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Ah, the dwarfs are trying to pick up our newfound love interest? A faction that also includes our other love interest, Belegar?

As the thread's self-appointed Master of Ships and foremost spokesperson for AbelThilde, I cannot let this pass without a comment!
I really don't see Johan as a love interest for Mathilde.
I like him but the gold body thing and celibacy of the gold college makes me think they wouldn't be that compatible.
 
Ah, the dwarfs are trying to pick up our newfound love interest? A faction that also includes our other love interest, Belegar?

As the thread's self-appointed Master of Ships and foremost spokesperson for AbelThilde, I cannot let this pass without a comment!
Given the fact we keep talking about it I have no idea how I forgot you are ridiculously biased here.
 
I really don't see Johan as a love interest for Mathilde.
I like him but the gold body thing and celibacy of the gold college makes me think they wouldn't be that compatible.
A lot of people do though, and to be fair I can see why. They are equals (which is surprisingly rare in this Quest), and they do have that romcom quality of having personalitites that are just similar enough to provide flavourful clashes. In fact, I would probably put Johann as my number 3 "person I would like to see Mathilde to get together with", even if it is a very distant third.

... Also, it would be hypocritical of me to complain about the gold body given the whole necromancer thing.
 
[X] [KRAGG] Hit Hard
[X] [SPIDER] They are military assets and thus the responsibility of Dreng.
[X] [RUNE] No purchase.
[X] [ENCHANTMENT] Grounding Rod
[X] [LIBRARY] No purchase.
[X] [SHOPPING] No purchase.
[X] Tower of Serenity - Perfect temperature, perfect level of background noise, perfect conditions to get those bloody papers written. Or for someone else to do it for you. It even has a rune to keep your drink warm. Every turn, writing or dictating 1 paper costs no actions. 300gc, 3 College favours, 1 Dwarf favour.

I'm pretty sure he just cast a Grey Magic spell: Invisibility.
Invisibility would be pretty useless if you could find them by the aethyric signature wouldn't it?
We dueled a Grey Magister during our promotion exams, and he was invisible to us.
Hey @BoneyM, can you confirm that the Magister we were unable to find with our magesight was is fact under Invisibility? Or was that just a really strong Take No Heed Mastery or something?

Keep in mind that power is not everything.
The Skaven are as a faction, vulnerable to decapitation strikes and surgical strikes at their breeders. They are extremely resistant to regular casualties as a faction, though their morale is often crap.

So what does that mean for Skaven on Skaven warfare?
-Pestilens can't use unlimited spread engineered plagues without some degree of selfpwn going on. They are most effective against hordes and monsters, like every non Skryre Skaven type.

-Mors is conventional warfare. This means all else being equal, they win straight fights...but the kind of damage they inflict on other Skaven is damage none of the Skaven actually care about, they need a LOT more advantage to get the same amount of win.

-Skryre is technological, especially warmachines. This means that they're specialized against infrastructure and enemy elites, even Skryre can't kit everyone with everything. They should effectively be at a disadvantage against other Skaven if they can't cause a morale break fast enough(which basically means they are type disadvantaged against Mors), but warmachines are decent matches against Moulder abominations.

-Moulder is monsters. This makes them extremely nasty against regular Skaven hordes. Skaven are small, low morale and weak and really not well suited to fighting large scary monsters with a lot of meat to chop through. Not so hot against Pestilens or Skryre however, as Skryre can make more warmachines faster than Moulder can make new gribblies, while Pestilens...size don't matter much to plague.

-Eshin is assassins. This means they're the only force that knows how to find Skaven breeders, how to reach them and how to kill them, on top of being ace at breaking morale via leader removal. This makes them offensively super effective against literally any Skaven faction, though it doesn't count for much on the battlefield.

The Skaven depend the most heavily on a small number of squishies.
So what you're saying is that to beat them we should either :
  • become a massive unkillable frontline monster and break their morale by slaughtering their frontlines enough that they break, run and leave K8P entirely?
  • find and kill all breeders and/or leaders in the area so that they eventually give up and leave?
 
I really don't see Johan as a love interest for Mathilde.
I like him but the gold body thing and celibacy of the gold college makes me think they wouldn't be that compatible.

I mentioned this earlier, but a gilded body part does everything that the ungilded part did, but conceptually better. A golden body part is flesh+1. He doesn't take on the properties of a gold stature if that doesn't improve matters . If Johann has gilded everything external below the neck then that includes his genitals, so, well, he'd be both super-fertile and super-competent in bed. Not to mention what Enchant Item spell could offer on both fronts...

Perks of Chamon I suppose.
 
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I mentioned this earlier, but a gilded body part does everything that the ungilded part did, but conceptually better. If Johann has gilded everything external below the neck then that includes his genitals, so, well, he'd be both super-fertile and super-competent in bed. Not to mention what Enchant Item could offer on both fronts...

Perks of Chamon I suppose.
The Celibacy is a bigger issue to me judging by Mathilde's taste in literature.
 
The Celibacy is a bigger issue to me judging by Mathilde's taste in literature.

Maybe the gold order vow of celibacy is like the Grey order vow of poverty. I mean we've all seen how rich Mathilde is, I think a lot of people would be happy with merely being as celibate as Mathilde is rich. :p


I don't think they have a celibacy oath. They just tend to get distracted. Mathilde just needs to have a reasoned cost-balance analysis agreed for each sexual encounter.

That said I don't recall one either I'll do another delve through the RP books when I get the chance.
 
The Celibacy is a bigger issue to me judging by Mathilde's taste in literature.
The Gold Order is not celibate actually.

Realms of Sorcery page 58 said:
The Gold and Celestial Colleges have no laws forbidding personal relationships, but the Magisters of these Colleges tend to be so wrapped up in their studies that it is almost unheard of for any of them to marry or have offspring.
 
So a bit of a silly question here and I might just be assuming things that are wrong, but here goes:
It seems a bit to me as if some or a lot of the people voting to 'Hit Hard' as far as the Kragg-vote goes are voting for it because they know the setting well and have something concrete in mind for what Kragg could do with this.
Which is perfectly fine of course, but more specifically I have seen the 'cannonball rune' mentioned more than twice. Does this thing actually create noise? Because that seems like it would clash with our current MO.
 
I don't think they have a celibacy oath. They just tend to get distracted. Mathilde just needs to have a reasoned cost-balance analysis agreed for each sexual encounter.

I imagine it's like convincing the thread to spare an action.

No, we must clear the research backlog!
Getting in the good graces of this important person is time critical!
Training! TRAINING!


Poor trouser-snake gets pushed to the definetely-next-week for decades.

Being a snake is eternal limbo.
 
So a bit of a silly question here and I might just be assuming things that are wrong, but here goes:
It seems a bit to me as if some or a lot of the people voting to 'Hit Hard' as far as the Kragg-vote goes are voting for it because they know the setting well and have something concrete in mind for what Kragg could do with this.
Which is perfectly fine of course, but more specifically I have seen the 'cannonball rune' mentioned more than twice. Does this thing actually create noise? Because that seems like it would clash with our current MO.
In quest we've seen it as intense heat followed by intense hit, so yeah, not sneaky. But we need the hard greatsword for the moments when sneak attack doesn't cut it.
Poor trouser-snake gets pushed to the definetely-next-week for decades.
13 gallons of snake juice bide their time.
 
[X] [SPIDER] They are military assets and thus the responsibility of Dreng.
[X] [KRAGG] Hit Hard
[X] Tower of Utter Neutrality - with rune and material and a great deal of care, make your Tower completely magically neutral. Large bonus to studying anything magical, small bonus to studying everything else from higher Magesight contrast. 250gc, 5 Dwarf favours.
[X] [LIBRARY] Snakes And Swords
[X] [SHOPPING] No purchase.
[X] [ENCHANTMENT] No purchase.
[X] [RUNE] No purchase.

As tempted as I am by the runic cup-holder I really want to get the snake juice researched.

Regarding Johann… still don't want to employ him. Cool as he might be he is a dedicated specialist. His magic and apparent skills are focussed in a rather narrow area. He might be better than Max at things but the solutions he offers are still the same as what Max offers.
Johann is a good combatant and a reasonable diplomat. He is starting to like Dwarfs and is no longer lying to them. Thus I believe we can safely cut him loose without worrying he will screw things up.
Let's switch him out for a non-Chamon Wizard and diversify our tool box.

Just to be sure we aren't actually going to keep quiet about the Eshin assassin right? We might not tell exactly what happened but 'there are Eshin about' is rather critical info.
 
Honestly I'd rather hire two more wizard underlings and have four minions to throw at problems than get rid of either Max or Johan. Especially having seen their sheets. We lose a flex action and gain the equivalent of two more job actions which is actually pretty good.
 
Partial review done over dinner.

To say that you draw a few stares as you lead a procession of enormous spiders across the Eastern Valley is an understatement. Despite the entire Karak being forewarned to avoid any messy misunderstandings, the only people who didn't stop to gawk were the ones calling for other people to get here quick so they could join in the gawking.
Well...premodern societies DID have a fairly limited array of leisure activities.
"Check out what the wizard is doing this time" is a novel spectacle.
Add commanding spiders creatures of the night to the vampire proofs? :p
The We seemed equally uncomfortable, both from the amount of stares they get and from being exposed, and you reflect that this may be the first time any of their species has walked under the open sky. You also get your first glimpse of the three Egg-Layers, which resemble an Arachnarok spider in size but completely lack fangs, and the innumerable dog-sized Web-Weavers clinging to the Egg-Layers like a coat of armour. The Hunters flank the skittering procession, though that they're facing forward instead of outwards is a gesture of trust.
Not sure if trust or sufficiently advanced helplessness, considering what they've seen of our faction.
Also interesting to see the caste sizes. The Egg-Layers are massive but completely unarmed, they'd rely on sheer mass for safety I think. Should be good for brainmass too

The Web-Weavers' size confused me for a moment, since they'd need to produce basically their own volume in webbing to get anywhere, but applied logic sorted that out: the Web-Weavers need to be able to move on surfaces which can't physically support the other castes' mass and size, or they wouldn't be able to defend effectively against goblins and Skaven underground.
Send in the builders, string up the webbing to reinforce tunnels, then move out over the span and recover the silk to eat.

How big were the Hunters? I was envisioning something around horse sized if they're calling dwarfs Small.
Through the gates of the Citadel and down a stairway went the We, disappearing into the depths of the tunnels beneath. The Dwarven fortifications had been quickly dismantled and remade under your supervision deeper underground, guided by your earlier scouting of Clan Mors' territory.
Original lines sound drawn on the assumption of united Skaven and few good chokes?
Now what was once the King's Hall had been reclaimed, though Belegar had declared that the Hall of the Moon served in that role in the resurgent Karak, and some new purpose would be found for the old Hall.
Just as well, the Hall is just too vulnerable to attacks from below here. The Citadel is tough, but no mountain either. Wouldn't want artillery to reduce it.
Just below that, accessible only through a newly-fortified junction that would protect and also carefully watch the Hold's newest allies, was the Hall of Pillared Iron. The room had only a single entrance and the pillars that named it would serve well as anchor points for the Web-Weavers. The junction wall stood ten feet tall and would become taller still in the following weeks, but the Hunters could come and go along the roof. You doubted any of the We would go up rather than down after the Dwarves had proven so uncooperative to attempts to make a meal out of them, but a second guard on the stairs down made it impossible for them to do so unnoticed and therefore put the minds of the Dwarves at rest.
So...literally iron pillars huh? Were they built to make a statement? Also surprised they weren't scrapped for the metal by the black orcs, but I suppose there were runes that made it impractical.
...either that or the pillars are a core structural support.

Also in hindsight, that's not a bad way to snag Skaven sneaking up if they had to wind through a maze of webs that. the spiders instinctively know where everything ON the web is.
The item you had commissioned of the Amber College arrived quickly, and freed up Esbern and Seija to continue on their journeys. They say they'll linger in Ulrikadrin for a time and turn their extensive notes into a proper paper, and as you skim their drafts you're pleased to see yourself listed as a contributor.
Off to play with the wolves now that the lionbirds are gone?
Maybe they can help out with the Stables being set up there.

Also awesome, paper without spending actions beyond the actual investigation.
The paper focuses almost entirely on the social and biological cooperation of the We, which reaches a level of cooperation that matches that of hive insects and has never previously found in arachnids.
Guess they credited us for the breakthrough because it wouldn't have happened without our literature on bugs.
They're really configured more like ants than anything else.
It would have been a coup if you had beaten them to the punch, but you still get some of the credit and there's still plenty of room for new papers that go deeper into the psychology and anatomy of the We.
We'd have a dedicated facility for the anatomy.
The psychology is going to be all live interactions though.
So it now turns to Maximilian to take the lead in building a relationship with the We, or at least whichever portion of the We is wearing the ivory circlet like a bracelet on its pedipalps at the time.

[Maximilian teaching the We: Learning, 62+16+10(Patient)+7(Library: The Empire of Man)=95.]
[The We learning on their own: 80.]

It's slow going, but Maximilian sticks to it and as weeks pass the We grow to understand what he's saying and develop an understanding of writing. On top of that they begin to understand the concept and then the language of spoken speech, and begin to develop a basic understanding of spoken Reikspiel, not just from Maximilian but by conversations amongst themselves using the circlet. They're still completely incapable of speaking without magical assistance, their mouthparts being completely unsuited to the task, but with an adequate supply of chalk and a convenient wall to write on, they're able to make themselves understood when they feel the need.
Good learners(and Max is a hella good teacher, Patient is God), I guess the reasoning here is that learning language isn't THAT different from the fundamental brainwork needed to plan and build complex web structures that can support a freakin 30ft spider's weight.

Might be an interesting day to analyze their webbing as a structural material.

Also they could probably weave words into webs given some practice. Biologically wasteful, thats a LOT of protein after all, but they might if they pick up some dwarf aesthetics.
The Dwarves ensure someone fluent in the language is on the nearby fortifications at all times, and slowly begin to grow accustomed to their comings and goings, possibly helped by how often they return with a paralyzed and bound Skaven hanging from their pedipalps.
It occurs to me this somewhat resembles their relationship with Mathilde. The whole magic thing makes them uneasy but going on enthusiastic walks with their enemies winding up dead as the result is a reliable way of bonding with dwarves!
[Preliminary Observations on the Eusocial Cave Spider, By J. Esber (Amber) & J. Seija (Amber), M. Mathilde Weber (Grey). Subject: Rare, +1. Insight: Shattering, +3. Delivery: Competent, +0. Contributor, -3. Thorough, +1. Exotic, +1. Final Rating: +3]
Excellent work Journeymen!
They just paid for the translation ring.

Also I *think* they're nearly qualified for the Magister exam?
Obviously it won't be the same between Colleges but:
-"Have you journeyed?"
--Traveled across the Empire into the depths of Karak Eight Peaks.
-"Have you discovered?"
--Discovered the Eusocial Cave Spider
--Witneessed the deployment of an 'Anvil of Doom' during the Battle of Karag Nar
--Discovered that Dragon Ogres do not thrive upon volcanic lightning
-"Have you achieved?"
--Slew a Dragon Ogre in melee combat
--Bonded with a Demigryph(probably rates pretty damn high)
--Contributed to the success of the retaking of Karak Eight Peaks expedition.

Written Exam: Unknown, but they managed a 99 roll on Waagh notes, I assume they can write worth a damn.
Arcane Marks: Unknown, but they almost certainly have a few.
Spells known: 4 Ghur spells each. May know more but not tactically relevant. Did not have a tactically relevant Mastered spell.
Magic Stat: Unknown.
Tradecraft test: Unknown, but they've been working with Taalites a long while. I assume they are more than competent. Probably not as ridiculous as our Intrigue test went though. Heh.
Duel: They're Amber wizards so their Demigryphs almost certainly would be allowed in the duel. Also they beat up a Dragon Ogre.

So hmm, I guess they're going to do a crash course on spells, after which they can graduate easily enough.
 
I imagine it's like convincing the thread to spare an action.

No, we must clear the research backlog!
Getting in the good graces of this important person is time critical!
Training! TRAINING!


Poor trouser-snake gets pushed to the definetely-next-week for decades.

Being a snake is eternal limbo.
And we're worrying about Johann being the stumbling block to a hypothetical relationship?
 
This Is Now A Vampire Quest
I decided to make another compilation post, this one for the time the thread unveiled a most cleverly hidden plot twist: Mathilde is a secret vampire!

If you read this later, note that this is just the main line, and some pretty nice posts were cut, or it would become incomprehensible. I also moved some posts around. If you want the full unchanged thing, check out the actual discussion. Note that there's a sizable gap between the inital thought, and when @racnor brings it back up. It also continues for a bit after the last post listed. Among things cut: Safety from Sigma, Wolf is Ranalds TV, Ringwraiths.
Now go and upvote them.
It kinda makes me wonder if Belegar Quest has noticed that we sometimes show up with bloody rents in our clothing and no wounds underneath, like after we took a bolt in the shoulder under Karag Lhune.

Perhaps Belegar is a gentledwarf and tries not to look too closely at a manling so lacking in even chainmail that she's basically naked all the time.
Over in Belegar Quest, players are tearing their hair out about Mathilde's secret drawback. What is it? Is she a sunlight-resistant vampire? A chaos worshipper? A Nagaroth spy? (Actually, she has the Liber Mortis in her back pocket.)
Honestly I think the more likely thing for Belegar quest to paranoia assume Mathilde's secret is would be something involving the Vampires.
Clues:
-Anomalous shadow
-Frequently seen after combat with bloody and torn clothes, but visibly unmarked skin underneath
-Comes from the land infested with vampires
-Sneaks off and does unspeakable things to enemies.
-Wields a greatweapon despite being a small woman
-Sees in the dark
-Casts almost no offensive magic, but is absurdly good at dispelling, almost like she had centuries of practice and is hiding her offensive skills

Conclusion: Mathilde is a Lahmian vampire
I mean considering what Mathilde has been doing it wouldn't be all that surprising if people thought she was a vampire, of course I would love to see that AU thread speculation for how she does all this stuff. Especially if there are people who don't fully grasp what it is a Grey Wizard does and instead just knows them for their Total War spells.
A bit late to respond to this, but
MoneyB said:
"Gunnar, have you found a solution to the manling dead?"
"It's going much faster now; the Court Wizard is helping me add them to the tomb. She knows a lot of lore about the human death god."
"From her time serving under count Van Hal?"
"She did mention a Van Hal, yes."
Negathread said:
Sooo, how hard is it to break open that tomb from the inside? Because I have a feeling we might be finding out someday.
...Are we sure we're not a Lahmian?
I mean, we've got that big hat. Is it just affection, or is it protection?
We've been around sunlight and mirrors a lot while setting up the lab... which will surely just make the negathread more paranoid. "What kind of trick is she using?!"
I doubt she's around mirrors a lot. She spend years avoiding them, her growing years even. Those habits are hard to break, and I don't think she would've made an attempt to. No reason to, really.
Pfft. Add "habitually avoids mirrors" to the list, then.

That said, I was referring to when we set up a series of mirrors to get sunlight into the journeymen's lab, so we could see where Hysh gathers.
The detail I thought wouldn't reach the negathread is exactly what the Court wizard did with all the mirrors left in the hold.
But wait, maybe we are a vampire. Ulgu can lock away knowledge, and so create the perfect sleeper agent. Abelheim never died, he just knew we'd finish taking out his rivals on our own, and left us with the book as a final gift to his childe.

I mean, do you know who died on that campaign? Hexensohn, the Patriarch of the Amethyst order, who by WOG was there to confirm that Abelheim wasn't up to anything bad. You know who also died? Jovi Sunscryer, a magister of Hysh, and someone who also had designs on Sylvania (Templehof, to be specific). Add to that, the pretenders of Drakenfels. And lets not forget, he pointed us towards Gabriella as well.

And of course, Roswita is perfect to ensure we don't linger in Stirland, and to drive it further into the ground, while routing out more of his rivals powerbase. Is it not interesting, that Markus died, and Wilhelmina was so determined to buy out his shares? And soon, the EIC will have economic control of Stirland.

The question then is: Did we ever know Abelheim van Hal? Did he die in one of his battles against the dark, to be replaced by its agent? Or does he simply follow in his ancestors footsteps? Perhaps he will tell us, when we meet again.

EDIT: Also, in the Romance novel verse, Abelheim's stand-in is in fact a vampire. If you assume that Mathilde is the author (who else would know the details of our journey?) then isn't this an indicator of our suppressed memories manifesting subconsciously?
Everyone, relax. If we were secretly a vampire, we'd have noticed when we put on the belt. Similarly, any memory editing attempted after we put on the belt would have ended badly for the enemy caster.

Wow, that belt is just amazing.
See, we got the belt after Abelheim. And how exactly it interacts with a Vampire is anyone's guess. Especially since Abelheim wouldn't be some run of the mill idiot. This would be someone who has mastered stabilizing Dhar. Perhaps he's taken the Matrix, and developed it further. Perhaps he fed us dragon blood (aha!) to stabilise the transformation and cure the need for blood.

And I would point out that Mathilde noticed that Abelheim's approach to intellectual problems was patiently, deliberately working through all possibilities. Is this not the mindset best suited for weaving dhar?
Back when we almost face planted into that zombie, how do we really know that we were only out for a few moments before Van Hal caught us? Did we ever check for lost time? 🤔
Oh, another hint: She really doesn't like Sigmar. Just like a vampire.
Hold on. Mathilde and Van Hal spent a significant amount of time alone together in a locked, thoroughly barricaded room. A significant portion of that time was spent either coming up with inane, impossible ideas to prevent infiltration, or standing around unable to talk because a necromantically empowered infiltrator was loudly trying to break down the door; both activities, I dare say, would be excellent fodder for replacing long stretches of memories with something innocuous. :o :o :o :o
So you say he was penetrating her body. Filling her with his juices. Giving her a little death. Made her scream in ecstasy. Blew her mind. Showed her a whole new world. Did dirty deeds. Unspeakable acts.
@BoneyM just tell us straight.

Was Mathilde secretly a vampire this entire time?

Plz say yes BTW, because that would be the ballsiest twist ever.
Okay guys it canon now.

We a vamp. Time to start plotting world domination.
Even the GM! Van-pire Hal's twisted scheme knows no limits, extending beyond even the Fourth Wall— WAS RANALD IN ON THIS?! :o
No Mathilde you are the Vampires!
And then Mathilde was a Vampire.
It's amazing how you're so close but totally incorrect.

Abelheim was not a vampire, and he never turned Mathilde. Regimand is our sire. Think about it, who do we know who has demonstrated knowledge and power over Ulgu, causing even Mathilde to forget? Who had access to Mathilde when she started avoiding mirrors? Who is known as immensely skilled master of intrigue who can dismantle cults at a whim yet was somehow "trapped" for years by a mysterious conspiricy that then ensnared his apprentice "forcing" her to begin spying on her new boss?

It's Regimand. We know skillful vampires like the Countess can hide their Dhar vortex from even magical sight. Regimand went a step further. He hid all but a portion of it, the Ulgu portion, that he allowed to be openly seen by magical sight marking him as a grey wizard.

Regimand had suspected for centuries that the Van Hals had spirited away the secrets of their ancestor, hiding it even from imperial control. The line of witchunter was too long, too successful for it to be otherwise. A witchunter family cannot last unbroken for so many generations otherwise. He studied his career, and gradually moved his pieces behind the scenes until he could be placed into the perfect position. Stirland, a land so thick with Undead that he would have to bring that book with him rather than hiding it away somewhere.

So he set a trap. Mathilde would be his stalking horse. He erased her memories and perfomed on her the same ritual that allowed him to hide 7/8ths of his dhar vortex. He set a minor demon on her to explain her distrust of reflections. He imprinted her with a "cipher" and set up the clues that would lead a paranoic witch hunter looking into a journeywomans bumbling spying attempts to exactly the conclusion he wanted. That Mathilde was being controlled and blackmailed, along with her master, by a vampiric conspiricy (made up of Regimand's enemies or useful pawns).

With a version of the mindhole spell he taught her, Mathilde could feed on her targets and have them forget everything. He kept an eye on her with Cat familiars, so easily mistaken for the favoured beasts of her God.

As Mathilde got closer to Abelheim, Regimand saw the threads of his web of "consparicy" begin to be tugged on and unravelled.

And when the campaign into Sylvania began he could strike. In secret he followed the campaign. Jovi Sunscryer was first, a well timed dispel forced miscast. Much less suspicous than the orignial plan for one of the "necromancers" to get him. Abelheim was a target of opportunity, with the Patriarch taking to the tombs of his own volition the field was free apart from Regimand and his puppet.

A small burst of confusion as the army charged and Abelheim and Mathilde were alone against overwhelming odds. Then he slipped away to destroy the Amythest Patriarch in the tombs.

Final result: his enemies and a few pawns dead. The Amythest Patriarch gone. The line of the Van Hals broken forever, and his "Apprentice" in possession of the Liber Mortis. And credit form the Grey order leadership for wiping out a vampiric conspiricy that went to the very top.
Bold of you to assume Abelheim wasn't Regimand all along.
Regardless of wether Abelheim or Regimand was our sire, Abelheim was clearly a vampire when he "died." "Sigmar's light does not shine here" indeed.
I think you guys are missing the obvious Vampire, Anton Von Carstein!
Guys, in stared at us the whole time. "Divided loyalties". Even after the conspiracy was "taken care of". The thread was never re-named.

It is so obvious in hindsight.
Don't worry, if that were the case we would probably expect that our Arcane marks would start being corrupted by Dhar, like, for example, our Shadow lashing out to murder things that we didn't order it to
And it only does that when we cast Dread Aspect!

Wait...
🤔
The thing that makes this funny is that Mathilde actually would make a horrifyingly powerful vampire in about three turns. Combine her stats and equipment then with vampire traits (which include Natural Necromancer, making her immune to non-battle magic Necromancy miscasts), and the rest of the bonuses, and ahe'd Be incredibly dangerous.

The Aethyric vortex in her soul only sucks in the Winds of Magic and turns it to Dhar if she doesn't feed on Sekhem, raw soul stuff. Usually the source of this is other people via the sympathetic medium of their souls, but conveniently she has the snake juice which is exactly that, allowing her to consume that instead.

Also, there's a dragon right next door ripe for consumption. Cynically, he optimum move for the future is probably to get turned right before she gets powerful enough to go dragon hunting under Thunder Mountain, and then immediately head out and kill and drain that dragon, curing herself of the vampire weaknesses, while also allowing her to learn and use multiple Winds of Magic (as vampires expanded minds and reinforced souls are capable of doing so), and also making her immortal, superhumanly strong and fast, and giving her up to +3 Magic. The dwarves probably wouldn't even notice. Vampires actually do retain their souls, after all, they just don't extend them into the Aethyr.
...and that is exactly how we managed to generate over 1000 pages in just a month.
 
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[X] [SPIDER] They are military assets and thus the responsibility of Dreng.
[X] [KRAGG] Hit Hard
[X] Tower of Utter Neutrality - with rune and material and a great deal of care, make your Tower completely magically neutral. Large bonus to studying anything magical, small bonus to studying everything else from higher Magesight contrast. 250gc, 5 Dwarf favours.
[X] [LIBRARY] Plan Redshirt
[X] [LIBRARY] Snakes And Swords
[X] [RUNE] No purchase.
[X] [ENCHANTMENT] Grounding Rod
[X] [SHOPPING] Go to Zhufbar look for a nice rifle.
[X] [SHOPPING] A Marksdwarf Pistol.
 
Assuming we were to hire more wizards in the coming turn, would people prefer to hire the Amber mages and Jade girl or try to hire mages from Altdorf from the other orders of magic?
 
Assuming we were to hire more wizards in the coming turn, would people prefer to hire the Amber mages and Jade girl or try to hire mages from Altdorf from the other orders of magic?
Bright Wizards. They like us, and we could really do with some of them if we wanted to clear out the Troll Mountain.
Do we get to hire more mages already?

I thought BoneyM locked that decision for a while.
Just firing the ones we have for a few turns, I think. Hiring new ones should be fine.

The cost is a bit of a problem on the face of it, but if we let them get credit for stuff on their own we could theoretically defray a lot of that (the prices as given were for us getting all the credit and them not having any other interest in the tasks, if I remember correctly).
 
I decided to make another compilation post, this one for the time the thread unveiled a most cleverly hidden plot twist: Mathilde is a secret vampire!

If you read this later, note that this is just the main line, and some pretty nice posts were cut, or it would become incomprehensible. I also moved some posts around. If you want the full unchanged thing, check out the actual discussion. Note that there's a sizable gap between the inital thought, and when @racnor brings it back up. It also continues for a bit after the last post listed. Among things cut: Safety from Sigma, Wolf is Ranalds TV, Ringwraiths.
Now go and upvote them.
I'm convinced. Mathilde is actually a vampire. :p🦇
 
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