IIRC the general vibe of what I said is once it's less all-hands-on-decks active warzone-y, you'll start presenting a buffet of long-term plans instead of being pointed at the weirdest current emergency.
Hmm, I could see a few options there:
-Having a rock solid front. That means the Underway secured for reinforcement and probably control of both Gates. Major crux of this is control of the Caldera Underway nexus, along with Kvynn-Wyr, Under-Mhonar and Under-Rhyn if we want to actually be able to hold the nexus, as well as full control of Rhyn and Yar if we want to say the West Gate is controlled.
--Down this path, we let the Skaven fight each other while we clean up the rest of the peaks individually, with our sole Skaven exposure being Mors right until we reach Rhyn. Don't interrupt someone when they're making a mistake after all.
-Having the Skaven pushed out, Karagril Underway sealed from Karak Drazh, and the Death Pass approach secured. The Skaven are the main factor against declaring it as done save for pest removal, and as we've seen last turn, they're the most likely to pounce on opportunities, the other factions are very unlikely to unite against us, and any one peak probably can't take us.
--Not sure HOW we'd begin to accomplish this, other than taking Upper Zilfin as the next step. Do we want to split the Skaven apart so that they can't coordinate when they finally decide to work together or do we want to clean sweep them with multiple simultaneous deep strikes(with what men?)
-Take ALL the Underways, reducing the peaks to isolated groups that we can focus on one at a time.
You have a point about imcompletness of task - but another part of Dwarven mentality is "fortify". Belgar didn't want to attack Karagil just yet. It was only information of skaven infighting that made him move. Otherwise he would be content to delay further move of retaking K8P until dwarven colony is better established, however long it would take.
I would not be surprised if Belgar decided to wait few years before moving against Kvynn-Wyr.
Belegar was probably more aware of the need for the Silver Tarn than we were, it was probably going to be the next target regardless. Strategically it was crucial, but Belegar's options were to wait until he was forced to attack by the water shortage or he had as much forces as he could gather for a relatively easy peak to take. The information meant that he KNEW it was easier, that he didn't need enough manpower to overwhelm Orc and Skaven alike in one go.
That said, Belegar is already being remarkably restrained, we have Word of Boney that the normal dwarf approach is to try to take the whole thing at one go, THEN fortify it.
Kvynn-Wyr, I don't actually expect to be a conventional campaign. Regular Throngs are effectively a liability, so they can and should stay on normal duties. This is a job for Slayers, Irondrakes, Bright Wizards and Handgunners.
Preferably we lure out large numbers of trolls first. A giant pile of Illusion'ed meat?
She's learning from probably the most skilled sword wizard of the empire... of course she's getting better at swording. We're a great role model.
I actually wonder if her low martial might be because her stint attached to the Imperial Army had her being used as a conventional Bright Wizard: Fire support, which her poor aim sucked at.
I phrased that ambiguously. It taps into Mathilde's understandings to work out what to melt or what not to. She could set it to 'melt the wood' and even if she wasn't looking, it'd melt anything that could be identified as made of wood by visual examination.
So you could set it to 'all insects', or even 'all insects except bees'. But if you want to set it to 'all leaves infected by the Estalian Goat Ergot', Mathilde would have to know how to identify such a leaf.
Ah hah! Library expansion!
Though in the present situation All Fungi could work.
The Agricultural Applications of Burning Shadows, by M. Mathilde Webber (Grey), J. Panoramia (Jade)
1-3 point paper I'd hazard? I'd guess uncommon/confirming, might be familiar?
Subject: Specific Wind applications, Uncommon(+0)
Insight: This has probably been theorized, but never been practical to use, on account of how large a shadow would be needed. Confirming(+1)
Delivery: Max can consistently produce Compelling(+1)
Miscelleneous:
-Familiar is likely not applicable. It can't be found in the Empire, on the basis of nobody doing the same thing.
-Thorough(+1) is easily enough achieved, we can experiment with different types of filters at leisure.
-Varied is a no, we only likely have the one.
So around 2-3 points maybe. Its more of a curiosity than anything else
What is and is not evolutionarily stable depends on the entirety of the environment in which the selection takes place. While losing two out of three males born prior to them reproducing due to war casualties won't itself change the genetic advantage gained by having more female offspring for an individual, that does not mean that it would be a net advantage. For instance, I could see female dwarves with more brothers being more likely to land a higher-quality mate, and families with a higher proportion of male offspring having a greater chance of their own male offspring surviving to reach reproductive ages (from things like having more potential trainers willing to help them for free and cooperative actions).
There can be other reasons for a not-1:1 ratio being evolutionarily stable. For instance, if the resource cost of birthing and raising a male offspring is significantly lower than raising a female one, then at a 1:1 ratio having more male births is advantageous as you get the same genetic impact with a lower resource cost.
Even if circumstances are such that the net evolutionary pressure should have them trend closer towards a 1:1 ratio, though, that in no way means they are doomed. It just means that in an evolutionarily relevant timescale their birth ratio might edge up to 2:1 rather than 3:1. The only reason the race is 'doomed' as things stand is because they're not willing to stop spending lives above their replacement rate. Hell, outside of all the Skaven rising up or other major catastrophes I could see their tech reaching the point where they aren't spending lives above the replacement rate without changing anything fundamental about them, even culturally.
Don't forget dwarf lifespans, and as far as we know, no age based cessation of reproduction.
Morale might be a bigger factor, as we can see from Kazador's...enthusiastic conjugal life.
"Clan Moulder was definitely moving to try to invade the Karag proper before Mors and the Red Fangs got involved," you say, trying to reshape the issue so it fits better in the Dwarven mind. "A decisive counterstrike would discourage other factions from trying the same."
King Belegar looks up at the Karag towering above the two of you, lost in thought. "No," he says finally. "Comforting, but false. I'll spread the lie for everyone else but won't swallow it myself. We do this to empower Clan Mors, and draw out the Skaven stalemate as long as possible."
Its important for a leader to be able to differentiate the two.
A heavy thought for a dwarf to give Skaven any advantage at all.
Properly purging every greenskin from the nooks and crannies of Karagril will be a project of months, but purging enough to be mostly safe turning your backs to it is a matter of mere hours, especially with you pointing King Kazador and his enthusiastic cohort towards any concentration of Orcs large and confident enough to sprout a Waaagh field. You've read more than a few College accounts of the Waaagh field and even a third-hand description from a Bretonnian Damsel, but though most describe it as something halfway between heat haze and a thundercloud, none of them speak of being able to spot it without line of sight, nor do they describe the semi-metallic tang on your tongue that you use to dowse out the direction of the Orcs. Perhaps this is a manifestation of your growing magical acuity, but you suspect it owes at least part of its existence to Mork using your soul as a hand-puppet.
Hmm, might be that the Waagh field is considered partly arcane, partly divine?
Also I'm kind of curious if this ability could be made into an item.
Would be interesting to have a MAP item hooked up to a Waagh-field sensor updating its display, even if the range is not very large.
Something on the bucket list after we improve our Enchantment