Voted best in category in the Users' Choice awards.
On the one hand, a boon may be much more valuable to the widow than straight coin, depending on what she uses it for. On the other hand, it is a lot of money for her, and I'd be worried about her boon eating into our precious AP's depending on what she asks for.

Not paying is obviously out of the question. After all, as Belegar noted, we're practically turned into a longbeard by now :V
 
I'm not saying she is. I'm saying that it's gone and that we could have potentially saved it if we'd followed up on a hint that something was going to go wrong. I'm not saying that we should have, either, given how many other possible things it could have done, but it's frustrating nonetheless. Or is it not permissible to express frustration here? I always seem to fall on the wrong side of that particular issue according to others.

Oh sure, that is fine, though it should be noted that it is hardly the only knowledge that was irretrievably lost in this span of time, it's just the one we heard about.
 
It's Archives. Likely less library and more tax records and censuses and meeting minutes. Historically valuable, but not useful to most people.
The archivist in me is tearing its hair. I do hope we won't end up with a similar situation to the Stirland tax records, or if we lost the only records of who kept what territory.
We might frankly see some audacious attempts of land grabbing during this.
 
I'm leaning towards boon.
Mainly because i hope it would have a larger narrative presence.
Though i can understand people not wanting to pick it because it would probably cost AP.
 
I'm inclined to go for boon.

We give her the gold, that's the end of it. Boon has the potential to be a future adventure hook.

It'll probably mean at least one AP down the line, but I'm willing to spend that.
 
[ ] [DEBT] Pay in credit
[ ] [DEBT] Owe a boon
We will likely need liquid funds in the process of the waystone project and have limited ways of getting more that don't breach the vow of poverty.
Don't go baiting lines and all that.
I also do want to actually pay out the debt, and the EIC can take it with no real loss.
 
I'm gonna vote boon, but I won't be mad about payback in coin if that wins. My main reason for boon is, well, it's interesting -- I'm curious what she or her kin might ask for! I like doing stuff for dwarves.

Library-wise, I think there are two major possibilities:

[ ] [LIBRARY] Barak Varr booksellers: Metallurgy, Fungi, Cooking
This plan sets us up to try the Capstone action next turn and gives us oodles of bonuses to writing the book, which we want so we do a good job on it.

[ ] [LIBRARY] Colleges of Magic: Rituals, Rune Magic, [TWO OTHER TOPICS]
Rituals for tributary work, Rune Magic in case we want to poke at the Rune aspect of Waystones, and two other topics -- Liminal Realms seems useful if we want to do a Dreaming Woods tributary? Forest Spirits are just kinda neat? Is there anything else we might want? And if we do this, do we want to hold off on writing the fungus book until we get our maximum possible bonus?

I don't think we want College or Dwarf buys, but we talked about getting Druchii books to deal with their new political relevance. Since dwarves and Eonir lack relevant books, that would look something like this:

[ ] [PURCHASE] The Druchii of Naggaroth: Imperial Extensive & Esoteric, Bretonnian Extensive (350gc)
 
A boon means AP, I do not think that money, which is just books waiting to be bought and which gets refreshed every turn, is worth an indeterminate amount of AP
Yeah, I don't want to loose that much money, we're busy enough as it is and not paying is out of the question. I'll vote for credit.

[X] [DEBT] Pay in credit

And because we need to know more before doing any kind of transaction with them:
[X] [PURCHASE] The Druchii of Naggaroth: Imperial Extensive & Esoteric, Bretonnian Extensive (350gc)
 
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Borek gave us answers. We can do a boon, which my faith in Boney indicates is more likely to involve an interesting adventure hook than anything that could be considered a chore. Like, say, recovering her husband's body or taking vengeance on those who made such impossible. And maybe any other trifling matters we would care to address if we were ever to return to the Chaos Wastes.




Mammoth Mammoth Mammoth Mammoth Mammoth
 
A boon means AP, I do not think that money, which is just books waiting to be bought and which gets refreshed every turn, is worth an indeterminate amount of AP
It might just be the video game hoarder in me, but I really don't like the idea of the money pile being so low. It feels like asking to get hit with a problem we can throw money at. Also...
I want to owe a boon to them, just cause I want to see how the story develops.
Yeah, this.
 
Borek gave us answers. We can do a boon, which my faith in Boney indicates is more likely to involve an interesting adventure hook than anything that could be considered a chore. Like, say, recovering her husband's body or taking vengeance on those who made such impossible. And maybe any other trifling matters we would care to address if we were ever to return to the Chaos Wastes.




Mammoth Mammoth Mammoth Mammoth Mammoth

The body that was buried under a rock slide in the darklands... that body? I honestly cannot even imagine how we would do that remotely safely, nor how we would interest anyone who might have any interest in mammoths to come along
 
[ ] [DEBT] Pay in credit
It's been so long since some good ole embezzlement. We should take the chance while we can! And really, it's mostly guilt free. We own like a third of the thing anyways, so it's only two thirds of an embezzlement anyway. Great chance to practice some mental justifications too, gotta keep the noggin flexible you know. And if anyone asks, we just say it was setting up for future training for Eike.

Also free money at the cost of being a little gray? Pretty nice.
 
It might just be the video game hoarder in me, but I really don't like the idea of the money pile being so low. It feels like asking to get hit with a problem we can throw money at. Also...

Yeah, this.

IMO we have far more stories opened than we know what to do with. I would rather not be forced to partake in an entirely different story when we do not even have the time to deal with those we have willingly taken on.
 
As you try to put the possibility out of your mind, you recall the Imperial Gunnery School sprouting off its new branch in Karag Nar, and the vast amount of institutional knowledge that had to be very laboriously taught and copied over to make it work. In the years to come it will all be copied back as the original is rebuilt, and you wonder how much would have been lost altogether if it hadn't all been so recently duplicated. You recall the words of the Magister Matriarch of the Celestial College, warning you to take good care of the Karag Nar branch. Very needed, indeed.

:rolleyes: Typical Celestial. The most annoying thing about them isn't that they speak in nothing but riddles, but that these riddles should always be paid attention.
 
I think people are overlooking the potential in the EIC credit line. The Imperial Dwarves are not just influential within Karag Nar's community, they undoubtedly have connections with other Imperial Dwarves throughout the Empire. Forging a strong positive relationship with them would certainly help the EIC's operations back home, given how important Dwarven Commerce is going to be in the near future with the completion of the southern canal.

Credit would also still be helping Gotrek's widow materially while not draining our coffers in the process.
 
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Ah, Kasmir. Your sight is balm for a weary soul.
"I think it's going to end up being Drakenhof more or less by default," Kasmir says to you. He's met you in a tavern by the Tempelhof docks, and the two of you sit outside as you watch the bustle of Sylvania tentatively connecting itself with the rest of the Empire's economy, bland Ostermark ales in hand. "It's the largest town in Sylvania, and it's been the administrative centre of it since the time of the Von Draks, so it's going to be where the Markgraf operates out of. Having the heart of the faith be somewhere it can easily access the ears of those that will be ruling Sylvania makes too much sense not to. But that puts Bylorhof's nose out of joint, because Drakenhof is harder to access for them than it would be for representatives from Waldenhof or Tempelhof."
Sensible enough. Sucks for Bylorak, but on the other hand everyone in the Council got renamed except for you, and they were renamed in a manner that apes your name, so you don't have that much of a reason to complain.
"It does back up the argument that the reason that faith in Bylorak survived was geographical," you say, measuring distances on a mental map. "It almost makes more sense for Bylorhof to be part of southern Stirland than Sylvania."

"It probably would have ended up that way if Abelhelm had been less ambitious," Kasmir says with a sigh. "If he'd only cleansed the Hills, then the western half would have ended up being folded into Leicheberg, Bylorhof included. That or spin off Swartzhafen as a new barony with all the fresh farmland reclaimed from what had been the Ghoul Wood. In either case, within a generation or two they would have been completely assimilated, and Bylorak probably would have been declared an aspect of Taal or Manann."
So the secret sauce to keeping an unpopular and unusual faith is location. Makes sense, I heard there's a group that did something similar by living in a scary forest. Speaking of forests...
"Speaking of rats..."

Among those disembarking a nearby ferry is a man whose appearance is aggressively bland, dressed in well-worn breeches and slacks in faded greys and browns with a leather scabbard on his hip. But as you turn your full attention to him, you note that there is no dull weight of Chamon lurking within the scabbard, only more traces of Ghur. Bone, then, and from something exotic for it to be able to serve as a long blade. Now that you're looking for it, you also spot the ivory buckle to his belt and the polished wooden toggles on his tunic. A Taalite, then, and one of particular zealousness, as mainstream Taalite strictures only frowned upon metal armour.
Hey look, it's the Empire's most tolerant Cult, here to do what it does best. It's a strange world we live in, where I fully trust a Sigmarite to ensure that religious freedom isn't infringed upon, but I do trust that Kasmir has it covered. And the locals are helping, which is good.
You say as much, and Kasmir nods. "There was a Stormguard last month, and what I think was an Amarite before that." Kasmir raises his tankard in greeting to the man, who turns at the movement, halts mid-step as he takes in the two of you observing him, and after a moment of thought he turns around and walks back aboard the ferry. "They're a practical lot, the Taalites."

"You knew he was coming?"

He nods. "There's not a boatman or docker on the Stir who would lightly invite Manhorak's displeasure, so they've been tipping the Council off about unusual travelers. Some of them go right into the Fenn, but others need a more measured response." He gives a half-smile. "Part of me wishes things were still simple - see Vampire, smite Vampire. But they weren't actually simple, were they? The complicated stuff was still there, it just wasn't getting done."

You nod in commiseration. "The reward for digging the best holes is to be taught about a new kind of shovel."
I must admit that the Stormguard does make some sense, we do know that Stromfels attempted to take a bite of the swamp pie and it's not impossible that there are still cultists trying to do that now. Might actually do some good despite themselves. What's an Amarite?
Someone else's problem, that. Best of luck to Wissenland, but we're busy.
Your current liquid funds, if converted from Imperial and Kislevite coinage to Dwarven, comes in at a little over 2,200 gold coins, which came from various windfalls and if exhausted would take half a decade of frugality to replace. It is just capable of repaying the 2,000 crowns of the debt you now owe to Gotrek's widow. You'd found, to your surprise, that she'd ended up in Karak Eight Peaks, but instead of moving in to Karag Rhyn she'd joined the small community of Imperial Dwarves that have made a home in Karag Nar. This raises an interesting possibility, as with most of the economy of Karag Nar dominated by the EIC, there is what might be thought of as a more elegant way to repay the debt - credit her with that sum at EIC-backed establishments and allow it to disappear into the ledgers as just another operating expense. This could be classified as a form of embezzlement, but could also be classified as a good way to strengthen the EIC's good name and to gain influence over an unexpected but influential minority among Karag Nar's community. And besides, two thousand crowns in retail credit will cost the EIC significant less than that in wholesale acquisitions.

Or you could abrogate the matter altogether, let them know that a debt you owed has been passed to them and let them decide how to use it. The ephemeral economy of boons is one very familiar to the Dwarves, and there could be services you could do for the two of them that money could not buy.

Or you could just... keep the gold. You did remind Borek about it when you could have not done that, but perhaps part of you thought he'd just wave it off and then you'd have done the right thing for free. And Borek is doing his best to die on the other side of the continent, he's not going to be dropping by to audit you.

Is this what we have become? one corner of your mind asks. Robbing the widow of a comrade in arms?
This is what we have always been,
another counters. We have done worse to achieve a fraction of the good that much gold could accomplish, and will do so again.
To at least consider it is what we seek to be,
a third muses. A Grey Wizard weighs all possibilities, not just the nice ones.

You absently push a gold coin around the table, your attention turned inwards as you observe in fascination as parts of your mind war against each other.
Since we're obviously paying our debt I think the only question is if we go for coin or favour, and honestly I'm fine with either. Honestly I'm not sure what boon Gotrek's widow could even need us for, so I tend to go with gold.
 
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Borek gave us answers. We can do a boon, which my faith in Boney indicates is more likely to involve an interesting adventure hook than anything that could be considered a chore. Like, say, recovering her husband's body or taking vengeance on those who made such impossible. And maybe any other trifling matters we would care to address if we were ever to return to the Chaos Wastes.
I did consider that she might ask for her husband's remains. But on the other hand it's been several years and I can't imagine the local tribes wouldn't have stripped such a valuable source of metal and other materials.

And what they haven't looted will be buried under rocks. Mathilde could get to the site easily enough through copter+steed, but once she gets there, how is she going to find one skeleton among many, identify it correctly, and dig it out of the crash?
 
Could we pay credit and NOT make it some absurd embezzlement scheme? Like, we own part of the company. The EIC is sitting on the bulk of our liquid cash if I am not mistaken. Can we just officially set up a credit account? "Oh yeah, I have a debt to this person. I am covering her tab up to X amount. Just process her order and bill me."

Like seriously, paying a DWARF debt through underhanded means sounds like a BAD idea. It's theft and in including a dwarf we are making them party to it. That's worse than not paying. That's digging the person we already owe further into owing other people a debt.
 
[ ] [LIBRARY] Colleges of Magic: Rituals, Rune Magic, Gold Magic, Jade Magic.

I think this is a good mix, We have gold and Jade wizards that will be involved, so giving them a boost seems effective.
 
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