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Personally, I'm amused that Belegar, the dwarf king brought up by arch-conservatives, had the character-development moment of "Here are some good and sensible arguments for withdrawing and harrying the enemy forces, due to the indirect and subtle tactics that I learned from you, my human friend," but the way the vote is going, Mathilde is going to be like "No. We hold the line and crush them with weight of metal."

BelegarQuest: "dafuq"
MoneyB: "You do remember that after she took command of the Sylvania expedition, she relied almost exclusively on artillery for the remainder of the campaign?"
BelegarQuest: "Are you telling us that our umgi cat assassin wizard is also Gustavus Adolphus?"

So this is Mathilde now?



Vampiric rejoicing
 
Is there any reason we'd want to keep the West Gate closed for a certain amount of time? Bok, Grombrindal, and Mathilde might be able to keep it locked down for some time. Bok's indestructible, Grombrindal once killed 10k Chaos warriors in a single battle just to reach a prince, and Mathilde's indefatigable, she's got magic, and she can resurrect.
 
Takling about Northern Dwarves, i'll still advocate for putting together an expedition to find out what happened to them in this timeline. Maybe they still have holds which we could connect to the Karaz Ankor via teleportation tower.

I'm sure we'll do it just after the Nagarythe vacation and my genius plot-scheme to take over a Skaven warlord clan as the Warlord Cluny Fearless, a genius strategist who had his musk-glands ripped out during a battle against goblins and thus never squirts the musk of fear.
But then a monk named Matthias will come stab us using Orc Hewer and it'll be a whole thing. And no one wants that.
 
Is there any reason we'd want to keep the West Gate closed for a certain amount of time? Bok, Grombrindal, and Mathilde might be able to keep it locked down for some time. Bok's indestructible, Grombrindal once killed 10k Chaos warriors in a single battle just to reach a prince, and Mathilde's indefatigable, she's got magic, and she can resurrect.
She's also probably a lot worse as a fighter :)

But, that does remind me that yeah no matter what we have an X factor in the form of what's Grombrindal going to do.
 
Well first it will be Orc/Snotling ash statues that will fall apart at the lightest touch, then they will be ash piles.
Honestly, it sounds like a kinda mega commemoration project.

Sorta like the terracotta army, only instead it'd be a warning to all those trying to attack the Karak, tens of thousands of ashen sculptures.

Add more every time an army runs a fowl of the eye.
 
Honestly, it sounds like a kinda mega commemoration project.

Sorta like the terracotta army, only instead it'd be a warning to all those trying to attack the Karak, tens of thousands of ashen sculptures.

Add more every time an army runs a fowl of the eye.
That, or the ash gets collected and sent to KaK with a note saying "this is what's left of the Waaagh"
 
Honestly, it sounds like a kinda mega commemoration project.

Sorta like the terracotta army, only instead it'd be a warning to all those trying to attack the Karak, tens of thousands of ashen sculptures.

Add more every time an army runs a fowl of the eye.
If there's that much ash there, it'd make getting across the caldera a huge pain, even weeks or months later. When it gets rained on, ash does a pretty good impression of concrete, but only for the top few inches. It's also much more breakable, so anyone walking to hard across it would punch through, like walking on snow with a frozen crust. Only the snow is corpses, your foot gets stuck instead of a little cold, and every movement throws up clouds of choking dust.
 
That being said we really should stick a tower to cover the second gate. If we do that then nothing, but an extraordinary level of magical firepower/flyers would be able to even stand a chance of getting in the Karak save from below which the dwarves more than know to expect.

mmm with sufficient favour expenditure the wizard side should be fairly replicable, but it's the dwarf side that worries me.

Kragg likely won't make a second rune of Ghazul (rule of pride and all), but mmm.

I'm certain that Kragg can think of something new (there were 5 more options on that list) or we can ask Thorek if he wants a chance to try and one up his rival.

And of course there's the ever so helpful, old casual certainly a long beard comes over to recommend something revolutionary :D

That, or the ash gets collected and sent to KaK with a note saying "this is what's left of the Waaagh"
I don't think we could even transport a fraction of that ash.

You really have to wonder what a nat 1 on Thorgrim's roll would have been.
What he already said, but something like "I told you it'll end in tears."

If there's that much ash there, it'd make getting across the caldera a huge pain, even weeks or months later. When it gets rained on, ash does a pretty good impression of concrete, but only for the top few inches. It's also much more breakable, so anyone walking to hard across it would punch through, like walking on snow with a frozen crust. Only the snow is corpses, your foot gets stuck instead of a little cold, and every movement throws up clouds of choking dust.
I assume we'll be removing most of the ash, the sculpture idea is more stone which looks like ash, or more concete ash treated with dawi not magic.
 
You really have to wonder what a nat 1 on Thorgrim's roll would have been.
After a certain point, I think crits one way or the other are all sort of going to be the same, unless there's a predetermined table. A one would be really bad, and a two was really bad, but they probably would have been the same really bad, because they'd be basically the same input in Boney's mind; 'The roll for Thorgrim to reinforce them was really really bad'.
 
If there's that much ash there, it'd make getting across the caldera a huge pain, even weeks or months later. When it gets rained on, ash does a pretty good impression of concrete, but only for the top few inches. It's also much more breakable, so anyone walking to hard across it would punch through, like walking on snow with a frozen crust. Only the snow is corpses, your foot gets stuck instead of a little cold, and every movement throws up clouds of choking dust.
Win the Karak by battle, lose it by accidentally poisoning the atmosphere to win another, later battle. How very Skaven of Mathilde.
I don't think we could even transport a fraction of that ash.
Just keep doing it for years. Like, every year on the anniversary, send Thorgrim another box of ash. :V
 
You really have to wonder what a nat 1 on Thorgrim's roll would have been.
I see can two ways One, he somehow worded the letter even worse, probably by telling us try to strike out as many grudges as you can before you become one. Or two he tried to demand the recall of Kragg and or the Anvil of Doom.

Edit: Thought of a third, our airforce is technically on loan from him so he could have also tried to demand them back. Huh, actually that he did not do that earns him a few points.
 
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