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The Runes of Valaya existed prior to any Waystones being a thing.

Personally I don't think they're connected to the Network that way.
We know they represent a drain on the network:

Thorgrim brooded over the Runic readout that heralded the coming end of the Karaz Ankor, ignoring the Karak Norn ambassador for now, since the Throne of Power also recorded, transcribed and displayed the ambassador's words. Zhufbar, functional, the readout told him. Karak Kadrin, functional. Barak Varr, Karak Azul, and of course Karaz-a-Karak, functional.

No power from Karak Norn, or any of the other Young Holds founded after the War of Vengeance. All they represented to the Rune of Azamar was a constant drain to sustain their protections.
I suppose I may be quibbling over whether that counts as 'connected', though.
 
We know they represent a drain on the network:


I suppose I may be quibbling over whether that counts as 'connected', though.
I guess what I'm saying is-

So the Waystones charge the batteries that power all of the Great Works of the Ancestor Gods. That's pretty thoroughly established at this point.

And those batteries power the Runes of Valaya, and somehow that masterwork can distribute power to the individual Karak-Runes, even in Karaks that aren't connected to the Waystone Network.

My thing is, just because the Runes of Valaya are running off of those batteries, that doesn't mean that the Runes 'see' the Waystones, you know? Or vice-versa.
 
I'm wary of suggesting things that are trying to 'game the system', but this might be cool narratively:

Boney, If we spend an EIC action on something like contributing to the fog path enchantment, would the Hochlander be available to teach Eike intrigue stuff?

[I'm 100% on board with paying usual college fees for such lessons under the guise of 'supplies' or whatever sounds the slightest bit plausible to keep things mechanically equivalent with a regular 'Pay for Eike to learn more Intrigue from the College']

All you'd need to do is have words to the effect of this in the plan:

[ ] [EIKE] Send Eike to learn Intrigue stuff from the Hochlander

You can write in pretty much anything. The big list of options is a guide to what options are immediately obvious, not a set of manacles.

Just looking at the canal option, here's the map of the Reik basin:



There's a tributary of the Urskoy that reaches a lot further north than the main channel.

That tributary is the Lesser Tobol (so called because the Tobol is another river up the coast, that Castle Alexandronov is on). The proposed channel would have to be twice as long if it was coming from the Urskoy's literal mainstream.
 
It's interesting how the Golden Age dwarves were able to integrate the Waystone Network into the Great Works, because things like the Throne of Power and the Runes of Valaya predate the network, but today it's all one cohesive whole.
 
It's interesting how the Golden Age dwarves were able to integrate the Waystone Network into the Great Works, because things like the Throne of Power and the Runes of Valaya predate the network, but today it's all one cohesive whole.

If the Great Works were built to draw on the much higher Pre-Vortex levels of ambient magic, then it could be that's all that happens it that the dwarven network just dumps energy on top of them, elevating the magic level at that location to those extreme levels.

It could work like how Thorek uses AV to recharge Anvils but at a much higher power level.
 
If the Great Works were built to draw on the much higher Pre-Vortex levels of ambient magic, then it could be that's all that happens it that the dwarven network just dumps energy on top of them, elevating the magic level at that location to those extreme levels.

It could work like how Thorek uses AV to recharge Anvils but at a much higher power level.
Someone would have had to introduce the change into the heads-up display into throne of power at a later date too, since it shows which Karaks power is coming from.
 
It's interesting how the Golden Age dwarves were able to integrate the Waystone Network into the Great Works, because things like the Throne of Power and the Runes of Valaya predate the network, but today it's all one cohesive whole.

Most of the Golden Age was under the rule of Snorri Whitebeard, who was Grungni's firstborn son and older brother to Thungni and Smednir. It was a time when all of the lessons of the Ancestor Gods were still in living memory.
 
Hey let's spend time with Eike murdering river pirates and acquiring there goods. With a team of minions that can carry the loot.
 
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Double down on Windherding, maybe. Pull in divine casters, other wind-users and Hedgewise to test the limits of what can be done with that.

Or we try our hand at learning Hedgecraft ourselves. We're a champion of Ranald with his favour and a divine artefact, which may be enough to convince the Ranaldite Hedgewise that we can be entrusted with a certain level of cult secrets. We'd never, ever be able to spread those out to the Grey College, but there's probably insights to be synthesised from learning the lore of a tradition that ancient.
On the subject of windherding, in the probably unlikely event we reach the stage where we want to try with three winds and we've got good enough relationships with either Bretonnia as a whole or an individual Damsel, we might want to try windherding with a Damsel. It would probably be easier to get a single caster to combine two winds with a third than to get three casters in sync. We would be running the risk of giving the Damsels useful knowledge they don't already have on combining winds, but it doesn't seem as if it's easy to learn, plus the Damsel would likely have to tell us something about how they use multiple winds, which seems to be an important secret of theirs and would definitely be of interest and potential value to Mathilde. It seems a reasonable risk/reward balance to me if we're ever in this situation, and I think it would probably be easier to persuade a Damsel than it would be to interest most elves (though somebody like Teclis might be an exception, if he ever got enough AP free to try).
 
[X] [BLOOD] Empire (Canal linking the Urskoy and Lynsk)
[X] [ULTHUAN] Cooperation

Ain't no wagon like a bandwagon.
 
I don't think we would be getting full access to their trade connections, it says cooperation, primarily access to the network codes
We don't need full access. Rather, if Cathay turns out to have good quantity of unsmelted Waystone gold or other relevant material, we should be able to get Ulthuan to ferry it over to us. Eltharion seems pretty interested in the Waystones and as a Prince he is bound to have the resources to get a few ships to make a run.
 
We don't need full access. Rather, if Cathay turns out to have good quantity of unsmelted Waystone gold or other relevant material, we should be able to get Ulthuan to ferry it over to us. Eltharion seems pretty interested in the Waystones and as a Prince he is bound to have the resources to get a few ships to make a run.

But why would they have it? For that matter why would it be near a port and convenient to transport? The sources of Waystone Golds are on the other side of a continent-sized empire and while Eltharion may have 'a few ships' he is not a trade expert.
 
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Gold Wizards can stare at the creators while they're creating it, even if that happened centuries ago.

We can never tell the dwarves that, but we can't do that precisely because it's very effective.
For actually creating titanium in the first place.
The spell shows forging and creation. It doesn't go all the way back to ore. And Golds are taught to be leery about being the first recorded Gold Wizard to ever expose their brain to an entirely new kind of artefact.
Putting aside the problem that nobody knows what ores contain titanium, smelting isn't just a matter of getting it hot, you need to get the element out of the ore. I don't understand fully understand the chemistry involved, but from what I can tell if you put titanium ore through the same process that we get iron from, you get titanium carbide instead of pure titanium.
For forging.
The question I was answering was about how the metal was created in the first place. But for learning how to reforge them, throwing Johann's brain at completely alien artefacts from a long-dead civilization you know next to nothing about shouldn't be the first resort unless you're sick of having him around. Not under normal circumstances and even more so when there's already an obsessive millennia-old Archmage metal nerd hyperfixated on figuring it out for you. If all else fails and for some reason you need to know it badly enough that you're willing to gamble Johann's sanity, then we can start talking about it.
I suppose the elf could figure out the forging process, but im not betting on it quite yet. Still missing half the equation even if he does.
 
But why would they have it? For that matter why would it be near a port and convenient to transport? The sources of Waystone Golds are on the other side of a continent-sized empire and while Eltharion may have 'a few ships' he is not a trade expert.
There were suggestions that Cathayns might have it. If they don't, well then this particular line of investigation is a bust, do something else. If they do, and it is important to the project Eltharion should be relatively easy to convince, after all he is here because he heard we might be making Waystones and thought "hey, this might help me to rebuild Tor Yvresse". And once he is convinced, he is a prince of Asur, highest nobility of the richest polity in the world. If he believes getting that stuff is important for his goals i.e. "make waystones to rebuild Tor Yvresse", he can afford to get a ship there, pay for the Gold and pay to have it delivered the ship. His trade expertise or lack thereof is irrelevant because profit is not the motivation.
 
There were suggestions that Cathayns might have it. If they don't, well then this particular line of investigation is a bust, do something else. If they do, and it is important to the project Eltharion should be relatively easy to convince, after all he is here because he heard we might be making Waystones and thought "hey, this might help me to rebuild Tor Yvresse". And once he is convinced, he is a prince of Asur, highest nobility of the richest polity in the world. If he believes getting that stuff is important for his goals i.e. "make waystones to rebuild Tor Yvresse", he can afford to get a ship there, pay for the Gold and pay to have it delivered the ship. His trade expertise or lack thereof is irrelevant because profit is not the motivation.

One of the Grey Lords recognized it as something which can be found in Cathay, but there is a difference particularly with things like precious metal between it being known in a area (in this case coastal Cathay) and it being widely available there. For instance you can find greeko-roman jewelry as far north as iron age Scandinavia, that does not means Scandinavia is the place you should go if you want the thing in bulk, just that there is some contact that occasionally carries some pieces
 
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