- Location
- Austria
Depends on how tongs work.
To attune to the Wind, humans must alter their psyche and soul in a proper way. Therefore, magic is sort of metaphysically...a part of caster's nature, in the same way divine magic is only possible via deep, deep faith.
Therefore, I am not sure that there are zero consequences, metaphysically, for necromancy and dhar manipulation. Belt or not.
At least for me "Belt magically protects from metaphysical alterations from manipulating dhar" would make as much sense as "Belt magically protects against Ulgu-attunement of the soul and from Acrane Marks". It's..up to QM, but it would feel really unsatisfying and going against metaphysical nature of magic to me.
edit: Magic is not just some tool in WHFB; it is a part, often the part, of caster's soul, mind and body. Artifact changing such a fundamental constant of the setting would be...narratively very whiplash-y and weird, in my eyes.
To attune to the Wind, humans must alter their psyche and soul in a proper way. Therefore, magic is sort of metaphysically...a part of caster's nature, in the same way divine magic is only possible via deep, deep faith.
Therefore, I am not sure that there are zero consequences, metaphysically, for necromancy and dhar manipulation. Belt or not.
At least for me "Belt magically protects from metaphysical alterations from manipulating dhar" would make as much sense as "Belt magically protects against Ulgu-attunement of the soul and from Acrane Marks". It's..up to QM, but it would feel really unsatisfying and going against metaphysical nature of magic to me.
edit: Magic is not just some tool in WHFB; it is a part, often the part, of caster's soul, mind and body. Artifact changing such a fundamental constant of the setting would be...narratively very whiplash-y and weird, in my eyes.
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