Things don't tend to burn as well when what they are supposed to burn is being melted.
I honestly don't know why people think that the plan focused entirely on burning everything is going to have less fire than a plan that has fire as a sideshow.
Nah, it's just that the plan that focuses entirely on burning shouldn't really have too much more fire than the one that already uses what's the more efficient, by orders of magnitude, method.
Barring extreme luck, everything but the catapults is a side-show, when it comes to fire.
Meanwhile, we have the option to cast a Citadel-wide trench of death over Grobi Town, but I suppose that's too cool for Mathilde...
We could try, but the Hills currently belong to Rosewita last we heard. There was a heavy suggestion she was going to sell some of them off to raise cash for the treasury though. Plus the ultimate authority on the law in Stirland is the Elector. Who, ah, isn't best fond of us.
Nah, she laments that we are a filthy witch, because we seem to otherwise be a decent person.
It really hasn't though. From what I have seen it's been swept under the rug as "naw man that's totally not important."
How many more arguments do you want?
It's delaying it by about half a day, given it's already past noon. The human troops should by all rights benefit from it, given the frantic pace of high-intensity conflict and that they just did some
major fighting the day before, following by partying deep into the night, which while great for morale, isn't actually good for resting one's body.
The only arguments I've seen as to why that's bad is saying that mercenaries will up and leave while we are in the middle of nowhere, surrounded on all sides by goblins, orcs and skaven. Because... reasons?