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Mathilde is not the only one with a backburner. Panoramia's partnership with the Halflings means her focus has been on food crops and irrigation and soil quality.
So, she's started to collect a bunch of esoteric odds and ends that she's definitely going to research soon. Truly, Panoramia is fully prepared to become a Magister.

I'm betting Algrad got his start as a tower builder as a way to store his backlog.
 
This is starting to sound creepily obsessive. :eyebrow: (Not you specifically, but it's the latest in a pattern.)
I dunno about other people, but I was motivated by the mention of cats to make a call back to when I asked BoneyM if they had a cat and if they could get the cat to knock over some dice and use that as the roll for something. I didn't intend for it to get weird until after the cat kept rolling 6's for everything :p
 
Are there any other runes that are both personal and infrastructural besides the rune of Vallaya? It stuck out in my head as unique that way, which is why I asked- everything else seems limited to one of weapon, armor, banner, item, seige weapon, or infrastructure exclusively.

Otherwise you have the same rune working via two different mechanisms depending on physical scale, which seems odd to me.
I don't see any reason the larger runes wouldn't function identically to the smaller ones. The only difference is that the big ones are far too demanding to be self powering like the smaller ones, so you hook them up to an external power supply.

I like to visualise it as every rune has the magical equivalent of a solar panel built in, for small personal runes that is enough, but as you move up to more demanding applications (eg Anvil of Doom) you quickly start to run into the limitations of this method. This is where the waystone network comes in, it allowed the Dwarves to actually collect the mind boggling amounts of magical energy needed and then funnel it into their largest most important and most power hungry runes.

And then the Time of Woes happened and completely wrecked the power grid, and now here we are today running on the last dregs of backup power and in danger of rolling brownouts.
 
@BoneyM

Based on what Mathilde knows of her history, how standard in terms of quantity was this Waaagh? Below average, average, above average?
I mean, considering that surviving it was enough to gather a massive international crowd for what was originally supposed to be just a college lecture? It was probably at least somewhat above-average, in my opinion. Granted, most of the seven-figure quantity was snotlings, which might not have been obvious, but still.
 
40k AU
I was considering a 40k negaverse, and how you would translate the story so far. It's actually more difficult than I initially imagined, since the settings have diverged pretty strongly over the years. Here's my basic outline, followed by some thoughts on why.

Abelheim van Hel is an Inquisitor who was granted Sector Governership for his heroic deeds. This sector has long been plagued by techno heresy, specifically the use of Abomidable Inteligences, unleashed by his ancestor to defend against an incursion of xenos. The young sanctioned psyker Mathilde Weber is seconded to his retinue (not as an acolyte, but also not as a not acolyte). They have adventures together, purging corruption and doing the Emperor's work, though Abelheim becomes disillusioned with the Ecclesiarchy, since they are too busy fighting over doctrinal differences to actually help.

During the final assault on the core world of the techno heretics (supported by a force from the nearby forgeworld), Abelheim gets mortally wounded. He gives his Rosarius and greatest secret to Mathilde: A Men of Iron AI core. Mathilde goes back to Terra and is officially ordained as an Inquisitor.

Mathilde joins a force of the Mechanicus that aims to reclaim a fallen forgeworld that in it's prime would rival Ryza or even Mars itself. On the way there, the greatest Cybersmith of the Mechanicus, sent by the Fabricator General of Mars, forges her a psychic hood. The first beach head is taken with a surprising lack of casualties. There's a certain distaste for victories won so strongly thanks to both fickle emotions and the fickle warp, but none can deny the potential treasures of archeotech to be found, and really, Mathilde is about as close to proper and sensible as someone who still has all their fleshy bits can be, without even making allowances for that unfortunate pskyer thing.

The forces of a nearby forgeworld, long isolated in xenos territory, show up to make sure the link stays open. Mathilde gets a Force Greatsword. It's great. She settles in as the local psychic person and heresy purger. She builds a giant psychic orbital defense station. She goes on a quick trip to purge some techno heretics that were aiming for Abelheim's daughter, who took over the Sector Governership after her dad's death. Then Mathilde goes back home, and purges some more, but accidentally does it too hard, so she reconquers the rest of the forge world while the Fabricator General is away. But luckily he's back in time for them to burn away a huge attack by an ork waaagh. It's great, because now she can make it in time for her lecture on how to screw over the orc's psychic bullshit using psychic bullshit, which everyone is very excited for.

--------------------------
Now some discussion on why I translated stuff the way I did, and also some stuff I couldn't fit in.

First and most importantly, the dwarfs: They don't really have a natural correspondences. I was torn between the Mechanicus and Astartes (who are also secretive, stubborn, proud and hold tightly to grudges and tradition). Ultimately, I think the Mechanicus just works better. It allows a great translation of the tension between old and new holds.

Incidentally, that leaves the Astartes free to be mapped to the elves. That might seem strange, since Elf=Eldar is one of the few natural connections, but the relationship between Elves/Empire and Eldar/Imperium is just very different. It just doesn't work. On the other hand, Elf=Astartes works surprisingly well. Mathilde delivers them a Chaos Space Marine, and gets invited to a training trip of murdering more.

Also most importantly: Finding an equivalent for the Undead/Vampires is quite difficult. The closest is probably the Necron, but that doesn't make much sense for Abel's backstory, and that's more Tomb Kings than Vampires. I think Undead=Evil AI works rather well, and setting the Libre Mortis as an Iron Man Core makes for a great equivalent. Both in it's ability to be super powerful, seductive and utterly devastating if misused. It even lets Mathilde gain secret religious knowledge she's not supposed to have, in this case of the Omnissiah.

One thing I'm still thinking about is Skaven. There's no real equivalent, so that's something of a problem. Tyranids have the hunger, flood of meatshields, monstrosities, galactic threat and secretive subversion going, but they are also completely unified, and too alien. Something like Corrupted-Not-Quite-Chaos Tau might work, because the Greater Good could easily be twisted into something skavenlike, and unstable warp technology would be right up their alley, but they just wouldn't be the galactic threat needed for a good equivalent. The final idea I had was dark eldar, because poison, betrayal, infighting, assassination and using slaves would be right up their alley, and they are at least a galactic presence, but it leaves a lot of other things uncovered, and they're just not the kind to hold territory.

I wasn't sure when Mathilde becomes an Inquisitor (and she has to become an Inquisitor, since that's the only kind of human psyker [not counting astartes] that can go around freely and tell people what to do. It also just corresponds well with the Grey College). The authority, power and trust is more a lord magister. But it doesn't make much sense for her to go around on her own authority in that case, and there is the rank of Lord Inquisitor. Plus, that means she can inherit Abelheim's rosarius, which I just like.

Speaking of, I was torn between making him an Inquisitor of the Ordo Hereticus, an Arbite, or even just a general. Inquisitors don't really retire. But then, the Ordo Hereticus is Witch Hunters IN SPAAACE, so the hat compelled me.

Dämmerlicht is Mathildes personal ship. It's basically an engine strapped to a generator and a warp drive. She removed the navigator quarters after her warp sight got good enough and replaced them with a stealth generator, so now she can get across the Imperium with astonishing speed.

Translating Mathilde's religious believes is a bit difficult, since the Imperium is essentially Monotheistic, and her not believing in the GEOM wouldn't fit. Instead, she has a very particular and borderline heretic view. Something like "We have to make our own luck, and the emperor does not care for prayers, just action" combined with a disdain of the established system. Maybe a facet of "the emperor is weak an cannot help". It's difficult to combine her enormous piety with her disdain for Sigmar, who's the best Emperor equivalent. Haven't really found a satisfying balance there.
She probably gained a significant appreciation of the Omnissiah, and MoneyB has to endure constant questions of "Can we be a priest too?"

And finally, AlphaHugger wants to raise Abelheim in a new body of steel and return the Imperium to a new Dark Age of Technology under a new God Empress. He's actually making pretty good progress on this, because actually making a difference in 40k is pretty hard, and the place is fucked enough that it's just another apocalypse (the second concurrent robot apocolypse, and the fourth robot apocalypse overall).
 
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I was considering a 40k negaverse, and how you would translate the story so far. It's actually more difficult than I initially imagined, since the settings have diverged pretty strongly over the years. Here's my basic outline, followed by some thoughts on why.

Abelheim van Hel is an Inquisitor who was granted Sector Governership for his heroic deeds. This sector has long been plagued by techno heresy, specifically the use of Abomidable Inteligences, unleashed by his ancestor to defend against an incursion of xenos. The young sanctioned psyker Mathilde Weber is seconded to his retinue (not as an acolyte, but also not as a not acolyte). They have adventures together, purging corruption and doing the Emperor's work, though Abelheim becomes disillusioned with the Ecclesiarchy, since they are too busy fighting over doctrinal differences to actually help.

During the final assault on the core world of the techno heretics (supported by a force from the nearby forgeworld), Abelheim gets mortally wounded. He gives his Rosarius and greatest secret to Mathilde: A Men of Iron AI core. Mathilde goes back to Terra and is officially ordained as an Inquisitor.

Mathilde joins a force of the Mechanicus that aims to reclaim a fallen forgeworld that in it's prime would rival Ryza or even Mars itself. On the way there, the greatest Cybersmith of the Mechanicus, sent by the Fabricator General of Mars, forges her a psychic hood. The first beach head his taken with a surprising lack of casualties. There's a certain distaste for victories won so strongly thanks to both fickle emotions and the fickle warp, but none can deny the potential treasures of archeotech to be found, and really, Mathilde is about as close to proper and sensible as someone who still has all their fleshy bits can be, without even making allowances for that unfortunate pskyer thing.

The forces of a nearby forgeworld, long isolated in xenos territory, show up to make sure the link stays open. Mathilde gets a Force Greatsword. It's great. She settles in as the local psychic person and heresy purger. She builds a giant psychic orbital defense station. She goes on a quick trip to purge some techno heretics that were aiming for Abelheim's daughter, who took over the Sector Governership after her dad's death. Then Mathilde goes back home, and purges some more, but accidentally does it too hard, so she reconquers the rest of the forge world while the Fabricator General is away. But luckily he's back in time for them to burn away a huge attack by an ork waaagh. It's great, because now she can make it in time for her lecture on how to screw over the orc's psychic bullshit using psychic bullshit, which everyone is very excited for.

--------------------------
Now some discussion on why I translated stuff the way I did, and also some stuff I couldn't fit in.

First and most importantly, the dwarfs: They don't really have a natural correspondences. I was torn between the Mechanicus and Astartes (who are also secretive, stubborn, proud and hold tightly to grudges and tradition). Ultimately, I think the Mechanicus just works better. It allows a great translation of the tension between old and new holds.

Incidentally, that leaves the Astartes free to be mapped to the elves. That might seem strange, since Elf=Eldar is one of the few natural connections, but the relationship between Elves/Empire and Eldar/Imperium is just very different. It just doesn't work. On the other hand, Elf=Astartes works surprisingly well. Mathilde delivers them a Chaos Space Marine, and gets invited to a training trip of murdering more.

Also most importantly: Finding an equivalent for the Undead/Vampires is quite difficult. The closest is probably the Necron, but that doesn't make much sense for Abel's backstory, and that's more Tomb Kings than Vampires. I think Undead=Evil AI works rather well, and setting the Libre Mortis as an Iron Man Core makes for a great equivalent. Both in it's ability to be super powerful, seductive and utterly devastating if misused. It even lets Mathilde gain secret religious knowledge she's not supposed to have, in this case of the Omnissiah.

One thing I'm still thinking about is Skaven. There's no real equivalent, so that's something of a problem. Tyranids have the hunger, flood of meatshields, monstrosities, galactic threat and secretive subversion going, but they are also completely unified, and too alien. Something like Corrupted-Not-Quite-Chaos Tau might work, because the Greater Good could easily be twisted into something skavenlike, and unstable warp technology would be right up their alley, but they just wouldn't be the galactic threat needed for a good equivalent. The final idea I had was dark eldar, because poison, betrayal, infighting, assassination and using slaves would be right up their alley, and they are at least a galactic presence, but it leaves a lot of other things uncovered, and they're just not the kind to hold territory.

I wasn't sure when Mathilde becomes an Inquisitor (and she has to become an Inquisitor, since that's the only kind of human psyker [not counting astartes] that can go around freely and tell people what to do. It also just corresponds well with the Grey College). The authority, power and trust is more a lord magister. But it doesn't make much sense for her to go around on her own authority in that case, and there is the rank of Lord Inquisitor. Plus, that means she can inherit Abelheim's rosarius, which I just like.

Speaking of, I was torn between making him an Inquisitor of the Ordo Hereticus, an Arbite, or even just a general. Inquisitors don't really retire. But then, the Ordo Hereticus is Witch Hunters IN SPAAACE, so the hat compelled me.

Dämmerlicht is Mathildes personal ship. It's basically an engine strapped to a generator and a warp drive. She removed the navigator quarters after her warp sight got good enough and replaced them with a stealth generator, so now she can get across the Imperium with astonishing speed.

Translating Mathilde's religious believes is a bit difficult, since the Imperium is essentially Monotheistic, and her not believing in the GEOM wouldn't fit. Instead, she has a very particular and borderline heretic view. Something like "We have to make our own luck, and the emperor does not care for prayers, just action" combined with a disdain of the established system. Maybe a facet of "the emperor is weak an cannot help". It's difficult to combine her enormous piety with her disdain for Sigmar, who's the best Emperor equivalent. Haven't really found a satisfying balance there.
She probably gained a significant appreciation of the Omnissiah, and MoneyB has to endure constant questions of "Can we be a priest too?"

And finally, AlphaHugger wants to raise Abelheim in a new body of steel and return the Imperium to a new Dark Age of Technology under a new God Empress. He's actually making pretty good progress on this, because actually making a difference in 40k is pretty hard, and the place is fucked enough that it's just another apocalypse (the second concurrent robot apocolypse, and the fourth robot apocalypse overall).
The Emperor is far too busy holding off the apocalypse to help me, better to rely on yourself.
 
The Emperor is far too busy holding off the apocalypse to help me, better to rely on yourself.
I considered that, but thing is, she does get help. Pretty frequently, and not even for super critical things. Faith wise, she could compare to a Sororitas (who also get miracles). Hell, after the thing with Mork, I think she had a chance of getting a divine spark, which I would map to becoming an Imperial Saint.
It also doesn't contain the "best friends with god" and "barely tolerated god of thieves, liars, agitators and gamblers" aspects, and I do think both of those are kinda important. Enough that I don't want to remove them.
Wouldn't it be AlphariusHugger?
Nah. AlphariusHugger never lets anyone know what he wants or what he's doing, AlphaHugger is very clear in what he wants and how it should be done.
AlphariusHugger also keeps getting banned because he never stops making sockpuppets.
 
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I don't see any reason the larger runes wouldn't function identically to the smaller ones. The only difference is that the big ones are far too demanding to be self powering like the smaller ones, so you hook them up to an external power supply.

I like to visualise it as every rune has the magical equivalent of a solar panel built in, for small personal runes that is enough, but as you move up to more demanding applications (eg Anvil of Doom) you quickly start to run into the limitations of this method. This is where the waystone network comes in, it allowed the Dwarves to actually collect the mind boggling amounts of magical energy needed and then funnel it into their largest most important and most power hungry runes.

And then the Time of Woes happened and completely wrecked the power grid, and now here we are today running on the last dregs of backup power and in danger of rolling brownouts.
Interestingly we know that Branulhune pulls magical energy out of the surroundings, and arguably its wielder, for power.

As shown:
It's a Greatsword. Well, of course it would be a greatsword, but it's a Greatsword greatsword, only scaled down slightly to match your build and exhibiting the sheen of gromril instead of the glint of steel, and lighter than you expected. Three runes are carved into it, and the only reason they do not blaze with radiance is they have been specifically made not to, and as you take in the amount of power it contains you need to remind yourself it was made by the eldest Runesmith of the Karaz Ankor to keep from carefully putting it down and then fleeing in the opposite direction - and, to your fading horror and rising delight, it's still absorbing more, and you watch traces of Ulgu get pulled from the surface of your skin to feed the power of the blade.
Actually a rather interesting line of inquiry (which we will never have time for): Could you make more powerful personal runes by designing them to need a Wizard channelling energy into them to function?


I was considering a 40k negaverse, and how you would translate the story so far. It's actually more difficult than I initially imagined, since the settings have diverged pretty strongly over the years.
Your fundamental mistake was to begin from a premiss of 'warhammer and space warhammer' rather than treating 40K and Fantasy Battle as distinct settings. The two actually have very little in common that they don't share with various other settings. Even the incarnations of Chaos, the only explicit thing they share, have significant differences.
 
Translating Mathilde's religious believes is a bit difficult, since the Imperium is essentially Monotheistic, and her not believing in the GEOM wouldn't fit. Instead, she has a very particular and borderline heretic view. Something like "We have to make our own luck, and the emperor does not care for prayers, just action" combined with a disdain of the established system. Maybe a facet of "the emperor is weak an cannot help". It's difficult to combine her enormous piety with her disdain for Sigmar, who's the best Emperor equivalent. Haven't really found a satisfying balance there.
She probably gained a significant appreciation of the Omnissiah, and MoneyB has to endure constant questions of "Can we be a priest too?"
Duh. Unlike Sigmar, the Emperor protects.
 
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