Wait when did Eike miscast hard enough to pick up a wind mark? Or is this just me being confused over word choice?
She came out of her Junior Apprenticeship with it.
Wait when did Eike miscast hard enough to pick up a wind mark? Or is this just me being confused over word choice?
Before we took her on directly. Got the +1 Magic one, too.Wait when did Eike miscast hard enough to pick up a wind mark? Or is this just me being confused over word choice?
I don't think Mathilde knows any Elementalists well enough to vouch for their reliability to KraggWould approaching the Elementalists about the chance of studying an Elemental (Bok) be viable? Or are they still too terrified of us?
Would approaching the Elementalists about the chance of studying an Elemental (Bok) be viable? Or are they still too terrified of us?
Would approaching the Elementalists about the chance of studying an Elemental (Bok) be viable? Or are they still too terrified of us?
I think we didn't buy it, we made it during the Powerstone class?and keep the one Ulgu stone we have for an emergency in our back pocket, that is what we got it for after all, to spend on overcasting.
[ ] Swordplay
[ ] Sofia
[ ] Gold College
I'm fairly attracted to all of these. Gold for finally getting an update. Sofia for getting to know our partner's new apprentice (Mathilde please don't be too scary if you don't need to) and swordplay because we just got our new style and trying out against people who have been around for millennia sounds cool.
Now for the controversial pick.
[ ] Druchii Diplomats
Because getting more of a look into Druchii society and understanding their goals here seems interesting. Know your enemy very much applies, similar to how understanding Skaven society and their numerology was fascinating and useful for when we fought them (Elfcation... understand Druchii to better facilitate stabbing future Druchii). I honestly don't expect this to win but honestly none of the other options are really appealing to me.
On another note and without wishing to restart the circular Battle Magic debate, is our grounding Rod at all helpful in the case of miscating when learning (or doing) Battle magic, or is the scale of battle magic too big for it to do anything? I think this has probably been answered before but I couldn't see it obviously in the FAQ.
I love this callback."Ten years, just to bolster the least part of a largely intact network in a single province?"
"Ten years for wholesome harvests and healthy children and restful corpses. Ten years to change the world that Stirlandians live in."
Welcome to the deathworld of Warhammer! We hope you enjoy your stay.It seems to serve as an eye-opening experience for the two, as Zlata had thought that the hard-worn stubbornness of a people who only know a life under siege only existed in Kislev, and Cadaeth had required several patient evenings explaining to her that no, there really are no other defences beyond the scant few that are plainly visible. She'd been rather taken aback when you told her that if something came from the east that those defences could not handle, then in all likelihood any of the local population that couldn't or wouldn't flee would die. She'd been significantly more taken aback when she heard the same from a local, who then told her that it had happened twice in the past century, but not to worry, if it happened again the restless dead wouldn't have long to chew on their bones before the Hunter's Daughter would bring the army down upon them.
I would absolutely love sometching like this being the premise of a slice-of-life story. This kind of humble but magical job is so charming.The Journeymen make tentative contact with the Council of Manhorak, confirm that the lesser naiads they were planning on cajoling into service bear no relation to the Swamp-Gods of Sylvania, and then begin their work with a gusto. A gusto that will undoubtedly fade as it sinks in that they'll be spending the next four years of their lives on this. But Roswita had had the local authorities thoroughly explain that the Wizards were taking away the bad magic and making sure it would stay away and that's all that they were doing, and then you'd had a word in a few ears to make it known that the lads could guarantee a good harvest or a bountiful lambing season in their off hours if they were made to feel welcome. A boring but important job somewhere that appreciates you with plenty of opportunities to make friends or shillings on the side is far from the worst of assignments a Wizard could be assigned.
[Stirland Tributaries underway. Estimated completion date: late 2493.]
Eike went on an entire adventure here, and the results she came up with are stunning. She picked up on her mother's lessons really well. Well done, Eike!You run your eye over the figures in question and nod. "Couldn't have done better myself," you say honestly.
This is absolutely correct btw.Keep The Wagons Rolling: Eike believes implicitly that logistical efficiency is absolutely essential for the continued survival of the Empire and its allies. +2 Learning, +3 Stewardship.
:(Seen, Not Heard: Eike learned at a very young age not to draw attention to herself, an instinct that serves her very well in some ways but holds her back in others. +3 Intrigue, +1 Piety, -2 Diplomacy
We can teach Eike spell masteries. We can teach Eike spell masteries. We have got to try to teach her Blessed Hands and Shadowrider before she leaves on her Journeying.When she first performs the spell successfully and magic spreads not just over her skin but through the muscles underneath, the rush of pride you feel buoys you for days.
This speech is a little less compelling when you realize that Mathilde is practically shouting it out."That rather neatly illustrates the purpose of a project I'm working on. I've been building a library in Karak Eight Peaks to preserve the sorts of records and knowledge that are too often lost in disasters like this, and the Universität quarter is one of the greatest centres of learning on the continent. I want your help in convincing the colleges and universities of Nuln of the wisdom of allowing my scribes access to their libraries. In exchange, I can offer you the resources and expertise of the Karaz-a-Karak Metalsmiths Guild in restoring the foundries of the Gunnery School - all to the latest human designs, and to the highest Dwarven standards."
@Boney I believe this should be +5. +3 for the Imperial books and +2 for the Kislevite books.Potions +3 - Extensive and Obscure Imperial / Extensive Kislevite
Confirmation that the Asur do have knowledge on Elementalism.
Now we know how codifying a spell works, and thankfully it's far less dangerous than we feared. All we need is quill, parchment, maybe more Ulgu books if we can find a source, and patience.For this spell to become part of the Grey Order's corpus, it needs to still be learnable from parchment alone, long after you're dead and gone.
...
Following soon after is a much more prosaic note from the Library confirming that the spell has been judged learnable and useful, and has been added to the corpus of the Grey Order's Battle Magic.
Lingering effects of all that business... Mathilde, please be careful not to accidentally absorb a bunch of Waaagh energies. You might still be a bit receptive to them, and you don't want to become more cunning/brutal than you already are.But you feel in your bones the absence of a centrepiece, twin exemplars of Cunning and Brutality to cap off the paper and hammer the point truly home, but they fail to make themselves known no matter how many records you delve into - no cunningest of all Goblins, no mightiest of all Orcs. You frown to yourself and search for the origin of that sentiment within you, but you can find nothing to logically explain why you're so sure that something should be here, but isn't. You swallow your misgivings and put the finishing touches on the paper.
hope you enjoy!I finished the update. I have a lot of thoughts about it, but ny favorite parts are by far the Eike sections. Im really loving her sections and I'm so proud of her.
In a lot of ways, I see this update as being about legacy. From Mathilde teaching Eike, even going so far as passing on her mastery, to her codifying ROW while mentioning that it should be learnable even after she's dead, to the waystone network being supplemented in Sylvania to "change the world Stirlandans live in", to the discussions on loss of knowledge and the preservation of it through the K8P library. A lot of this update has a throughline relating to legacy and the impact you leave behind.
Side note, i bought Guards Guards, blink of the screen, reaper man, and color of magic. Thanks for the recommendations. Peace, my fat thumbs are making the writing of this post so tedious.
Turn updates means competing for AP though.I think we should use the library to get full Druchi books this purchasing round and then talk to them in a proper turn update, as is we do not know much about them and all of it is from... Bretonian sources. They are probably more detailed on how to best break dark elf raiders with a lance charge than how to talk to them
@Boney, how to the dwarfs feel about the Elementalists having dwarf books on both Hashut and the Chaos Dwarfs? Presumably not angry enough to try to go burn them out of their campus but have any grudges been declared against whoever shared those?
Though she might be tempted to, Mathilde has not drawn official Dwarven attention to that fact.
Meanwhile, you, Zlata, and Cadaeth have been busy surveying the Waystone network of Stirland-Sylvanian border, finding it in about as good a condition as you could reasonably have hoped. It seems to serve as an eye-opening experience for the two
Trait discovered:
Keep The Wagons Rolling: Eike believes implicitly that logistical efficiency is absolutely essential for the continued survival of the Empire and its allies. +2 Learning, +3 Stewardship.
Trait discovered:
Seen, Not Heard: Eike learned at a very young age not to draw attention to herself, an instinct that serves her very well in some ways but holds her back in others. +3 Intrigue, +1 Piety, -2 Diplomacy
Eike's understanding of Ulgu has already been shaped enough by your tutelage for her to follow along without even realizing that she's having to do so. When she first performs the spell successfully and magic spreads not just over her skin but through the muscles underneath, the rush of pride you feel buoys you for days.
The Elementalists, who the Grand Count had apparently included in the deal, apparently became very cooperative the moment they were told that the Grand Count would happily 'trade the lot of you for a spiked culverin', and that they should be rather thankful that he'd been given better terms than that
They raised them with the Elector Count, and then had no real counterargument for when he asked how many cannon foundries they were going to build for him.
[Rite of Way codified, proved in battle, and adopted. +8 College Favour.]
Obvious solution is task her to go undercover at some kind of theater institution with a lot of public speaking and stage performances.
She is, in every respect, more capable in combat than Mathilde was on her first outings.
So, good start.
To be clear, teaching Eike BM spells is dumb and wildly irresponsible and we shouldn't do it. It would just be hilarious.
I mean she's gonna need all the help she can get if she wants to retake that Dwarf Karak she needs in order for us to let her graduate, sounds reasonable to me
And talking about Hashut, could Mathilde get books about him from the Dwarves?