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I don't think Clan Eshin sorcerers have developed battle magic out of concern about the Grey Seers' reaction. We certainly don't know of a battle magic version of the Lore of Stealth.

I think one of the exit careers of Sorcerer is Master Wizard, and Master Wizard is what Imperial Magisters are. That means that regular sorcerers are Journeyman equivalents.
The tabletop version from the Storm of Chaos event/campaign book was a level 1 wizard who knew the battle magic version of Skitterleap. I don't have my book with me right now but I think they might have been able to upgrade to level 2 and take another spell. I can't remember what lore. It was either Ruin or Shadows.
 
I have an idea for how to deal with the dragon, assuming it has a Grudge of sufficient severity on it.

Ok, so it's been proposed before to gank it in its sleep. My plan is basically that, except we loudly wake it up and declare that we are exacting Vengeance upon it in the name of the dwarf race before we gank it. The purpose of this is to get more dwarf favour from killing it. As for pulling it off, it'd be pretty easy. Just go invisible and teleport above its neck in the air, then decapitate it while we're falling down, and regenerate our broken legs (and possibly back) with the Seed after we land. After that it's just a matter of celebrating by cracking open an ice dragon blood-cooled cask of ale with the boys.

The only thing I can see going wrong with this plan is that ice dragon blood isn't actually cold enough to get ale cold enough to be named after New World dinosaur mounts, so we should probably contact the Ice Witches of Kislev first just in case.
While I am all for ganking the dragon, can we please not wake it up beforehand? It's a near-suicide mission as it is, making it harder on purpose in not a good idea.
 
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While I am a for ganking the dragon, can we please not wake it up beforehand? It's a near-suicide mission as it is, making it harder on purpose in not a good idea.
+ People have likely thought of that before and I don't trust our ability to out magic the potentially ancient ice dragon who could also be a user of light magic.
 
@Neshuakadal, @Quest, @Thespurgin, the thing is that the shadow tower is just one enchantment. A pretty big one, but still only one object. While plans to build alarms on every tunnel means enchanting allthe different tunnels piecemeal.

I don't think that it's very workable even if Mathilde only worked on the Alarm spelll which is petty magic.
If the option wasn't viable, we would never have been given the option in the first place.

We're just looking at various winds and any useful effects they can produce. If we vote on the task, we'll get relevant options based on these.
 
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Karag Mhonar. There is something there that kills by smashing bones in Its victims, but the rangers were able to go in and scout it top to bottom. I think it's inhabited by battle golems. They are "hiding" in plain sight. while dormant, they are decorations.

Just a theory.
Maybe! That's a good point. The dwarfs had something like that called an Ancestral Guardian during the golden age.

As an aside the word Golem is not used in warhammer fantasy, except for stuff from 2nd and 3rd edition that was retconned for being racist. The generic term in universe is construct. :)
 
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If the option wasn't viable, we would never have been given the option in the first place.

We're just looking at various winds and any useful effects they can produce. If we vote on the task, we'll get relevant options based on these.

I don't think the general idea of defense is unviable, I think that the stated idea oc having a ton of enchanted items is unviable and I wanted to know if there are more concrete ideas of how to accomplish the task.
 
I don't think the general idea of defense is unviable, I think that the stated idea oc having a ton of enchanted items is unviable and I wanted to know if there are more concrete ideas of how to accomplish the task.

With only three places to defend underground enchanted items might be viable.
 
I don't think the general idea of defense is unviable, I think that the stated idea oc having a ton of enchanted items is unviable and I wanted to know if there are more concrete ideas of how to accomplish the task.
No one is saying we want to enchant a ton of items. We're saying "These winds have these effects we'd find useful. Maybe we could do something with that."
 
These seem like amusing spells. I'm rather amused by the idea that Mathilde would create a tower of Birdspeak and create an information network of birds.
River's Whisper: You commune with the spirit of a river and receive general answers
Trees' Rustle: You commune with the spirit of a tree and receive general answers to questions. Extremely long casting time. Trees talk slowly.
Birdspeak: You can speak to and understand birds. This spell does not make them helpful or honest.
Tree's rustle and River's Whisper seem harder to exploit. Maybe we could interrogate them about the dragon or Mhonar? @BoneyM could we make a mountain speak?
 
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@BoneyM, I don't know if the problem is only on my end or not, but the threadmark behaviour is screwy. Going back and forth from turn 23.1 to turn 23 social using the next/prev threadmark button skips turn 23.2.
 
Of the many positive qualities that make mountains so endearing, they cannot boast of being birds, trees, or rivers.
I mean, Dwellers Below implies that Ghyran has influence over the earth and them... and if you can summon them to crush your enemies in massive numbers you might be able to call up one for a friendly chit chat with some research.

But at best, you'd be calling something rock related that happens to live in the mountain rather than the mountain. I think.
 
My first thought is that if it would be possible to commune with a mountain, the result would be indistinguishable from failing, because they'd exist on a geological timescale.

@BoneyM, I don't know if the problem is only on my end or not, but the threadmark behaviour is screwy. Going back and forth from turn 23.1 to turn 23 social using the next/prev threadmark button skips turn 23.2.

Not the first time. Apparently manually resetting the threadmarks will fix it, I'll take a swing at it when I've got more than five minutes in a row I can spare.
 
Should the dragon be poked at right now in any way though?

It doesn't seem to be bothering the Dwarf side of Karak Eight Peaks and it is the absolute last priority for an attack.
The thing is that we should try to identify them ASAP, once we have identified him we have two options
  • He has no Grudges with the Dwarfs: that means that an alliance with him may be possible and we should start preparing for that once he wakes up.
  • He has Grudges with the Dwarfs: Alliance impossible, and he is an enemy and we should kill him before it awakens...
 
He has Grudges with the Dwarfs: Alliance impossible, and he is an enemy and we should kill him before it awakens...

If we wanted to murder a dragon in their sleep, Advanced Assassination would be the least of our requirements. We'd possibly want that +40 to assassination rolls trait. We'd really want to go deep into swordsmanship and into getting battle magic items. Assassinating an Emperor Dragon would be a truly legendary feat though.
 
If we wanted to murder a dragon in their sleep, Advanced Assassination would be the least of our requirements. We'd possibly want that +40 to assassination rolls trait. We'd really want to go deep into swordsmanship and into getting battle magic items. Assassinating an Emperor Dragon would be a truly legendary feat though.
I am no saying that Mathilde should try to murder the Ice Dragon by herself, that would be suicidal... What I am saying is that using invisibility/illusion to infiltrate his cave and try to get a good look at him so that we can identify him it would be very useful.
 
I am no saying that Mathilde should try to murder the Ice Dragon by herself, that would be suicidal... What I am saying is that using invisibility/illusion to infiltrate his cave and try to get a good look at him so that we can identify him it would be very useful.
I would be very careful about that. Ice dragons often use Hysh which can straight up counter most of our tricks. I'm not saying we can't do it but it's going to be a roll off rather than our usual auto-success.
 
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I can imagine an epic Shonen style battle between the Ice dragon and our Burning shadow tower along with badass music to it.
 
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