@BoneyM Would an Ulgu spell to alter written documents be possible? Alter documentation, falsify orders, and more. Would that be workable with warrior of Fog?
No.
@BoneyM Would an Ulgu spell to alter written documents be possible? Alter documentation, falsify orders, and more. Would that be workable with warrior of Fog?
I strongly disagree. The sooner that written queekish is out there the sooner that information can start to be amassed. We want to get this information out there as fast as possible.All the skaven assaults that our discovery of the civil war triggered are done. There's no current need for either, so waiting until we have spoken queekish will only let us save AP. It's fine. There's a lot of things that we have to worry about going to slow with and this thankfully isn't one of them.
Kazador
good fucking lord, Mathilde's scouting action dropped her Yakety Sax aura on themIt seems that Eshin recovered enough to set things near-equal, but then a set of near-simultaneous blunders put Mors and Eshin on the back foot at the same time and the two sides simultaneously routed, and then both realized that the other had run and thought they were about to miss out on victory and turned around once more.
Ok, cutting communications proves even more valuable than expected.
[Mathilde vs Unknown Skaven Commander, Eastern Defences: Martial, 32+23+5(Strategy: Skaven)=60 vs 45+15+10(Desperate)+10(Prepared)-10(Communications Cut)-10(Intimidated)-10(Completely Isolated)=50.]
Oof. Below average roll and quite a few casualties from Izor (again.)Karak Izor immigrants: 9,100/10,000. Well armed and experienced. Mix of ranged and melee.
This is even better than we had dared hope for.The Cavern of Stars is quite different from how you remember it from your infiltrations, awash with blood and viscera and dropped weapons, but the hole into the Trench is unchanged. Rickety cranes ring the shaft, as does a sloped walkway that groans alarmingly under the slightest weight. You and King Kazador share a nod of work well done as you both peer down into that gateway to the final bolt-hole of Clan Mors, half an ear turned to the reports coming in from your scouts. Clan Mors' forces in Karag Yar remain blissfully unaware of your actions, and now will remain so until they return here in person and discover matters for themselves, but from the report of the Rangers that won't be any time soon. It seems that Eshin recovered enough to set things near-equal, but then a set of near-simultaneous blunders put Mors and Eshin on the back foot at the same time and the two sides simultaneously routed, and then both realized that the other had run and thought they were about to miss out on victory and turned around once more. Now they're locked in a completely disorderly mess of a battle through the entirety of Under-Karag Yar and some of the mountain above too, and the only way to disengage anything but the smallest fraction of either force is the complete extermination of the enemy. The Rangers estimate that both are no better than half strength, and rapidly dropping as exhaustion and the Black Hunger take their toll.
I really, really want to do this.[ ] LEAD: Sow Terror
This is the battle you were born for. Leave command in King Kazador's capable hands, become one with the darkness, and teach the Skaven the meaning of terror.
The heights we have yet to achieve[King Kazador vs Unknown Skaven Commander, Northern Defences: Martial, 60+15+20(Thunderhorn)+10(Master Rune of Dismay)
So what you are actually saying is that we'll be invisible, intangible and have a gas of confusion that will cause them to fight among themselves.a maze of dark, cramped tunnels will play to the strengths of the Skaven.
Unlikely, Mors and Eshin in Yar are down to the knife with each other and its quite possible they will mutually suicide.... Hm.
So now if we smash the Trench, the Eshin will probably survive unopposed. That might be bad.
Not that there's any one clear good option, of course.
I think we should pick either Lead from the Front in conjunction with Karak Azul's Throng, or Sow Terror. Kazador has a bonkers +35 when leading the Throng of Karak Azul; 15 from his stats, but 20 from his Thunderhorn trait. He is better, numbers-wise, than we are. We're a terrifying hero in melee combat, but also a terrifying backlines threat. Central Command just doesn't seem at all worth it.[ ] LEAD: Lead from the Front
This will have you fighting alongside the leader of the forces chosen in the Approach: the Thane of Clan Angrund, King Kazador, or Princess Edda.
[ ] LEAD: Central Command
Try to influence the battle however you can from the centre.
[ ] LEAD: Sow Terror
This is the battle you were born for. Leave command in King Kazador's capable hands, become one with the darkness, and teach the Skaven the meaning of terror.
Let Kazador lead from the front, the Master Rune of Dismay is great here.[ ] APPROACH: Thunderhorn
Let the Throng of Karak Azul lead the way.
Fodder for the Ratling guns.[ ] MANLING: Mercenary support
As ruthless as it sounds, humans dying instead of Dwarves is why they are here.
This is basically our time to shine. Stack our buffs and go to town![ ] LEAD: Sow Terror
This is the battle you were born for. Leave command in King Kazador's capable hands, become one with the darkness, and teach the Skaven the meaning of terror.
So what we know so far is that the Dragon is probably still kicking around and doing things. Big Things, given its a dragon. Still should check it out because those Big Things might be sorting itself to come down our tunnel.And while you're down there, things up above will still be playing out. Now that you've got a moment of peace to pay attention, you realize that from the direction of the Underway path to Karag Zilfin, you can feel the faintest echoes of occasional bursts of Hysh. The dragon, you presume. And from the direction of Karag Rhyn, the familiar tang of a Waaagh engaged in battle. From the Broken Toof fighting the Crooked Moon? From either or both fighting an invasion of Trolls? From something else entirely?