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I'm open to letting the sorcerer live, depending on how convincing the arguments are. Otherwise, my default choice would to let it play out and take the scraps
 
We should be aware that an "attack" might not be physical. It might be that the attack is the documents just handed over.
 
I wish we'd tested the Second Secret of Dhar on warpstone... This would have been an absolutely perfect time to just explode them all!

But yes, I want them both dead too.
 
Also, on first reading this description:
a robed Skaven that stands taller than either of his bodyguards, his body so festooned with warpstone jewellery that he shines like a befouled lighthouse to your Magesight
My first thought was 'is that a fucking Grey Seer?'. Then I realised that the answer was almost certainly no, because I don't see how we could have missed either the grey fur or the magic power of a Grey Seer, but still. Props for almost giving me a panic attack, @BoneyM. :p
 
Given we know nothing about this other dude, my gut instinct is to watch, gank the Sorceror if he wins, and gank the other guy if and only if he's clearly pretty messed-up.
 
What I'm worried about is gaining even a sliver of personal attention from the Horned Rat. Fighting a representative with a divine tendril in his head may count.

Still, both should die.
 
Also, on first reading this description:
My first thought was 'is that a fucking Grey Seer?'. Then I realised that the answer was almost certainly no, because I don't see how we could have missed either the grey fur or the magic power of a Grey Seer, but still. Props for almost giving me a panic attack, @BoneyM. :p

The Grey Seer would have been 2 on a d6, we rolled a 5, loyal council agent, he may have some Horned Rat magic but he is not a battle mage of his Lore.
 
So I there any possible benefits to leaving either Skaven alive that outweighs killing off a powerful sorcerer and council member? Personally I can't see anything useful in leaving either of them alive, but what does anyone else think?
 
Oh yeah, I completely forgot about that. Worst comes to worst, we have the Second Secret of Dhar to use against the Eshin Sorceror.
Won't be useful on this scale.
The sword that shuts off all his gear works way better.
So I there any possible benefits to leaving either Skaven alive that outweighs killing off a powerful sorcerer and council member? Personally I can't see anything useful in leaving either of them alive, but what does anyone else think?
Risk avoidance mostly.
 
Should you abort the entire attempt since Mors seem on the verge of defeat, or should you do your best to allow them to seize victory from the jaws of defeat?
Is that... still possible somehow? I mean, which options lead to doing her best to try that? Is it basically Mathilde thinking "Well if I maybe start contributing to this battlefield for good and killing off as many Eshin heroes as possible, Mors might not immediately/inevitably lose..."?

So it requires sticking around, and fighting Eshin?

'Cause if so... I think I might be down for that. I mean, the judgment's still the same: we least want Eshin to walk away from this. And the best time to hit Eshin is when they are hitting a target. Trying to track them down after they're done is going to be hard, because they no longer have to stick around or remain aimed at a target and can scatter. Means more work, more risk, but... well.
 
Oh yeah, I completely forgot about that. Worst comes to worst, we have the Second Secret of Dhar to use against the Eshin Sorceror.
Nope. Nope. Nope. Nope. Nope.

We do not use anything involving dhar in anything less than an apocalypse. Using the Second Secret involves active manipulation of dhar.

No. Not even if it means we die.
 
Is that... still possible somehow? I mean, which options lead to doing her best to try that? Is it basically Mathilde thinking "Well if I maybe start contributing to this battlefield for good and killing off as many Eshin heroes as possible, Mors might not immediately/inevitably lose..."?

So it requires sticking around, and fighting Eshin?

'Cause if so... I think I might be down for that. I mean, the judgment's still the same: we least want Eshin to walk away from this. And the best time to hit Eshin is when they are hitting a target. Trying to track them down after they're done is going to be hard, because they no longer have to stick around or remain aimed at a target and can scatter. Means more work, more risk, but... well.
It should be possible, Mors took heavy damage, but Sleek isn't noted to be dead yet, and should still have Stormvermin. If Eshin fails to capitalize on the momentum they have a chance of reversal, or at least, doing even more damage on their way out.
 
[ ] The Sorcerer must die.
- [ ] Let the Sorcerer's attack play out, then attack the weakened Sorcerer if he survives.

On the other hand, if the report was just that Mors is broken, then it might be useful to let them get away with that information so the Underempire has no reason to come back.
On the other hand, if they never receive the "Mor's is dead!" news, then they might still assume Mors is alive and active and still a threat?

And a preliminary scouting of Karak Eight Peaks will show... no sign of Mors at all. Which would lead them to think that Mors is somewhere else now. Mors barely survived the fight, and then made it out of Karak Eight Peaks.

No reason to come back Versus Assuming that Mors is still out there -- somewhere, not in K8P anymore though -- and still a threat?
 
So I there any possible benefits to leaving either Skaven alive that outweighs killing off a powerful sorcerer and council member? Personally I can't see anything useful in leaving either of them alive, but what does anyone else think?
The Sorcerer seems to have no trouble killing a loyal agent of the council, so leaving him alive keeps someone backstabby inside the Eshin.

not enough of a reason to let him live though.

[ ] Both must die.
- [ ] Attack them both just as the Sorcerer strikes.
- [ ] Let the Sorcerer's attack play out, then finish off whoever survives.

[ ] The Council Agent must die.
- [ ] Let the Sorcerer try, and finish the job if he fails.

[ ] Other (write in): Frame Sleek for the kill via Doppelganger :V
 
@BoneyM Hey, Boss. About that Second Secret of Dhar. Do you need to make that nudge with Dhar itself or could the same effect be accomplished by Ulgu? Not unlike how we unraveled that Waagh channeling by giving it a prod.
 
Christ on a biscuit. @boneyMan you tell us how many skaven are even left?

They seem to have been taking horrific casualties for basically the entire duration of this very long battle.
 
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It should be possible, Mors took heavy damage, but Sleek isn't noted to be dead yet, and should still have Stormvermin. If Eshin fails to capitalize on the momentum they have a chance of reversal, or at least, doing even more damage on their way out.
Eesh, what if Eshin are out to capture Sleek Sharpwit for themselves? Because of course having the second-in-command (or possibly first, now) of a Clan would be a useful prisoner to pump secrets out of, for themselves.

And are reporting that "Yes-yes, of course Mors is dead to the last... Sharpwit fought-died hard." to the Council Agent?

If this is amusingly the case, it'd be interesting (and amusing) to attack his captors and capture Sleek for ourselves. They'll never see it coming, I'm sure. :V
 
@BoneyM Hey, Boss. About that Second Secret of Dhar. Do you need to make that nudge with Dhar itself or could the same effect be accomplished by Ulgu? Not unlike how we unraveled that Waagh channeling by giving it a prod.

This has been discussed before. In short, the second secret is not a dispel it is a manipulation of Dhar directly or indirectly. In the analogy the GM used, dispel is throwing a brick though the car window to hit the driver, the Second Secret is pulling on the wheel to drive the car into a ditch.
 
This has been discussed before. In short, the second secret is not a dispel it is a manipulation of Dhar directly or indirectly. In the analogy the GM used, dispel is throwing a brick though the car window to hit the driver, the Second Secret is pulling on the wheel to drive the car into a ditch.
Ah yes. Thank you kindly.
Suddenly I find myself getting a bit more interested in the idea of ulgu tongs.
 
[ ] Both must die.
- [ ] Let the Sorcerer's attack play out, then finish off whoever survives.

Definitely leaning towards this. I want whatever was on that paper, and I want everyone here dead.
 
Killing the survivor is exactly our original strategy for this whole mountain, it looks good.

But it does suck that Eshin is probably going to escape regardless, unless the Dragon really steps it up. Idk if this strike really weakens Eshin enough to let Mors take them out, but it would be nice. Having a few Eshin survivors is probably worse than having a few Mors survivors, especially if the Angrund Superheavies are dug in at the Under-Caldera.
 
Hmm... Are we sure that the Sorceror is gonna kill the agent, and not that he doesn't know that we're there?
 
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