Voted best in category in the Users' Choice awards.
I'm not really sure why people are confused about Laurelorn agreeing to Ulthuans position.
It costs them nothing, and in turn gets them not only the waystone knowledge they want, but also legitimacy.
The biggest elf nation is making a treaty with them, it makes itclear, and undeniable, that Laurelorn is not part of Ulthuan, and the Queen of Laurelorn is independent sovereign ruler whom Pheonix King needs to negotiate with, instead of make demands.
And while that might nothave huge material importance, or practical effects in the here and now, it is valuable recognition to have.
 
What we have seen from Hatalath is that he isn't good at diplomacy and if he was going to do diplomatic things he'd bungle it in some fashion. This is the most obvious place for him to bungle it. He and the other Grey Lords were exiled from Ulthuan for one reason or another. Recognizing that the Great Vortex is the property of the Asur is different from recognizing that the Asur are led by the rightful Phoenix King. The latter is a significant deal on its own.
I still don't get why you think it'd be weird for Hatalath to accept that line - as you just said just now, his forte is not diplomacy: for all we know, he did consider getting out of it but couldn't see a way to do so without fearing that he might bungle it.

And for all we know this is going to be a bit of a problem for Laurelorn in the future, but Marrisith could still smooth it over because, you know, waystones.
 
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I'm not really sure why people are confused about Laurelorn agreeing to Ulthuans position.
It costs them nothing, and in turn gets them not only the waystone knowledge they want, but also legitimacy.
The biggest elf nation is making a treaty with them, it makes itclear, and undeniable, that Laurelorn is not part of Ulthuan, and the Queen of Laurelorn is independent sovereign ruler whom Pheonix King needs to negotiate with, instead of make demands.
And while that might nothave huge material importance, or practical effects in the here and now, it is valuable recognition to have.
Everything you said here was already clear. Finubar recognized the independence of Laurelorn. It is fully independent from the Phoenix King as far as Ulthuan is concerned.

I still don't get why you think it'd be weird for Hatalath to accept that line - as you just said just now, his forte is not diplomacy: for all we know, he did consider getting out of it but couldn't see a way to do so without fearing that he might bungle it.

And for all we know this is going to be a bit of a problem for Laurelorn in the future, but Marrisith could still smooth it over because, you know, waystones.
His bungles with diplomacy are not one of someone who knows that they're not good at the topic and consciously tries to avoid it. If Hatalath was that kind of person, he wouldn't be Laurelorn's delegate to the Bokha Palace Accords. It would be literally anyone else. :V

Hatalath is also extremely ignorant about this sort of thing. He didn't even know about the Great War against Chaos. He might not have even known that Finubar recognized the independence of Laurelorn.

It's not like Laurelorn isn't also getting something sent their way:
That is Mathilde being ill-informed. Finubar has already recognized the independence of Laurelorn. Boney confirmed that. I can't say what year he did it other than a decent period of time before now. Archives of the Empire Vol I says Finubar did it in the early 21st Century IC, but there are two problems with that. One, Archives of the Empire was released after Boney formulated most of the Laurelorn. Two, Finubar was crowned Phoenix King after he did those voyages, in 2163 IC. It's another timeline goof.

2001–2051 IC
The Laurelorn is acknowledged after Phoenix King Finubar sails to the Old World and makes contact with the Empire, Bretonnia, Asrai, and even the Dwarfs.
....
Dialogue with the Phoenix Crown resumed in the 21st century when King Finubar of Ulthuan finally acknowledged Tor Lithanel's independence, millennia after its secession.
 
Everything you said here was already clear. Finubar recognized the independence of Laurelorn. It is fully independent from the Phoenix King as far as Ulthuan is concerned.
Did he? When? How?
Was there a signed document by him and monarchs of other influential nations?
The actual text of the update brings up clearly giving up on any colonial authority or land claims, which i would not come up if they were a complete non issue.
 
Sure, which would presumably be part of why any changes in that direction did not, in fact, go through.
I don't understand what you mean.

Did he? When? How?
Was there a signed document by him and monarchs of other influential nations?
The actual text of the update brings up clearly giving up on any colonial authority or land claims, which i would not come up if they were a complete non issue.
Mathilde is capable of making mistakes. Given that the Laurelorn delegation was Hatalath, it is entirely possible that the only person present who knew that Finubar had recognized the independence of Laurelorn was Eltharion. Eltharion would obviously know how to use that information disparity.

We do not know when and how Finubar recognized the independence of Laurelorn. Just that Boney said that he did. I answered most of this in my response to LightLan.
 
We do not know when and how Finubar recognized the independence of Laurelorn. Just that Boney said that he did. I answered most of this in my response to LightLan.

My impression is that Finubar had de facto acknowledged the Eonir as separate, but that's one Phoenix King (who will likely eventually be replaced), not the nation as a whole in writing. Getting it formalized in a treaty is still pretty valuable under those circumstances.
 
Mathilde is capable of making mistakes. Given that the Laurelorn delegation was Hatalath, it is entirely possible that the only person present who knew that Finubar had recognized the independence of Laurelorn was Eltharion. Eltharion would obviously know how to use that information disparity.

We do not know when and how Finubar recognized the independence of Laurelorn. Just that Boney said that he did. I answered most of this in my response to LightLan.
There are many ways of recognicing someones independent.
Some more valuable than others.
Recognicing that "yeah, they're not under our rule" informally, is not the same as making a treaty with several other nations that involves their independence as fact.
 
Turn 42 Social - 2490.5 - Part 3
[*] Yes

Tally

Though powerfully tempted to meddle with the final version of the accords to sneak in surreptitious tributes to Ranald and Halétha, you reluctantly think better of it in the end, and allow the Kislevite scribe to do his work of creating five copies of the accords uninterfered with. Tzar Boris has the honour of putting the first signatures on them, and from here it will go on quite a journey through the Old World before finally setting off for Ulthuan, and then one copy of each will return to the signatories.

You return to Laurelorn with Eltharion, you in your Gyrocarriage and him atop a majestic Griffon called Stormwing that draws all the attention that your Gyrocarriage usually gets and then some. When led through the headquarters of the Waystone Project he examines all the prototype components with a blank face, his soul churning with Shyish as he consults whoever or whatever he consults. He takes a copy of the ritual for Liminal Germination immediately after it's described to him - it seems that nearly all of Ulthuan is covered by something equivalent to it, though not always forest-themed, and it would be directly applicable in some places and hopefully easily adapted in others.

Your efforts at grappling with the Leyline problem seem to fascinate him the most, and he spends some time scrutinizing one of the bags of rocks, by force of will alone remaining resolutely unbaffled. He listens to your theorizing on the Titan-metal used in the original capstones, and confirms that the Kingdom of Caledor would have the ability, though not necessarily the inclination, to make more of the stuff. Though he doesn't outright say it would be expensive, it's implied enough that you're happy you considered the alternatives.

The Grey Lord contributions make him quiet and thoughtful, and he seems disappointed to hear that you've had very little dealings with most of them. When he asks about a Lord Sarriel you're forced to admit you've not heard the name until now, and he drops the line of inquiry. The Dwarven contributions seem to make him maudlin, and you notice him lightly touching the hilt of his sword several times, as if to remind himself it's still there.

By the end of it, he's convinced enough of your progress that he sees no problem with sharing now what a stingier Elf might demand a completed Waystone prototype for. He opens his mouth and says nothing that your ears can hear, but which causes a ringing in your soul. You have him repeat it, and this time you catch the string of orphaned Eltharin diacritics that somehow texture the unbroken quiet. You repeat it back to him, fighting the urge to cough from the tickle of rippling Winds within your throat, and he nods. Of course the password for interfacing with the controlling intelligence of the Waystone Network would be an Anoqeyån tongue twister.

That was the immediate payoff you were hoping for, but he doesn't stop there. He confirms not just the existence of Albion, but tells you something of its nature, or at least what Elven legend tells of its nature. It is, he says, one of the few intact remnants of what was once the northern half of the continent of the Old World, where the Old Ones made their stand against the forces of Chaos pouring in from the newly-formed Chaos Wastes. The Sea of Claws, the Sea of Chaos, and the jagged mountains of Norsca were all carved out by weaponry and magical puissance unimaginable in modern times, or so he claims, destroying the massive verdant paradise that stretched for hundreds of miles across the top of an unimaginably large plateau. It is said that the Old Ones left the world before that war ended with the creation of the Great Vortex, but the Vortex was built atop a nascent Waystone Network consisting of the standing stones the Old Ones left behind, and when the Elves sought to expand it out into the rest of the world, they found that Albion had already joined itself to Ulthuan.

All this is Elven legend, because as far as Eltharion knows, Elven adventurers have had as little luck as human ones in actually travelling to the island, though he mentions that the mists of Yvresse were either based on or inspired by insight gleamed from Albion's protections. In his words, 'even if you set out from Northwatch and follow the leyline, you lose your way long before you ever spotted mist, let alone land'. Apparently many a sailor has tried, with the Cothiquans apparently taken personal insult to an island almost directly opposite their coastline that refuses to cooperate with the desires of their explorers and merchants.

Finally, he delivers on Ulthuan's part of the requirement to disclose the location of the nexuses within their lands, rattling off a list of eight locations in Ulthuan that will mean nothing to you until you're able to consult a map - Tralinia, Port Elistor, Lothern itself, Summersong, Whitefire Tor, Tor Anroc, Northwatch, and Rokhame. He also cites three locations within the Great Ocean, none of which are particularly surprising - Arnheim, the colony city just south of, and perpetually besieged by, Naggaroth; the Fortress of Dawn, the outpost and harbour on the southern tip of the Southlands; and the Citadel of Dusk, the same on the southern tip of Lustria.

All in all, a refreshingly practical and straightforward experience with a representative of a place usually known for not being those things. If Eltharion and those like him remain the go-between for the Old World and Ulthuan, you foresee a very prosperous partnership in your collective futures.

---

Looking at a map of the southern Empire has always made bridging the body of the Black Water and the rivers in the Reik Basin a beguiling possibility, but actually traversing the land in question has historically been enough to dissuade most from any further consideration of the possibility. The Dwarves of Zhufbar are about as far from most as can be, and over the past decade have carved out a titanic amount of stone between the massive lake and the Upper Aver to make way for a series of locks and canals to allow passage of river vessels between the two.

Easier said than done, even if one is fully aware of the scale of the most immediate and obvious task. One thing that had to be done to make the canal possible was to divert some of the waters of the Blue Reach to the Aver Reach. As these two branches meet at the Halfling border town of Dreiflussen to become the Aver proper, in the grand scheme of things, this is fine. In the less grand scheme of things, the village of Hardenburg has had its watermill left high and dry from the dropping water level, and the Countess of Sigmaringen and the Grand Mayor of Schramleben are complaining of some ephemeral loss of status from having a less grand river running by their towns. Zhufbar mollified some of these concerns by upgrading many of the roads in the region, which also served as a way to usefully divest themselves of some of the waste rock that digging the canal had generated.

Another problem is the Black Water itself. Carved out by an immense meteor impact millennia ago, rich veins of gromril and warpstone can be found in its deepest recesses, the former attracting the Dwarves to found two Holds on its banks and the latter generating new forms of horridness in the deepest abysses, as well as worsening whatever may have already been there. The Dwarves of the Golden Age drained the Black Water for a time to mine out much of the gromril, but enough caverns and crevasses remained submerged for the myriad forms of ancient and malevolent life to survive and nurse their grudges in, allowing them to repopulate the resurgent waters. While the Dwarves are quite practised at warding off attacks from the worst of these beasts, a more exotic concern is that some of the smaller examples of this uniquely foul ecosystem might colonize the rivers of the Reik Basin. It's hard to imagine worse than the likes of Stirpikes, Reik Eels, and Bog Octopi, let alone the interlopers from the Sea of Claws, but you don't doubt that the depths of the Black Water would be up to the challenge.

In the face of Dwarven obstinance and ingenuity, these obstacles have been dispatched at a cost of several years of additional work, but this just seems to have given Zhufbar's diplomats and traders more time to drum up interest in the matter. Time that they seem to have put to very good use. There is a critical mass of important personages that an event attracts that, when reached, begins to draw in more and more who may have had no interest in the original purpose of the event, but definitely have an interest in the networking opportunities it presents. From a beginning guest list of one Elector Count and two Dwarven Kings, this event managed to reach that threshold almost immediately and has been accumulating momentum since. The first solid indication of this was the Chancellor of the Imperial Treasury making plans to attend, which drew the attention of the notables of the Old World just as, in rapid succession, Councillors from Karaz-a-Karak, Karak Eight Peaks, Karak Kadrin, and Karak Vlag were added. At that point just about every Elector Count recognized the need to send someone, as did most of the Tilean City-States. Even Marienburg has sent someone - the High Priest of Manann, possibly the only person on their Directorate with an interest in the matter but no suspicion of involvement with the matter of the mine on the Skull River.

It would have been dramatically appropriate to have this event somewhere overlooking the canal itself, but one end is still the Black Water and the other is still right on the border of Sylvania, and the sheer density of potential major political incidents attending makes that a rather fraught proposition. There was some discussion about building some sort of stage atop Barak Varr's riverine Ironclad and having the event atop the Black Water itself with enough of the rest of the brownwater navy present to shoot down any uninvited guests that might try to claw their way aboard from below, but the rapid inflation of the guest list put an end to that possibility and in the end it simply takes place in Zhufbar. Though that does mean a lack of spectacle for the event itself, most attendees will have to pass through the canals and by the many ships Barak Varr has berthed in plain view of the passage to reach it, and again when they leave.

You arrived via one of the telescopic launch bays that Zhufbar is riddled with, and fled into the Dwarfhold as a flock of clucking Engineers descended upon the Gyrocarriage to see what horrors a human Zhufokri pilot might have inflicted upon it. The Feast Hall is festooned with the banners of Barak Varr and Zhufbar and already filling with guests, but your eyes are drawn to the display in the centre of the room. It is a massive model of the Black Water, the Aver Reach, and the mountains that divide the two, the tallest of which are twice your height. The canal weaving its way through valleys and foothills while descending from chest height to the floor displays the staggering scale of the project and the amount of artisanry and ingenuity it must have taken at a glance, and the tiny model ships sitting atop the flat blue surface of the water reinforce the demonstration of naval might that the visitors had to pass to reach here.

You're used to having the initiative at events like this, but it seems that news of recent events and your reputation have preceded you. Again and again you politely rebuff earnest questions from the sort of person who knows nothing about Waystones but quite a bit about how lucrative the Elven trade can be, and are quite curious about Elven signatures alongside that of the Tzar and the Emperor. None of the questions touch on matters of Kislev's rivers, and when Wilhelmina takes you into a quiet corner for you to confirm that Kislev's upcoming canal to bypass the Mazhorod ford is only going to be the first stage of a much more significant project, her cackle unnerves everyone brave enough to hover nearby. Then she launches herself like a projectile in the general direction of the representative from Ostermark, because if Kislev's going to be in play soon, then the Karak Kadrin canal becomes a lot more significant and the mere detente with the League of Ostermark will be insufficient.

You begin to scout the lay of the crowd to consider your next move when you notice the tell-tale signs of the attention of the Dwarves turning towards the Master Engineer of Zhufbar, indicating him as the winner of what must have been a civil but hard-fought battle for status among the canal's many contributors. You hustle over to refresh your drink while politeness allows your attention to be elsewhere. Dwarves approach speech-making with the same thoroughness and lack of mercy that they do a battlefield, and if there are members of the audience that cannot appreciate a mere twenty minute digression relating to an unexpected granite cross-seam interspersed with loose shale and the cunning employed to carve a tunnel through it without casualties or structural deficiencies, then that speaks to a deficiency within those listeners.

---

Once the speech draws to a close, you use the vantage point you had spent the speech identifying and occupying to oversee the now-resumed social flow of the room. The representatives from Nordland and Middenland are very pointedly ignoring each other, and the High Priest of Manann and the High Priest of Manhorak are circling each other warily without directly engaging. The Markgraf of Sylvania flows with gregarious confidence through the crowd, backed by a posse of the subordinate rulers of Sylvania. The Undumgi have sent a representative draped in silks, and you frown at him, knowing that his outfit is made of failed experiments stitched together with strands of Cathayan silk rather than the genuine article. At least, you console yourself, Francesco must be confident that he's closing in on a solution to have spent the time, effort, and money to drum up interest in We-silk.

You manage to intercept Wilhelmina as she bustles from one victim to another to ask the latest news from the EIC, but it seems this time all the news is what you've made yourself and all of the EIC's immediate plans have been upended by the necessity of getting in place for the new canal before anyone else has a chance to.

As soon as Wilhelmina moves on, you find yourself enveloped in the fluid mechanics of the gathering. You're quite used to standing aside from it and delving in only on your own terms, and usually the robes of a Grey Wizard are sufficient to make that happen. But it seems something has changed in the perspectives of the movers and shakers of the Old World, as a great many of them approach you of their own accord, some just to exchange a couple of pleasantries, others to ask your opinion on matters abroad, others still that think you have information on the inner workings of one flashpoint or another and might be convinced to divulge a crumb or two. You're consulted on matters of Sylvanian investments, on the character of the new Tzar, on the Nordland-Middenland conflict, on the perennial Marienburg issue, and on dozens of other matters, most of which you have no involvement in and some of which you've never heard of before.

It's a more bewildering experience than it should be. The simple fact of the matter is that you're no longer an opportunistic interloper at an event like this, where those that have the power to shape the future of the Old World meet and mingle. You have become one of those people.

It's a rather sobering thought, but this being a Dwarven event, there's a ready cure for that. The company of a refreshed flagon helps you reacquire your equilibrium and delve back into the crowd, ready to meet the self-assuredness of all those present with your own. There might not be any further useful intelligence to be gleamed from this event, but many of those present will be allies or opponents in your future endeavours, and there will be value in being able to put faces to names.



Library Purchases:
[ ] [LIBRARY] Colleges of Magic
Name four magical, non-divine topics to acquire all available Empire books on.
[ ] [LIBRARY] Barak Varr booksellers
Name three public topics to acquire all available Empire and Dwarven books on.
[ ] [LIBRARY] Library of Mournings
Name two non-magical topics to hire Cityborn scribes to copy all available Laurelorn books on.
[ ] [LIBRARY] Back-fill.
Instead of seeking books on specific topics, give a very broad direction and have your bookselling contacts grab everything on it that you don't already have, with special attention to existing but incomplete topics. Possible categories: Dwarven religion, human religion, geography, war and combat, social science, natural science, applied science.

Dwarf Favour Purchases
Aethyric Vitae can be spent instead of favour at an exchange rate of 3 favour per gallon; for Rune-related purchases, this will also guarantee the cooperation of Runelords who may otherwise be disinterested. To use this, simply add 'paid by Vitae' or similar to an item you are voting for.
[ ] [DWARF] No purchase.
[ ] [DWARF] Write-in.

College Favour Purchases
[ ] [COLLEGE] No purchase.
[ ] [COLLEGE] Write-in.

Other Purchases
[ ] [PURCHASE] No purchase.
[ ] [PURCHASE] Write-in.



- There will be a twelve hour moratorium. I considered having a longer one so that Christmas would be wrapped up before voting opened, but that felt a bit condescending when I wrote part of this update on Christmas. So I'll just say that if there's something you'd rather be doing than grapple with this, you should. The quest will still be here when you return.
- That said, merry Mondstille and a happy Year Blessing to all that celebrate it. May your Taal-log burn all week long, and may the children of Ulric remain a safe and respectful distance from your village.
- Ulthuan's assistance will be automatically sought during future Waystone actions that they'd have useful insight into.
 
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Merry Christmas.

This update was great and Mathilde learned so much during it, she now knows the Waystone Network Password and some facts about Albion and knowledge about the location of Ulthuan's Waystones. Also Mathilde's realization that she's a mover and shaker was hilarious.
 
Nice to see the Asur help being pretty useful already, and Albion actually got confirmed IC.

It is, he says, one of the few intact remnants of what was once the northern half of the continent of the Old World, where the Old Ones made their stand against the forces of Chaos pouring in from the newly-formed Chaos Wastes. The Sea of Claws, the Sea of Chaos, and the jagged mountains of Norsca were all carved out by weaponry and magical puissance unimaginable in modern times, or so he claims, destroying the massive verdant paradise that stretched for hundreds of miles across the top an unimaginably large plateau.
Ooh, lore. So this might actually be the forested plateau mentioned in the Cd-3 sidestory, and the whole thing about it once all being land that was damaged during the initial battles of the Coming of Chaos is also reflected in Lord Ulric and the Making of the World.

Norsca is also called "the shattered remnants of another prison", though we don't know what kind of prison (the context makes it unclear whether the other prison is Ekrund, or the Dwarves' original home in the Southlands/Zl, or something else entirely), and apparently the existence of amber despite the planet's youth is also tied in here somewhere.

the sheer density of VIPs attending makes that a rather fraught proposition
The use of "VIP" here feels kind of weird. Not sure if using "important personages" again would be more or less awkward, but I can't think of a different synonym at the moment.

the High Priest of Manaan
Should be "Manann" for both instances.
 
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Okay, hear me out.

I've managed to combine our greatest passions together.

So
We need a giant floating platform on which we build a tower containing a library using the Orbs of Sorcery from Vitae.

This way, now that most of it is connected with rivers and canals, we can travel in style all across the Empire, bringing with us knowledge, prosperity, books, towers, and most importantly, fiery and uncompromising death to any of our enemies within about twenty kilometers of a watercourse.
 
I've managed to combine our greatest passions together.
I thought you were about to suggest building a canal through the library.

Thanks for the update. Eltharion staring at a bag of rocks was a fun mental image. Glad he found a tributary ritual he could use. Interpreted him touching his rune sword when the dwarves was mentioned as him mourning the loss of potential for cooperation that the war of vengance caused.

Wilhelmina straight up cackling was a fun reaction. I figure I would too if my business was money and my business partner kept redrawing the map every couple of years.

I haven't the foggiest idea what books (or other things) we want. I think there was some plan about getting elven anatomy books for the Shallyans? Are there anything else we want?
 
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So, idk if this has been talked about before since while catching up on the thread I skipped all the chatter, but since we have a foot in like half a dozen different cultures now and the social vote is coming up for this turn: will any of them let us tie the knot with Panoramia? We've been dating for years now, and idk what the state of gay marriage is in WHF, but we could make it official.
 
Merry Christmas !
This quest always has fantastic Christmas updates. Let's see if this is as good as the 2020 Christmas bombshell was !

You arrived via one of the telescopic launch bays that Zhufbar is riddled with, and fled into the Dwarfhold as a flock of clucking Engineers descended upon the Gyrocarriage to see what horrors a human Zhufokri pilot might have inflicted upon it.
Casually abandoning Adela to her fate. Cold.

You're used to having the initiative at events like this
Okay, so that's either a huge lie or a sign that her bar for social success is rather low. I remember her descriptions of being helplessly carried through the tides of social events that others could seamlessly navigate and direct.

You hustle over to refresh your drink while politeness allows your attention to be elsewhere. Dwarves approach speech-making with the same thoroughness and lack of mercy that they do a battlefield, and if there are members of the audience that cannot appreciate a mere twenty minute digression relating to an unexpected granite cross-seam interspersed with loose shale and the cunning employed to carve a tunnel through it without casualties or structural deficiencies, then that speaks to a deficiency within those listeners.
I laughed out loud. I really love Dwarves.

You have become one of those people.
Ayy, good job Mathilde ! You still can't casually control the pace and flow of parties, but now you definitely feel like you belong. And at least you can now grab a drink at the correct times - a vital skill obtained through gruelling practice !

I liked this chapter. Worth the time to read it on Dec. 24th.
 
My impression is that Finubar had de facto acknowledged the Eonir as separate, but that's one Phoenix King (who will likely eventually be replaced), not the nation as a whole in writing. Getting it formalized in a treaty is still pretty valuable under those circumstances.
There are many ways of recognicing someones independent.
Some more valuable than others.
Recognicing that "yeah, they're not under our rule" informally, is not the same as making a treaty with several other nations that involves their independence as fact.
Did you read the last sentence of the post I linked? Laurelorn is not treated as being part of Ulthuan officially or unofficially. While that last sentence might have been discarded because whether humans are banned from Ulthuan might have been invented by the fandom rather than GW, it indicates that Ulthuan's official policy towards Laurelorn is to treat like... not Ulthuan. If Ulthuan's policy was to treat Laurelorn as independent in fact only, Boney would not have said that they were only allowed to dock at Lothern.

The simplest explanation to this is that Mathilde made a mistake. Mathilde said nothing about "it puts it into agreements with other nations." She said that it recognizes it wholesale. Just flat out and unmodified. Mathilde would not have said it would have huge ramifications on Laurelorn and Ulthuan's relations if she had known Ulthuan already recognized Laurelorn's independence. She would have said something like what you said. That putting it into words with nations like the Empire and Kislev would be significant. Not that the action in and of itself would be significant.

Again, the simplest explanation here is that Mathilde made a mistake.

-oh update
He takes a copy of the ritual for Liminal Germination immediately after it's described to him - it seems that nearly all of Ulthuan is covered by something equivalent to it, though not always forest-themed, and it would be directly applicable in some places and hopefully easily adapted in others.
....
He confirms not just the existence of Albion, but tells you something of its nature, or at least what Elven legend tells of its nature. It is, he says, one of the few intact remnants of what was once the northern half of the continent of the Old World, where the Old Ones made their stand against the forces of Chaos pouring in from the newly-formed Chaos Wastes. The Sea of Claws, the Sea of Chaos, and the jagged mountains of Norsca were all carved out by weaponry and magical puissance unimaginable in modern times, or so he claims, destroying the massive verdant paradise that stretched hundreds of miles atop an unimaginably large plateau. It is said that the Old Ones left the world before that war ended with the creation of the Great Vortex, but the Vortex was built atop a nascent Waystone Network consisting of the standing stones the Old Ones left behind, and when the Elves sought to expand it out into the rest of the world, they found that Albion had already joined itself to Ulthuan.
....
Finally, he delivers on Ulthuan's part of the requirement to disclose the location of the nexuses within their lands, rattling off a list of eight locations in Ulthuan that will mean nothing to you until you're able to consult a map - Tralinia, Port Elistor, Lothern itself, Summersong, Whitefire Tor, Tor Anroc, Northwatch, and Rokhame. He also cites three locations within the Great Ocean, none of which are particularly surprising - Arnheim, the colony city just south of, and perpetually besieged by, Naggaroth; the Fortress of Dawn, the outpost and harbour on the southern tip of the Southlands; and the Citadel of Dusk, the same on the southern tip of Lustria.
It's great that we don't need to deploy the tributaries to Ulthuan. I also hadn't thought that Liminal Germination would have been so applicable to Ulthuan. That is really convenient. I imagine Ulthuan would also take further tributary rituals that are of similar effectiveness or more effective.

The legends about Albion are really interesting. They give interesting context to Borek saying that Norsca was "shattered remnants of another prison." Damn the Great Incursion must have been terrifying. The Albionese must have been extremely impressive to have managed that during the Incursion.

They might also confirm that the Old Ones had Dwarfs in Albion too. I wonder if Albion is where Runes came from. It might have even been the source of the Ancestor Gods. Maybe they fled Albion to Zl or Karak Zorn and liberated the Dwarfs from the Wardens? The timeline might match. The Incursion started -5600 IC and the Time of the Ancestor Gods began -5500 IC.


I have no idea how I will map the nexus locations. Does anyone know of a Warhammer map that is more accomdating than the one ScarabShell and I were using? I guess I might be able to use that one, but it's rather limiting and there's several spots that seem improperly scaled.

Anyways, this might tell us that Fort Solace is not an isolated incident. The Citadel of Dusk was built in 1,218 IC. The Fortress of Dawn was built in 1,204 IC. Alternatively they might have erected the nexus there in the Golden Age and they only got around to building defenses there millennia after the fact.

Wilhelmina's interrupt was funny.

Will we have to take the Laurelorn network action to find out where its nexuses are?
 
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A happy Winter Solstice to everyone.

By the end of it, he's convinced enough of your progress that he sees no problem with sharing now what a stingier Elf might demand a completed Waystone prototype for. He opens his mouth and says nothing that your ears can hear, but which causes a ringing in your soul. You have him repeat it, and this time you catch the string of orphaned Eltharin diacritics that somehow texture the unbroken quiet. You repeat it back to him, fighting the urge to cough from the tickle of rippling Winds within your throat, and he nods. Of course the password for interfacing with the controlling intelligence of the Waystone Network would be an Anoqeyån tongue twister.
...Elves. Not content with having four to five meanings to the average word, they also feel the need to do magical wordplay with something you can't speak with words alone. Nice to have the password, though. Eltharion is a straightforward man.

That was the immediate payoff you were hoping for, but he doesn't stop there. He confirms not just the existence of Albion, but tells you something of its nature, or at least what Elven legend tells of its nature. It is, he says, one of the few intact remnants of what was once the northern half of the continent of the Old World, where the Old Ones made their stand against the forces of Chaos pouring in from the newly-formed Chaos Wastes. The Sea of Claws, the Sea of Chaos, and the jagged mountains of Norsca were all carved out by weaponry and magical puissance unimaginable in modern times, or so he claims, destroying the massive verdant paradise that stretched for hundreds of miles across the top an unimaginably large plateau. It is said that the Old Ones left the world before that war ended with the creation of the Great Vortex, but the Vortex was built atop a nascent Waystone Network consisting of the standing stones the Old Ones left behind, and when the Elves sought to expand it out into the rest of the world, they found that Albion had already joined itself to Ulthuan.

All this is Elven legend, because as far as Eltharion knows, Elven adventurers have had as little luck as human ones in actually travelling to the island, though he mentions that the mists of Yvresse were either based on or inspired by insight gleamed from Albion's protections. In his words, 'even if you set out from Northwatch and follow the leyline, you lose your way long before you ever spotted mist, let alone land'. Apparently many a sailor has tried, with the Cothiquans apparently taken personal insult to an island almost directly opposite their coastline that refuses to cooperate with the desires of their explorers and merchants.

Finally, he delivers on Ulthuan's part of the requirement to disclose the location of the nexuses within their lands, rattling off a list of eight locations in Ulthuan that will mean nothing to you until you're able to consult a map - Tralinia, Port Elistor, Lothern itself, Summersong, Whitefire Tor, Tor Anroc, Northwatch, and Rokhame. He also cites three locations within the Great Ocean, none of which are particularly surprising - Arnheim, the colony city just south of, and perpetually besieged by, Naggaroth; the Fortress of Dawn, the outpost and harbour on the southern tip of the Southlands; and the Citadel of Dusk, the same on the southern tip of Lustria.

All in all, a refreshingly practical and straightforward experience with a representative of a place usually known for not being those things. If Eltharion and those like him remain the go-between for the Old World and Ulthuan, you foresee a very prosperous partnership in your collective futures.
Daddy Eltharion is kind and wise and brings gifts to good little Umgi who support the network.

The confirmation on Albion (and how there's been no known success in getting there) is nice, as is the bit about the Sea of Claws/Chaos. That's almost directly from one canonical human myth, that says Manann created the Sea of Claws in the process of drowning out Chaos hordes.

On to the Black Water Canal!
It would have been dramatically appropriate to have this event somewhere overlooking the canal itself, but one end is still the Black Water and the other is still right on the border of Sylvania, and the sheer density of potential major political incidents attending makes that a rather fraught proposition. There was some discussion about building some sort of stage atop Barak Varr's riverine Ironclad and having the event atop the Black Water itself with enough of the rest of the brownwater navy present to shoot down any uninvited guests that might try to claw their way aboard from below, but the rapid inflation of the guest list put an end to that possibility and in the end it simply takes place in Zhufbar. Though that does mean a lack of spectacle for the event itself, most attendees will have to pass through the canals and by the many ships Barak Varr has berthed in plain view of the passage to reach it, and again when they leave.
Yeah, even at the best of times it's best not to tempt fate on something like this. Not when there's been one major attack on Skull River.

You arrived via one of the telescopic launch bays that Zhufbar is riddled with, and fled into the Dwarfhold as a flock of clucking Engineers descended upon the Gyrocarriage to see what horrors a human Zhufokri pilot might have inflicted upon it.
Not yet, sweet Engineers. Not yet.

You're used to having the initiative at events like this, but it seems that news of recent events and your reputation have preceded you. Again and again you politely rebuff earnest questions from the sort of person who knows nothing about Waystones but quite a bit about how lucrative the Elven trade can be, and are quite curious about Elven signatures alongside that of the Tzar and the Emperor. None of the questions touch on matters of Kislev's rivers, and when Wilhelmina takes you into a quiet corner for you to confirm that Kislev's upcoming canal to bypass the Mazhorod ford is only going to be the first stage of a much more significant project, her cackle unnerves everyone brave enough to hover nearby. Then she launches herself like a projectile in the general direction of the representative from Ostermark, because if Kislev's going to be in play soon, then the Karak Kadrin canal becomes a lot more significant and the mere detente with the League of Ostermark will be insufficient.
Godspeed, woman, godspeed. I think we may be increasing WIlhelmina's agespan based on enthusiasm alone.

The Undumgi have sent a representative draped in silks, and you frown at him, knowing that his outfit is made of failed experiments stitched together with strands of Cathayan silk rather than the genuine article. At least, you console yourself, Francesco must be confident that he's closing in on a solution to have spent the time, effort, and money to drum up interest in We-silk.
Clenches fist. One day.

- Ulthuan's assistance will be automatically sought during future Waystone actions that they'd have useful insight into.
Oh, thank god. No need to worry about complicating existing plans, then. Phew.
 
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