styled as the viceroy's personal guard.

It could be *really cool*!

It'll take a while, sure, but I'd like to put actions into increasing her skill in enchantent and crafting, like we are with staff turning, so she can proudly take credit for her magical ubergear instead of getting our superiors to do it for us, and save our favor for stuff like the dragon alter, which needs other colleges.

I like this as a long-term plan.
 
Ok, so, thought.

One of the benefits that had been called out for the dragon plan is that it ties the undumgi and the dwarfs closer together long term. One of the drawbacks is that volunteers must be found for the spell, willing to risk never turning back. So picture this:

A round table, with thirteen seats. (Warhammer has 12 months, right?) In twelve of them, knights sit- armored in treated hide and sculpted bronze, the fangs and crests and claws of dragons picked out with polish. In the thirteenth seat, the Master of the Order, Key holder, Caller of Dragons. Should greivous danger threaten the Karak, the knight of the current month is called to place their body upon the altar, and the key holder activates it.

Each knight is proven and promoted from the undumgi, volunteers for a sacred trust- to stand against that o'r which no other strength might prevail. Twelve is sufficient to form a unit, allow continuity and camraderie, and absorb casualties. It is also big enough to keep any one knight from becoming indisposable.

Initiation into the knighthood would be via transformation: becoming a dragon for the first time. If power permits, each knight should become a dragon once a year, in their month, for as long as they remain with the order.

The dwarves would be responsible for appointing the master of the order and their backup- ideally the dwarf liaison between the king and the viceroy. The knights themselves would be styled as the viceroy's personal guard.

It could be *really cool*!



I like this as a long-term plan.
That... is pretty epic, actually. I would almost suggest using the dragon skull seat as the thirteenth, if it weren't already Mathilde's. It's almost a shame Mathilde couldn't participate as a whole, given her knightly status and whatnot.
...Hold on. Couldn't our Great Deed be used to establish a Knightly Order, like, properly and all that? Because getting this officially recognized would probably let them do some pretty neat things even outside the traditional duty of protecting the Karak. Just, you know, as a suggestion.
 
I feel like there is a bit of cart before the horse here in that the dragon transformation idea came before the steps to get there. Can someone explain what an altar based on the Transformation of Kadon *is?*
Somehow I doubt where going to get a dragon-bake-oven this easily, or this suddenly.

(for personal reference i'm including the listed steps as they are so far)
-- Commission an altar based on (boosted) Transformation of Kadon.
-- Able to transform non-wizards.
-- Optimized to reduce destructive consequences in case of miscast.
-- Can only be activated by a Dwarf not currently being transformed.
-- Can only be activated with one of three keystones.
-- Transportable but heavy and unwieldy enough that even the resulting dragon can not just carry it away.
-- COIN: The Gambler
 
I feel like there is a bit of cart before the horse here in that the dragon transformation idea came before the steps to get there. Can someone explain what an altar based on the Transformation of Kadon *is?*
Somehow I doubt where going to get a dragon-bake-oven this easily, or this suddenly.

(for personal reference i'm including the listed steps as they are so far)
-- Commission an altar based on (boosted) Transformation of Kadon.
-- Able to transform non-wizards.
-- Optimized to reduce destructive consequences in case of miscast.
-- Can only be activated by a Dwarf not currently being transformed.
-- Can only be activated with one of three keystones.
-- Transportable but heavy and unwieldy enough that even the resulting dragon can not just carry it away.
-- COIN: The Gambler
I can't really clarify myself, barely understanding what Battle Altars are in the first place except a smaller, portable version of Towers essentially, but I do believe Boney directly stated that it was an entirely viable plan, and even gave tacit support when the memery accusations were happening. Support as in stating it was reasonable and well-thought out, not actually supporting said plan of course.
 
I feel like there is a bit of cart before the horse here in that the dragon transformation idea came before the steps to get there. Can someone explain what an altar based on the Transformation of Kadon *is?*
Somehow I doubt where going to get a dragon-bake-oven this easily, or this suddenly.
This has been explained before, but never mind that. Just know that BoneyM has corroborated this much: The Transformation of Kadon is Ghur Battlemagic. Altars that cast Battlemagic can and are made, if not often used, and usually they make ones that cast other kinds of Battlemagic, like Hysh or Azyr. They are kept as emergency response since they make people more than a bit nervous and are fairly expensive besides.

But Belegar is a Dwarf King who lives fairly far away from the Empire, so if he really wants to buy one we're pretty sure he can.
 
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I feel like there is a bit of cart before the horse here in that the dragon transformation idea came before the steps to get there. Can someone explain what an altar based on the Transformation of Kadon *is?*
Somehow I doubt where going to get a dragon-bake-oven this easily, or this suddenly.
Okay. There are items that can be used to cast battle magic. They don't have to be big, we've got one embedded in our hand. One of the coolest battle magic spells turns people into a dragon. We want to, fundamentally, just make a magic item that casts that spell on people. It is, essentially, a dragon-bake-oven, yes. All the rest is just specifics.

We want the stronger version of the spell, so we specify that it is boosted. We want security on it, so we add activation conditions. We want reliability, so we make mention of maybe trying to make sure that it doesn't explode if it jams or anything. At the end of the day, it's still just a dragon-bake-oven.

No-one said anything about easily, though. Simple doesn't mean easy.
 
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I am extremely down to establish an order of dragon knights. They automatically become some of the biggest badasses in the Old World.

But I'm not sure they should be Imperial knights. Knights aren't really a Dwarven thing, but I think it'd be better if such a knightly Order was sworn to the Karaz Ankor then the Empire. The altar belongs to a Dwarven King after all.

Ranald could totally still be their patron though, in the guise of the Protector.
 
Trying to translate the foul language of the Skaven has been like digging through mud." Heads nodded around the table. "This book, even though crafted by umgi hands, has been giving repeatable and sensible translations to the skaven writings in our archives. There are surely mistakes and errors, and," here the Loremaster's eyes held a glimmer of genuine anger, "the formatting is terrible. But we have been digging through the mud for too long to ignore a mineshaft when we find one. It might be a mineshaft carved by umgi hands. It might not be straight or smooth. The support beams may be rotten and the whole thing may collapse into mud on us if we dig even a little bit further. But it is more than we have ever had. So,"
Dwarves are not fond of metaphors. While they will occasionally use mining metaphors, a metaphor this extended seems uncharacteristic. I would suggest keeping it shorter, the whole second half at least could be compressed into "It may be human made, but it's all we have." "Shoddy" and "human made" being the same word in Khazalid, in conveys the message neatly.
 
Turns out I did at least skim all of the pages I said I wouldn't. What is wrong with me?

  1. Raw magic is poisonous to Dwarves. So much so that something like enchanting the water they drink for cleanlieness would turn them to stone. (That's an example from somewhere earlier in the thread...) Something as extreme as a battle-magic transformation spell is more likely to kill a Dwarf or have super-crippling consequences than it is to work. Edit: And literally every other idea is one that can be used by the dwarves we're building this for.
  2. Dragons have centuries or even millennia of experience being a dragon. Anyone using this item will have a few brief seconds trying to figure out how to move and fly (nevermind fight) in a completely alien body.
  3. Battle-Magic enchanted items are super-heavily restricted. Not only is it rare that there's someone who can even do it, but they only give them out in specific circumstances to very trusted people. Our Regeneration Seed is literally implanted in our palm so it can't be stolen. If there's any kind of magic that the Colleges would restrict from giving out, it'd be a spell that could turn people into dragons. A version that could be used by anyone, and that's repeatable? That's like giving out a nuclear weapon that can manufacture more nukes. (Metal Gear!?) You just don't do that; not even for your best allies.
  4. This kind of magic is the opposite of subtle. If it's ever used, foreign nations are going to hear about it. Dragons are going to hear about it. Everyone will want to either steal the item or destroy it. It could bring major conflict just by its very existence.
  1. This altar is intended to only be used on Dwarves in the direst of situations. If a loyal Human is available use a loyal Human.
  2. The spell, in canon, creates something that can stand up to Dragons that were born Dragons. And WoG confirms.
  3. The top plan before this one rose, still in second place now, proposes using Urannon's Thunderbolt. Which is also Battle-Magic. If whoever crafts it puts restrictions on the item that prevent it from being used beyond K8P then I applaud their wisdom.
  4. You got me there. But at least I put three different anti-theft mechanisms into the plan and the actual creator might put in more.

Mathildes matrix was never made to work with Ghur, or battle magic.
Wasn't the Amber College the first to adapt it, thus being used by BoneyM as an in-story example that even Amber Wizards are still Wizards, with all the scholarliness that implies?
The more I thought about it the more I came around on this one. I seriously think we should look into including a reverse transformation altar as part of the bargain, though. Not only is it useful for the spell, it could have all sorts of other uses! Probably.
You mean an altar that one can target at a Dragon and suddenly have a Human falling out of the sky? That's ingenious!
Can someone explain what an altar based on the Transformation of Kadon *is?*
To simplify, there are three size categories for artifacts that cast spells. Portable trinket, wagon-sized "altar", and full on magic tower.
Transformation of Kadon is a Ghur battle-magic spell that transforms the caster into a Dragon.
So what my plan is proposing is the commission of a category 2 transform into dragon magic item. Direct spell-to-artifact type magic items can usually already be used by lay people. So in essence what I am asking is a canon option with an already existing price list in CF. The only complications I am adding is that a) it's literally the highest version Ghur spell and I am hoping for a boosted version on top of that, b) It has never actually been done before as far as we know even if it should be doable on principle, c) I am requesting making it "safe" despite all that. The rest is just straight forward security mechanisms to make Dwarves less fearful that some crazy Umgi will fill their home with dragons without permission.
 
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