Voted best in category in the Users' Choice awards.
One thing I kind of want to happen is Mathilde having to infiltrate somewhere in disguise and her massive collection of romance novels actually proves useful as she figures out that the book club is secretly a cult...because she has actually read those books and knows for a fact that all the other members are talking out their asses.
 
Tbf we are making big balls of magic. Those are generally suitable for puting into magic siege weapons.
Which we don't know how to make, don't have plans to make, and don't have any use for if we did make them. So what does it matter whether the Ulgu Orb is used for a Penumbral Pendulum altar or Pit of Shades or something unique and weird? Let the Colleges have them all and take the juicy payoff from suddenly increasing the magical military strength of the Empire. If we ever do somehow find an enchanting project that requires tactical nuke levels of power, we know how to make more, but nothing like that has come up in the narrative so far.
 
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Which we don't know how to make, don't have plans to make, and don't have any use for if we did make them. So what does it matter whether the Ulgu Orb is used for a Penumbral Pendulum altar or Pit of Shades? Let the Colleges have them all and take the juicy payoff from suddenly increasing the magical military strength of the Empire. If we ever do somehow find an enchanting project that requires tactical nuke levels of power, we know how to make more, but nothing like that has come up in the narrative so far.
But that's boring. It's much more fun to speculate what incredibly dangerous version of pit of shade one could do with sufficient amounts of condensed magic and some duct tape.
 
My constantly-stated and unasked-for opinion re: the Liminal Realm is that we should really put the Gambler on it because we are opening a hole in reality and holy shit it is a bad assumption to make that it'll be fine. You plan for the worst case scenario, not the optimistic one.

The problem here is that the best plan that does that and has a chance to win is Redshirt v4.53236, and it also differs from the plan in the lead by capturing the Whispering Darkness instead of the Red Rider, which people are really excited about.

And making a new plan at this stage doesn't seem viable.


Let's go one step further and put an entrance on our cactus fief so we can visit them and also maybe Roswita casually :V!
Plans have occasionally won from behind before and there does seem to be a bit of support for a plan without liminal realm creation.

I've gone ahead and and grabbed the top plan and cut the liminal realms out, it might not win but hey at least I tried.

So vote for this new and amazing plan that is exactly like the old top plan but better (for people with that preference) because it swaps out liminal realms for arcane marks.

[X] Plan Bring Running Shoes with Seviroscope, no liminal research
-[X] JOHANN: Hunt an apparition (Rider in Red)
--[X] The Gambler
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Seviroscope)
-[X] MAX: Study an artefact (Books and rubbings from an Asur explorer of Lustria and the Southlands)
-[X] Attempt to gain control of one of your Arcane Marks (Mantle of Mist)
-[X] Waystone: Foundation (Thorek, Hatalath, Sarvoi, Egrimm, Elrisse, Niedzwenka, Zlata)
-[X] Tributary: International (Kislev) (Zlata, Niedzwenka, Aksel, Tochter, Cadaeth)
-[X] EIC: Negotiate and plan a magical route through the Schadensumpf to allow for easier trade with the Eonir without compromising their defenses
-[X] KAU: Begin copying the full corpus of a Partner Library (Grand University of Nuln)
-[X] SERENITY: Observations on the Windfall north of the Dark Lands (Egrimm as primary author)
-[X] COIN: The Gambler (Hunt an apparition)
-[X] Eike Actions: Lustrian books and rubbings study, Windfall paper, Windherder enchanting, EIC negotiation
-[X] Eike Study: Enchanting class at the Grey College (1 CF)


[X] Plan Path to Ascension with Sevirscope
[X] Plan Path to Ascension
 
[X] Plan Bring Running Shoes with Seviroscope
[X] Plan Roadmap to Success + Ranald Liminal
[X] Plan Redshirt v3.14159265 w/Riders and Busy Eike & Seviriscope, no speculum
And making a new plan at this stage doesn't seem viable.
You're almost certainly correct right, but the joy of approval voting is that it is not risky to make the attempt. There have been more unlikely turnarounds in the past and if the below gains traction people can go back and edit their votes, if they want. Which is likely to happen.

SAME AS LEADING PLAN, EXCEPT THE COIN IS ON THE LIMINAL REALM:

[X] Plan Bring Running Shoes with Seviroscope; Ranald brand footwear.
-[X] JOHANN: Hunt an apparition (Rider in Red)
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Seviroscope)
-[X] MAX: Study an artefact (Books and rubbings from an Asur explorer of Lustria and the Southlands)
-[X] Attempt to create a liminal realm
--[X] The Gambler
-[X] Waystone: Foundation (Thorek, Hatalath, Sarvoi, Egrimm, Elrisse, Niedzwenka, Zlata)
-[X] Tributary: International (Kislev) (Zlata, Niedzwenka, Aksel, Tochter, Cadaeth)
-[X] EIC: Negotiate and plan a magical route through the Schadensumpf to allow for easier trade with the Eonir without compromising their defenses
-[X] KAU: Begin copying the full corpus of a Partner Library (Grand University of Nuln)
-[X] SERENITY: Observations on the Windfall north of the Dark Lands (Egrimm as primary author)
-[X] COIN: The Gambler (Attempt to create a liminal realm)
-[X] Eike Actions: Lustrian books and rubbings study, Windfall paper, Windherder enchanting, EIC negotiation
-[X] Eike Study: Enchanting class at the Grey College (1 CF)


AS ABOVE, BUT SWAPS EGRIMM FOR ASKEL IN THE FOUNDATIONS ACTION[1]:

[X] Plan Bring Running Shoes with Seviroscope; Ranald brand footwear, Askel sounds kinda' handsome ngl
-[X] JOHANN: Hunt an apparition (Rider in Red)
-[X] EGRIMM: Attempt a Windherder enchantment with Egrimm (Seviroscope)
-[X] MAX: Study an artefact (Books and rubbings from an Asur explorer of Lustria and the Southlands)
-[X] Attempt to create a liminal realm
--[X] The Gambler
-[X] Waystone: Foundation (Thorek, Hatalath, Sarvoi, Aksel, Elrisse, Niedzwenka, Zlata)
-[X] Tributary: International (Kislev) (Zlata, Niedzwenka, Aksel, Tochter, Cadaeth)
-[X] EIC: Negotiate and plan a magical route through the Schadensumpf to allow for easier trade with the Eonir without compromising their defenses
-[X] KAU: Begin copying the full corpus of a Partner Library (Grand University of Nuln)
-[X] SERENITY: Observations on the Windfall north of the Dark Lands (Egrimm as primary author)
-[X] COIN: The Gambler (Attempt to create a liminal realm)
-[X] Eike Actions: Lustrian books and rubbings study, Windfall paper, Windherder enchanting, EIC negotiation
-[X] Eike Study: Enchanting class at the Grey College (1 CF)

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[1] Was torn between Askel and Tochter, but decided to go for broader diversity of perspectives, and chose to take out Egrimm because I want to avoid Elrisse not doing... stuff.
 
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Look, we can still go get a Mammoth. I still believe in the Mammoth, and really want one. Also, completely unrelated, we should get Eike a familiar.

As for possible battle altars, we could maybe instead bind the apparition to our battle altar, and not mess with our soul?
 
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If Eike gets a familiar, either through us or her own efforts, she'd need to spend at least a turn's action forming a bond and then as her Master we have to monitor her for Familiar Obsession going forwards.

It's an option, though.
 
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