- Location
- florida
I wish we could suggest both pans and let the king guy pick.not for the first time, the lead has been passing back and forth pretty consistently, isn't it exciting?
I wish we could suggest both pans and let the king guy pick.not for the first time, the lead has been passing back and forth pretty consistently, isn't it exciting?
Approval voting is still a thing, there is no vote splitting here unless people want to.
I've never caught it in the lead, just tied or a vote behind.not for the first time, the lead has been passing back and forth pretty consistently, isn't it exciting?
The other being that we can use burning shadows to melt grobi town into a puddle of steaming goo.
- Can effect inanimate objects, but acid is a lot less effective on inanimate objects than it is on living flesh.
It's probably also because it's a write in vote. In my experience those never get the same level of activity.There's a lot less votes than the last time. That makes sense since I suspect a lot of voters are waiting on BoneyM to clear up assertions that have been made. One of them being that grobi town could be made of nothing but mud and shit and that even incendiary bombs launched by catapults aren't going to burn it down. The other being that we can use burning shadows to melt grobi town into a puddle of steaming goo.
Since my own vote has not had picked up any interest I'll be waiting in anticipation to see which one I'll be voting for.
I think creating a Casino as a front businessfor the glory of Ranaldfor Grey Order Intelligence operations on Slaaneshi and Tzeenetchian cultist might be one way to go.
I mean the spellbook has the following:
So I'm guessing that's a hard no. Some of the weaker buildings might collapse, but it's not going to melt the town like it's the wicked witch.
I considered it, but we're not likely to be as effective as the artillery barrage, and since total silence is impossible, well...How come no one is sabotaging the goblin's siege or arrow machine ballistae?
What about using eye of the beholder or whatever magic makes a thing look valuable, on some caskets of wine spiking the drink with sleeping medication leaving it for goblin's to find
it was stated that most of their ranged weaponry was all bunched together such that when battle is joined, our artillery can take them out in one volley.How come no one is sabotaging the goblin's siege or arrow machine ballistae?
Ehh, say it's the end points and the crossing point. That's five.It would be awkward to have the symbology change from X to *. Much less subtle.![]()
I was expecting 50-100 gold per share, actually.
"March for three months and siege a gigantic dwarven fortress full of orcs" isn't the sort of venture you take for 2 gold, given the price of stuff we've seen.
Congratulations, you are splitting the vote for nothing, on top of putting the Rangers inside a flaming, melting Grobi Town, and having Panoramia cast her Ghyran spell on top of our Ulgu spell.
Burning Shadows does most of what you want.
Burning Shadows is magic + fire: it has the grudge throwers lob hell into the town.I'm in a pleasant position of not minding which of the two leading plans might win. That said, this doesn't hinge on a single big act of magic so I'm more inclined to choose it over all
I really like the idea of expanding our Niter Crystal factory investments.Let's look at the price of stuff:
[ ] Build a modest home for yourself, equal in size to the rooms you're using in the Sunken Palace (3 rooms, 50 gc).
[ ] Build a large home for yourself, with plenty of spare rooms to expand into (6 rooms, 150 gc).
[ ] Why muck about? Build a proper manor (10 rooms, 300 gc).
[ ] Build a tower, either into an above structure or on its own (1 room, 100 gc, bonus to room's purpose).
[ ] Build fortifications into your home, turning it into a hillfort, or motte (50 gc for wood, 200 gc for stone, optional dwarf help for -1 dwarf rep).
[ ] Build a communal granary to store food for lean times (50 gc).
[ ] Build a well (50 gc).
[ ] Build a bailey for your subjects to shelter in and to encompass other structures (100 gc for wood, 400 gc for stone, optional dwarf help for -1 dwarf rep).
[ ] Have the dwarves build you a fortress. (1000 gc, -2 dwarf rep. Protects but does not build living area. No, there is no cheaper option. If you want cheap, get manlings to build it.)
50 gold for a nice cottage, or a well. We paid Julia 5g a month, and 20g maintained the staff on our townhouse for six months, so let's call that about a gold a month for each of the staff. Setting up a small business (loom/dairy) ran 100 gold. Dwarf guns ran from 50 gold for a blunderbuss to 125 for our revolver.
I don't think a venture this risky would pay less than "enough to buy a farm and retire".
So I think about 100 gold per is about what I would expect, should be just about enough for a little piece of land and a cosy house, or open up a tavern or whatever.
Boney said its enough money to make a pile to sleep on, and that looks like it wasn't an exaggeration.
"Literally give it all to the College" just pushes every button I have wrong, so what do we do with it, assuming we have a few tens of thousands of gold?
Expect you know that whole issue of having to wait until morning. That is a fundamental flaw of the plan.Burning Shadows is magic + fire: it has the grudge throwers lob hell into the town.
It's better in nearly every way, really.
Burning Shadows explicitly cannot burn things—it functions as acid, not fire.Burning Shadows is magic + fire: it has the grudge throwers lob hell into the town.
It's better in nearly every way, really.
Donate it to the Shallyans, or spend it on other charitable ventures. Ranald smiles upon charitable acts, and it's typical for the Crosses - the priests that run gambling dens - to use the proceeds to administer to the poor. Aside from divine favour, we'd be helping a lot of people which is reward in and of itself."Literally give it all to the College" just pushes every button I have wrong, so what do we do with it, assuming we have a few tens of thousands of gold?