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Personally I don't really want to... 'formalize' Mathilde's relationship with Ranald in the way the pilgrimage would imply?

As formal as worship of Ranald can be, anyways.

Mathilde's relationship with Ranald has always been more 'one of her best friends and closest confidants', with 'and he's also a god' more on the side.

Her method of worship just feels so personal that the pilgrimage and the tattoos doesn't really feel like it'd be an upgrade, is what I'm trying (and probably failing) to say.
 
I think that, because it's supposed to be a pilgrimage, we only include stuff that we undertook a journey to get to first.

That means the K8P and Karag Dum expeditions. Definitely Karag Lhune, Karag Nar, and Karak Vlag. The rest of the 8 Peaks Karaks were a war effort and not part of a journey, and the Za-Goblet was a prearranged heist with the Widow.

We only need to undertake five more big life-changing expeditions before we are fully devout to Ranald :V

I doubt it would work.
And might come of as patronizing.
This is "The" Wizard, if magic was going to fix it, he would have fixed it.
Also, as has been already proven, Khorne is more than capable of going "NOPE" on any runecraft modern dwarves are capable of.
That was Khorne, not Khaine. There's frequent confusion between the two, and sometimes they get conflated in-setting, but Khaine's the dude that still fought on the side of the elves against Chaos (for better or worse). Admittedly, it's said that all the gods including Chaos told Aenarion 'bro dont fucking pick up that sword, nothing good will come of it', and then he did it anyway, dooming the elves to forever be entwined with war when they previously were very peaceful.

Anyway, if we get to the point where Teclis can order some sort of mastercraft vitality-increasing thing from Kragg in the first place, it couldn't possibly hurt - Khaine's not almighty. If he was, I don't think potions of monstrous potency would help Teclis even temporarily.
 
I think it is a matter of prestige. IF we decide to go and hang out with Ranaldinates they would open some doors faster.

There are Ranaldinate hedgewise we were thinking about looking in to right?
Transcendent Ranald: Your relationship with Ranald is not one of temples and priests. He is your oldest and most annoying friend.
I am very unworried about needing extra oomph to interact with Ranaldites.
 
I don't even think there's a Rune that would help him to begin with.
His whole problem, probably no.

But something that could boost his constitution definitely exists.

It would be nothing but another mitigator next to the potion of Charoi... but one that doesn't require brewing and consumption.

Of course, the curse would still be crippling... but instead of subtracting 10 from his constitution of 12, It would be subtracting from a con of 18.

Teclis with Dwarf rune buff would just come off as "a bit wimpy" instead of "blow on me and I will die"
 
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  1. Boy did I pick the wrong night to go to sleep early.
  2. I've been staring at my brief history of the Waystone Project post for ten minutes trying to figure out how to distill this for the Notable Events section without, and this part is important, collapsing into fannish squeeing.
I don't see why you bothered trying. None of the rest of us did.
 
Personally I don't really want to... 'formalize' Mathilde's relationship with Ranald in the way the pilgrimage would imply?

As formal as worship of Ranald can be, anyways.

Mathilde's relationship with Ranald has always been more 'one of her best friends and closest confidants', with 'and he's also a god' more on the side.

Her method of worship just feels so personal that the pilgrimage and the tattoos doesn't really feel like it'd be an upgrade, is what I'm trying (and probably failing) to say.
I completly agree. You don't do a pilgrimage for a friend.
I think it is a matter of prestige. IF we decide to go and hang out with Ranaldinates they would open some doors faster.

There are Ranaldinate hedgewise we were thinking about looking in to right?
Mathilde should have enough favor to get there anyway. Ranald can communicate with his priests, and has done so for Mathilde and this exact reason before. That's how she met Wolf and Heidecker. She got directions, they got an omen. And that was early game Mathilde, not "too busy to be high priestess but sometimes doing it on the side anyway" Mathilde.
It also happened with Heidi, though that was more for Heidi, and not Mathilde, because Heidi would've been dead a few minutes later if Ranald hadn't come in to say "she's cool, don't worry, we're mates, everything is good, no vampire here".

Also, if we really need to convince some ranaldites that we have Ranald's favor, we could just show them the Coin.
 
Za Goblet and Vlag for Protector, Queeckish and ? for Deceiver, Gork/Mork and AV for Gambler, ? and ? for Night Prowler.
Za Goblet was pretty clearly straight up stolen, I'd put it under Night Prowler, potentially, as well. We were using Night Prowler during the Necromancy College stuff, though again, a buncha killing isn't really Ranald's thing.

Waystones/most of K8P goes under Deceiver for me. We won the battle of the Crater because we constantly cut off communication and caused our enemies to fight each other.

Personally I don't really want to... 'formalize' Mathilde's relationship with Ranald in the way the pilgrimage would imply?

As formal as worship of Ranald can be, anyways.

Mathilde's relationship with Ranald has always been more 'one of her best friends and closest confidants', with 'and he's also a god' more on the side.

Her method of worship just feels so personal that the pilgrimage and the tattoos doesn't really feel like it'd be an upgrade, is what I'm trying (and probably failing) to say.
I don't consider it a formalization. More like getting friendship tattoos. And to be clear, he very much is our god, but also our friend. We set up personal shrines to him wherever we live. I view it sorta like Protestants going "I've got a friend in Jesus" but when Jesus agrees, tells you about it, and you don't end up in a mental asylum/leading a cult, cause Jesus wouldn't want you to do that.

I'm pretty sure the Father coin is also relevant to Ranaldinates.
Eh, it says that the followers of his kids, not his own followers, will trust us. For his followers, Ranald can send his own sign (like he did when we first met Heidi).
 
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Oh god Teclis is coming to look we're not ready oh god oh god

More seriously, this is very heartwarming but also pretty alarming! I think we should be shelving any actions that aren't AV and Waystones in the near future.

Except... Mathilde actually has 2 Masteries that would be really useful for poor Teclis: Aethyric Armour's staving off of exhaustion, and the Shadowsteed that you can comfortably ride indefinitely, where the regular version tires you out like regular riding.

It'd be pretty cool if we could get one or both of those codified in time for him to show up.
Think we could get enchant an item using it for him like we did for our cloak? Don't recall if the hochlander's saddle had our mastery or not.

That'd be the quickest way to get it usable for him, I think.
 
The pilgrimage of fingers is fun to theorise about, but in practice it's a religious dedication proclaiming that our absolute loyalty is to Ranald and no one else, which is more or less an amputation of the whole divided loyalties concept, burning every other relationship we have in the process.
 
I don't want eight cool thefts because I think it's needed or it'll improve our relationship with Ranald or anything. I want eight cool thefts because I like to imagine that one day, far in the future, Ranaldites of the Grey Order will speak of Saint Grey the fourth, which differs from the first three in two ways: it's pretty obvious who she was, and it's not entirely clear what got her beatified.

Those few apprentices that delve deep into the mysteries of Ranald speak vaguely of a record of deeds somewhere in the most hidden nooks of the Grey Order library. If you look hard enough, you too can find a simple note, and on that note it is written:

On her Pilgrimage of Fingers, saint Grey the fourth stole

a statue from a shark
a coin from a greenskin
a tongue from a rat
a toy from a prince
a cup from a tent
[and three other things hopefully]


And while no one is quite sure what any of those thefts actually were, all agree that whatever it was, it was surely very impressive.
 
The pilgrimage of fingers is fun to theorise about, but in practice it's a religious dedication proclaiming that our absolute loyalty is to Ranald and no one else, which is more or less an amputation of the whole divided loyalties concept, burning every other relationship we have in the process.
Perhaps for normal people but this is Mathilde being cheeky with it by declaring she already did it rather than going to Ranald and asking him lay down a quest.

Which Ranald would probably find funny. The reason Mathilde came to him in the first place was because Mathilde tought getting help by doing things she was going to do anyway was good and it amused Ranald back then so it would be culmination of that theme where Mathilde declares the things she has done and would have done is worthy of reward and Ranald would probably agree that is a good trick.
 
On her Pilgrimage of Fingers, saint Grey the fourth stole
We've already got a fairly impressive set of eight:
Come to think of it...

Drakenhof town, Castle Drakenhof. Teufelheim. Karag Nar, Karag Lhune, Karagril, Karag Zilfin. Karak Vlag.

From a certain point of view, Mathilde has already completed one hell of a Pilgrimage of Fingers.

I'm fine with retroactively calling our eight outposts seized a Pilgrimage, but the ritualized tattooing feels more like going along with the trappings of the Cult. The number of crosses you earn after completing your official priest-assigned tasks is basically an informal rank structure, and it's about as formal as the Cult of the God of Thieves gets.
 
I guess doing some kind of high-stakes gamble would be appropriate; for all that Mathilde cleaves closer to the Protector, K8P was the site of one of Ranald's biggest gambles. 'If Ranald was willing to risk it all here, then you should try something similar' or something like that.
 
His whole problem, probably no.

But something that could boost his constitution definitely exists.

It would be nothing but another mitigator next to the potion of Charoi... but one that doesn't require brewing and consumption.

Of course, the curse would still be crippling... but instead of subtracting 10 from his constitution of 12, It would be subtracting from a con of 18.

Teclis with Dwarf rune buff would just come off as "a bit wimpy" instead of "blow on me and I will die"
Clearly, what Teclis needs is an automated mobile construct with controls designed to respond to small hand movements. :V
 
I think it is a matter of prestige. IF we decide to go and hang out with Ranaldinates they would open some doors faster.

There are Ranaldinate hedgewise we were thinking about looking in to right?
If you are Ranaldian and you need doors opened for you then you are not a great Renaldian.

We should just show up within whatever space they are using for a meeting place and act like we run things. The authority of Renald is best not something given, but rather stolen.
 
If you are Ranaldian and you need doors opened for you then you are not a great Renaldian.

We should just show up within whatever space they are using for a meeting place and act like we run things. The authority of Renald is best not something given, but rather stolen.
Well, if a Grey Lady Magister turns up and starts giving orders, people do tend to listen. Doubly so if she's wearing a witch hunters hat.
 
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