Voted best in category in the Users' Choice awards.
Most pieces of media also gloss over periods. Not everything is detailed in works of fiction. GRRM had an obsession with gross stuff sometimes. I vividly remember the infamous Danaerys defecation scene from the books. Haunts me.

I certainly don't expect Boney to start writing about Mathilde's periods and how she deals with them.

GRRM is I think of the school of thought that making something gross is making it realistic, especially when it comes to showing war. YMMV on how much that works, personally I am not a fan, because it rarely tells us anything about the world or the characters beyond 'much realism, so wow'.
 
Excuse to the tzar: my jade wizard girlfriend is a farmer. She might be able to do some useful magic with possibly magical shit.

She's one of the few people who'd be excited to study a pile of poop.
---

Another thing to do with drycha's legs: DRYAD BUTT CLOGS :V
Click your heels three times and it casts Smoke and mirrors
 
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Fun fact while I'm looking up poisons, the most expensive poison in Warhammer Fantasy is Arsenic (known in universe as Ruby Sulphur Extract) at 1200 gold crowns for one dose, primarily because it's only found in one location in the world in the Border Princes.
 
Most pieces of media also gloss over periods. Not everything is detailed in works of fiction. GRRM had an obsession with gross stuff sometimes. I vividly remember the infamous Danaerys defecation scene from the books. Haunts me.

I certainly don't expect Boney to start writing about Mathilde's periods and how she deals with them.
Oh I agree, you should only bring up that kind of stuff if it helps the story. Like if you were writing a scene that involved your character commenting or taking notice of the horror of the battlefield with the scent of blood, guts and feces.

Or if it was something at a noble party where the noble character goes back to their carriage to find a freshly killed pig inside, with the feces being noticed in the general disgust and surprise.
 
The Mammoth we met looked fairly stable for a Chaos creature. Symmetrical features and all. Was a bit weird, so I wouldn't say that it was all that corrupted. The Baersonlings are fairly southern in comparison to other Chaos tribes so maybe the Mammoth's lineage was largely untainted. I wouldn't put it on the same degree as the Manticore.
 
Drycha Get Whacked
Drycha get whacked!

Oh, my, Widow. Nadezhda, look at her butt.
It is so big. [scoff]
She looks like one of those treemen' girlfriends.
But, you know, who understands those treemen? [scoff]
They only talk to her, because, she looks like a total pollinator, 'kay?
I mean, her butt, is just so big.
I can't believe it's just so round, it's like, out there, I mean— gross. Look!

I like wood butts you won't catch no lie
You other Witches cannot scry
When a dryad warps in with a bisectable waist
And long brown twigs in your face
She goes sprung! Wanna show she's tough
Cause you notice that butt was rough
Deep in the woods she's hiding
I'm buff and I can't stop riding
Oh Drycha, I wanna chop through you
And cough up spew brew
My Ungols tried to warn me
But that butt you got makes me so corny
Ooh, Rump-o'-bark-skin
You say you wanna make fleshies end?
Well excuse me, excuse me
'Cos I ain't that average unit
I've seen you Veiling
To hell with you prevailing
You're ash, trashed
Gotta go like Ulgu miscast
Drycha get whacked!

(Loren face with Athel booty)
Drycha get whacked!
(Loren face with Athel booty)
(Loren face with Athel booty)
 
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Fun fact while I'm looking up poisons, the most expensive poison in Warhammer Fantasy is Arsenic (known in universe as Ruby Sulphur Extract) at 1200 gold crowns for one dose, primarily because it's only found in one location in the world in the Border Princes.
Thats a lot of money for a poison that kills fairly slowly and is not even that deadly.

It can't be detected by smell or taste, sure, but still weird that Manticore Spoor would be cheaper when its that much more effective.
 
[x] Waystone Project: Ice Witches

[X] Waystone Project: Kislev

Seems like the best spot to do experimentation, and Boris was very interested in the project.
 
Thats a lot of money for a poison that kills fairly slowly and is not even that deadly.

It can't be detected by smell or taste, sure, but still weird that Manticore Spoor would be cheaper when its that much more effective.
This is how it works in Warhammer:

"To use ruby sulphur extract, it must either be mixed in with food or drink, or inhaled, such as by rubbing the powder on a handkerchief or scarf. A poisoned victim must succeed a Challenging (–10%) Toughness Test or die in a number of hours equal to his TB."

TB is Toughness Bonus. It's colorless, odorless and tasteless and can be mixed with anything, and it's very rare, so that inflates its value. Manticore Spoor is fairly obvious in its effects, whereas Arsenic allows you to delay the death so you can attempt to be very stealthy with it. Arsenic caused a series of unexplained deaths with absolutely no evidence found for them until the Estalian government found an assassin with the poison in their possession, allowing people to find out what the new poison was.

Obviously, the price might be inflated by the mystique. Also, I was a bit inaccurate. It's only found in one place in the Old World. Cathayan caravans sometimes bring them over from the Far East, but that's obviously super expensive too.

To provide an example of another super deadly poison that's very close in price range (800 gold crowns), I present Heartkill:

"Heartkill (Hard): Certain potent venoms become even deadlier when mixed. Such is the case of the amphisbaena (the two-headed serpent) and jabberwock venom. When blended, these toxins form a colourless, odourless liquid, virtually undetectable when placed in food or drink. The imbiber must succeed on a Challenging (–10%) Toughness Test, or die in 2d10 rounds when the poison reaches the heart and kills the drinker." Page 72 Old World Armory 2E

Heartkill being so much faster is probably a disadvantage for subtle assassins.
 
Thats a lot of money for a poison that kills fairly slowly and is not even that deadly.

It can't be detected by smell or taste, sure, but still weird that Manticore Spoor would be cheaper when its that much more effective.
Slow and subtle poisons are for when nobles need another noble to die while seeming natural. Acquiring it should be as mundane and covert as possible.

Fast and irresistable poisons are for combat use by professionals and their purchase is rarely all that discreet.

Theres the price difference
 
[x] [KISLEV] Waystone Project: Hag Witches
[x] [WIDOW] Waystone Project: Ice Witches
I might be willing to trade the ice witches for Kislev access but the hag witches abilities are just too valuable to trade for anything. And it's not like we aren't on good terms with Roswita if we need a Dhar soaked area to test stuff in.
 
Fun fact while I'm looking up poisons, the most expensive poison in Warhammer Fantasy is Arsenic (known in universe as Ruby Sulphur Extract) at 1200 gold crowns for one dose, primarily because it's only found in one location in the world in the Border Princes.
This is how it works in Warhammer:

"To use ruby sulphur extract, it must either be mixed in with food or drink, or inhaled, such as by rubbing the powder on a handkerchief or scarf. A poisoned victim must succeed a Challenging (–10%) Toughness Test or die in a number of hours equal to his TB."

TB is Toughness Bonus. It's colorless, odorless and tasteless and can be mixed with anything, and it's very rare, so that inflates its value. Manticore Spoor is fairly obvious in its effects, whereas Arsenic allows you to delay the death so you can attempt to be very stealthy with it. Arsenic caused a series of unexplained deaths with absolutely no evidence found for them until the Estalian government found an assassin with the poison in their possession, allowing people to find out what the new poison was.

Obviously, the price might be inflated by the mystique. Also, I was a bit inaccurate. It's only found in one place in the Old World. Cathayan caravans sometimes bring them over from the Far East, but that's obviously super expensive too.

To provide an example of another super deadly poison that's very close in price range (800 gold crowns), I present Heartkill:

"Heartkill (Hard): Certain potent venoms become even deadlier when mixed. Such is the case of the amphisbaena (the two-headed serpent) and jabberwock venom. When blended, these toxins form a colourless, odourless liquid, virtually undetectable when placed in food or drink. The imbiber must succeed on a Challenging (–10%) Toughness Test, or die in 2d10 rounds when the poison reaches the heart and kills the drinker." Page 72 Old World Armory 2E

Heartkill being so much faster is probably a disadvantage for subtle assassins.
Ruby sulphur is a real thing, also called realgar. It's a form arsenic sulfide. Very pretty to look at. Used to be used to make fireworks, which might be where they drew the connection to Cathay?

Thats a lot of money for a poison that kills fairly slowly and is not even that deadly.

It can't be detected by smell or taste, sure, but still weird that Manticore Spoor would be cheaper when its that much more effective.
Aresnic can kill you decently fast, if you're exposed to large amounts (200mg IIRC). It's far more common to have chronic exposure, because arsenic is an incredibly unsubtle poison, and is easy to treat. In Warhammer though, apart from acting even faster, they also have no cure (the latter of which is actually accurate for the time period).
 
Aresnic can kill you decently fast, if you're exposed to large amounts (200mg IIRC). It's far more common to have chronic exposure, because arsenic is an incredibly unsubtle poison, and is easy to treat. In Warhammer though, apart from acting even faster, they also have no cure (the latter of which is actually accurate for the time period).

I mean they do have a cure, it is called magic, but not every noble is going to have access to the right wizard.
 
I mean they do have a cure, it is called magic, but not every noble is going to have access to the right wizard.
I don't think the description in the books says whether the effects of Ruby Sulphur are obvious or not. I assume the real life version is obvious considering the way people are talking about it, but I don't have any experience with the substance to tell. The book seemed to imply it was subtle because nobody found any traces of it anywhere until a poisoner was directly caught.
 
An especially subtle poison might be difficult to defeat even with magic, as if it's mistaken for a natural health issue they might get a healer in that will heal the damage caused by the poison without actually getting rid of the poison, so they'll look like they've recovered and then have a relapse.
 
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