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True, but there's a deeper context that would be likewise restricted to a few experts: the title of Thane was once entirely restricted to the Dwarven equivalent of nobility, because once the Karaz Ankor was mighty enough that any battle they were involved in was one they chose in advance to get involved in and were always able to properly set up the chain of command, and the leaders for a given force would be the ones that led those Dwarves in peacetime. The modern reality that anyone in the chain of command can be elevated to Thane if necessary, and they will retain the title permanently unless they fuck it up, is an admission that unplanned battles are now enough of a fact of life that Dwarven society can't afford to turn down any battle-tested leader. Even a human that got thrust into the position by the Air Bud rule.

To bring the Air Bud rule full circle, we should look into how we can get Wolf a separate Thane-ship for himself.
 
Sigmar: Too much dragon boinking, not enough dragon bonking.

The release of Miao Ying has done incalculable damage to the warhammer fandom and Imrik.
There are many points I could make to refute that this is all Miao Ying's fault, but most of them would involve taking this line of discussion waaay too seriously, so instead I refute it on the grounds that the sheer proliferation of Dragon-Blooded means that Miao Ying could not be any where close to solely responsible unless at one point in history Shugengan Eggs were a thing, and I refuse to believe that.
 
Even a human that got thrust into the position by the Air Bud rule.
The Air Bud rule is sacred tradition!

Even the Empire adopted it! In the Drakenhof campaign, Stirland invoked the Air Bud rule to place Mathilde in charge after Abelhelm's death, and that worked out quite well.

The dwarves know the value of the Air Bud rule, and so does Mathilde, what with her leaving her dog in charge of a dwarven superweapon at times.
 
The Air Bud rule is sacred tradition!

Even the Empire adopted it! In the Drakenhof campaign, Stirland invoked the Air Bud rule to place Mathilde in charge after Abelhelm's death, and that worked out quite well.

The dwarves know the value of the Air Bud rule, and so does Mathilde, what with her leaving her dog in charge of a dwarven superweapon at times.
Ain't no rule that says a dog can't burn away the souls of their enemies with the fires of Dwarven Hell!

(Should we make a rule? That really seems like the sort of thing that should have a rule.)
 
Successful Realpolitic


E: Wait, bonk does mean fight, right?
Yes "boinking" vs "bonking". Honestly, considering Mathilde´s preferences, she might as well mald at Sigmar for that as well. Pretty sure if she saw Miao Ying it would be like with Cadaeth except like ten times worse.

Or Zhao Ming or any of the other Dragon Siblings.
 
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The Abraxas thing makes me hungry for Athel Loren books. I have to imagine they have something on him, given how they worship Kurnous and Isha above all, and how a big part of his story involved those two. Whether it'd be further context to how Kurnous bonked him, or why he was following Isha in the first place, is an open question, but presumably whatever they know about him is pre-Sigmar in nature.

And, hell, if the Elementalists could somehow get Asrai books on Addaioth of all topics (albeit a single library point), I have a lot of confidence in Mathilde getting more :V. If we do a Fatherplan next turn, then in the one after we could probably go talk to Athel Loren with the Damsels, and make tremendous diplomatic inroads. From there on it's probably not a horribly long road to get books.
 
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So, Matty is a master swordswoman at this point, and has mastered greatsword as a skill. Can she get grandmaster skill in greatswording or grandmaster swordswoman as a trait? Not that it'd probably be worth getting before investing more in intrigue or magic... but still. Would be pretty entertaining.
 
So, Matty is a master swordswoman at this point, and has mastered greatsword as a skill. Can she get grandmaster skill in greatswording or grandmaster swordswoman as a trait? Not that it'd probably be worth getting before investing more in intrigue or magic... but still. Would be pretty entertaining.
If you could convince the thread to make the action commitment, it'd probably be achievable.

However, I believe it's been noted that we've not even had to use our current level of personal Mastered Branarhune combat techniques in anger, so dedicating yet more effort to perfecting what is after all only a secondary string to our bow might be seen as indulging in certain tendencies to Obsessive Perfectionism, a tendency Mathilde already arguably has demonstrated some degree of struggle with.
 
So, Matty is a master swordswoman at this point, and has mastered greatsword as a skill. Can she get grandmaster skill in greatswording or grandmaster swordswoman as a trait? Not that it'd probably be worth getting before investing more in intrigue or magic... but still. Would be pretty entertaining.
IIRC the last time this came up, Boney gently suggested that we at least use said Master Greatsword skill and new trait in combat before thinking of new ways to become better at murder.

Which we might do, this turn - the Forest of Gloom is nothing to sneeze at, and even if we intend to be scouting more than fighting, fighting is entirely possible: it has Forest Goblins, the Shadowgor Warherd, and some really big spiders which aren't open to being talked with.
 
It's also sort of been implied (or maybe I'm reading too much into it) that we might need some sort of "grandmaster inspiration" before we can start embarking on the next stage of swording. Something like observing the twin greatsword style of the Shadow Warriors, perhaps?

After all, our current style is a blend of Empire Greatswording and Dwarven Greatswording, so adding Elven Greatswording to the mix would be a cool evolution.

That said, we should at least fight something first, before we try to do anything else.
 
I constantly wonder if Mathilde ever dropped a book out of a gyrocoptor by accident. Must be something she found so embarrassing it even eludes her internal narration...
 
I am now incredibly entertained by the idea of the We being used as diplomats for talking to forest/arachnarok spiders. They probably can't but would be very entertaining.
Boney, a thousand years in the future: "...The open space of the Badlands, and also the natural obstacles of the post-Time of Woes underway might be the biggest peacekeeper in the Old World, such is the relationship between the Forest of Gloom spiders and the We-spiders..."
 
I don't think that's a thing?

Mathilde mentions it as a possible source for inspiration for developing a duel wielding style here:

It occurs to you that what you're trying to achieve is very much like one of the advantages of a two-weapon style, but the only two-weapon styles you have access to are the sword-and-dagger style of Tilean duelists and the dual axe techniques of the Slayers, neither of which align with what you're hoping to achieve here. Dual sword styles would likely be much more useful, but the only ones you're even vaguely aware of are those of the Wardancers of Athel Loren and the Shadow-walkers of Nagarythe, neither of which are currently accessible to you. So you press on and do your best to develop from scratch what you're sure they've already mastered
 
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