They'll figure something is happening when the attack comes.
It also means we have to wait until tomorrow, which I don't approve of.
I neither think Belegar can delay, nor should we suggest that.We should sell waiting until tomorrow to Belegar, as we're a wizard. Prep time is essential.
(Emphasis mine)Feed them well today and fill tonight with ale and song, and tomorrow they'll march with you against any enemy."
This is an interesting idea, here is what the spell "sounds" can do:Could we use our petty magic, sounds, to create panic in the green skins. Making a dragon roar sound or other terrifying noise might make a large portion of them run away from the noise. Create the noise between the citadel and the grobi towns and all of a sudden they either run away from the sound or towards the sound looking for a fight. We can zero in on that path with grudge throwers and just pound those that want to fight.
We could theoretically stand on top of the caldera and project the sound of a raging beast or other fight at sufficient volume to either scare the orcs into fleeing, or entice them to come and join the fight, only to find other Greenskins which they may very well fight because they can't find the fight/beast which created the noise.K / Sounds: Creates a noise of the type and volume of your choice, projected from where you choose within line of sight, though it can't convincingly mimic speech.
Timed blasting charges for a specific moment is too exacting and likely to go wrong. Just go with a regular bombardment with incendiaries around a general time.[X] Plan Burning Shadows
-[X] Spend a night before the assault hunting down and assassinating any surviving shamans. Make sure to sleep the day before.
-[X] Mathilde infiltrates into position to be down sun of the Citadel and arranges for the dwarves to attack at the local dawn, when the sun becomes visible above the eastern peaks. She then times the conclusion of a casting of Burning Shadows to complete moments after the sun is visible and the Citadel's shadow is cast. Ritual cast if Mathilde is confident she can do so reliably.
-[X] Scatter Black Lotus poisoned caltrops on the path to delay greenskins and get them stuck in the Burning Shadow longer.
-[X] Organise to have indirect fire of dwarven catapults firing blasting charges arcing over the Citadel into Grobi down timed to a few moment after the Burning Shadows is cast.
[Casting after Waaagh exposure: Req 60, Learning, 90+20=110.]
[Ritual Casting - Eye of the Beholder: Req 70, Learning, 64+20=84.]
thats not relevant, we're not tired and full of bad moon magic anymoreNot convinced about Burning Shadows. There is the chance of there being a Dispel and the disadvantage of delays due to waiting a day. Plus the DC is incredibly high. Eye of the Beholder was DC 70 and Burning Shadows is a more difficult spell and will have a higher DC. Even if we take into account the effect of the waagh exposure (which mind you, is after a roll of 110), we are at least looking at a DC of 70 if not higher.
It's awesome, but seems impractical.
It's not blood money, it's SHINY LOOT. It's got no weight (like LOOT) and no moral consequences (like SHINIES)..... How much bloody money do we have?? @BoneyM Can we physically carry it?
Honestly, and I'm sorry if this seems rude, but I just don't care about that tangent when we're trying to come up with an appropriate battle plan.What's the end goal, or even next goal for Mathilde? The classic for heroes in WHF seems to be a fief in the land of the Border Princes. She could set up an arrangement with the Colleges to take in wizards who are in disgrace for some reason, either not their fault or redeemable, a land ruled by wizards of wisdom <insert manic laughter>. If that's really the goal, a lot of money is going to be needed.
why would anyone do this.... ever?The classic for heroes in WHF seems to be a fief in the land of the Border Princes
Voiceover: "It wasn't."
Ritual Casting will still require a roll. Mathilde is not really trained in that.thats not relevant, we're not tired and full of bad moon magic anymore
Ale and wine are poor accelerants.
What's the end goal, or even next goal for Mathilde? The classic for heroes in WHF seems to be a fief in the land of the Border Princes. She could set up an arrangement with the Colleges to take in wizards who are in disgrace for some reason, either not their fault or redeemable, a land ruled by wizards of wisdom <insert manic laughter>. If that's really the goal, a lot of money is going to be needed.
This is Dwarven Alcohol, so I think it will suffice.
ah, but this is Dwarf Ale. different paradigm entirely.
So the issue is noise...probably won't be able to concentrate as much on hearing a scrap going on if their ears are filled with the sounds of their shantytown being blown up by artillery, no?
Before that for a set period of time we head in and disrupt things as best we can. After that time pasts, the artillery levels the shantytown.
I'm not so keen to rely on a big magic like that, between the typical risks and other casters possibly shutting it down.
Colour me unconvinced. Needs a very very high proof.
thats not relevant, we're not tired and full of bad moon magic anymore
We could have been a trained Ritualist at character generation, but it's not a trait we picked at game start, nor a skill we've especially developed over the years.Ritual Casting will still require a roll. Mathilde is not really trained in that.
Pay of 350 Manlings... times Dwarven payrates... casting number in the thousands!
I think Ritualist was for doing the big R rituals, like Impossible March of the Damned Soldier. For more mundane ritual casting she can do that, and did that to camouflage the hoard in Karag Nar not too long ago.We could have been a trained Ritualist, but it's not a trait we picked at game start, nor a skill we've especially developed over the years.
Well Alratan has made a plan.That's why I suggested infiltrating and killing shamen first. We'd be reducing the ability for the enemy to counter spell us massively ahead of time.
Speaking of which, again, I recommend just incendiaries. Akin to the stuff that was used to bombard Minas Tirith, flaming rocks or whatever. Timed blasting charges seems too risky.[X] Plan Burning Shadows
-[X] Spend a night before the assault hunting down and assassinating any surviving shamans. Make sure to sleep the day before.
-[X] Mathilde infiltrates into position to be down sun of the Citadel and arranges for the dwarves to attack at the local dawn, when the sun becomes visible above the eastern peaks. She then times the conclusion of a casting of Burning Shadows to complete moments after the sun is visible and the Citadel's shadow is cast. Ritual cast if Mathilde is confident she can do so reliably.
-[X] Scatter Black Lotus poisoned caltrops on the path to delay greenskins and get them stuck in the Burning Shadow longer.
-[X] Organise to have indirect fire of dwarven catapults firing blasting charges arcing over the Citadel into Grobi down timed to a few moment after the Burning Shadows is cast.