Voted best in category in the Users' Choice awards.
It occurs to me a lot of these folks came from Stirland. We could just make it a death thing. Say we are taking it back to Stirland, to give to the families of the fallen. Than do that with some of the cash, and keep some. That seems like a decent thing to do for the province and background. Mat was a peasant once. She need not give a lot to each family, to help them a lot. They did die after all, not return victorious. Even if she gives a 1/10 of the share of a winning warrior for each fallen from Stirland, it will mean a lot to the families, and play well to the people.

Tell them their family gambled with their lives and lost, but that the Protector Witnessed their game, and had his moment of triumph thanks to the efforts of everyone there. It'll even be true, spread Ranald worship, help the poor and justify the expense.
 
Frankly, I'd be in favor of donating to charitable causes to avoid getting side-eyed by the Bursar. I think plans in the scope of "Establish a subsidiary of the college" rely much more on College Favor, and even Imperial favor, or at least connections and politicking, than they do on actual money.
 
We did get a huge windfall partly though Ranald's personal intervention. Not to mention the fact that we want him as happy as posibile with Mathilde when we start poking at him to experiment with Sorcery.
And we got that windfall off the back of getting him a huge power boost. And we got the windfall as part of a religious ceremony we dedicated to him.

i could easily see our windfall as him being very happy with a 6000 person congregation knowingly doing things in his name for a night.

He is plenty happy with us as is. Giving more than 10% is folly in my opinion.
 
Frankly, I'd be in favor of donating to charitable causes to avoid getting side-eyed by the Bursar. I think plans in the scope of "Establish a subsidiary of the college" rely much more on College Favor, and even Imperial favor, or at least connections and politicking, than they do on actual money.
Not to mention that establishing a subsidiary is a massive action sink. That's a plan for when we want to dedicate the next several years basically exclusively to that. This is not the sort of action we can take then ignore as it putters along in the background. This is what we do when we want to settle down and dedicate our lives to it.
 
So how much money would it take to buy all the land being feuded over by Nordland and Middenland twice, once from each Province so that they can't bitch about legitimacy of the sale, so that we can step in and solve the problem by dint of making the land now ours?
 
Oh I see. The thing to remember there is that ultimately it does not matter what the mercs think, practically speaking the dwarfs are the ones paying out and they are sticklers for contract law. And in terms of imperial law well Dame Mathilde is a noble of the Empire... the mercs are no one. They have no recourse. So by all means toss a bit of the swindled coin back, but don't worry too much about their hard feelings.

He is plenty happy with us as is. Giving more than 10% is folly in my opinion.

Considering that Mathilde, as a Grey Wizard is technically supposed to not have mountains of gold stashed around, buying good will and generally doing the exact opposite of irritating anyone is one of the best ways to use money.

Giving money to Ranald or making donations or settling debts is valuable because it not only puts Mathilde in a favorable light but it also shows the she is willing to play ball within Grey College structures... which coupled with her success can very well net college favours.

It isn't like there won't be any money left around for a project or two, even if they're substantially expensive projects.

So how much money would it take to buy all the land being feuded over by Nordland and Middenland twice, once from each Province so that they can't bitch about legitimacy of the sale, so that we can step in and solve the problem by dint of making the land now ours?

And have Elector Counts grumble about meddling wizards?
 
So how much money would it take to buy all the land being feuded over by Nordland and Middenland twice, once from each Province so that they can't bitch about legitimacy of the sale, so that we can step in and solve the problem by dint of making the land now ours?
It's not really a land feud, to my understanding. Or at least, that's not the biggest thing anymore. There's villages along the border (I think on both sides) that are being depopulated by something, and the two provinces are eyeing eachother.
 
I mean, all else aside, I just don't think we need money. Things we would actually want will likely cost favours instead lots of the times.

Money is, like. Cool to have, useful for some projects, but...not really something we desperately need.
 
If we are going to donate money, why not just donate to the Morrite cult of Stirland/Sylvania. Seriously those guys deserve it for the amount of stuff they deal with in that area.
 
So how much money would it take to buy all the land being feuded over by Nordland and Middenland twice, once from each Province so that they can't bitch about legitimacy of the sale, so that we can step in and solve the problem by dint of making the land now ours?
OMG, and we can spend all of this dwarf favour on a Discount Runefang.
 
I mean, all else aside, I just don't think we need money. Things we would actually want will likely cost favours instead lots of the times.

Money is, like. Cool to have, useful for some projects, but...not really something we desperately need.
We actually have a few significant expenses coming up.

we are gonna need a lot of money for a master-grade wizard "tower".

we need a fair bit a money for lessons from the college.

we should probably buy a marksmans rifle from zhufbar.

and we might need money on top of favors to commission a runesword.

and that does not count improving our fief or other investment opportunities.
 
So how much money would it take to buy all the land being feuded over by Nordland and Middenland twice, once from each Province so that they can't bitch about legitimacy of the sale, so that we can step in and solve the problem by dint of making the land now ours?

That would not work even if we had the money for it, they are not fighting for literal ownership but for whom the land's owners owe fealty to.
 
Vote tally, we somehow have a tie again.
Adhoc vote count started by DragonParadox on Sep 26, 2019 at 3:58 PM, finished with 432 posts and 128 votes.
 
Okay. I haven't been following the entire discussion, but it looks like the consensus for our soon-to-be monetary reward is:

1. Pay Ranald his Tithe
2. Pay the Grey College's Tithe
3. Pay any debts
A. To the Grey College (if there's any still outstanding)​
B. To the EIC​
C. To any third parties I do not remember​
4. Invest in Mathilde's home(s)
A. Build a high(er) lab in at least one​
B. Get a place in K8P​
C. Other related expenses​
5. Go "shopping"
6. Buy goodwill through charitable donations
 
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If we're going to be donating cash to Ranald, instead of using it for charitable works we should probably build him a Karak Eight Peaks temple. By which I mean, we take that room in Karag Nar where the Priest of Only Gork died, and we refurbish it to be a tavern/gambling hall to Ranald-friendly specifications, then find someone reasonably clued in who is interested in settling there and opening up shop. It sounds like there are a fair number of humans who would be willing to stay here instead of return, so hopefully that won't be too difficult.

Bonus points if we can get a nice tapestry of a cat running away with an orc's coin purse for the wall.
 
No 2E is absolutely correct about the rune, it works worse than Runefangs themselves on the tabletop too (Runefang is 85 points, ignores armor ans auto-wounds; Rune of Alaric is 50 points but only ignores armor).
What they fucked up is Runefangs themselves - 2E Runefangs, unlike TT ones, are just swords with Alaric's rune slapped on them.

You are completely correct, got them mixed up in my head I once had a runefang in a 2e campaign had the wires crossed in my memory so to speak. +1 damage and null ap was still useful but kind of a joke compared to what it should have been. In my defence it has been more than a decade.
 
If we're going to be donating cash to Ranald, instead of using it for charitable works we should probably build him a Karak Eight Peaks temple. By which I mean, we take that room in Karag Nar where the Priest of Only Gork died, and we refurbish it to be a tavern/gambling hall to Ranald-friendly specifications, then find someone reasonably clued in who is interested in settling there and opening up shop.

Bonus points if we can get a nice tapestry of a cat running away with an orc's coin purse for the wall.

There's probably going to be enough money laying around for both, especially if we stick around for a couple of strategic turns to get Karak Eight Peaks entirely stable.
 
I'm sure we cleared any debt to the Grey College with the Arnasil Book shenanigans.

Anyway, as much as I want to burn shit, this seems to play to our strengths most:

[X] Explosives
 
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