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Think you might be overcomplicating things. And overestimating Mathilde's ability to carve customised grooves into the metaphysics of reality on demand.

My plan, such as I had one, was as follows:
1) Codify the shadow knife.
2) Learn Okkam's Mindrazor.
2.5 optional) Study the techniques behind Flaming Sword of Rhun, Reaping Scythe and any similar spells the College has.
3) Start putting AP into 'invent spell to replicate the Rune of Unknown'.
I'd say I'm more

1) Codify Shadow Knife
2) See if we can make it a sword
3) If successful, attempt to make it work with sword-style.
 
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I also think we should look into codifying the aetheric armour mastery. Whilst I suspect many wizards have their own personal variant of the spell, ours is a direct upgrade that would be useful to any apprentice or journeyman. We also know it can be learned by others, because we were able to teach it to Eike, although that's probably more because we're training her in our style of magic than the spell being easy to transfer across paradigms.
 
I also think we should look into codifying the aetheric armour mastery. Whilst I suspect many wizards have their own personal variant of the spell, ours is a direct upgrade that would be useful to any apprentice or journeyman. We also know it can be learned by others, because we were able to teach it to Eike, although that's probably more because we're training her in our style of magic than the spell being easy to transfer across paradigms.
The armor is neat, but the shadowhose is a game changer in mobility. We should aim for that. Even if it ends up as a BM spell, that would still let people get to problems (or out of them).
 
The nice thing about mimicking the Rune of the Unknown with a spell - summoning and banishing an existing sword, rather than creating an Ulgu sword - is that it'd still be compatible if anyone else has a fancy sword they want to use, be it runed or enchanted or otherwise.

Also I suppose it'd technically be better for Mathilde in the event that some future champion of Khorne shatters Branalhune outright and we need a new sword, but that's pretty unlikely to happen and would be a real bummer.
 
I reckon that if anything, mimicking the rune of the unknown would probably be easier than creating a full sword from Ulgu. Suprise attacks, weapons that you don't or can't see until they're in (or through) you etc feel like they fit the wind of assassination better.
 
The nice thing about mimicking the Rune of the Unknown with a spell - summoning and banishing an existing sword, rather than creating an Ulgu sword - is that it'd still be compatible if anyone else has a fancy sword they want to use, be it runed or enchanted or otherwise.

Also I suppose it'd technically be better for Mathilde in the event that some future champion of Khorne shatters Branalhune outright and we need a new sword, but that's pretty unlikely to happen and would be a real bummer.
It's potentially useful even for Mathilde if it can be expanded to weapons that aren't swords, allowing her to pivot seamlessly between using one of her revolvers and using Branalhune without the trouble of physically holstering and drawing said revolver. (Would also give her another way to conceal said revolver but she has plenty of solutions for that already!)
 
I'm not convinced. Having the sword itself not really exist when it's not manifest makes it more uglu, not less, as far as I see it.

And we have Mastered Shadow Dagger (and chisel) as a core spell to build on.
 
Think you might be overcomplicating things. And overestimating Mathilde's ability to carve customised grooves into the metaphysics of reality on demand.

My plan, such as I had one, was as follows:
1) Codify the shadow knife.
2) Learn Okkam's Mindrazor.
2.5 optional) Study the techniques behind Flaming Sword of Rhun, Reaping Scythe and any similar spells the College has.
3) Start putting AP into 'invent spell to replicate the Rune of Unknown'.

You can get a shadow sword like this, but at the end of your plan you won't be able to use our sword style with it- the disappear/reappear bit isn't included, and it won't hit hard enough for some of our other moves.

If the goal is to make a spell that allows others to learn and use our sword style, we shouldn't be cutting corners or just relying on dice to brute-force a poorly conceived plan.
 
You can get a shadow sword like this, but at the end of your plan you won't be able to use our sword style with it- the disappear/reappear bit isn't included, and it won't hit hard enough for some of our other moves.

If the goal is to make a spell that allows others to learn and use our sword style, we shouldn't be cutting corners or just relying on dice to brute-force a poorly conceived plan.

For a sufficiently strong willed person Okkam's Mindrazor hits as hard as Kragg's rune.
 
And it is high-end battle magic. I'm assuming that we are trying to make something more accessible, and that's going to take cleverness.
 
The nice thing about mimicking the Rune of the Unknown with a spell - summoning and banishing an existing sword, rather than creating an Ulgu sword - is that it'd still be compatible if anyone else has a fancy sword they want to use, be it runed or enchanted or otherwise.

Also I suppose it'd technically be better for Mathilde in the event that some future champion of Khorne shatters Branalhune outright and we need a new sword, but that's pretty unlikely to happen and would be a real bummer.
A Shadow Sword spell does have a few advantages.

  • We actually have a Boney-approved path towards trying to make it happen
  • The spell should have several advantages over a conventional sword, so Grey Wizards who don't have a magic weapon can still learn the spell and get full use out of it
  • It's fully a magic spell and so we could use it in the SP Duel
Also, might run into trouble trying to mimic the Rune of the Unknown.

If we try without studying the Rune, we don't really have any particular path or advantage to figure out a way to do it.

If we try by studying the Rune, we're stealing Dwarf Rune secrets and Kragg is going to try to turn us into paste.
 
These are the Specs:
Well, it sounds like the start of a way to pass on a hypothetical teleporting sword style. 'Just' rework the spell until the wizard can basically flicker whether or not they're holding one, and I think it would have most of the properties of wielding Branulhune; ignoring most armor and doing silly lightsaber tricks is what would make the style unique, the anti-magic debuff is more of a personal bonus.
Yes, that's a plausible line of research.
It won't help us directly. We have the sword that sparked the idea. It exists to provide the benefit of our shadow knife mastery (armor piercing melee implement for a battle without spamming magic) and our sword style (bypassing people's weapon training for the first few rounds) to other Grey Wizards.

Combining the two betters the second; emulating the Rune of the Unknown is useless if the weapon can't go through armor at a touch, which pretty much no mortal weapon can. At least, no weapon mere money can buy.

Aqshy and Shyish already have lower end lightsaber spells. This would not stand head and shoulders above a sword made of solid Fire and a polearm made of solid Death, and is not intended to. It would, however, let us give a very nice toy to our own college.

Shadow Sword being Relatively Simple is the goal to aim for.
 
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It won't help us directly. We have the sword that sparked the idea. It exists to provide the benefit of our shadow knife mastery (armor piercing melee implement for a battle without spamming magic) and our sword style (bypassing people's weapon training for the first few rounds) to other Grey Wizards.

To me, ideally, if we personally developed it, we'd try to make it either scalable or develop multiple versions of it at different difficulty levels, basically making it hit harder at higher Magic scores analogous to how Aethyric armour works.

At Fiendishly complex it might even be possible to make it hit as hard as a Mindrazor.
 
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To me, ideally, if we personally developed it, we'd try to make it either scalable or develop multiple versions of it at different difficulty levels, basically making it hit harder at higher Magic scores analogous to how Aethyric armour works.
Anything that requires multiple actions for different versions will have a very high hurdle of "do we actually need that?"
It's much easier and more presentable to have one thing you want instead of many.
 
I'm also alive (probably) just busybusy.

Very happy to see the Waystones start going up, and where they are needed the most!
 
To me, ideally, if we personally developed it, we'd try to make it either scalable or develop multiple versions of it at different difficulty levels, basically making it hit harder at higher Magic scores analogous to how Aethyric armour works.

At Fiendishly complex it might even be possible to make it hit as hard as a Mindrazor.
It's set up to ignore armor and could be paired with the trained ability to ignore weapon skill. If you want to make it stronger, work out your noodly wizard arms -- we've somehow already gotten the OK on the nuclear bomb of melee weapons.
 
The Grey College is notably lacking in combat spells, especially at the casual level. Burning Shadows and Throttling are varying levels of situational, and they're both at the midpoint of difficulty. I'd wager this is a major reason why Regimand asked us to codify our melee shadow dagger if we had the time.

The idea of creating an Ulgu Sword that mimics our own uber-badass sword made by Kragg the Grim, allowing us to also incorporate our custom made tricky sword style? It sounds so awesome on its own right, but I don't think I can overstate how useful it could be. We get this thing down to even Moderately Complicated and I'd wager the Grey College asks us to train some teachers asap to get general apprentice sword classes up and running.

It's an epic, thematic spell that seems uniquely useful and acts as an optional capstone to a character arc and training arc we've had since the beginning of the quest. The Grey College's symbol is a sword! We could make it full of swordsmen! By incorporating lessons and traits that are uniquely Mathilde!

It's one of two things I'm ride or die for in the foreseeable future.
 
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The Grey College's symbol is a sword!
Huh! You're quite right - the 'unseen sword hanging over the Empire's enemies' metaphor is already a well-established part of the Grey Order's identity, which might well help with the development of an Ulgu spell to literally make a sword unseen! (Probably not much harder to use the same association to create a sword from Ulgu directly, either - not being there in the first place is a very good way for something to be unseen.)
 
Aren't spell codifying also less vote and writing intensive, as compared to inventing new spells and most other complex actions we take nowadays?
 
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