[X] Unprepared
I definitely like the Mors option. Because they have every other Skaven clan gunning for them, it is a lovely opportunity to prop them up a bit to deliver the maximum amount of attrition and distraction to all of the other Skaven hanging around. Why fight your enemies when you can make them fight eachother?
Oooh, an interesting vote. I feel like Mathilde saying that she is Under Equipped would cause her to be laughed out of the mountains, she has some serious endgame shit. Don't wanna redouble religious faith, and don't want to sweep this under the rug.
Uncertain is tempting to me. I have already said that I think that Mathilde has been playing things pretty fast and loose lately, leaping into two extremely hazardous situations that her equipment just barely got her out of. As we have seen, even for a Ranaldite, luck sometimes runs out, so we cannot count on always having it. Giving an injection of hesitation is something that appeals to the risk-averse side of me that votes to avoid catastrophe. But I don't know how much I love the characterization.
Untrained is interesting, though while "getting skilled at exfiltration" is something I super duper want, is that a base skill? Having more spells will also enhance exfiltration, but if this is a specific skill than I think I approve. A bit of a drag for so many AP to be spent on this specific skill though.
Unprepared is solid, I would rather continue rolling the gacha tho.
I will think on this.
Also, because I meant to ask earlier...
Was there ever GM word on what these results would've been on Ranald's Heist? 1 sounds terrifying, 2 sounds like Ranald getting a little too much divine aggression from Gork and Mork, no idea on 3, 4 is what we got, 5 is an entirely new aspect for Ranald which would've been baller as hell, 6 must be the best outcome but I can't decipher it.
Karag Drazh has reclaimers?Why Karak Eight Peaks? Because right now we have mercenaries to help us, and it guarantees a supply line from Karagril to Karag Lhune, and finally, our next battle we can recruit the reclaimers of Karag Drazh.
I think the consensus was that 6 was accidentally getting Slaanesh's attention or something, as 6 is the Sacred Number of Slaanesh. Not sure if it got Word of GM, though.Was there ever GM word on what these results would've been on Ranald's Heist? 1 sounds terrifying, 2 sounds like Ranald getting a little too much divine aggression from Gork and Mork, no idea on 3, 4 is what we got, 5 is an entirely new aspect for Ranald which would've been baller as hell, 6 must be the best outcome but I can't decipher it.
Thank you! Forgot that was QM-certified and in the FAQ
You know at first I thought it was really freaking weird that so many Warbosses were here, assuming they had the capability to match the title. But given the connection to Karak Drazh and the low simmering tension that has kept the Waaagh from lowering but also kept it from leaping into violence and death of said Warbosses...it becomes somewhat plausible.
Indeed. They're the sort of Orc tribe whose Big Un's I'd assume were actually equivalent to lesser tribe's Warbosses, because the Red Fang's Warboss is that big and that much of a badass.Black Crag is one of the major greenskin strongholds worldwide. It makes sense that badasses are going to spill out of it. So it's no surprise that a neighbouring cadet colony is going to have an unfortunately strong number of warboss candidates. The actual Red Fang themselves are probably considerably worse.
I'd still prefer to wait on Kvynn-Wyr. The trolls are almost certainly less trouble than whoever is camped in Karag Mhonar, though I definitely think we should scout out the other peaks before we take anything else. Especially our new neighbors in Karag Ziflin.Hm. Looking at the Map, I'd guess our next option is scouting out the Karaks, and then securing Kvynn-Wyr. That would give us a full half of the 8 Peaks, and more then that, would finish securing the eastern half.
To be fair, most of them weren't real Warbosses, they were all subordinate Big Bosses who Decided To Have A Go, since they were cut off from the actual Warboss in Black Crag.You know at first I thought it was really freaking weird that so many Warbosses were here, assuming they had the capability to match the title. But given the connection to Karak Drazh and the low simmering tension that has kept the Waaagh from lowering but also kept it from leaping into violence and death of said Warbosses...it becomes somewhat plausible.
Even if so, and I don't know that for sure, the point about recruitment for Karag Drazh and the supply line to Karagril still stand. Also important, conquering this still helps clan Mors survive longer by killing off one of their skaven enemies.Mercs aren't going away, this is yet another campaign where it's short work for good pay and most of them even walked away to enjoy the cash. If anything, they're going to be emboldened even further.
The danger would be if they respond to the squeeze put on by their enemies by migrating up, but I gotta figure dwarfs on mountain defense can handle something like that.
you have no idea what Whiskey is. It's a Clear fermented grain mash that is aged in the old barrels of other Alcohols that have had the other Alcohol sooked into the wood for 5-23 years depending. as the temperatures of the seasons rise and fall the Whiskey expands and contracts and contracts into the lining of the barrel getting the favour and culture.
Even if so, and I don't know that for sure, the point about recruitment for Karag Drazh and the supply line to Karagril still stand. Also important, conquering this still helps clan Mors survive longer by killing off one of their skaven enemies.
Nothing in a few millenia. They learned a lesson or two.Except when they're not, and they've lost a lot of Holds throughout the years.