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WE HAD THE OPTION EARLiER BUT SENT IT AWAY!

Or, well, we had the option of picking up a vat of organs that possibly could've been a small cloning tank, which people gave away to keep our AP sinks on the low side.

... I suppose the thread really is eager to leave Necromancy as the only path available for my goals.
Look at it from the bright side.
Now the Hivemind lobby basically has to back any scheme to become Nagash 2.0, because that's the only way to either conquer Altdorf or become Supreme Matriarch, so that we can crack open the vaults and get our cloning vat back.
 
[X] [COLLEGE] Powerstone (5 Favour)

I sometimes wonder whats the dissipation rate from this particular heat sink. Is it even possible to reach saturation on grounding magic in soil?
Yes. Our tower can do it - that's what caused the whole "reality is twanging" thing that got taken advantage of. It's probably not a problem for the Colleges, because occasions where a bunch of battlemagic is getting used all at once in close proximity are very rare outside of even rarer magical superweapons.
 
[X] [LIBRARY] Rune Magic (Imperial Extensive), Powerstones (Imperial Extensive), Waystones and Henges (Dwarf Antiquarian)
[X] [COLLEGE] Powerstone (5 Favour)
[X] [DWARF] No purchase.
[X] [PURCHASE] No purchase.
 
[X] [LIBRARY] Rune Magic (Imperial Extensive), Powerstones (Imperial Extensive), Waystones and Henges (Dwarf Antiquarian)
[X] [COLLEGE] Powerstone (5 Favour)
[X] [DWARF] Establish a factory to turn saltpetre into gunpowder (5 favour)
 
So it seems like, on the heels of this social turn, a lot of people want to take the final We research action. I think that makes a lot of character sense, since the We spokesspider did tell her that she was the most Echo of the not-We, and so investigating "hey so what does that mean exactly" is a reasonable thing for Mathilde to want to do. That leaves a rough outline for next turn as something like this:
  • Mathilde 1: Dictate lexicon 1 to Max
  • Mathilde 2: Study We communication
  • Mathilde 3: AV research action?
  • Mathilde 4: College class -- Practical diplo? Powerstones?
  • Serenity: Write half of Lexicon 2
  • Max: Take dictation
  • Johann: get some rest and feel better bb
  • Ducks: TBD
  • EIC: Recruit a perpetual apprentice to have as an aide for the EIC intel networks we want to establish? Or we could make do without one -- we don't need one.
  • Penthouse: Build a tower? We've still got the Room of Oh Dear to build, and new options might have shown up as well.
This seem halfway reasonable to folks? I'm thinking that if we do decide to recruit an aide for the EIC intel network, we should put Ranald's Coin on that, because it's really important that such a person be both reliable and competent.
So, when we say "[ ] [COLLEGE] Powerstone (5 Favour)" is a specific Powerstone, or like whatever they have around?
I don't actually know. I was basing this off of the info threadmark:
  • Getting powerstones for our personal research/use
5 per.
I got the impression from how Algard treated them that powerstones were fairly generic and interchangeable. Is that not true?
 
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The Gauntlet is not a place of glory, not any more. It is a place of endless mechanical precision, where the regular rabble of greenskins forced down the Underway path are mown down as dispassionately as water is pumped out of a mine below the water table. The passage itself is harshly illuminated by a series of polished bronze mirrors redirecting the light of several constantly-burning bonfires, and though the Dwarves keep the passage clear of solid remains to deprive would-be invaders of any cover, no amount of cleaning would manage to clear away the layer after layer of bloodstains that have formed. Only a cunning series of bellows to force the airflow towards Black Crag prevents the smell from being overpowering. But it's still far from pleasant, and you find yourself breathing through your mouth as you consider the sign in Khazalid mounted above one of the watchposts.
This must get genuinely scary for the Orcs. This tunnel smells of death, spawns stealth spiders, and I'd bet the spiders ambush any survivors from attacks, so I don't think anyone is coming back out of it when they go down on an attack.

Also looking back
Necromancy used Shyish to shield the wielders from the corruption of Dhar - what else could be made possible by using one magic to manipulate another?
I really want to figure out indirect Qhaysh. More Aetheric Vitae experiments I guess.
 
  • Johann: get some rest and feel better bb
I'll be dead in the cold cold ground before I waste an opportunity for research, we are going to find out what happened to his magesight, I mean, he will probably have to rest on his main work, so he will appreciate not being treated as a cripple and have something useful to do.

I don't actually know. I was basing this off of the info threadmark:
So, we don't know? Should we discuss an specific color then? Ulgu in case we need it later? Or something else so we have 2 sources of magic for experiments? Red should be ok I think, or maybe Amethyst so @Omegahugger can plan.
 
Power stones are specific to each wind - they're not generic. The ones in our tower are Ulgu Power Stones, and presumably that's the kind Mathilde would purchase for AV experiments, since it's the wind she's best able to sense and manipulate?
 
So, we don't know? Should we discuss an specific color then? Ulgu in case we need it later? Or something else so we have 2 sources of magic for experiments? Red should be ok I think, or maybe Amethyst so @Omegahugger can plan.
I mean, different winds would create different power stones?
...I did not realize this, lol.

I suspect we want to stick with an Ulgu stone to maintain compatibility with our own magic in case we want to use it in an eventual enchanting project where an external power source is necessary (like a MAP table or Seviroscope), but I don't know if we'll get an Ulgu by default or if we need to specify.

@BoneyM, when you have the chance: given the current purchase vote for "[ ] [COLLEGE] Powerstone (5 Favour)", if the vote doesn't change to specify anything, would Mathilde get an Ulgu stone or just the first thing she can? I don't know how large the College supply is, whether they have stuff in inventory or whether each request is a custom job.
 
[X] [LIBRARY] Rune Magic (Imperial Extensive), Powerstones (Imperial Extensive), Waystones and Henges (Dwarf Antiquarian)
[X] [COLLEGE] Powerstone (5 Favour)
[X] [DWARF] Establish a factory to turn saltpetre into gunpowder (5 favour)
[X] [PURCHASE] We Silk Battle-robe (however much gold this costs)

I think we should get Matilda a We silk-battle robe because it would be light and yet provide the same protection as chainmail. I always feel like our girl is a bit of a glass cannon and this would help protect her without weakening any of her other skills.
 
  • Mathilde 1: Dictate lexicon 1 to Max
  • Mathilde 2: Study We communication
  • Mathilde 3: AV research action?
  • Mathilde 4: College class -- Practical diplo? Powerstones?
  • Serenity: Write half of Lexicon 2
  • Max: Take dictation
  • Johann: get some rest and feel better bb
  • Ducks: TBD
  • EIC: Recruit a perpetual apprentice to have as an aide for the EIC intel networks we want to establish? Or we could make do without one -- we don't need one.
  • Penthouse: Build a tower? We've still got the Room of Oh Dear to build, and new options might have shown up as well.
I want to get Advanced Assassination.
That rarely comes with forewarning if it's needed and continues to be one of the most dangerous things Mathilde does.
Getting better at it should reduce her odds of death.
 
To be specific: Each Wind's Power Stone has a unique name, description, and behaviour.

Chamon: Goldstone - used to be called Philosopher's Stone, but the College decided that name was misleading. The first College to learn how to condense their wind into a solid brick.

Azyr: True Sapphires
Shyish: Endstones
Ghur: Ghost Amber
Hysh: Lumen Stones
Aqshy: Fire Rubies
Ghyran: Vitaellum
Ulgu: Crystal Mist
 
We can always just try fixing the vote. There's still plenty of time, after all.

[X] [COLLEGE] Power Stone (Ulgu) (5 Favour)
[X] [DWARF] No Purchase

Not sure what we would use a non-Ulgu Power Stone for at this juncture, so we might as well make sure we actually get an Ulgu Stone.
 
I think we should get Matilda a We silk-battle robe because it would be light and yet provide the same protection as chainmail. I always feel like our girl is a bit of a glass cannon and this would help protect her without weakening any of her other skills.
Our Aethyric Armor is at the level of giving us fullplate-level protection, isn't it? Plus it comes with our "immune to physical exhaustion" Mastery effect. I am pretty sure mundane protection isn't that useful at this point; one of our long-term goals is creating enchanted robes that incorporate our Aethyric Armor and hopefully its Mastery as well, for which a We-silk-made robe is probably an excellent base component, but I don't think the robe by itself is useful to us at this point.
I want to get Advanced Assassination.
That rarely comes with forewarning if it's needed and continues to be one of the most dangerous things Mathilde does.
Getting better at it should reduce her odds of death.
Hrm. It's true that we didn't know about the Battle for the Caldera, in which we did a bit of assassination, but we did know about Karagril before it happened, and we had enough warning about Alka-Seltzer that we were able to get training (in Greatswording) before we went to introduce him to the business end of Branulhune. I see your point about it being an inherently high-stakes activity, but I think that with opportunity cost as a factor, I would rather increase her skills in things she doesn't yet have competence at but which we know we want to do relatively soon (diplomacy, powerstone creation) rather than something she's already very good at and which we don't have on the horizon at the moment.
 
I'll be dead in the cold cold ground before I waste an opportunity for research, we are going to find out what happened to his magesight, I mean, he will probably have to rest on his main work, so he will appreciate not being treated as a cripple and have something useful to do.

How about this one?

[ ] JOHANN: Have him teach Adela what he knows of engineering.

It gives Adela something to do while she's barred from working directly with Gotri's people, and it gives Johann something that's less intensive while still being useful. Plus, if we actually want her to read her into the Skaven techtree, this seems like a bit of a prerequisite.
 
To be specific: Each Wind's Power Stone has a unique name, description, and behaviour.

Chamon: Goldstone - used to be called Philosopher's Stone, but the College decided that name was misleading. The first College to learn how to condense their wind into a solid brick.

Azyr: True Sapphires
Shyish: Endstones
Ghur: Ghost Amber
Hysh: Lumen Stones
Aqshy: Fire Rubies
Ghyran: Vitaellum
Ulgu: Crystal Mist
I wonder if we can get like a set of 8 tiny stones. Not big enough to use to power anything, but enough to potentially expose it to something.
 
[X] [LIBRARY] Rune Magic (Imperial Extensive), Powerstones (Imperial Extensive), Waystones and Henges (Dwarf Antiquarian)
[X] [COLLEGE] Power Stone (Ulgu) (5 Favour)
 
Gretel's fine, iirc.

As is Panoramia.

(As a side note, I wonder if the We have a natural predisposition to counting stuff in base 8 groupings, the same way humans find decimal easy?)

That is a legit valid question, and probably true.

At this rate, when K8P reopens those foreign deposit accounts, it'll be the We running the bank.

On the upside, you'll never have to worry about thieves.

Some poor wizard is going to travel here to look something up and they'll be a giant spider cheerfully flipping through a book in a silk hammock on the ceiling.

Huh, a spider librarian.... Never need fear overdue books, or people spilling food, that's for sure.

Once again, my decision to savour the updates Boney posted during meal time backfired. Johann nooo ; -;
Didn't see that coming, did ya?
 
I wonder if we can get like a set of 8 tiny stones. Not big enough to use to power anything, but enough to potentially expose it to something.

I'm not sure "tiny Power Stones" are really a thing - to my understanding, when you crack a Power Stone in half, the whole thing evaporates into a huge burst of its component winds, rather than leaving you with two smaller stones.

Still, it would be kind of funny if it was possible - Teclis himself embedded eight Power Stones, one of each wind, into his sword, so it would be Mathilde emulating someone she looks up to.
 
She's already read in, IIRC. We took her hunting Skaven for our first action with them. Anyways that's a good idea since Johann really needs a lab assistant right now.

That applies to their existence, not the tech tree or reverse engineering projects. We didn't discuss Queekish or the ratling guns in the last ducklilng club social, we just said it was all classified.
 
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