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Wasn't that Morr? From my memories of the Harry Potter crossover quest, Morr had an older name that's long been forgotten. Plus Ostermark is the number 1 province of Morr worship.
That's assumed to be the case, but we can't know for sure if Morr is simply the southern name for the Ostagoth's God, or if the Cult of Morr subsumed the worship of this nameless God.
 
...hold on. Alongside Cailledh, Archives of Empire III lists four other 'lost Gods' of the Old Faith, the last of which is a nameless God of death that rules a 'watery otherworld' that serves as the afterlife. Water and the afterlife, that's Mathlann and Ereth Khial right there. But that's probably a concidence, as there's no connection to Eldrazor, Lord of Blades.

...the principal God of the Ostagoths was a nameless death God. The former territory of the Ostagoths is now Ostermark. The coat of arms of Ostermark is a dragon holding a blade.
perchance??? :thonk::thonk::thonk:
Either that or Shiyama the Spirit Dragon managed to spread her influence far further beyond Cathay than anyone realised!
 
So I have a question regarding Waystone: from what I recall, the Riverine capabilities of the model we made allows for a Waystone to move magical energies and Dhar under a river if for some reason they can't use the leylines, right? It doesn't let a Waystone absorb energy from a river?
 
So I have a question regarding Waystone: from what I recall, the Riverine capabilities of the model we made allows for a Waystone to move magical energies and Dhar under a river if for some reason they can't use the leylines, right? It doesn't let a Waystone absorb energy from a river?
Yes. The riverine part moves Dhar under the river, but the regular Winds can be dropped into the river itself. The absorbing mechanism is the same as other waystones, and wouldn't pull too much energy from the river itself.
 
Do you guys think an Ulgu 'Banish target into the Fog of history, forgotten and unremembered' is a spell that could be done as a Fiendishly Complex spell? I was looking at Life's End and was thinking about an Ulgu-equivalent, complete with the 'All Wizards in a 5-mile radius can feel casting of this spell and your Patriarch will fuck you up if you do it without good reason' clause that these kind of spells have.
 
Do you guys think an Ulgu 'Banish target into the Fog of history, forgotten and unremembered' is a spell that could be done as a Fiendishly Complex spell? I was looking at Life's End and was thinking about an Ulgu-equivalent, complete with the 'All Wizards in a 5-mile radius can feel casting of this spell and your Patriarch will fuck you up if you do it without good reason' clause that these kind of spells have.
I think you have to be more specific. Does this kill them? Are they already dead? Are they alive, and also alive afterwards?
 
Do you guys think an Ulgu 'Banish target into the Fog of history, forgotten and unremembered' is a spell that could be done as a Fiendishly Complex spell? I was looking at Life's End and was thinking about an Ulgu-equivalent, complete with the 'All Wizards in a 5-mile radius can feel casting of this spell and your Patriarch will fuck you up if you do it without good reason' clause that these kind of spells have.
As we've learned, when discussing potential spell creation, we need to consider the mechanism, and the Trait required. Talking the former-

If you mean 'make everyone, everywhere, lose any memories of the target' then… not as a FC spell. If that's even possible, it'd probably be Cataclysmic.

If you also mean 'all records of the person disappear', then I think no, no burrito.

If you mean it as a flowery way of describing the Instant Death And Disappearance of the target… then also no. What's the mechanism?
 
I think you have to be more specific. Does this kill them? Are they already dead? Are they alive, and also alive afterwards?
I was thinking along the lines of 'Target person turns into fog (killing them), and people other than the caster present forget they were there, ala Mindhole (or one of the Forgetful-style Arcane Marks)'
 
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"Turn someone into <something insubstantial>" is in the power range of Substance of Shadow, though that spell has its own sharp limitations and has no memory effects. Instantly killing someone with SoS would require (somehow) shoving them into something solid and then dodging the very big explosion when you end the spell. Have we ever cast SoS on an unwilling conscious subject though?

Instant death spells, even close-range single-target, do see a little beyond the scope of Fiendishly Complicated spells- except for the Wind of Death, as you noted. (Or Necromancy/Dhar, probably)
 
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If I recall correctly, Mindhole is one of those really tricky spells to work with, because a) it uses the caster's innate Ulgu nature to make them forgettable to the target, so obviously it doesn't work if the person being forgotten doesn't have an innate Ulgu nature, and b) anyone who experiments with it tends to wake up a month later with no memory of what it was they were working on.

As such, I gently suggest that maybe we don't mess around too much with spells that affect people's memories.
 
Do you guys think an Ulgu 'Banish target into the Fog of history, forgotten and unremembered' is a spell that could be done as a Fiendishly Complex spell? I was looking at Life's End and was thinking about an Ulgu-equivalent, complete with the 'All Wizards in a 5-mile radius can feel casting of this spell and your Patriarch will fuck you up if you do it without good reason' clause that these kind of spells have.
I think if instead of a complete memory removal, you go for a Take No Heed style effect. Where after they are killed people won't be concerned about grieving or memorializing them, not passing on their memories so they are forgotten already by the next generation.
 
Maybe you could do it as something curse-like, as in you use the spell on them, nothing happens, but if they are then killed while it lasts, everyone present/in range (except the caster) forgets about them and their death. Killing with ulgu is hard, having their death take the memories with them should be possible.
 
Maybe you could do it as something curse-like, as in you use the spell on them, nothing happens, but if they are then killed while it lasts, everyone present/in range (except the caster) forgets about them and their death. Killing with ulgu is hard, having their death take the memories with them should be possible.

I cannot really find much use for this though. Like, yeah, its a good concept which is why it has been used to a ton of stuff in fiction, but how is it in any way, shape or form the practical thing to do, especially since spellcasting in WH can be dangerous.
 
So would there be any real benefit to making a riverine-only Waystone, since we've managed to make one that has both the Riverine component as well as traditional leyline access? I could see a use for leyline only, after all, there isn't always going to be a convenient river, but given how the riverine functions, I can't help but think that a riverine-only Waystone would just be a misuse of resources now.
 
That's the theoretical Okham's Mindrazor part, where it hits as hard as your willpower not based on how hard you swing it.
I thought momentum dump was a way of stopping a swing so that you could start a counterswing sooner? Hence "dumping" your momentum.

The lightness of the sword matters in that context because the lighter it is, the less momentum there is to bleed off the normal way. Lightness helps with getting it moving yoo, mind.
 
I cannot really find much use for this though. Like, yeah, its a good concept which is why it has been used to a ton of stuff in fiction, but how is it in any way, shape or form the practical thing to do, especially since spellcasting in WH can be dangerous.
Azyr has a curse of fated death. If you have Fate points it automatically burns one off of you because it's that deadly. Without one to burn it maximizes critical hits against you or something, which is very deadly.

The range is huge, but the difficulty is high and it's very very obvious to wizards.

So declaring a forgotten death would basically announce to the whole world within five business days that you're totally and obviously going to magically assassinate a guy, and then your assassin shows up and kills the guy and gets away with it because no one can remember what to arrest them for.

In a world where guards can be astonishingly effective and good assassins can be hard to hire, this is a productive use of assassination magic, I guess.
 
So would there be any real benefit to making a riverine-only Waystone, since we've managed to make one that has both the Riverine component as well as traditional leyline access? I could see a use for leyline only, after all, there isn't always going to be a convenient river, but given how the riverine functions, I can't help but think that a riverine-only Waystone would just be a misuse of resources now.
Riverine, I think not. Any waystone with a permanent location on a river could be serving as a redundant route to the broader waystone network for stones placed on land around it, and therefore should be.

River-spirit transmission on the other hand has the unique benefit of being something you can mount on a ship and have operational while traversing any body of water with the appropriate pact. We have no other way to make mobile waystones that I'm aware of.

...I don't remember if you were part of the waystone barge discussions, apologies if you already knew that lol.
 
Making a cheaper leyline only version is sensible once we start mass-deploying in places where there are no rivers. Beyond that, assuming we don't have to make compromise solutions because we get bottlenecked for high mages or some such, the others would be pretty niche. Maybe if we cannot manage to duplicate Nexuses (not that we started on that yet), we should work on some specialized version for massive throughput or long range connection or some such to work around said issue, but that would be a more specialized project.
 
A spell that makes people forgotten or forgettable when you kill them is an anti-legacy measure more than anything, really. "Oh you invented a new kind of dark magic? Cool, when I kill you, no one will remember you to try and preserve it". Alternatively, it could be used as an anti-martyr measure. Revolution is easier to kill without a figurehead after all.
 
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I bet something along the lines of a Cassandra curse would be easier: an ulgu spell that makes everyone think everything the target said was either a lie or just false.
 
Azyr has a curse of fated death. If you have Fate points it automatically burns one off of you because it's that deadly. Without one to burn it maximizes critical hits against you or something, which is very deadly.

The range is huge, but the difficulty is high and it's very very obvious to wizards.

So declaring a forgotten death would basically announce to the whole world within five business days that you're totally and obviously going to magically assassinate a guy, and then your assassin shows up and kills the guy and gets away with it because no one can remember what to arrest them for.

In a world where guards can be astonishingly effective and good assassins can be hard to hire, this is a productive use of assassination magic, I guess.

A spell that makes people forgotten or forgettable when you kill them is an anti-legacy measure more than anything, really. "Oh you invented a new kind of dark magic? Cool, when I kill you, no one will remember you to try and preserve it". Alternatively, it could be used as an anti-martyr measure. Revolution is easier to kill without a figurehead after all.

I mean, that is fair, but the OP specified the spell having a range, meaning it would not really be that handy for these purposes.

And also, I do not think such a thing CAN be casted below maybe Cataclysm magic with limitless range and duration.
 
I mean, that is fair, but the OP specified the spell having a range, meaning it would not really be that handy for these purposes.

And also, I do not think such a thing CAN be casted below maybe Cataclysm magic with limitless range and duration.
I'm not really attached to the spell, but "If the target dies, everyone in the room forgets about them" is plenty good enough for an assassin to survive some pretty hazardous strategies.

Any complaints about the power level must endure the comparisons we can draw to spells like Conflagration of Doom or Fate of Doom.

Edit: I read the other post you quoted, sorry. I don't really hold with a worldwild memory hole use. That's kind of silly, yeah.
 
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