Okay, but just imagine a cultist looking at us with our full armor, witch hunter's hat and greatsword, and assuming that we can't do magic. Then casting a spell and being utterly befuddled when we counter their spell and cut them in half.Out of curiosity, is this the sort of thing that an enterprising Wizard might reasonably wear a robe over? Not necessarily to hide the armor, I imagine that it would still be very visible in silhouette, especially when moving. But just because robes are part of one's look, you know?
(aside, to the thread) ...I think I want a Clone Wars Jedi vibe.You could, but it seems much more likely that you'd end up with a Knight Templar or Clone Wars Jedi vibe than Wizard.
You could, but it seems much more likely that you'd end up with a Knight Templar or Clone Wars Jedi vibe than Wizard.
I fully support that and would take it as a consolation prize if my preferred warship option does not win 😌(aside, to the thread) ...I think I want a Clone Wars Jedi vibe.
Tons of strategic and tactical options. Like to use the Spiriti of Grungni from canon, during one of the Gotrek and Felix novels it was planned to be used as a blockade runner to relieve a city that is under siege by chaos forces and bring extra supplies & cannons from Nuln.I like the ship a lot cause it opens up a shitload of tactical options. Like there is a Dwarf Engineer actively working on developing Air Calvary, we can hit him up and get a fuck ton of mileage out of it.
...I had forgotten our hat because I'm an idiot. Yeah, okay, I think leaning into completely misdirecting people we fight is both very Ulgu and very funny.Okay, but just imagine a cultist looking at us with our full armor, witch hunter's hat and greatsword, and assuming that we can't do magic. Then casting a spell and being utterly befuddled when we counter their spell and cut them in half.
Full armor is the best way to pretend we're not a sneaky wizard, its the ultimate misdirection.
To be fair, we already do that in the other direction. As normally we look like a typical wizard with robes and a staff, then we suddenly pull out our cannon sword from thin air and turn into a blender....I had forgotten our hat because I'm an idiot. Yeah, okay, I think leaning into completely misdirecting people we fight is both very Ulgu and very funny.
I think I'd be more okay with it if we hadn't spent literal years waiting for the availability of We-Silk and hyping it up, and right at the moment before we can make them a reality, this pops up and we decide not to do it after all....I had forgotten our hat because I'm an idiot. Yeah, okay, I think leaning into completely misdirecting people we fight is both very Ulgu and very funny.
***
Some people have brought up that it is a shame that if we get the Armor of von Tarnus, it closes off the Armor slot from being occupied by We-silk robes that Mathilde enchanted herself, and that is true. Yes, it's technically true that we could enchant a set of We-silk robes for situations where we won't wear armor but still want protection, but it's unrealistic to think that we'll ever vote to spend the AP on doing that, so that would be a specious argument. I acknowledge that this is a real cost of this choice.
However: I think we still gain something significant to the character by picking this. Look at the rest of Mathilde's kit: Branulhune, her belt, the Staff of Mistery, her utility items, even Ranald's Coin and the Sword of Gazul if you want to take an expansive view of Mathilde's kit. All of them are recent manufacture: new wonders brought into the world as part of the Age of Mathilde. The Armor of von Tarnus, though... that's got history. That was made by one of the legendary first generation of Collegiate Wizards, student of Teclis and peer to Volans. That's something you can buy in the wargame for 35 points; that's something with lore, something people recognize the name of. I think it's really cool and meaningful for Mathilde to have reached the point in her development where she has been entrusted with one of the named artifacts of the setting: and not just any named artifact, but one forged by the Colleges of Magic which she values so highly. To be a keeper of part of the Colleges' legacy, in a very literal sense. I think that would mean a lot to her.
(Also I think it would be dope as fuck to be wearing the work of the greatest Collegiate enchanter and the work of the greatest dwarf runelord at the same time.)
We also can't duplicate the armor. See here and here for my sourcing on that, and here for good measure.I don't like the armor unless we enchant it ourselves.
So instead of asking for it now I would ask to examine it later with Collage Favor so we can make our own.
I don't think we can make our flaying tower of doom? tou you guys can correct me on that.
Sure. Like I said, it's a real cost. I just think there's also a real gain.I think I'd be more okay with it if we hadn't spent literal years waiting for the availability of We-Silk and hyping it up, and right at the moment before we can make them a reality, this pops up and we decide not to do it after all.
...I had forgotten our hat because I'm an idiot. Yeah, okay, I think leaning into completely misdirecting people we fight is both very Ulgu and very funny.
***
Some people have brought up that it is a shame that if we get the Armor of von Tarnus, it closes off the Armor slot from being occupied by We-silk robes that Mathilde enchanted herself, and that is true. Yes, it's technically true that we could enchant a set of We-silk robes for situations where we won't wear armor but still want protection, but it's unrealistic to think that we'll ever vote to spend the AP on doing that, so that would be a specious argument. I acknowledge that this is a real cost of this choice.
However: I think we still gain something significant to the character by picking this. Look at the rest of Mathilde's kit: Branulhune, her belt, the Staff of Mistery, her utility items, even Ranald's Coin and the Sword of Gazul if you want to take an expansive view of Mathilde's kit. All of them are recent manufacture: new wonders brought into the world as part of the Age of Mathilde. The Armor of von Tarnus, though... that's got history. That was made by one of the legendary first generation of Collegiate Wizards, student of Teclis and peer to Volans. That's something you can buy in the wargame for 35 points; that's something with lore, something people recognize the name of. I think it's really cool and meaningful for Mathilde to have reached the point in her development where she has been entrusted with one of the named artifacts of the setting: and not just any named artifact, but one forged by the Colleges of Magic which she values so highly. To be a keeper of part of the Colleges' legacy, in a very literal sense. I think that would mean a lot to her.
(Also I think it would be dope as fuck to be wearing the work of the greatest Collegiate enchanter and the work of the greatest dwarf runelord at the same time.)
Only if you view the Colleges as eight institutions in a trenchcoat and not as one institution in eight manifestations. Which, you know, is valid. It's just not the way I see it or would prefer Mathilde to see it.It's history, but it's not our history, it's not even our College's history, it's a very solid mechanical upgrade and for that reason alone I wouldn't hate it, but thematic it is not.
Imagine our ship pulling up to a place and then the scribes fast roping down to quickly copy books and the like before anyone has any idea what is going on.(As an aside, having looked at the plan again, I feel the need to say that it is hilarious that under 'elite forces' deployable from the Prismatic Wanderer are listed as examples imperial knights, Ironbreakers, Eonir master guerrillas - and scribes from our library. Wonderful mental image; hats off to you for that one, Parabola!)
Thank you, but I can't take full credit on this. I mean, the action to recruit the scribes was literally "[ ] Go about recruiting an army of scribes so you can start copying entire libraries of material." It's just a continuation of that joke - a joke that got validated back when we copied the Library of Nuln, since they traveled there with their silverspear pikes.(As an aside, having looked at the plan again, I feel the need to say that it is hilarious that under 'elite forces' deployable from the Prismatic Wanderer are listed as examples imperial knights, Ironbreakers, Eonir master guerrillas - and scribes from our library. Wonderful mental image; hats off to you for that one, Parabola!)
This is part of why I dislike the armor. Everything else you listed was made specifically for Mathilde as part of the quest, it's a product of Boney's and thread's creativity. The Armor of von Tarnus is just... a magic item ripped out of a sourcebook. It's got exactly the same vibes as when people just start wiki-diving and going "this prosthetic arm Mathilde knows nothing about is clearly the same arm as that Lizardman hero".However: I think we still gain something significant to the character by picking this. Look at the rest of Mathilde's kit: Branulhune, her belt, the Staff of Mistery, her utility items, even Ranald's Coin and the Sword of Gazul if you want to take an expansive view of Mathilde's kit. All of them are recent manufacture: new wonders brought into the world as part of the Age of Mathilde. The Armor of von Tarnus, though... that's got history.
(Plus, like, she learned greatswording from Greatswords, so wearing the armor of a wizard who was also trained by the Greatswords works on that level too. There's a lot of thematic resonance here.)