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[-] Plan Redshirt - Paternity Test Edition v1
-[ ] COIN: The Father
-[ ] MAX: Receive dictation: Windsoak Mushrooms Book?
-[ ] JOHANN: Study an artefact: Dryad Ass???????
-[ ] WEB-MAT: Hire someone as a full-time Gyrocopter pilot (Adela)
-[ ] Attempt to bring an Order into the Waystone Project (Amber Order)
-[ ] Attempt to bring a non-Order magical tradition into the Waystone Project (Nordland Hedgewise)
-[ ] Attempt to bring a human Cult into the Waystone Project (Damsels of The Lady)
-[ ] (Overwork) Attempt to bring a Major House or Ward into the Waystone Project (House Tindomiel)
-[ ] SERENITY: ???
-[ ] EIC: Have the Hochlander set up a shadow headquarters for the EIC in your fief.
-[ ] KAU: Fire Spire Books (+other books?) from Karak Vlag

[-] Plan Redshirt - Start Project Edition v1
-[ ] MAX: Receive dictation: Windsoak Mushrooms Book?
-[ ] JOHANN: Study an artefact: Dryad Ass???????
-[ ] WEB-MAT: Hire someone as a full-time Gyrocopter pilot (Adela)
-[ ] Attempt to bring an Order into the Waystone Project (Amber Order)
-[ ] Lay the foundations: work with the current members of WEB-MAT and the Waystone Project to build a single unified framework for understanding the Waystones.
--[ ] COIN: The Gambler
-[ ] Experiment with integrating the Vitae into enchantments.
-[ ] (Overwork) Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[ ] SERENITY: ???
-[ ] EIC: Have the Hochlander set up a shadow headquarters for the EIC in your fief.
-[ ] KAU: Fire Spire Books (+other books?) from Karak Vlag



Here's two possible plans for next turn.
 
I saw a really interesting write up (maybe it was here) that during end times when Asyuran showed up it was actually just Ranald in a mask, as we know Ranald wasn't there for the final battle. There was more evidence for the theory but just something interesting

That's a theory I came up with a few updates ago. Do be aware that the theory is very tinfoil-y, and that part of it (isha being married to Asyuran) was proven to be a misconception and not true by an other poster a few comments later.
 
Why is Johann the one exploring the Dryad ass. I understand that we can't have Panoramia coming in to explore the ass with us because she's not WEB-MAT so we have to spend an actual action getting her..

Ah right. Johann can probably use Breach the Unknown on it. It's a good thing this husk was temporary so he wouldn't get overloaded about everything about Drycha, but I imagine Breach would still be a bit dangerous to jump into straight away.
 
[-] Plan Redshirt - Paternity Test Edition v1

[-] Plan Redshirt - Start Project Edition v1
If I might suggest a version of Paternity Test that drops, say, the Damsels or Tindomiel for the Laying the Foundations action? That way we get some recruitment and still get started on things. Even if we would have to take actions the turn after in payment, it's not like we have to stop recruiting once we Lay the Foundations.
 
If I might suggest a version of Paternity Test that drops, say, the Damsels or Tindomiel for the Laying the Foundations action? That way we get some recruitment and still get started on things. Even if we would have to take actions the turn after in payment, it's not like we have to stop recruiting once we Lay the Foundations.
The problem is that the Coin can only be set to one side at a time, and it's best to use the Gambler's bonus for an action as important as Laying the Foundations.
 
[-] Plan Redshirt - Paternity Test Edition v1
-[ ] COIN: The Father
-[ ] MAX: Receive dictation: Windsoak Mushrooms Book?
-[ ] JOHANN: Study an artefact: Dryad Ass???????
-[ ] WEB-MAT: Hire someone as a full-time Gyrocopter pilot (Adela)
-[ ] Attempt to bring an Order into the Waystone Project (Amber Order)
-[ ] Attempt to bring a non-Order magical tradition into the Waystone Project (Nordland Hedgewise)
-[ ] Attempt to bring a human Cult into the Waystone Project (Damsels of The Lady)
-[ ] (Overwork) Attempt to bring a Major House or Ward into the Waystone Project (House Tindomiel)
-[ ] SERENITY: ???
-[ ] EIC: Have the Hochlander set up a shadow headquarters for the EIC in your fief.
-[ ] KAU: Fire Spire Books (+other books?) from Karak Vlag

This looks good to me, but there are a couple of things I would change:

1) I'd have Johann study the kurgan weapons instead (possibly unlock new enchantment possibilities????)
2) I'd have the shadow headquarters for the EIC in the sunken palace, not the fief. The palace is closer to the EIC headquarters, in the heart of Wurtbad, and having a spy agency in what is soon to be the busiest trade node in the eastern empire seems highly advantageous.
 
Ah right. Johann can probably use Breach the Unknown on it. It's a good thing this husk was temporary so he wouldn't get overloaded about everything about Drycha, but I imagine Breach would still be a bit dangerous to jump into straight away.
I don't want Johann to do that tbh. Its gonna be the gem all over again, except worse. Centuries of subjective time of tree growing until Drycha possesses part of the tree matter and whoosh.
 
The problem is that the Coin can only be set to one side at a time, and it's best to use the Gambler's bonus for an action as important as Laying the Foundations.

Yep. Plus I want to maximize the broadness of the search when we use Father, so a scattershot across all the possibilities we've encountered that seem plausible is most efficient.
 
The problem is that the Coin can only be set to one side at a time, and it's best to use the Gambler's bonus for an action as important as Laying the Foundations.
I don't really think we need it? Even if we have a roll there, we'll be working with a lot of high Learning people who, hopefully, have pretty good ideas of what they're talking about. Adding the Gambler is kind of superfluous.
 
Yep. Plus I want to maximize the broadness of the search when we use Father, so a scattershot across all the possibilities we've encountered that seem plausible is most efficient.

Yeah, if we can at least eliminate multiple candidates for the daughters in a single turn, that would be ideal.

In addition to that, I'm not sure I'd trust using the Gambler on recruiting the Damsels because that feels like the sort of thing that they'll not only see through, but disapprove off, so I'd rather test the Father on them instead.
 
I have strong feelings about making the fief a part of the EIC intelligence operation. Namely: Do not want.
It's in the middle of nowhere, with bad infrastructure and will draw attention.
Sunken Palace all the way baybe!

(Edit: I'm uniformed about whf, and I expect Mathilde will quietly ask acquaintances how common* Ulgu-Branchwraiths are but if we don't get a clear answer on that; or if we wish to learn what hitting one with a fireblast might do (discorporateor kill?) then maybe getting books touching on that topic might be worthwhile.

*as common as Ulgu dragons is my guess :p
 
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Nah, Drycha at least shows up in canon. Ulgu dragons are entirely theoretical.
I was aiming more for "is Drycha the only (known) Ulgu-Branchwraith, or are there more than just her about?" poorly communicated in a bad joke. opps :/
---
Edit: I strongly want to ask Adela to be our pilot, and depending on quest mechanics/ap, maybe have Mathilde sit in too. Definitely hope that Wolf might join in (he can use his move-collar)
 
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I do hope we file a proper report of this with the Greys. No need for a proper paper, but Algard surely will want to know of Athel Loren's excursions.
 
I am not actually really into bringing in more orders rn tbh. There is already more magisters up in that bitch than there is of anyone else and i kinda do want to actually get started on the thing. Spending another twenty turns getting literally every magical tradition on the continent thats at least a couple hundred years old might be useful, but is also incredibly tedious.
 
[-] Plan Redshirt - Start Project Edition v1
-[ ] MAX: Receive dictation: Windsoak Mushrooms Book?
-[ ] JOHANN: Study an artefact: Dryad Ass???????
-[ ] WEB-MAT: Hire someone as a full-time Gyrocopter pilot (Adela)
-[ ] Attempt to bring an Order into the Waystone Project (Amber Order)
-[ ] Lay the foundations: work with the current members of WEB-MAT and the Waystone Project to build a single unified framework for understanding the Waystones.
--[ ] COIN: The Gambler
-[ ] Experiment with integrating the Vitae into enchantments.
-[ ] (Overwork) Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[ ] SERENITY: ???
-[ ] EIC: Have the Hochlander set up a shadow headquarters for the EIC in your fief.
-[ ] KAU: Fire Spire Books (+other books?) from Karak Vlag

I very strongly want to Lay Foundations next turn, the fortuitous addition of Kislev's magical traditions seals that question completely for me, so I do prefer this one. That said, I'm a bit confused by some of these choices. Why are we hiring Adela as a pilot? Why are we prioritizing books from Vlag specifically over all the sources we are still missing? Why the sudden poke at the Ambers, beyond that one Herdstone dude making our dragonshifter? As far as I remember, Max's investigations into the various libraries had Mathilde make a fairly confident conclusion that only the Lights and Jades had accumulated enough additional Waystone knowledge that they started to keep even the commonly known stuff out of their public libraries. And considering Paranoth's genuine skepticism that his Order would have anything useful to add to the table beyond selling our bluff, I don't really see the need to start doing even more Lady Magister Favors to go spelunking for more College scraps. Hedgewise is a stronger argument, they are a distinct tradition that will bring an alternative human perspective just like the Ice Witches will, but the College perspective seems pretty handled at this point.
 
Yeah, I suspect that if we have any promising results at all, getting access to Kislev to poke around could be as simple as telling Boris "we have something we can try that might drive back the Za."

Though, of course bringing even just the Ice Witches in mean that Kislev already does get knowledge of whatever the project pulls together, without formally backing the project.
That's not quite true. The Witches, Ice and Hag, will get that knowledge, and then leverage it for the good of Kislev, for which the good of Witches (Hag and Ice) is obviously of tremendous importance. We're not involved much in Kislevite politics, so it doesn't matter much to us, but it is a difference.
Ah right. Johann can probably use Breach the Unknown on it. It's a good thing this husk was temporary so he wouldn't get overloaded about everything about Drycha, but I imagine Breach would still be a bit dangerous to jump into straight away.
*immature giggling* Johann will bravely breach the unknown dangers of dryad butt.
 
Why are we hiring Adela as a pilot? Why are we prioritizing books from Vlag specifically over all the sources we are still missing? Why the sudden poke at the Ambers, beyond that one Herdstone dude making our dragonshifter?

We need to hire a permanent pilot for our gyrocopter because all the dwarf ones are military assets and we can only borrow them when they are free, which is messing with our flexibility. Adela is the top choice for this because a) we like her and b) she's an engineer.

There's a comment from Boney recently that any kislevian texts that the Fire Spire produced might have been replicated and then protected by the dwarves of Karak Vlag, and it's plausible that some lost arcane lore is stashed away there. It also means more Vlag interactions, and I'm cool with that.

The Shamans of the Amber Order have, for a long time, been presenting themselves as "the waystone order". They are the ones who go into the wilds and understand them the best, or so they boast. When Max tried to investigate them, they said that's "need to know information" and stonewalled him. There hasn't been much thread motivation to try to pull them in because we had bigger fish to recruit, but if we're going all in on a recruitment turn, there's very little reason to not try to invite them.
 
That seems like a great way to ensure that they bring about the prophecy themselves, but whatever if they wanna bring about their own demise thats their buisness.

Still don't see how that prevents them from formalizing the go to the empire idea, to ensure that people actually get there and don't end up I dunno as Necromancers or whatever.
They basically have four options:
1. Kill them
2. Exile them
3. Have them taught another magical tradition
4. Do nothing

Four is unacceptable, too much risk of Chaos, three doesn't actually prevent them learning Ice magic and also (depending on whether Kislev equates miracles with potential Wizards) sets up or strengthens rival organizations, two is acceptable, but still runs the risk of them returning. The first option is the only one with a 100% guaranteed success rate.

First, note that the Lady being Lileath is End Times canon and may not be quest canon - although from my understanding there have been a lot of hints for it even before End Times, you'll need to ask some real loremaster to make sure. Second, @picklepikkl mentioned Deathfang and his identification of Loec with Ranald. It is also due to Deathfang that we suspect Shallya might be Isha, because:
There were a lot of hints that the Lady was somehow linked to the Elves, altough before End Times this vairied from "fake goddess the Asrai set up" to "Ariel using Bretonnia as a meat-shield". No solid evidence on it, but lots of hints. 2e WFRP straight up says that Elves recognize the Lady as elvish IIRC.

To bring it back to the thread, we have been told that Isha and Rhya are different beings. By one of the only things on mallus that could have actually spoken to both.
That assumes Deathfang dates back that far, which we don't know. Also, it assumes that the gods were ever possible to speak to, which we also don't know.
 
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