Voted best in category in the Users' Choice awards.
In our defence, i think we did exactly that in scouting of the expedition.

I do consider it a useful talent to learn, simply because i don't think needing a pilot is good. I would rather sacrifice the time she loses by piloting instead of, say, reading, than induct Adela as a pilot quite frankly. But thats not on the table due to popular demand so... there.
The Dwarf pilot parked his plane in a safe-ish area and Mathilde went the rest of the way on her horse, which can burn the midnight oil more than any horse in existence.
how long would you say is it from castle carcassonne to the irrana mountains?
There are forts built into the mountains, so shorter than you think.
 
One or two days on the forever horse looks like
and if we want to take anything larger then say, 2 swords? or maybe we manage one if its orc sized. what about some bretonnians armor? can we do that one that shadow horse? what about loot found within the blackorcs fortress... if its only for transport we could have just gotten a pegasus and that would have been more usefull because we don't need a dedicated mechanic for maintenance and used the boon for something else...
There are forts built into the mountains, so shorter than you think.
the only fort i see on the maps is summerfall fort which is not much closer then carcassonne from mountains.
 
and if we want to take anything larger then say, 2 sword? or maybe we manage one if its orc sized. what about some bretonnians armor? can we do that one that shadow horse? what about loot found within the blackorcs fortress... if its only for transport we could have just gotten a pegasus and that would have been more usefull because we don't need a dedicated mechanic for maintenance and used the boon for something else...

the only fort i see on the maps is summerfall fort which is not much closer then carcassonne from mountains.
You will notice that the maps of Bretonnia are incredibly empty. This is because Bretonnia is much less fleshed out than the Empire. If you take it at face value, Bretonnia has like 20-30 settlements total or something like that. Much of the Kingdom is left empty for later maps to fill in, but that never happened because WHF died. Then 4th Edition came and decided to make two dozen books about Reikland instead of giving Bretonnia any content.
 
and if we want to take anything larger then say, 2 sword? or maybe we manage one if its orc sized. what about some bretonnians armor? can we do that one that shadow horse? what about loot found within the blackorcs fortress... if its only for transport we could have just gotten a pegasus and that would have been more usefull because we don't need a dedicated mechanic for maintenance and used the boon for something else...

I think our saddle bags can fit quite a bit, we got all those Kurgan swords and the altar when we want riding into the encampment in addition to the silver that the Ice Witch. A pegasus would have taken actions to learn how to ride it and care for it since you know it's a living thing and needs attention, also you cannot do windherding on a flying horse.
 
I think our saddle bags can fit quite a bit, we got all those Kurgan swords and the altar when we want riding into the encampment in addition to the silver that the Ice Witch. A pegasus would have taken actions to learn how to ride it and care for it since you know it's a living thing and needs attention, also you cannot do windherding on a flying horse.
we don't have saddlebags because they don't hold on a shadowsteed. we fashioned the altar into a backpack and bound the weapons together.
After a bit of thought, you collect up the magical weapons, wrapping their business ends with leather and silk to keep them from disagreeing with each other, and use some ropes to fashion the centrepiece of a shrine to the moon you know as Mannsleib into something like a very awkward backpack. As promised Ljiljana returns with her pockets bulging with precious metals, and you waste no time in summoning Shadowsteeds for the two of you and putting some distance between you and the ruined encampment.
You will notice that the maps of Bretonnia are incredibly empty. This is because Bretonnia is much less fleshed out than the Empire. If you take it at face value, Bretonnia has like 20-30 settlements total or something like that. Much of the Kingdom is left empty for later maps to fill in, but that never happened because WHF died. Then 4th Edition came and decided to make two dozen books about Reikland instead of giving Bretonnia any content.
fair enough. though i doubt there is a fort close by to the blackorcs, we got told they cant really deal with them and a fort would be very much a "dealt with" thing.

edit: just to correct myself, its iron orcs not black orcs... which im not actually sure what the difference is...
 
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iron orcs not black orcs... which im not actually sure what the difference is...
"Iron Orcs," the Duke says. "Like Black Orcs, but with the armour set into their skin, bearing runes of the Dark Gods. They come from the mountains in greater numbers every year." You grimace at that. Though the greenskins almost always stay true to their native Gods of Gork and Mork, that 'almost' covers more than enough nasty examples to give any ruler cause for concern, and motivation to seek esoteric answers - even if their societal rules prevent them from saying so outright.
 
Hey guys, quick fact-check: did the quest version of Egrimm start their career late? Egrimm has been described as Mathilde's contemporary in quest, but according to the wiki, OTL (Chaos) Egrimm apparently defected in the year 2457, which should make him much older.

Wiki timeline said:
2457 -- Egrimm van Horstmann, High Luminary of the College of Light Magic, is finally beguiled by the whispered promises of Tzeentch. Van Horstmann sells his allegiance to Chaos and frees the Chaos Dragon Baudros from his magical prison.[1b]

Warhammer Armies: Warriors of Chaos (8th Edition)
1b: pg. 15
 
Hey guys, quick fact-check: did the quest version of Egrimm start their career late? Egrimm has been described as Mathilde's contemporary in quest, but according to the wiki, OTL (Chaos) Egrimm apparently defected in the year 2457, which should make him much older.
Canonically, Horstmann defected before even joining the Colleges, and Boney has previously said that the timeline butterflies start in 2450, when Mathilde is born, not when the quest starts in 2470.
 
Canonically, Horstmann defected before even joining the Colleges, and Boney has previously said that the timeline butterflies start in 2450, when Mathilde is born, not when the quest starts in 2470.

Depends on which canon source telling us about Egrimm you prefer. In some, he was a cultist from the start, in others he defected later after a long temptation.

In just about all of them the date when Egrimm went public about his defection by breaking a chaos dragon out of the Light Order's containment cells is at least not contradicted as occurring in 2,457 IC. That's not specified as being the date of the defection, but of his departure on (Chaos) Dragonback.

The various timelines are generally presented as being a consensus (usually Imperial but not always) historian's view of the subject, so that would suggest that in canon the general view of Imperial historians looking back from 2,520 IC is that their records and in some cases memories agree that in 2,457 IC Egrimm was High Luminary of the College of Light and he bust out of said College on the back of a two headed Chaos Dragon.

That clearly hasn't happened here, for whatever reason. Perhaps Alaric managed to break his will enough that he gave up on The ambition Tzeentch is interested in and he then spent thirty years as a dogsbody with Hysh extending his middle age, or perhaps he just happens to share the same name as the man who would have become the legendary sorcerer if he hadn't randomly died of a miscast between 2,450 and 2,457IC.

If butterflies are only starting in 2,450 IC, and there being strong evidence that the canon Egrimm was born and joined the colleges long before then, whichever source you believe, it has to be something like the above options.
 
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Hey guys, quick fact-check: did the quest version of Egrimm start their career late? Egrimm has been described as Mathilde's contemporary in quest, but according to the wiki, OTL (Chaos) Egrimm apparently defected in the year 2457, which should make him much older.
That can't be canon. This update says that Egrimm is young, whereas he'd be somewhere in his 50s at least if he was High Luminary in 2457.
 
(Also because this is kinda relevant) @Boney could shadowsteed take saddlebags? Could we make saddlebags for shadowsteed?
A shadowsteed can only carry a person and whatever they can carry; we would need to create a new spell to be "shadowsteed, but with luggage," and we have no trait to key off for making such a spell.

(Generally, it is good form to ask the thread before pinging the QM about questions like this. There was a ton of discussion about this very question a year ago after we fought the Kul encampment: Boney asked the thread if we had any creative solutions for getting more cargo than the baseline, and many pages of discussion and attempts to circumvent the limits of Shadowsteed later, the answer was "no.")
 
Well, there have been butterflies of course, notably in his origin story (DL Egrimm left home as a child and was drawn to the college by the White Wind AKA "seeing the light" whilst canon Egrimm was more or less abducted off the streets by Alric), but there's also the fact that Alric appears to have been holding him back for one reason or another, hence why he's only just reached Lord Magister status.
 
I think we should talk to Alaric when we get a chance so we can get a read on him. All we have is the opinion of people who hate him or work for him.
 
What's a way we can use a Great Deed to acquire an income stream besides grabbing a new fief? With fiefs, we're obligated to reinvest the funds back into the fief, so we'll need something else.
 
I think we should talk to Alaric when we get a chance so we can get a read on him. All we have is the opinion of people who hate him or work for him.

We have actually met him once before. We didn't learn a lot about him as a person, only his achievements, and Mathilde's internal monologue was rather... disrespectful.

Magister Patriarch Alric is the kind of person best described with 'was' instead. He was a great hero, who fought in countless battles for the Empire. He was a widely-respected Supreme Patriarch. He was, indeed, the Savior of Apesto. But he also was the one in power on the Night of a Thousand Arcane Duels in 2415, when High Luminary Horx ambushed him, sealed him in crystal, and went on to unleash a Storm of Magic upon Altdorf that led to fifteen years of the Colleges being outlawed and besieged. He stepped down from the position of Supreme Patriarch in the immediate aftermath, and that should have been the end of his chapter in history. But he kept going, apparently on sheer inertia, and apparently had sufficiently recovered from his shame to retake the position of Supreme Patriarch in 2439, and then lost it in '47, then regained it again for '55-'62. In recent years he's been alternating leadership of the Light College with part-time Magister Matriarch Mira, and from the outside it's not clear if it's an arrangement to take pressure off failing faculties or if leadership is being yanked back and forth like two dogs with a bone, but either way it bodes poorly for the Light College.

The man you are introduced to is unbent by age and rises to greet you when you enter, and glows with a luminescence that matches the walls around him to an extent that you have to squint to tell where the building ends and the Wizard begins. "Ah yes," he says, in a quiet voice that nonetheless seems to echo through the room. "The Dwarf-Friend of the Greys. I have heard good things of you in recent years."

"Thank you, Magister Patriarch," you say respectfully. Though not too respectfully, as you used the standard title instead of whatever it is they call the position within the Light Order.

"Karag Dum, the letter said," he says thoughtfully, his long, boney fingers drumming out a melody on the arm of his chair. "It was lost when we were founded. Perhaps something must be lost for something to be gained. Still, no reason not to try. Are you going yourself?"

"I am, as are several of my colleagues."

[Rolling...]

"Mmm. Much as I would like to join such an adventure, I fear the Light College requires my leadership too much. Instead, I will send with you the greatest assistance it is in my power to give: my former apprentice, Magister Egrimm van Horstmann. He has been a stalwart assistant of mine in internal matters, but I am sure I could spare him for a few months."

"My thanks, Magister Patriarch." A single Magister. Well, better than nothing.

Notably, however, is this line:

I fear the Light College requires my leadership too much

Judging by this line, he sees himself as an indispensable part of the College. Mira, Egrimm, and even Elrisse to a certain extent, seem to disagree, believing that the College can run itself without him.



What's a way we can use a Great Deed to acquire an income stream besides grabbing a new fief? With fiefs, we're obligated to reinvest the funds back into the fief, so we'll need something else.

Unfortunately, the main ways to make passive income as a Grey Wizard is to own property or engage in trade, and we're already doing both. I don't really see how a great deed could help us with that. Anything else would require us to seek employment, and we're too busy for that.
 
Though the greenskins almost always stay true to their native Gods of Gork and Mork, that 'almost' covers more than enough nasty examples to give any ruler cause for concern, and motivation to seek esoteric answers
Does anyone know canon examples for this? I know of the Spider Goddess, but other than giving easier access to some truly foul monstrosities she doesn't seem in any way more worrisome than Gork and Mork.

And if there's no canon examples, could you share one or two of those that Mathilde might have had in mind when she thought that, @Boney?
 
Does anyone know canon examples for this? I know of the Spider Goddess, but other than giving easier access to some truly foul monstrosities she doesn't seem in any way more worrisome than Gork and Mork.

And if there's no canon examples, could you share one or two of those that Mathilde might have had in mind when she thought that, @Boney?

I believe Hobgoblins turned against not just Gork and Mork, but all their kin as well, siding with the Chaos Dwarves during a slave uprising, and are now seen as traitorous backstabers by all other greenskins.
 
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